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General Discussion / Re: Traning lessons
« on: July 14, 2013, 04:25:17 pm »How did you get 5 million?!If he manages the grey armoury good its just waiting .
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How did you get 5 million?!If he manages the grey armoury good its just waiting .
I always thought the c-rpg long bow was a reference to the English Long Bowmen (who used Yew bows)...so your request seems redundant with what we already have.The model of the current longbow looks atleast not like a yew longbow, as you can see in the picture the yew warbow is made out of the strong and dark wood from the inside of the yew tree to give the bow a strong spine and at the smoother wood from the yew tree so that it becomes a natural spring.
How about making it where it is like most expensive weapons. You think to yourself why is this so much more expensive when it only does a little bit more damage? So less damage like 40 max damage, and make it slower then the longbow.
Afaik archers have increased break chance on their arrows which pretty much fucks up your whole upkeep argumentation. For damage calc you didn't take in the cRPG hit zone multipliers which even puts a penalty on hitting the torso. Only head hits are very slightly buffed compared to Native, the rest is nerfed. I won't even start with talking about air friction and the resulting damage reduce over distances. Also get some IF.
Some "weaker" bows have higher shot speed than "stronger" bows to represent the difference between composite and (wooden) one material bows. Irl the latter have a rather low maximum spring speed of the wood, so giving them higher draw weight doesn't neccessarily make them shot the same (light) arrows faster but gives them the abilty to launch heavy war arrows. Yes, ingame one has to imagine(engine limitations) that the small, high shot speed bows use lighter arrows - thus the lower damage.