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Messages - AlexandertheGreat

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1
Spam / Re: CRPG is SADLY HURT
« on: January 27, 2011, 10:55:12 am »
There will always be a steady flux of population to games...this is school time for most however...so less younger ones, more adults :)

2
Suggestions Corner / Re: Better Battles. How can we achieve it?
« on: January 27, 2011, 10:15:22 am »
Indeed, it's very hard currently to organize a team unless you can get them onto a VoIP or something..maybe more voice commands?

3
Suggestions Corner / Re: Better Battles. How can we achieve it?
« on: January 27, 2011, 10:03:41 am »
Positional and area based voice chat would be amazing, and I would also like to see some morale or tactic style system added to the chaos we have now...SOMETHING to increase the depth beyond a side v side killfest.

4
General Discussion / Re: nerfed archer again
« on: January 27, 2011, 12:16:51 am »
Just do like most others and pick up a riotshield like everyone else, deflects all projectiles even if the shield doesn't technically cover it! I switched from an archer to a 1h shield build when I retired from strong bow HA...the arrows hit people, but never the people I was even close to aiming at, usually hit a teammate or just randomly into the ground... 5seconds later, my bow is nocked with an arrow again, and it was back to being ineffective. The only targets that were even possible to be hitting accurately is when you have a nice doorway or choke point to headshot pick...archers are back to being useless. Just grab a thrown weapon and hop on the bandwagon of the only remaining useful ranged option.

5
General Discussion / Re: Lance hitbox is way off.
« on: January 26, 2011, 02:18:01 am »
I commonly use the war spear, and thrust with it quite often, never seems to have a problem, with my 20 or so ping on NA or my 125 on the EU ones....the lance however seems to connect when the target is a bit inside of the model of the lance, not at the end of it, regardless of ping.

6
Game Balance Discussion / Re: Stamina Bar
« on: January 25, 2011, 06:51:45 am »
No stamina bar, sheesh, then we can't go 20+ and 0 xD

7
I'm all for removing all ranged reticles, but with that, give all ranged the native attack speeds back :) I used to play way too much Age of Chivalry... no crosshairs makes it a little easier actually, you just need to follow the arrow arcs.

8
Spam / Re: The official cRPG post a god damned pic of yourself topic!
« on: January 14, 2011, 01:44:37 am »
Oh and Downer, STL for the win. I'm from there, live in the area.

9
Spam / Re: The official cRPG post a god damned pic of yourself topic!
« on: January 14, 2011, 01:15:03 am »
(click to show/hide)

10
General Discussion / Re: Archers buffed too much
« on: January 13, 2011, 01:54:20 pm »
Salmongod, any class can go 2-0 or even higher at level 1. It all depends on the skill of the player.

11
Game Balance Discussion / Re: Attempt to balance cavalry overall
« on: January 12, 2011, 06:19:40 am »
Try wasting riding and horse archery skill points, there's 8 skills right there, now add in the 1000+ gold cost to repair most good horses. Q_Q more.

12
General Discussion / Re: How does your butt feel?
« on: January 12, 2011, 06:17:28 am »
Horsemen have always used flank attacks...get with the thousand year old(+) picture.

13
General Discussion / Re: Changelog 0.210 (Items) + screenshots
« on: January 11, 2011, 12:55:38 pm »
Adapt and survive, or... don't and be trampled underfoot by the latest set of balancing changes. Just because something is OP and you decided you wanted to use it, and it was changed shortly thereafter, don't bitch at us for wanting everything constantly fixed. There should be no single pieces of equipment in any category that are by far "the best weapon/armor" of that type...most games follow a pretty simple rock-paper-scissors scheme...pretty simple.

14
General Discussion / Re: cRPG_The_Fallen_Ones Server
« on: January 06, 2011, 06:21:43 am »
server works well for me in IL, around 20 ping :) I like! thanks much for hosting

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