give swords the ability to deflect arrows in mid-air. if timed right, your swing will effectively "parry" the arrow out of the way. code this in the game and you've saved c-rpg
thanks,
pollux
ive been chambering arrows for yearsi tried that several times to
Can simple be done with the on_hit trigger nullifying all ranged damage during swing animation of a 2h hero. He's immune from all directions then but who cares about details? You could even spawn a new projectile then going for example towards the shooter, making it as if the 2hander deflected the arrow/bolt back. We jedi now.
Can simple be done with the on_hit trigger nullifying all ranged damage during swing animation of a 2h hero. He's immune from all directions then but who cares about details? You could even spawn a new projectile then going for example towards the shooter, making it as if the 2hander deflected the arrow/bolt back. We jedi now.
We jedi now.