cRPG
cRPG => Beginner's Help and Guides => Topic started by: Xelaris on July 05, 2011, 05:15:28 pm
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Some polearms are comparable with 2H swords damage and attack rating wise, so in theory a polearm spammer should keep up with a 2H one, but i have a gut feeling im wrong.
Please advise.
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I would say Polearms are definity better spam weapons, because on average polearms weapon speed, and length is usually higher than the 2h equivalent. 2h damage is mostly consistently higher, which allows for kills in less hits.
As a new player I would say 2h's are easier to use and be good at than polearms, but if you know how to block well and learn your weapons; You can do very well with polearms as well.
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Explain please what does word "spammer" means. :rolleyes:
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Explain please what does word "spammer" means. :rolleyes:
Someone who attacks often and is against an opponent who loses his/her cool and is unable to block correctly against the hits.
EDIT: Can also refer to a user who has a significantly faster weapon and wpf then you, which lowers the "window of opportunity" by a significant amount.
Last but not least, it can also refer to someone who never block. NBOH
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Thank you for the fast replies
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Don't even think of a 2h to spam.
polearm has some major advantages
- reach
- damage (equivalent)
- AND STUN (very hard for your opponent to counter attack)
The 2h is a duelist weapon and the polearm a battle one. (My opinion)
TIP: don't forget your athletics if you want to spam, get in and get out of reach.
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A polearm spammer might be more effective, due to the longer duration of the Stun effect after hit, comparing to 2 handers. Thats why you might see a lot of players ingame using Hafted Blade, or Long Hafted Blade, Glaive, or fast Staves, in order to "Stunlock" an opponent, which disregard being extremely lame, it's really effective.
Cheers.
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I presume i can use the ninja build from the wiki and adapt it for polearms?
Level 30
Strength: 12
Agility: 27
Hit points: 47
Converted: 8
Power Strike: 4
Athletics: 9
Weapon Master: 9
Polearms: 181
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With that low of STR you won't be using many polearms and with such low PS you are gonna need to stick to pierce/blunt which limits you more. Basically gonna be spears only, hope you are good at 180 stabbin.
181 polearm is completely unrequired for spears, you would be better off with just 5 weapons master.
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How does this build sound?
15/24
5IF
5PS
8ATH
5WM
148 polearms
Talking about that, how much WM do i need for polearms in order to swing at max speed, I presume you cannot go past the weapon swing rate speed?
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you have high agility but aren't maxing your skills. that is a terrible build. The only reason to have 24 agility is to have 8 ath and 8 WM in this case.
I want to note that spamming is just as easy if not more effective on a balanced build than an agility build. I can spam with 3 agility and double swing everybody. Agility stacking =/= better at spamming. Spamming is about stepping and swinging in the correct directions so your attacks hit faster than normal.
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Modified, how about now
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That works as a pretty decent agility stacking build. I kind of like it, agility build wise.
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How much polearm do i need?
Does it have any effect if i go past a certain value?
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you've got enough WPF, I actually added 15/24 to my Solid builds thread.
I'd max WM since the point is to be fast in an agility build, but 5 IF variant is good too.
Now, the thing about WPF you need to understand is that at 100 effective WPF you are using the weapon as its stats are listed in game. As you go up past 100 it is not a linear % increase, like 200 WPF being twice the stats. It is actually a rather small increase in speed and damage for every point past 100. There are diminishing returns in both how much WPF you get from WM with the WPF scale, and from each point in game. Don't get it wrong, more WPF is a good thing but it doesn't do that much. With 5 WM you have 148 WPF which is good enough, 8 WM will give you 173 which is barely a speed or damage increase at all. Armor weight decreases WPF and all weight carried added up decreases your running movement speed. A guy in plate with 150 WPF swings slower than a light armor guy with 110 WPF with the same weapon.
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for me the best polearm spam weapons are the hafted blade family (long hafted and hafted blade)
theyv got good damage damage speed and reach who have no reason to envy the best polearms
I'll have to disagree with you joseph on reach. Eventhough their stats show better reach. Many posts have shown that the way polearms are held make them shorter then swords.
Someone actually told that the type of swing will affect the reach of your weapon (cant recall the stats but the right swing is the attack type that makes you lose the less reach).
the polearm that outreaches 2h swords is the glaive (thats not including the support poles
such as pike, long spear, english bill)
if you want to go polearm here is my opinion on a few of them.
I tend to bring two polearms in battle. A kind of personnal, spammable weapon for 1v1 and a nasty long powerful polearm good for support.
hafted blade : nasty piece og weapon. Decent damage ans speed, you can spam the shit out of most average players.
I use it often when im on horseback, the low repair costs compesates the 1k repair cost of my horse. It also is good when you get dehorsed, the enemy will try to gang rape you cuz they'r kill hungry and will be surprise when your up and spamming in all directions!
Glaive : good damage, awesome reach. I tend actually to use it as a support weapon. I thrust from behind teammates. Enemy will focus on his direct opponents and youll stay out of reach to hit him by surprise. You can tell me that pike is more effective for that sutff, but glaive offers you 4 attack directions vor variety or you cant ger much speed bonus in for thrust and/or glance
bec de cordbin : fast and piercing damage!
Great long axe : badass weapon, 46 cut ( if i remember correctly) its weight stuns the shit out of anyone. I recommend it with high wpf
elegant poleaxe: jack of all trades master of none, decent damage (on swing and thrust) decent reach good speed...a decent weapon
english bill : mah bebah! Great piercing damage, awesome reach. In clusterfucks this weapon with bring me to the top!
The reach surprises most players giving you hits on aware players but beleiving they out of range.
With is aesome pierce damage + stun+ reach the enemy stands no chance in clusterfucks.
Youll be the one taking out the rampaging two hander going on a killing spree in the middle of your lines
its up to you to combine polearms to make you the ideal support dude on the battlefield and be able to defend yourself in a 1v1
extra tips : 2handers have diffuclty chambering the hafted blade family.
Feints are far more effective when your a 2h swordsmen. Its easier to see a polz coming
chambering a good 2hander is useless. Hell still have time to block
this my opinion
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LHB is great to spam with.
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Glaive is the ultimate weapon, does the same damage as a 2h, has longer reach, has pole stun and can easily be used in both duels and battles.
Probably the best all round weapon in the game at the moment and one to consider if you really want to "spam"
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A polearm spammer might be more effective, due to the longer duration of the Stun effect after hit, comparing to 2 handers. Thats why you might see a lot of players ingame using Hafted Blade, or Long Hafted Blade, Glaive, or fast Staves, in order to "Stunlock" an opponent, which disregard being extremely lame, it's really effective.
Cheers.
This. Polearms are better at spamming, because the stun reduces the time window for blocking even more.
Apart from this, 2h are overall better duelling weapons because of their animations, which are harder to block, make feints easier and give more reach. When a polearm spammer faces an aware 2h duellist, the 2h duellist wins. But it requires some attention effort from him.
However, polearms are usually better support weapons. The 2h stab is very good for group fights because of the reach, long active time and very good damage, but lack the polestun, which is really what you want when you have friends around. On a side note, it is easier to avoid teamwounding with 2h stab than polearm stab with it's retarded hitbox. Furthermore, many long 2h don't do any backhit on overhead swings (I don't think greatswords do backhits but I'm not sure), unlike all the good polearms.
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I prefer fast staves because of the (balanced) knockdown added to the spamability (range, damage, and polearm stun). With 8 athletics and, assuming you have it, 8 weapon master with all of your weapon proficiency pumped into polearm, you are an incredibly fast support who can knockdown enemies and, if nothing else, stunlock them. You also do blunt damage, which makes you all the more useful.
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I prefer fast staves because of the (balanced) knockdown added to the spamability (range, damage, and polearm stun). With 8 athletics and, assuming you have it, 8 weapon master with all of your weapon proficiency pumped into polearm, you are an incredibly fast support who can knockdown enemies and, if nothing else, stunlock them. You also do blunt damage, which makes you all the more useful.
As ridiculous as it sounds, the iron staff is incredibly powerful.
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I find 2h swords better for siege, because you have lots of tight spots, and poles seem to bounce more often in very close combat.
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Damn support, i want to be birdman!
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I find 2h swords better for siege, because you have lots of tight spots, and poles seem to bounce more often in very close combat.
This is true. The minimum distance thing with polearms can get annoying in tight spaces.
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Agreed the iron staff is pretty redic. I see cascade use it all the time and he destroys people with polestun and its sheer speed. Don't forget that some 2h weapons like the warcleaver morningstar stun as well.