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Suggestions Corner / class wages based on supply and demand
« on: August 15, 2012, 08:01:45 pm »
Would it be possible to make ingame gold dependent on class? Sort of make it a supply/demand thing. If we were to say that 20% cav, 20% range and 60% infantry was the perfect mix, if there was a game with that mix everyone would get 100% gold per round. But if it were 35% cav, 25% range and 40% range, cav would get paid 57% gold, range would get 80% and infantry would get paid 150% gold.
That way if a class is over represented, people could switch to alts to make better money and it would keep the game balanced.
That way if a class is over represented, people could switch to alts to make better money and it would keep the game balanced.