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Announcements / Re: 0.5.5.0: you to decide
« on: January 08, 2019, 11:25:41 am »Getting rid of looms for na1 might work but itd fuck with strat a lot
Since I'm not up to date yet, isn't strat already broken?
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Getting rid of looms for na1 might work but itd fuck with strat a lot
could you post that once more, rusty?
Happy new year and thanks for the reply. I would gladly accept any kind of help. I was really close to wiping current account database but was stopped with the feeling that I would take more than I gave. Even though I had a carte blanche on doing that (James: you can do that but I won't care to grind again, Uther: I've already started doing that, Rando's forum acc was a first step, Professor: last seen December 2010) I didn't. That doesn't mean that I can't alter the value of what was grinded but that's a completely different philosophy of action.
Without shit, San is quintessence of a developer/balancer cRPG always needed, it's too sad he didn't have as high privileges in the past. He's a talented person and stands unnoticed and not credited behind of a lot of great changes.
We already managed to get solid 20+ players on EU1 for several days so we're moving in the right direction. cRPG will move into more hardcore and competitive way (to the extent where it's not a funkiller), sadly I found several bugs that lead to undesired bonuses for players (gold to be more precise), but we're going to fix it.
I'm not sure if we can get players grind 24/7 for a 9 y.o. game but we can make it competitive for sure. That's what I liked crpg for in the first place.
Previously the only thing you saw on NA was heavy cav, so I'm not really sure what you're talking about here. The only time you saw other types of cav on eu from what I noticed, was when there were so many cav on the field that anything you spawned with already had unusually high survivability, simply due to the fact that there were so many other targets. That's a pretty damn artificial case of "variety" to me.
Am I the only one who thinks riding requerement increase led to increased variety?
Before we had everyone with the same type of builds - take an infantry lvl 30 build, add riding on higher lvls.
Now if someone is an infantry, - he's fast on foot but can't use a horse. If someone is a cav - he's fast on horseback but slow on foot.
Cavalry and infantry are now different classes - that's what I call variety.
being able to play any class is great
but as "Mr. X" said so beautifully in the balance thread, playing cavalry [before the patch], is like playing a regular infantry, who has just got a couple more levels and put the points into "riding"
there is no reason not to do this; even if you just run around at the start of the map on a mamluk holding up your shield and bumping people, then dismounting when your horse is at half hp, you'd still get more kills than if you did the same build but as pure infantry.
the way the patch has changed it now, you're either specced as a cavalry player, or you're specced as an infantry player. not as an infantry who can ride a horse, like it was pre-patch -_-.
Why does getting up after being dehorsed takes so long? One person ran about 20 feet and stabbed me and ran back before I got up. Please decrease the time on the ground.
And also add blocking with 1h/ small 2hs and poles.
I was a shielder for maybie 10 gens and i was doing well when my clannies were arround and i suppored them,now when they don't play a lot i find it hard to play alone and i don't like to play defence so i changed to polearms.
it's totally different expirience and i enjoy it more because i can actualy do something. Most of the shielders in eu1 are powerless against 2h,they just get spammed and hitslashed by 2h.
There are maybie few good shielders out there and they are all high lvl,most of them are just pray for 2h and poles.
18/21
6power strike
5 shield,weapon master
7 athletics
but i suggest you start playing as polearm or 2h,it's easier,more rewarding,alows you to wear plate and stuff. as shielder you need to defend and avoid some fights and you will be fustrated a lot by those 2h hitslashes.