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Messages - Gimest

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166
Mercenary Recruitment / Mercenaries needed against DRZ
« on: May 19, 2012, 06:07:48 pm »
The battle is gonna be at sunday at a nice time for EU players, they got doubble amount of troops but if we get good group up we can win. We have good gear for cavalry (lance/1h+shield) and good gear for all melee (pole/2h/1h+shield), some pretty shitty bows  and no xbows/throwing. Lets push back theyr raiding party and save our goods for the better use!

167
Faction Halls / Re: [Pantheon] Finnish fighting posse (Suomi)
« on: May 18, 2012, 11:17:20 am »
Oou happy daays oo the great victory! Down the US AND A!

168
cRPG Technical problems / Re: Textures ingame get scrambled
« on: May 05, 2012, 10:55:16 am »
I had the same card for over a year, and my friend still has it in use, weve had the same problem with it. But as crazy as it sound's weve put it in oven too (175 c 8 mins, remove all the screw's and things that u can take off after removing screw's) and it has worked perfectly after that, but i think its not gonna last for long cuz the time between oven cares are getting closer after each care, started from half year and now its like once or twice a month. Btw i got from my brother who also had used it for some time before that, but i was the first one to put it in oven after it has been used around 1,5-2 years.

169
Faction Halls / Re: [Pantheon] Finnish fighting posse (Suomi)
« on: April 29, 2012, 11:22:33 pm »
Otetaas nyt ihan rauhassa.

170
Strategus Issues / Re: Battles being douched
« on: April 26, 2012, 11:07:40 pm »
Add some bot that spectates all strategus battles?

171
It's pre-alpha gameplay footage but there's a reason they're showing the game.  :rolleyes:

And that reason is that they think it's already representative of the final product. Why would they showcase their game if it'll be completely different at release?

Edit: Also what cmp said. If the release is in a couple of months, HAHA. The game's only going to change very minimally then, they can't work on it for the whole time either. The combat looks clunky and the whole feel is cheap arcade-y.

172
Faction Halls / Re: [Pantheon] Finnish fighting posse (Suomi)
« on: April 26, 2012, 06:05:48 pm »
Legendat nuorempina ;P
 http://www.youtube.com/watch?v=AOdjfPKUQLY&feature=relmfu

Kannattaa kuunnella muitaki noitte biisei jos ei oo ennen törmänny.

173
Faction Halls / Re: [Pantheon] Finnish fighting posse (Suomi)
« on: April 23, 2012, 04:01:53 pm »
Ensin juhlitaan, sitten juhlitaan juhlia.

174
Faction Halls / Re: [Pantheon] Finnish fighting posse (Suomi)
« on: April 23, 2012, 12:15:54 am »
Toivottakamme Drezy tervetulleeksi porukkaan sekalaiseen.

175
Suggestions Corner / Re: Remove heavy armors
« on: April 22, 2012, 09:29:09 am »
Ty all for replies. And sorry for that post, was a "bit" upset at the morning i made that :p But its good we get some opinion's and notes about heavy amors here. Mayby something could be done differently.

176
Suggestions Corner / Remove heavy armors
« on: April 21, 2012, 11:53:14 am »
Just my opinion, but they fuck up the game, when theres guys that need over 10 good hits its just fucking lame and boring and stupid. Thank you.

177
Game Balance Discussion / Re: Nerf the Glaive
« on: April 20, 2012, 12:16:36 pm »
Yeah, I have the same impression. When blocking, I usually only look at the movement direction of the swing, so I block late, and against polearm users, I already have to look at the ready stance, before the animation has started, to decide in which direction to block, because the swing will be so fast that I will be too late otherwise.

I seem to have same problem against some good polearmers, speed of their swing, i dont mean the whole thing, but when they release it, it just hits so fast that the game cant response with my block even tough i did see where it was coming from, not a problem normally, but when they start to feint and u gotta keep up where they gonna hit, i just cant seem to get block up when they release the hit :/

178
Oh look, another 200 strat players... why don't I see any of these guys in game... hummmmm, hummmmm.

+1

179
Beginner's Help and Guides / Re: Tips for 1 handed/shield fighting?
« on: April 18, 2012, 11:26:36 pm »
U chose a hard build, shielder with throwing aint gonna be outrunning much ppl, if ur having 15 agi and 5 ath with shield and throwing weapons, that just mean's only couple enemies on battlefield will be slower then you.

Alot of ppl have atleast 15 agi, most two handers and polearmers 18 or 21 , and even if they have alot heavier armor then u, ur shield and throwing weapons will slow you down, especially when u have shield up.

180
Faction Halls / Re: [Pantheon] Finnish fighting posse (Suomi)
« on: April 18, 2012, 11:34:40 am »
Pantheon party at best!

visitors can't see pics , please register or login

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