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General Discussion / Re: The Dark Force
« on: November 30, 2011, 09:46:38 am »
Same, but its still cooler when the evil side has a chance.
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something needs to be done because currently on NA battle server there are more heavy cav than light.
I have some alternative stats which are both closer to reality and more balanced. The idea is to make this a weapon that is useful in the right situation and fun to play with...but that no sane player would use for a serious build made to top the scoreboard. Like the peasant clothes/weapons.
Repeating crossbow
Cost: 22,157+ Gold (This is an exotic weapon and therefore should follow the rules for exotic weapons - overpriced as hell.)
missile speed: 38 (Slower than a hunting crossbow, just as fast as a longbow. Very easy to dodge over long distances.)
weight: 4.5 (This thing has 4 bolts loaded in a wooden magazine, as well as being a pretty annoying shape to carry and use.)
accuracy: 85 (Worse than any other ranged weapon, including throwing.)
difficulty: 16 (Harder to use than an arbalest and an awkward number, meaning the user with either go to 18 str to have a normal build (with less wpf for accuracy) or play a 16 str broken build.)
speed rating: 12 (Slower to reload than an Arbalest, extemely vulnerable while reloading.)
max ammo: (4) (Enough to stun for a brief moment if they all hit, not enough to achieve a kill on a full hp target.)
thrust damage: 10-12 pierce (Enough to stagger and do a little damage, but in no way life threatening on its own. Only scary to naked guys at short range.)
slots: 2 (Awkward shape)
Can't reload on horseback
Can't sheath
Its only advantage is its rate of fire, just like in real life. Useful purely for stunning enemy players, firing into groups and being a weaboo.
What say you?
Before you write a reply, try and pretend you aren't a polearms/2handers user who is sick of ranged being responsible for 12% of thier deaths because it is unfair that you didn't get to just right click like a shielder or have your own ranged weapon.
Shield HP determines how much damage the shield can take before breaking. Shield armour determines how much damage the shield will take when you block with it. The two are both important for the overall durability of the shield.
Say the ex-RS clan that bitched whenever someone shot them or threw something at them because they wanted to play without a shield, therefore everyone cater to their e-peens?
Right. Interesting moments in the TS.
The point is, 1st person is unusually limited in view.
It's still not realistic. The Yumi is larger than the War Bow, yet which takes two slots? If slots were put in to be realistic, then I don't think every other thing in this mod would be unrealistic.
Also, first person and third person aiming is different. You can't just tell someone to go in first person, because you have to aim totally different.
Please stop posting everywhere . I don't wanna see you on every damn topic.
Trying to be a forum god or smt ?
Saying, "Play in first-person," isn't a fair thing to say. Melee in first person. Let's see how you like it (referring to the majority of people)!