IF(S_KEY_my old friendMODE==1 && (HPLost>(0,25*MAXHP))
OP_Knockdown(0);
Else
Deal_with_it(0);
I doubt we will ever see agi nerf, it goes the opposite way, and this patch proves it.Your post fits to your userpic too well to be a coincidence.
Also there is another solution from Brytenwalda mod - if you backpedaling - it is set on random steps - you fall down on ground.Dumbest feature ever, but I suppose you like more randomization.
Armour should be more effective
Dumbest feature ever, but I suppose you like more randomization.
Yeah, Sagar is moronic like that. Same guy wanted cut weapons to be useless against plate and all sorts of spergy things.
Glove weight increase (especially lighter gloves), IF change, and powerful/heavy weapon improvements were a few countermeasures against agi builds becoming too OP, at least in keeping the wpf differences between builds somewhat compact unless agi builds give up more durability. No doubt that they're still great, but some may feel a bit frail at times or believe that they may utilize their armor more effectively with +3 strength and -3 agi.
I think it's good to say that you should adjust your strength to the amount of armour you're going to wear. 15-21 strength for medium-light armor, 21-24 for medium, 24-27 for medium-heavy, and 30+ for plate, assuming decent IF levels.
Quick testing a few days ago with my 36/9 and 12/36 polearm characters showed that I do pretty much the same damage with an awlpike with both characters.
I am playing 27/18 (with 8 IF) in medium-heavy armor at the moment, and all I can say is: I am a fucking tank most of the time, and still got decent running/hitting speed, while oneshotting every lightly armored agi player, and 2-3 hitting the average player.Agi players 2-3 shot almost anyone thanks to the speed / wpf bonus but at the same time they have 2-3 times your mobility.
Really good players still can be uber-deadly with an agi based build (see hearst in light armor, high agi and warspear).
But for 'a-bit-above-the-average' players like me, that are able to block (but not perfectly) and want to survive even with failing more than a few blocks per round (and without a shield against projectiles), a str/if based build still is the way to go. 18 Agi is more than decent enough to compete even with 27 agi builds.
Agi players 2-3 shot almost anyone thanks to the speed / wpf bonus but at the same time they have 2-3 times your mobility.
I'm sorry , but there is something fundamentally wrong with this balancing logic.
The agi build can skey, but they'll deal even less damage than you. The goal of the strength build is to use the agi build's movement against them. The strength build is naturally more tanky and powerful, but the initiative is in the hands of the agi build.
Let's say the agi build skeys and you hit him. You deal less damage. Let's say that instead, he hits you. He deals less damage plus the damage loss from less power strike. That's as simple as I can make it.
Hit the agi build while he's approaching you (you don't have to commit to the agi build's skey if you're not getting swarmed) and you get the speed bonus from the sheer movement difference.
The goal of the strength build is to use the agi build's movement against them.
24/21 masterrace. I played it when I was a level 32 pikeman a long time ago (when weapon master was average at best) and I've been using it at level 36 with my 2h after the free respec last patch too. Tried some more agility-heavy builds at 35 with my STF too, but while it can be very effective, it's certainly less consistent than a balanced build.This is a good post, not some retard complaining
I don't find the likes of 18/27 better than 27/18 or the other way around, the same as I don't find 12/33 better or worse than 33/12. They are all viable options, performance varying on the map/weapons/playstyle/enemies etc. I find the balance between agility and strength good nowadays.
Yes, if you get hit when running at someone, that's your own speed bonus being used against you.
Getting close to ad hominem, so time to eject from thread.
You are all dumb nigs, i do far better playing a str build on my STF then playing on my 37 main. You must all just not be the best players since aslong as you can block fine agi builds they shouldn't be that effective since they die in 1 hit. Including some motherfuckers with bowssss.... vick has 1 shot me before with 40 armor, chest shot.
i do far better playing a str build on my STF then playing on my 37 main.
Yeah, Sagar is moronic like that. Same guy wanted cut weapons to be useless against plate and all sorts of spergy things.
All weapons should have;
cut, blunt, pierce values and all amour should have those same values and soak levels should be set to each value independently.
That way cut weapons can do fuck all to plate, but their blunt and pierce values will still help them do damage.
All weapons should have;
cut, blunt, pierce values and all amour should have those same values and soak levels should be set to each value independently.
That way cut weapons can do fuck all to plate, but their blunt and pierce values will still help them do damage.
Yeah, I'm with Plumbo on calling you out on this one. Who is your str character?I probably kicked you and hit you in the head, and it you one hit me. It normally takes forever to kill you, like 6 hits. Beeep is who is i play mostly, whenever i can get loomed heavy armor ill play str. My kd was 5-6 playing str compared to 2-4 when i play agi.
Nothing breaks the game right now more than a lvl 37 agility polearmer, especially with a staff. I don't think the Warband devs had 104 speed weapon+234 wpf in mind when they coded this combat engine.
You killed me the other day with 2 torso hits from an unloomed iron staff (26b). I have 62 body armor, and it usually takes strength builds with ~50c weapons 3 hits to kill me. But speed bonus matters more than power strike right now.
i do far better playing a str build on my STF then playing on my 37 main. You must all just not be the best players since aslong as you can block fine agi builds they shouldn't be that effective since they die in 1 hit. Including some motherfuckers with bowssss.... vick has 1 shot me before with 40 armor, chest shot.