cRPG
cRPG => Suggestions Corner => Topic started by: Torben on June 16, 2011, 10:58:33 am
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we have all we need: the agil/fast horses of low hp and armor, the mid and heavy horses with higher hp ando/or armor and less man. why change all that?
our real problem is the cost/effectivness thingy. everyone uses the horse that will work best for him without beeing broke instantly.
thats why i´d suggest (it has been done before) not to change the horses atm, but the upkeep for them, or price. whatever.
NO plated charger dude will be more effective than a courser or arrabian rider. And especially no warhorse dude.
So, although im pissed by only thinking about it: redo the prices according to effectiveness.
sth like courser=mamluk, arrabian=charger, charger=destrier. while decreasing the prices for heavy horses and increasing those of "mediums"
ahrg, only thinking about it is killing me : D
but seriously, why kill deversity in this game, this way we would see more of every kind of horse, and thats what makes things interresting. not burfing everything to be way similar at the end.
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Why not.
Though i'll put the courser on par with the arabian/charger price.
The ability to couch a lance JUST AFTER turning is really a bother.
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Agree.
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no
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no
than lets just decrease upkeep on armored horses : D
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that + improving the sounds of horses would slightly decrease the whining, i suppose.
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The upkeep on heavy horses seems fair to me atm :/ One of the main issues cav has is the horse being taken down by archers, taking even a cataphract horse practically nullifys damage from arrows (they maybe do 5-10% of health to the horse from what would be 30-50% on an arabian). Making Heavy horses as cheap as coursers or even just cheaper will lead to archers giving up bothering shooting horses (which very few do anyways for some selfish reasons...).
Additionally heavy horses wont go down to stab animations from other weapons which i can imagine is going to make many players rage (and rightly so) if we see a lot more heavy horses.
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The upkeep on heavy horses seems fair to me atm :/ One of the main issues cav has is the horse being taken down by archers, taking even a cataphract horse practically nullifys damage from arrows (they maybe do 5-10% of health to the horse from what would be 30-50% on an arabian). Making Heavy horses as cheap as coursers or even just cheaper will lead to archers giving up bothering shooting horses (which very few do anyways for some selfish reasons...).
Additionally heavy horses wont go down to stab animations from other weapons which i can imagine is going to make many players rage (and rightly so) if we see a lot more heavy horses.
untrue, i have a longbowman and when i see a heavy horse, i immidiately start shooting it. so no.
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untrue, i have a longbowman and when i see a heavy horse, i immidiately start shooting it. so no.
Well you are one of the few players who do :) but feel free to cope with mamlukes trampling you again and again and you not being able to bring them down with less than 5 longbow shots (5 very lengthy animations, having to be performed between being bumped, slashed and attacked) :P tbh cheaper heavy horses would only benefit me... I do love my Cataphract horse :twisted:
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Well you are one of the few players who do :) but feel free to cope with mamlukes trampling you again and again and you not being able to bring them down with less than 5 longbow shots (5 very lengthy animations, having to be performed between being bumped, slashed and attacked) :P tbh cheaper heavy horses would only benefit me... I do love my Cataphract horse :twisted:
to not let that happen you should just stick with your friends and if you don't your own fould
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to not let that happen you should just stick with your friends and if you don't your own fould
I'm all for strength in numbers but my point is still valid : If we see cheaper heavy horses we are gonna see more of them on the field and all those archers who don't have friends are gonna whine about it. The simple fact is the increased armour / hp will mean more shots to take a horse down and one of the main weaknesses of horses is how fragile they are. I know I find I have so much leeway on what I can get away with on a heavy horse, whereas on a lighter horse a single mistake/ badly timed charge leads to me losing my horse.
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I'm all for strength in numbers but my point is still valid : If we see cheaper heavy horses we are gonna see more of them on the field and all those archers who don't have friends are gonna whine about it. The simple fact is the increased armour / hp will mean more shots to take a horse down and one of the main weaknesses of horses is how fragile they are. I know I find I have so much leeway on what I can get away with on a heavy horse, whereas on a lighter horse a single mistake/ badly timed charge leads to me losing my horse.
but due to the maneuver nerf, archers will hit cav a lot easier. and xbows are still deadly to cav, any sort
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people whine about the fast and manouvreable horses now, but i can promise you one thing; if you make armored horses cost the same, you will hear even more whine.
After getting killed by bumps and not being able to shoot the horses, everyone will rage and say 'Armored horses should cost way more, they have armor afterall!"
i'm just sayin'...
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You really think a Longbow damages a Mamluk horse? I've taken at least 5 arrows in my Mamluk from a mixture of crossbows and archers and it does bugger all damage, a max of 50% if it's crossbows. Those things are expensive because they are near impossible to take down without someone with a pike with high PS. You're better off taking down the rider than trying to kill some of the heavier horses.
So no. That is a daft suggestion unless you want Mamluks crushing through infantry lines and slaughtering everyone. We will get back to the way it used to be before upkeep with constant horse bump kills.
As for making the medium quality horses (courser/arabian/destrier) more expensive, as equal as a mamluk, or even near to it, well you'd see no cavalry ever again. A mamluk costs 3000 in upkeep. I can use it maybe 2 rounds every 20 or so. You'd effectively destroy the prospect of cavalry.
So once again, if you want to nerf cav, think of something practical. Not something that would see them vanish entirely (aka throwing nerf).
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You really think a Longbow damages a Mamluk horse? I've taken at least 5 arrows in my Mamluk from a mixture of crossbows and archers and it does bugger all damage, a max of 50% if it's crossbows. Those things are expensive because they are near impossible to take down without someone with a pike with high PS. You're better off taking down the rider than trying to kill some of the heavier horses.
So no. That is a daft suggestion unless you want Mamluks crushing through infantry lines and slaughtering everyone. We will get back to the way it used to be before upkeep with constant horse bump kills.
As for making the medium quality horses (courser/arabian/destrier) more expensive, as equal as a mamluk, or even near to it, well you'd see no cavalry ever again. A mamluk costs 3000 in upkeep. I can use it maybe 2 rounds every 20 or so. You'd effectively destroy the prospect of cavalry.
So once again, if you want to nerf cav, think of something practical. Not something that would see them vanish entirely (aka throwing nerf).
the idea isn't to be able to choose the mamluk horse as a standerd one, but more the warhorse, large one and cataphract mostly, and yes, that does make a difference qua armor. and if heavy horses would be OP because of the low prices, i'd choose to make them slower. and i also think there should be a bigger difference between the warhorse and large warhorse.
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NO plated charger dude will be more effective than a courser or arrabian rider. And especially no warhorse dude.
Gotta disagree with you there. Anyone who can dress themselves can charge around ruining faces and being a tank on one of those things.
Admittedly there's probably a lot of people playing this that can't dress themselves, but I don't think we should lower the bar for them to climb over, you know?
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Or we could do as I suggested and burf horses. Nerf maneuver and speed, buff HP. Fuck around with the prices, particularly with the over priced metal horses (except charger, which is a god among horses).
Slower horses with less maneuver will remain somewhat vulnerable to archers and infantry in general, no? I didn't say buff ARMOR for the mid-low tier horses, I said buff HP. High armor is what makes the tank-horses immune to arrows, not high HP. Normal horses would still fear ranged weapons, but wouldn't go down in like three fucking shots. Polearm users could still stop incoming horsies. It will not be as if every single horse is a tank, because a majority of horses would retain their SQUISHINESS and lack of armor.
That's where the high-tier horses come in--the ones with armor. They would be more survivable, and, of course, more expensive (and slightyl slower) than the other horses. Alas, I feel that the current prices make using the metal horses rather painful. And yes, I know that you shouldn't be able to ride around on a mamluk and not have to pay for it, anybody who points this out is a fucking idiot. Everybody knows this, it's blaringly obvious. It's too expensive right now, though, especially when you can do much better with a jet-propelled horse.
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I don't understand why everyone is saying that the manoeuvre on heavy horses is so bad... It really is perfectly acceptable, if you are using a heavy horse and cant swerve out of the way of a pikeman its really your fault not the horses, you are going at a much slower pace than on a courser and its just a matter of having a bit of spatial awareness. But I keep hearing people say heavy horses have so little manoeuvrability... which is just bull shit, the trade off for armour and hp for manoeuvre and speed is definately worth the money we pay for upkeep :/
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They are prob trying to run around at high speed or something.
I often run circles around people using light horses, even arabians, and I mostly use a hunter. Dodging people is nothing :D
Of course that does not mean you do not get ambushed on occasion but then your screwed anyway.
Anyhow, I think the expensive horses could be a bit cheaper. I like the heavy horses, I like them a lot but really they are overpriced. They cost a lot more money to use than what the benefits they have over light horses are worth. The current pricing would make sense if they were jut as fast and agile as the light horses just with added armour and HP, but they are not. There is a significant trade off on speed and manouverability for the HP and armour advantages, to the extent that many people still choose to use light horses even if they can afford heavier ones. To me, this suggests something is wrong with the pricing.
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The upkeep on heavy horses seems fair to me atm :/ One of the main issues cav has is the horse being taken down by archers, taking even a cataphract horse practically nullifys damage from arrows (they maybe do 5-10% of health to the horse from what would be 30-50% on an arabian). Making Heavy horses as cheap as coursers or even just cheaper will lead to archers giving up bothering shooting horses (which very few do anyways for some selfish reasons...).
Additionally heavy horses wont go down to stab animations from other weapons which i can imagine is going to make many players rage (and rightly so) if we see a lot more heavy horses.
My champ charger is pathetic for it's cost. It takes only about 4-5 arrows in its side and 2-3 into it's head (it has a frickin steel plate on it, obviously made from steel 1 atom thick). I often get to the enemy, kill somebody, riding away and the horse is shot dead, so I end up fighting most of the round on foot and losing 2800 gold afterwards.
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My champ charger is pathetic for it's cost. It takes only about 4-5 arrows in its side and 2-3 into it's head (it has a frickin steel plate on it, obviously made from steel 1 atom thick). I often get to the enemy, kill somebody, riding away and the horse is shot dead, so I end up fighting most of the round on foot and losing 2800 gold afterwards.
I dunno why... I can keep my cataphract going for a whole round :/ maybe people are just focusing on you?
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imo the cat is uperior to the charger. has enough man and speed to dodge quite a bit,
charger is way slow.
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Or we could do as I suggested and burf horses. Nerf maneuver and speed, buff HP. Fuck around with the prices, particularly with the over priced metal horses (except charger, which is a god among horses).
Slower horses with less maneuver will remain somewhat vulnerable to archers and infantry in general, no? I didn't say buff ARMOR for the mid-low tier horses, I said buff HP. High armor is what makes the tank-horses immune to arrows, not high HP. Normal horses would still fear ranged weapons, but wouldn't go down in like three fucking shots. Polearm users could still stop incoming horsies. It will not be as if every single horse is a tank, because a majority of horses would retain their SQUISHINESS and lack of armor.
That's where the high-tier horses come in--the ones with armor. They would be more survivable, and, of course, more expensive (and slightyl slower) than the other horses. Alas, I feel that the current prices make using the metal horses rather painful. And yes, I know that you shouldn't be able to ride around on a mamluk and not have to pay for it, anybody who points this out is a fucking idiot. Everybody knows this, it's blaringly obvious. It's too expensive right now, though, especially when you can do much better with a jet-propelled horse.
+1!
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I'd like to see both of these changes applied. Still having heavy horses cost higher than light ones, but making it low enough to see at least a few heavy cavalry people breaking even (with some rounds as infantry).
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weird. thought i made clear that its perty dam useless to change the unarmored horses. in your case we would have the warhorse-syndrom, only on destrier level. hm, what do i want to ride today? a very useless destrier, a useless destrier or a mediocre destrier?
isnt diversification about having different angles and not just different shades of the same approach?
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I think horses are almost perfectly balanced...the lower tier ones are just a bit too fragile.
I think the hp/armor of the Rouncey should be baseline, and then the other horses should have slightly more from there.
Other than that, maneuverability seems fine, speed is fine, cost is fine.
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All is good abaut horses, but repairs are pretty annoying, what if you would make the buying price higher, and the repair costs of the horser lower, if that would be possible..
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All is good abaut horses, but repairs are pretty annoying, what if you would make the buying price higher, and the repair costs of the horser lower, if that would be possible..
that's my idea with heavy horses too.