"New_Villages" actually they are at the current version i dont need to check..
- scn_dtv_village_67 "Tebandra" (http://eelio.pagesperso-orange.fr/images/Tebandra.jpg)
- scn_dtv_village_69 "Kwynn (http://eelio.pagesperso-orange.fr/images/Kwynn.jpg)
- scn_dtv_village_70 "Dirigsene" (http://eelio.pagesperso-orange.fr/images/Dirigsene.jpg)
- scn_dtv_village_71 " Tshibtin" (http://eelio.pagesperso-orange.fr/images/Tshibtin.jpg)
- scn_dtv_village_72 "Elberl" (http://eelio.pagesperso-orange.fr/images/Elberl.jpg)
- scn_dtv_village_109 "Tilimsal" (http://eelio.pagesperso-orange.fr/images/Tilimsal.jpg)
"Updates"
- scn_dtv_ballista_madness
- scn_dtv_defend_the_fort
- scn_dtv_grey_havens
- scn_dtv_mein_bridge
- scn_dtv_motte_and_bailey
- scn_dtv_sea_raid
- scn_dtv_thermopylae
- scn_dtv_turin_castle
- scn_dtv_viking_village
- scn_dtv_village_58 "Vezin" (http://eelio.pagesperso-orange.fr/images/Vezin.jpg)
- scn_dtv_village_59 "Dumar" (http://eelio.pagesperso-orange.fr/images/Dumar.jpg) //I flipped the whole map once, otherwise dont add it back it's pop killer
- scn_dtv_village_60 "Tahlberl" (http://eelio.pagesperso-orange.fr/images/Tahlberl.jpg)
- scn_dtv_village_61 "Aldelen" (http://eelio.pagesperso-orange.fr/images/Aldelen.jpg) //I renewed the spawns so bots shouldnt stupidly charge the mountain anymore (if this is last version)
- scn_dtv_village_62 "Rebache" (http://eelio.pagesperso-orange.fr/images/Rebache.jpg) //added small wall in front of vivi if I'm not wrong.. so bot dont ignore players no more also some tiny cover for archers..
- scn_dtv_village_63 "Rduna" (http://eelio.pagesperso-orange.fr/images/Rduna.jpg)
- scn_dtv_village_64 "Serindiar" (http://eelio.pagesperso-orange.fr/images/Serindiar.jpg)//removed ai mesh from water so prefering the direct way.. also remashed the ai better so no more easy stucks..
- scn_dtv_village_65 "Iyindah" (http://eelio.pagesperso-orange.fr/images/Iyindah.jpg) //small walls with inviswalls so no more glitching, removed big stone, vivi back to ground..