cRPG

cRPG => General Discussion => Topic started by: traxits on May 08, 2018, 03:02:45 am

Title: Add class limiters to NA1
Post by: traxits on May 08, 2018, 03:02:45 am
The amount of archers, xbows and throwers plaguing the server right now is fucking despicable, it's as bad as EU1 was in the weeks before it died. Why can't we introduce something like a class limiter to prevent this? I know NW runs them for things like cav and artillery, would it be so hard to add something like a team cap of 10% on people with proficiencies in either of the 3 categories? It would go a long way in saving the mod as the population peaked last weak and is steadily going down as far as I can see.
Title: Re: Add class limiters to NA1
Post by: Asheram on May 08, 2018, 03:11:29 am
ory, right now theres is only 5 ppl on game. And you do realize why that isn't possible right with the nature of crpg? In NW theres also set in stone classes too, same as native (except the only way to limit ranged and cav in native is for an admin to set percentages).

If they did this then they should let you change the class of the character you want to gain xp on and not have to go play on an alt because of some class limiter.
Title: Re: Add class limiters to NA1
Post by: Morris on May 08, 2018, 03:31:42 am
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Title: Re: Add class limiters to NA1
Post by: Asheram on May 08, 2018, 03:57:09 am
what is needed is an autobalancer that does what you are saying keeps teams ranged/cav numbers evened out.
Title: Re: Add class limiters to NA1
Post by: bensai on May 08, 2018, 06:59:50 am
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visitors can't see pics , please register or login


aayyyyy lamayonaisse
Title: Re: Add class limiters to NA1
Post by: Morris on May 08, 2018, 07:06:24 am
aaah yes... life as a sex symbol is difficult to be sure
Title: Re: Add class limiters to NA1
Post by: njames89 on May 08, 2018, 12:26:25 pm
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Title: Re: Add class limiters to NA1
Post by: Oberyn on May 08, 2018, 02:40:45 pm
nice

Now do me
(click to show/hide)

(click to show/hide)
Title: Re: Add class limiters to NA1
Post by: njames89 on May 08, 2018, 02:41:10 pm
Nice stache bro.

Jeeze you and Sandy with your long hair. Someone might almost think you guys are
(click to show/hide)
Title: Re: Add class limiters to NA1
Post by: Jacaroma on May 08, 2018, 02:53:24 pm
nice

Now do me
(click to show/hide)
i don't think anybody would "do you"
Title: Re: Add class limiters to NA1
Post by: njames89 on May 08, 2018, 02:55:13 pm
i don't think anybody would "do you"

Blonde hair and blue eyes? Idk man seems like Oberyn's type.
Title: Re: Add class limiters to NA1
Post by: traxits on May 08, 2018, 10:53:19 pm
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that's my hair not a hat, that's what happens when you use actual product and not whatever animals semen you collect for your hair
Title: Re: Add class limiters to NA1
Post by: Jona on May 08, 2018, 11:56:41 pm
that's my hair not a hat

that's a headrest not your hair
Title: Re: Add class limiters to NA1
Post by: traxits on May 09, 2018, 12:04:45 am
that's a headrest not your hair

oh i get it now wow i'm a dumbass yeah i was in me car headrests do exist fuck me
Title: Re: Add class limiters to NA1
Post by: Grytviken on May 09, 2018, 12:05:00 am
nice

Now do me
(click to show/hide)

visitors can't see pics , please register or login
Title: Re: Add class limiters to NA1
Post by: Asheram on May 09, 2018, 12:15:11 am
nice

Now do me
(click to show/hide)
You didn't happen to play a character in that AMC show The Terror by any chance?
(click to show/hide)
Title: Re: Add class limiters to NA1
Post by: Kadeth on May 09, 2018, 01:11:10 am
Nice stache bro.

Jeeze you and Sandy with your long hair. Someone might almost think you guys are
(click to show/hide)

looks like a buzzcut compared to sandy's
Title: Re: Add class limiters to NA1
Post by: Leshma on May 09, 2018, 01:54:16 am
nice

Now do me
(click to show/hide)

Do people ever say that you remind them of Nicolas Cage or that's just me?
Title: Re: Add class limiters to NA1
Post by: Phoenix on May 09, 2018, 03:34:48 am
LOL
Title: Re: Add class limiters to NA1
Post by: Larvae on May 09, 2018, 06:05:47 am
So it starts,ranged cancer arrived in Na,soon u will have even more ranged to counter the ranged and so on^^

Dead Na1 incoming soon.
Title: Re: Add class limiters to NA1
Post by: bensai on May 09, 2018, 08:08:31 am
So it starts,ranged cancer arrived in Na,soon u will have even more ranged to counter the ranged and so on^^

Dead Na1 incoming soon.

weve had ranged cancer for a long time long long time a suggestion about adding class limiters is a very ancient suggestion
Title: Re: Add class limiters to NA1
Post by: Casul on May 09, 2018, 10:06:38 am
ok so if your main is cav and you want to join NA1 and it doesnt let you you will most likely alt f4 because the game already makes you rage before it even started.

Even worse than as it is
Title: Re: Add class limiters to NA1
Post by: Larvae on May 09, 2018, 01:36:39 pm
But still better to have some players,then none^^
Title: Re: Add class limiters to NA1
Post by: Nightingale on May 09, 2018, 03:24:40 pm
The amount of archers, xbows and throwers plaguing the server right now is fucking despicable, it's as bad as EU1 was in the weeks before it died. Why can't we introduce something like a class limiter to prevent this? I know NW runs them for things like cav and artillery, would it be so hard to add something like a team cap of 10% on people with proficiencies in either of the 3 categories? It would go a long way in saving the mod as the population peaked last weak and is steadily going down as far as I can see.

no
lock thread.
Title: Re: Add class limiters to NA1
Post by: Deus Immortalis on May 09, 2018, 03:43:19 pm
No

If EU didn't get one, NA doesn't deserve it either.
Title: Re: Add class limiters to NA1
Post by: CrazyCracka420 on May 09, 2018, 07:46:57 pm
nice

Now do me
(click to show/hide)
\
gonna have to buy me a drink at least, or pay me some money...not gay for free.

Problem isn't the amount of ranged, it's shitty team balance.  Honestly no team balance would be better than what we have now (just make it like native where you can switch to the other team if there's odd # of people, but you can't have more on one team than the other). 

If you have relatively equal number of classes on each side it would be better than having all ranged on one side. Having "fair" teams is way better than banner balance.  The imbalance of the "auto balance" system has been a major issue in this game for a long time.
Title: Re: Add class limiters to NA1
Post by: Tristan_of_Erzoth on May 09, 2018, 08:01:04 pm
Class limiter doesnt work with cRPG. Would rather find good ways to make archery and throwing less gay. Nerf 1h block nudge so it cant launch people 50 miles away so they can take free shots at you for example. Throwing idk yet lol. What y'all think
Title: Re: Add class limiters to NA1
Post by: Asheram on May 09, 2018, 08:15:20 pm
The way to deal with all ranged is to add a mage class that can open a portal that the projectiles enter and open another one behind the one who shot/threw them so it hits them in the back of their heads.
Title: Re: Add class limiters to NA1
Post by: Grytviken on May 09, 2018, 08:18:55 pm
Just force 50/50 range team balance. Also NA has alot of honorable range players who put their range weapons away and melee when they see the pop gets too low. Thank you honorable range players.
Title: Re: Add class limiters to NA1
Post by: Leesin on May 09, 2018, 10:09:18 pm
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aayyyyy lamayonaisse

Hahahaha, is it that the "Gang raped by 3 black men in a bush" hairstyle, gay as fuck, never seen someone tryhard so much with a hairstyle, bet his Dad cries inside when he sees that shit
Title: Re: Add class limiters to NA1
Post by: kasMVC on May 10, 2018, 02:42:30 am
remove arrow stagger seriously
Title: Re: Add class limiters to NA1
Post by: Phoenix on May 10, 2018, 04:53:02 pm
only manlets get staggered by arrows, wear plate like a man of real stature and finesse and never have any issues for the rest of ur life
Title: Re: Add class limiters to NA1
Post by: kasMVC on May 10, 2018, 08:23:19 pm
I mean why does it exist though please explain. We got rid of polestagger how does arrow stagger belong in a game of brave knights
Title: Re: Add class limiters to NA1
Post by: Sandersson Jankins on May 11, 2018, 11:26:05 am
I mean why does it exist though please explain. We got rid of polestagger how does arrow stagger belong in a game of brave knights

it doesn't, but cRPG is no longer a game of brave knights, but of cowardly curs.

t. brave knight