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Messages - Tronde_Dornian

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1
HIHIHI:
Panos watch Coldsteel video from 3:54 : the 2hand- LOLSTAB
and 8:00 ongoing :-)

2
WSE2 Beta / Re: Crpg Launcher crashes when you lanch with WSe2 beta.
« on: August 04, 2013, 01:53:35 pm »
Probably the same problem

for this patch I`ve been trying for 30min, still doesnt work...

3
WSE2 Beta / WSE2 update doesnt work
« on: August 01, 2013, 08:50:04 pm »
Problem appears after every WSE2 patch

Problem description here:
http://forum.meleegaming.com/crpg-client-beta/still-can%27t-run-wse2/msg736041/#msg736041

4
General Discussion / Re: New Mechanic: Dodge
« on: July 03, 2013, 06:48:35 pm »
So if I got it right: When I guess the right side of the knockdown roll, I still get a "free" hit?
Perhaps knockdown could kind of stun (or you take the length of the time window) depending of the strength difference as in the nudge? The bigger the difference, the longer the stun/shorter the time window.

5
General Discussion / cannot find CRPG servers
« on: July 02, 2013, 10:16:56 pm »
Hi!
Can't find CRPG servers while trying to join a game. Serverlist is just 128 servser longs, yesterday around 760.
Sometimes I can see the Raven_server and or the Acre server. But there are players online on the servers, so it seems to work for the rest.
Can't find CRPG module servers on native multiplayer list as well.
Played last yesterday, havent changed anything since then.
Anyone else with this problem? Any ideas?

6
I would rather not buff kick just to counter other similar mechanics like nudge. Better to just make all disables hard to pull off or implement player skill based counters (not this random crap like kick chamber)

Or make it depending from WPF, like WPF 160 or so you can block while kicking.

7
Suggestions Corner / [Website] mirror banners on website
« on: June 02, 2013, 08:09:29 pm »
Hi, I dont know if it is possible to code: Because the program mirrors the banner ingame it would be great if the banners on the website could be mirrored as well; so asymmetric banners are shown same on website and ingame.

8
Announcements / Re: New promotion video poll
« on: June 02, 2013, 08:07:28 pm »
How far are the proceedings?

9
cRPG Technical problems / Related to known database banner bug?
« on: May 20, 2013, 11:19:19 am »
Before buying a banner slot I activated a regular clan banner und the "use clan's banner" in the warband character menu. It showed correct on the homepage, but ingame the banner was kind of random. It switched between rounds and maps, didn't notice any logic behind.

Don't know if it's related to the known banner bug, which is still unsolved, ingame banner is from the former owner of banner slot.

Edit: Now the ingame banner is correct

10
202 real players plus some specs now

11
WSE2 Beta / Re: Still can't run WSE2
« on: April 24, 2013, 09:39:39 pm »
the last 2-3 WSE2 patches it worked ater 3 tries, now 24.04... it's 30 and still counting...

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WSE2 Beta / Re: Still can't run WSE2
« on: March 05, 2013, 08:02:49 pm »
updating has been working for some WES2 patches, the last 2 I had to try lik 15-20 times, than it worked without changing something.
Now the update since yesterday hasn't been working, sometimes it counts 1-3% then jumps to 37-04% or so and the crashes. Messages like in Dexxtras post.
CRPG Patch updates without problems.
I tried antivirus and or windows defender / Firewall of, no change.
Vista 64Bit, drivers updated, had the problem with old and now new graphic card.

Edit: now after 30 tries or so it worked somehow. Didnt count to 100%, CRPG staretd, but launcher crashed as well

13
General Discussion / Re: This double hit business
« on: January 11, 2013, 05:55:24 pm »
To buff the agi builds, the time window for chamber could be a little bit prolonged and the time to block a chamber a little bit reduced, so the str builds get chambered more and can block less: should make less str spamming, waiting for double hit, better possibility for the agi builds to chamber.

And regarding chambering not as block and attack but deflect and attack, the chance of an attacke to crushthrough while being chambered could be reduced or completely removed. Successful deflecting the energy: no hit. Kind of using the enemy force like in Aikido.

After rereading my post, seems that I like the double hits somehow :-)

14
WSE2 Beta / Re: Update crashing
« on: December 20, 2012, 08:15:22 pm »
Today it just worked, didnt Change anything.
So I can tried again, works, but slow and much less frags even on lowest settings, WSE1 works fine :-(

15
WSE2 Beta / Re: Update crashing
« on: December 19, 2012, 07:41:21 pm »
CRPG launcher doesnt work anymore (... funktioniert nicht mehr).
At the windows window about sending the information it says: stopped working.

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