cRPG

Other Games => ... and all the other things floating around out there => Topic started by: Ikarus on March 09, 2015, 10:03:53 pm

Title: Hotline Miami 2, Release Tomorrow
Post by: Ikarus on March 09, 2015, 10:03:53 pm

Currently listening to this nonstop, can´t wait until the madness begins again

oooh, the goosebumps...*shivers*

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Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Gravoth_iii on March 10, 2015, 09:59:35 pm
Looks great, will pick up sometime but for now ill enjoy this stream of it. Dont play it with a controller, this guy is going apeshit mad with rage from having difficulties targetting things properly.
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: AwesomeHail on March 10, 2015, 10:33:09 pm
ahh Hotline Miami :) good times and many rages

will definately find a way how to get it soon

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Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Ikarus on March 10, 2015, 11:36:17 pm
 I played the first part and my bro was always watching. I always try to use melee weapons only and I love it when I get into some kind of flow where I dash through the enemy level, producing corpses within seconds  :twisted:
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Angantyr on March 10, 2015, 11:38:35 pm
Yeah, melee is more fun.
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Clockworkkiller on March 10, 2015, 11:46:46 pm
gon be gud
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Ncromancien on March 11, 2015, 06:09:31 pm
Played it yesterday for a few hours, I really love it. Great music as expected and still as frustrating as the first one. Will be stuck on it for a while; I guess ^^
I love the new weapons / capabilities of characters too, add some replayability
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Tibe on March 12, 2015, 08:40:47 pm
I kinda dislike those gun and chainsaw characters. It doesnt work well at all. And I cant get past where the game absolutely demands I play a level with them.
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Ncromancien on March 12, 2015, 08:56:19 pm
I kinda dislike those gun and chainsaw characters. It doesnt work well at all. And I cant get past where the game absolutely demands I play a level with them.

Hum, I need to agree that the shooting guy is useless, don't even try to use it, I managed it with the chainsaw guy alone :D

I just finished the game a few minutes ago. I need to say that eventhough I really enjoyed the game, there are some flaws. The game is kinda buggy ( guards spinning around or passing through walls, and I once got stuck on a wall ). I think the music is really great. Some levels are really unfair and frustrating though, even sometimes poorly designed.

I'd say, if you love Hotline Miami 1, you should play this one too, not matter if it has some flaws.
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Ikarus on March 15, 2015, 03:55:33 pm
Nice game, but I´m pretty disappointed that you can barely play as masked guys (or even choose between more masks). Also, you have to shoot yourself through levels way too often (I´m a fan of melee action :( ) and there´s often way too much glass in the levels. And often simply unfair situations.

It´s okayish...I guess, but I´ll stick to part 1. Nevertheless: the soundtrack is AWESOME.

Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Eddy on March 24, 2015, 02:46:33 pm
Found this one on a random youtubestreak, maybe you guys like it  8-)

Title: Re: Hotline Miami 2, Release Tomorrow
Post by: AwesomeHail on March 26, 2015, 08:50:01 pm
the first one was way better, now the levels are insanely unfair and take ages for me to beat (first one was long to beat too, but now.. jesus) and indeed, too. much. glass.
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Nightmare798 on March 27, 2015, 04:24:10 pm
I need a gif of someone smashing R key with lightning fast speed...
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Kafein on March 27, 2015, 04:30:51 pm
the first one was way better, now the levels are insanely unfair and take ages for me to beat (first one was long to beat too, but now.. jesus) and indeed, too. much. glass.

Too much glass? The first game had more of it actually. It's true too many levels were too big though. Already in the first one being killed from off-screen was a dick move.
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: AwesomeHail on March 28, 2015, 11:19:58 am
yeah, the maps are way bigger, now I'm stuck at part 3 scene 11 (I think?), but I refuse to use walkthroughs :)
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Kafein on March 28, 2015, 11:34:00 pm
Seriously, stuck? You just GOTTA GET A GRIP
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Clockworkkiller on March 29, 2015, 09:41:27 pm
Controls feel stiffer than in HM1, anyone or is it just me?
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Kafein on March 29, 2015, 11:50:16 pm
Controls feel stiffer than in HM1, anyone or is it just me?

I don't know, if there's a difference it's very subtle. Doors are still a bitch to fit through.
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Clockworkkiller on April 02, 2015, 06:07:22 am
holy shit they fucked up big time on this game

too many guns, so fun getting shot off screen.

too much damn glass

none of the abilities are fucking useful, half the characters dont even have abilities

why the fuck would you bind the roll dodge to the same button as the finisher, its fun trying to pull off a quick finisher but instead do a useless ass roll, then proceed to get killed

rooms are too fucking congested, we get it you wanna show off your pretty environments, but half the time you get stuck on some fucking bullshit thing when trying to do a hasty retreat

where the fuck are all the unlocks?


hotline miami 1 rekts this shit

only thing 2 has going for it is its story
this isnt fun, 1 was fun without unfair difficulty. 2 is frustrating....
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: v/onMega on April 02, 2015, 03:24:31 pm
This. Exactly.

holy shit they fucked up big time on this game

too many guns, so fun getting shot off screen.

too much damn glass

none of the abilities are fucking useful, half the characters dont even have abilities

why the fuck would you bind the roll dodge to the same button as the finisher, its fun trying to pull off a quick finisher but instead do a useless ass roll, then proceed to get killed

rooms are too fucking congested, we get it you wanna show off your pretty environments, but half the time you get stuck on some fucking bullshit thing when trying to do a hasty retreat

where the fuck are all the unlocks?


hotline miami 1 rekts this shit

only thing 2 has going for it is its story
this isnt fun, 1 was fun without unfair difficulty. 2 is frustrating....
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Kafein on April 04, 2015, 12:22:13 pm
Meh. Yes it's a little bit more difficult, but the getting killed from off-screen isn't new. I agree with the masks though.
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Tibe on April 04, 2015, 12:34:38 pm
The maskfreedom of the first one is gravely missed. And I dont recall getting shot offscreen this badly in the first game. This really sucks. Game in general is still good however.
Title: Re: Hotline Miami 2, Release Tomorrow
Post by: Clockworkkiller on April 05, 2015, 08:12:54 pm
im using a cheat trainer to blow through the levels (just playing for the story at this point), even with the unlimited ammo cheat im still gettting killed