Yes for this. But It should be very long and slow to be a useful yet still balanced cavarly toy. Like 80 spd and 105 length.
Very cool idea Fig, though I agree with the 89-90 speed mentioned by other folks. 1h cav have lacked this kind of diversity for too long :D
Awesome idea, I once used the long iron mace on horseback when I was a 2h'er, and although it was very slow since it worked as a 1h on horseback, it was an awesome high speed skull crushing device.
Old idea, suggested cav axe and cav mace ages ago. We need decent models though.isn't there any mod that can provide models for this?
Old idea, suggested cav axe and cav mace ages ago. We need decent models though.We have it, it's called Fighting axe.
Yes for this. But It should be very long and slow to be a useful yet still balanced cavarly toy. Like 80 spd and 105 length.105 will make it the longest 1H weapon (together with a couple of others). 90 is about as long as it can reasonably be, essentially the blunt equivalent of the fighting axe.
We have it, it's called Fighting axe.i'd make it 95 length. 86 speed and 31 blunt damage.
105 will make it the longest 1H weapon (together with a couple of others). 90 is about as long as it can reasonably be, essentially the blunt equivalent of the fighting axe.
i'd make it 95 length. 86 speed and 31 blunt damage.
Horsemans mace:
3 weight
14 difficulty
90 speed
100 reach
30 blunt
7200 gold
Ah of course, it needs to look more obscure. Here's a better one then:
Horsemans mace:
2.75 weight
14 difficulty
91 speed
99 reach
29 blunt
7095 gold
u could use basterd swords on horseback they have same length as the sarranid cav swordbut those get a 35% damage penalty for using a shield alondside with it or a 33% damage penalty for being 2handed and on horseback. So only 24c base damage for heavy basterd on horseback.
Not sure why posting.Well, good sir, I believe it is an action commonly called 'bump' and used by many others including myself.
Kick and kill me ingame if this is totall wrong, but how about adding crushtrough to it?Considering 'all' the crushthrough weapons are held by both hands and under 86 speed rating, a one handed high speed rating crushthrough mace would definitely be overpowering. Poor 2H/Pole'ers already have archers to deal with, now they have to deal with auto-blocks + crushthrough? Ouch, even being a shielder myself I'd say no.
A long mace swung from horseback would have -alot- of force.
It would also be an interesting option for cumbersome tincans to break trough MASTERWORK SABRE duel-masters.
Kick and kill me ingame if this is totally wrong, but how about adding crushtrough to it?
Now I'd use completely different attributes for it, if crushtrough was granted.
3.50 weight
14 difficulty
87 speed
102 reach
28 blunt
8250 gold
Basicly just a long, but really slow crushtrough weapon for cavalry.
You COULD use it on foot, as a tincan, but every decent player knows how to handle hammers and the likes with crushtrough.
I'm a Pole/2H myself, and I think this could work.
And if your opinion is unimportant, mine is just as. :)
visitors can't see pics , please register or loginAwsome work man/woman! This one is really a look a like if you look at medieval cav maces. Very well made, i don't give a damn anymore about the stats, i'll use it anyway when armored horses get cheaper! We need it
just did this
I agree with everything but the crush through. If you take away that, then you have a pretty well-balanced weapon.
visitors can't see pics , please register or loginwhat if you made the gold parts silver?
(http://imageshack.us/photo/my-images/62/cavmace.png/)
what if you made the gold parts silver?
That s an exelent ideabut you already did a great job!
someone stole me an awesome bar point :(
I got a new idea!
Make the handle and bar silver
Make the knot thingy mat silver/dark silver/dirty silver
That would make it look more realistic and filthy, me liky
Now it looks like concrete. I mean, the long iron mace doesn't look weird, try it with those kind of colors
Nice handle!
I disagree. I think the colors look good.
However, I think that the flange's look a bit paper thin. If you made them slightly thicker, it would look a lot better.
+1 for Skurcey for making models, they will implement it if they get a model.and with the most probably heavy cav upkeep reduction, i will use it with an xbow on horseback and ride into legend!
Excellent idea, Maces just seem right for heavy cavalry.
the original isbut this is probably one the king had or something, probably not a weapon normal warriors would have equiped, but it would be awsome if this would be the loomed version(that's another suggestion, where if you loom something, it get nice additions to you weapon/armor.
visitors can't see pics , please register or login
In Europe, cavalery is supposed to be noble anyway ;)i know, but in this game, not evey cav will look like a noble
i know, but in this game, not evey cav will look like a noble
and could you make the blades of the mace thicker?
visitors can't see pics , please register or login
*edit*Handle:
visitors can't see pics , please register or login
check the updated texture dude
and for the wing, i m sure you cant see the difference, and will never have your camera zommed to see it, i still dont think it s a problem
visitors can't see pics , please register or loginyes!!!! awsome!!!!~!!!!!!!!!
Happy?
visitors can't see pics , please register or login
Happy?
you have 30-35% malus on horseback but it s canceled with speed bonus of the horse
95 reach 1h mace is not going to happen. I had a discussion with Shik and while I'd put the mace between 85 and 90, he'd not go above 80 for that mace. I actually think it can be decent with 80 reach on horseback. The blunt damage will be a big advantage. The (movement) speed bonus to damage was capped for couched lance I think. Don't remember anything about normal weapon swings though and I see a full speed bonus while testing.
95 reach 1h mace is not going to happen. I had a discussion with Shik and while I'd put the mace between 85 and 90, he'd not go above 80 for that mace. I actually think it can be decent with 80 reach on horseback. The blunt damage will be a big advantage. The (movement) speed bonus to damage was capped for couched lance I think. Don't remember anything about normal weapon swings though and I see a full speed bonus while testing.I've been fighting with 1H on horseback lately, 80 reach is a reasonable number:
95 reach 1h mace is not going to happen. I had a discussion with Shik and while I'd put the mace between 85 and 90, he'd not go above 80 for that mace. I actually think it can be decent with 80 reach on horseback. The blunt damage will be a big advantage. The (movement) speed bonus to damage was capped for couched lance I think. Don't remember anything about normal weapon swings though and I see a full speed bonus while testing.83 speed?! way faster! paul! help us with the stats :)
95 reach 1h mace is not going to happen. I had a discussion with Shik and while I'd put the mace between 85 and 90, he'd not go above 80 for that mace. I actually think it can be decent with 80 reach on horseback. The blunt damage will be a big advantage. The (movement) speed bonus to damage was capped for couched lance I think. Don't remember anything about normal weapon swings though and I see a full speed bonus while testing.
http://steamcommunity.com/id/Skurcey/screenshot/578927726943135213/?tab=public
http://steamcommunity.com/id/Skurcey/screenshot/578927726943133275/?tab=public
with iron shader, need to put bump i think
http://steamcommunity.com/id/Skurcey/screenshot/578927726943726294
http://steamcommunity.com/id/Skurcey/screenshot/578927726943681727/?
with bump, i think i m done, what do you think?
http://steamcommunity.com/id/Skurcey/screenshot/578927726943726294
http://steamcommunity.com/id/Skurcey/screenshot/578927726943681727/?
with bump, i think i m done, what do you think?
I think it looks too slick and shiny.
i like this one best:
http://steamcommunity.com/id/Skurcey/screenshot/578922800363454205/?
and tears, your avatar has hair in her armpit. :wink:
the mace is smooth i wanna stick it in... NO BAD THOUGHT!!! QUIT IT NOAW!!!
___________________________________________________________________
but seriously, it turned out great! hope the patch will be here soon.
lenght 100 - lenght of a scimitar, little lower then cavalry swords (arab cav, knightly arming etc)
speed: 93 - very slow, but it wouldn't need to be fast, since it deals a blunt damage which is way better then cut
damage - 29 blunt - lower then warhammer higher then winged mace
cost - around 9k make it one of the expansive weps
with this stats i think it wouldnt be op