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Other Games => ... and all the other things floating around out there => Topic started by: Umbra on September 19, 2014, 10:56:34 am

Title: Random TES lore thread
Post by: Umbra on September 19, 2014, 10:56:34 am
Hi, i like TES lore. Lets share some lore

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Title: Re: Random TES lore thread
Post by: IR_Kuoin on September 19, 2014, 11:33:39 am
Every hero has been in a prison or a boat.
Title: Re: Random TES lore thread
Post by: Kafein on September 19, 2014, 11:42:11 am
The evidence of the PC being one of those with ChIM is overwhelming. In fact the others use the ChIM powers extremely conservatively as they are programmed to follow a script, while the PC can do absolutely everything. Vivec's Sermons points to superpowers such as modifying reality and manipulating time using very obvious references to loading/saving and modding the game. This is also the justification of why all endings of Daggerfall are recorded to happen (read books in Morrowind and sequels to find out) even though they are mutually exclusive when you play Daggerfall normally.

In fact there are five idiot adventurers with reality-bending powers running around. A short look at Youtube will show that Tamriel can get infinitely more weird with the input of modders.
Title: Re: Random TES lore thread
Post by: Vibe on September 19, 2014, 01:36:02 pm
khajiit has wares
Title: Re: Random TES lore thread
Post by: Tibe on September 19, 2014, 02:11:34 pm
"M'aiq knows much, and tells some. M'aiq knows many things others do not."

―M'aiq the Liar
Title: Re: Random TES lore thread
Post by: Angantyr on September 19, 2014, 03:58:53 pm
http://www.imperial-library.info/content/forum-archives-michael-kirkbride (former designer and lore writer at Bethesda)
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Title: Re: Random TES lore thread
Post by: Umbra on September 19, 2014, 05:23:30 pm
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Almalexia had changed. Those few who still saw her noticed that she had begun to act more like a warrior queen than the Lady of Mercy. Those closest to her knew that she had turned into a whole different person, one who was obsessed with maintaining power at the expense of everything else.

In lieu of divine power, Almalexia exploited her knowledge of ancient and powerful relics to inflict terrible punishments on her people for what she perceived as their lack of faith, such as by using Dwemeri machinery to cover her capital city in ash storms. But in her madness, she concocted a new goal: to become the one true god of the Dunmer, uniting all of her people under one faith and authority - and destroying any who interfered.

When the Nerevarine came to Mournhold after Dagoth Ur's fall in 3E 427, Almalexia sought to trick, entrap, and destroy him as part of this plot. She first turned on Sotha Sil and slew him in his Clockwork City, then unleashed its mechanical inhabitants into her own city in order to frame her old friend. Her ruse lured the Nerevarine to Sotha Sil's legendary home, where she hoped that the reincarnation of her husband would be killed by the inhabitants. When the Nerevarine persevered, Almalexia tried to finish the job herself. But her powers failed her, and she died at the Nerevarine's hand in the Clockwork City.

Though Almalexia would call Vivec a fool in her final hours, Vivec, the last remaining Tribune, only held pity for his fallen, deranged lover.
By 4E 201, the last vestiges of Almalexia's marks were gone from Mournhold. The Dunmer returned to the veneration of Boethiah, now called one of the "Reclamations", and managed to make their way without their Healing Mother watching over them. Almalexia is still remembered and honored as one of the greater saints of the Dunmeri faith, but not one who was ever supposed to be one of the cornerstones of the religion.

According to Azura, the death of Almalexia was a boon for all of Morrowind, even if the people didn't understand it at the time. The Daedric Prince professed that the Lady of Mercy would have betrayed the Dunmer as surely as she had betrayed all those she loved, for this was her true curse.
Title: Re: Random TES lore thread
Post by: Angantyr on September 19, 2014, 05:38:33 pm
Death of the Mother Goddess, Face-Snaked, mourned by the Nerevarine, once his queen and spouse:

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Title: Re: Random TES lore thread
Post by: Digglez on September 19, 2014, 06:52:29 pm
Between betas and waiting for release I watched these to get my EOS fix, quite good actually.  Definitely made many of the quest lines more interesting since I knew the backstory.

https://www.youtube.com/watch?v=d0Od2lbw9N4&list=PL7pGJQV-jlzCPBUy9uAXQUXZ4UBaDLKS5  Season 1
https://www.youtube.com/watch?v=uZjneISs-vA&list=PL7pGJQV-jlzB-qocScD0wPA5twwi1IM5p   Season 2
Title: Re: Random TES lore thread
Post by: Angantyr on September 19, 2014, 07:03:28 pm
The Elder Scrolls Lore Series are of acceptable quality but ShoddyCast's presentation of (and use of Skyrim models for) Morrowind lore doesn't do the source material justice.
Title: Re: Random TES lore thread
Post by: Oberyn on September 19, 2014, 07:42:18 pm
http://elderscrolls.wikia.com/wiki/The_Lusty_Argonian_Maid
Title: Re: Random TES lore thread
Post by: Umbra on September 20, 2014, 12:05:41 pm
Lymdrenn Telvanni's Journal (The extent of Telvanni destruction is disputed)

Brandyl,
I hope this text of your father's last words finds its way to your hands. I served House Telvanni as a wet nurse during your first months of life and wanted to repay your father's kindness. I've done all I can to locate you, but I regret that we'll never meet face-to-face. Hidyra Olen.

4E 6 Second Seed, Middas

Is this the end of all things? Are we to die by the cruel barbed blades of the Argonian invasion force? After surviving the Red Year, struggling to dig from the ash and the rubble, and burying the thousands that died, is this to be our epitaph? The irony of our demise glows brighter than Masser on the summer solstice. We brought this upon ourselves; the Argonians simply answering a rallying cry incited by a millennia of suffrage imposed by my kind. And so here I sit, in the crumbling basement of our family home while a thousand booted feet echo above me and the screams of the dying find their way to my ears. So falls House Telvanni.

But then I look into the eyes of this child, this blessing given to us the very year that Vvardenfell spouted its fiery death across the land; this gift I hold my grasp. Is it too much to wish he be given the chance to survive and keep our memories alive? This small boy born in the midst of chaos and destruction must carry on. If nothing else, as a reminder to the other dunmer that the Telvanni were once a proud and noble people.

Since the death of my wife, I haven't been able to bring myself to give my son a proper name. It never felt right without her. But my own life reaches its final hours as the luxury of time is escapes my embrace. I name him now: Brandyl, son of Lymdrenn and sole living heir to House Telvanni. I will wrap him in his t'lonya, his birthing swaddle and leave his fate to Azura's will.

Live with virtue and pride, sera.



In The Elder Scrolls V: Dragonborn, it is revealed that members of House Telvanni have settled on the island of Solstheim, led by Neloth from The Elder Scrolls III: Morrowind. This contradicts Lymdrenn Telvanni who said that the house is destroyed. Neloth also states that the Telvanni still have their holdings, which is also a contradiction to what Lymdrenn said about the house being destroyed.
Title: Re: Random TES lore thread
Post by: Leesin on September 21, 2014, 02:44:02 pm
Steal everything
Title: Re: Random TES lore thread
Post by: Gnjus on September 21, 2014, 03:49:57 pm
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Title: Re: Random TES lore thread
Post by: Umbra on September 22, 2014, 10:24:16 pm
The Alik'r
by Enric Milres
A description of time spent in the Alik'r Desert


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I might never have gone to the Alik'r Desert had I not met Weltan in a little tavern in Sentinel. Weltan is a Redguard poet whose verse I had read, but only in translation. He chooses to write in the old language of the Redguards, not in Tamrielic. I once asked him why.

"The Tamrielic word for the divinely rich child of rot, silky, pressed sour milk is ... cheese," said Weltan, a huge smile spreading like a tide over his lampblack face. "The Old Redguard word for it is mluo. Tell me, if you were a poet fluent in both languages, which word would you use?"

I am a child of the cities, and I would tell him tales of the noise and corruption, wild nights and energy, culture and decadence. He listened with awed appreciation of the city of my birth: white-marbled Imperial City where all the citizenry are convinced of their importance because of the proximity of the Emperor and the lustration of the streets. They say that a beggar on the boulevards of the Imperial City is a man living in a palace. Over spiced ale, I regaled Weltan with descriptions of the swarming marketplace of Riverhold; of dark, brooding Mournhold; of the mold-encrusted villas of Lilmoth; the wonderful, dangerous alleys of Helstrom; the stately avenues of grand old Solitude. For all this, he marvelled, inquired, and commented.

"I feel as if I know your home, the Alik'r Desert, from your poems even though I've never been there." I told him.
"Oh, but you don't. No poem can express the Alik'r. It may prepare you for a visit far better than the best guide book can. But if you want to know Tamriel and be a true citizen of the planet, you must go and feel the desert yourself."
It took me a little over a year to break off engagements, save money (my greatest challenge), and leave the urban life for the Alik'r Desert. I brought several books of Weltan's poems as my travel guide.

"A sacred flame rises above the fire, The ghosts of great men and women without names, Cities long dead rise and fall in the flame, The Dioscori Song of Revelation, Bursting walls and deathless rock, Fiery sand that heals and destroys."
These first six lines from my friend's "On the Immortality of Dust" prepared me for my first image of the Alik'r Desert, though they hardly do it justice. My poor pen cannot duplicate the severity, grandeur, ephemera and permanence of the Alik'r.
All the principalities and boundaries the nations have placed on the land dissolve under the moving sand in the desert. I could never tell if I was in Antiphyllos or Bergama, and few of the inhabitants could tell me. For them, and so it came to me, we were simply in the Alik'r. No. We are part of the Alik'r. That is closer to the philosophy of the desert people.

I saw the sacred flame of which Weltan wrote on my first morning in the desert: a vast, red mist that seemed to come from the deep mystery of Tamriel. Long before the noon sun, the mist had disappeared. Then I saw the cities of Weltan. The ruins of the Alik'r rise from the sand by one blast of the unbounded wind and are covered by the next. Nothing in the desert lasts, but nothing dies forever.

At daylight, I hid myself in tents, and thought about the central character of the Redguards that would cause them to adopt this savage, eternal land. They are warriors by nature. As a group, there are none better. Nothing for them has worth unless they have struggled for it. No one fought them for the desert, but the Alik'r is a great foe. The battle goes on. It is a war without rancor, a holy war in the sense the phrase should always imply.
By night, I could contemplate the land itself in its relative serenity. But the serenity was superficial. The stones themselves burned with a heat and a light that comes not from the sun, nor the moons Jone and Jode. The power of the stones comes from the beat of the heart of Tamriel itself.
Two years I spent in the Alik'r.

As write this, I am back in Sentinel. We are at war with the kingdom of Daggerfall for the possession of a grass-covered rock that belongs to the water of the Iliac Bay. All my fellow poets, writers, and artists are despondent for the greed and pride that brought these people into battle. It is a low point, a tragedy. In the words of Old Redguard, an ajcea, a spiral down.

Yet, I cannot be sorrowful. In the years I spent in the glories of the Alik'r, I have seen the eternal stones that live on while men go dead. I have found my inner eye in the tractless, formless, changeless and changeable land. Inspiration and hope, like the stones of the desert, are eternal though men be not.
Title: Re: Random TES lore thread
Post by: Umbra on November 14, 2014, 10:12:12 am
Bone
by Tavi Dromio
Tale told of the invention of bonemold armor

Part 1:

“It seems to me,” said Garaz, thoughtfully looking into the depths of his flin. “That all great ideas come from pure happenstance. Take for instance, the story I told you last night about my cousin. If he hadn't fallen off that horse, he never would have become one of the Empire's foremost alchemists.”
It was late one Middas night at the King's Ham, and the regulars were always especially inclined toward philosophy.

“I disagree,” replied Xiomara, firmly but politely. “Great ideas and inventions are most often formed slowly over time by diligence and hard work. If you'll recall my tale from last month, the young lady -- who I assure you is based on a real person -- only recognized her one true love after she had slept with practically everyone in Northpoint.”
“I put it to you that neither is the case,” said Hallgerd, pouring a topper on his mug of greef. “The greatest inventions are created by extraordinary need. Must I remind you of the story I told some time ago about Arslic Oan and the invention of bonemold?”

“The problem with your theory is that your example is entirely fictional,” sniffed Xiomara.

“I don't believe I remember the story of Arslic Oan and the invention of bonemold,” frowned Garaz. “Are you sure you told us?”

“Well, this happened many, many, many years ago, when Vvardenfell was a beauteous green land, when Dunmer were Chimer and Dwemer and Nord lived together in relative peace when they weren't trying to kill one another,” Hallgerd relaxed in his chair, warming to his theme. “When the sun and moons all hung in the sky together--“

“Lord, Mother, and Wizard!” grumbled Xiomara. “If I'm going to be forced to hear your ridiculous story again, pray don't embellish and make it any longer than it has to be.”
This all happened in Vvardenfell quite some time ago (said Hallgerd, ignoring Xiomara's interruption with admirable restraint) during an era of a king you would never have heard of. Arslic Oan was one of this king's nobles and very, very disagreeable fellow. Because of his allegiance to the crown, the king had felt the need to grant him a castle and land, but he didn't necessarily want him as a neighbor so the land he granted was far from civilization. Right in an area of Vvardenfell that is, even today, not quite civilized to this day. Arslic Oan built a walled stronghold and settled down with his unhappy slaves to enjoy a quiet if somewhat grim life.

It was not long before his stronghold's integrity was tested. A tribe of cannibalistic Nords had been living in the valley for some time, mostly dining on one another, but occasionally foraging what they liked to call dark meat, the Dunmer.

Xiomara laughed with appreciation. “Marvelous! I don't remember that from before. It's funny how you don't hear much about the Nords' rampant cannibalism nowadays.”
This was obviously, as I've said, quite some time ago (said Hallgerd, glaring at part of his audience with civil malevolence) and things were in many ways quite different. These cannibalistic Nords began attacking Arslic Oan's slaves in the fields, and then slowly grew bolder, until they held the very stronghold itself under siege. They were quite a fearsome sight you can imagine: a horde of wild-eyed men and women with dagger-like teeth filed to tear flesh, wielding massive clubs, cloaked only in the skins of their victims.

Arslic Oan assumed that if he ignored them, they'd go away.

Unfortunately, the first thing that the Nords did was to poison the stream that carried water into the walled stronghold. All the livestock and most of the slaves died very quickly before this was discovered. There was no hope of rescue, at least for several months when the king's emissaries would come reluctantly to visit the disagreeable vassal. The next closest source of water was on the other side of the hill, so Arslic Oan sent three of his slaves with empty jugs to bring some back.

They were beaten with clubs and eaten before they were a few feet outside the stronghold gates. The next group he sent through he gave sticks to defend themselves. They made it a few feet farther, but were also overwhelmed, beaten, and devoured. It was obvious that better personal defensive was required. Arslic Oan went to talk to his armorer, one of his few slaves with specific talents and duties.

“The slaves need armor if they're going to make it to the river and back,” he said. “Collect every scrap of steel and iron you can find, every hinge, knife, ring, cup, everything that isn't needed to keep the walls sturdy, smelt it, and give me the most and the best armor you can, very, very quickly.”

The armorer, whose name was Gorkith, was used to Arslic Oan's demands, and knew that there could be no compromise on the quality and quantity of the armor, or the speed at which he worked. He labored for thirty hours without a break - and, recall, without any water to slake his thirst as he struggled with the kiln and anvil - until finally, he had six suits of mixed-metal armor.

Six slaves were chosen, clad in the armor, and sent with jars to collect river water. At first, the mission progressed well. The Nord attacked the armored slaves with their clubs, but they continued their march forward, warding off the blows. Gradually, however, the slaves seemed to be walking uncertainly, dazed by the endless barrage. Eventually, one by one, they fell, the armor was peeled from their bodies, and they were eaten.

“The slaves couldn't move quickly enough in that heavy armor you made,” said Arslic Oan to Gorkith. “I need you to collect all the cadavers of the poisoned livestock, strip their skin, and give me the most and the best leather armor you can, very, very quickly.”

Gorklith did as he was told, though it was a particularly repulsive task given the rancid state of the livestock. Normally it takes quite a time to treat and cure leather, so I understand, but Gorklith worked at it tirelessly, and in a half a day he had twelve suits of leather armor.

Twelve slaves were chosen, clad in the armor, and sent with jars to collect river water. They progressed, at first, much better than the earlier expedition. Two fell almost immediately, but the others had some luck out-maneuvering their assailants while deflecting an occasional blow of the club. Several got to the river, three were able to fill up their jars, and one fellow very nearly made it back to the stronghold gates. Alas, he fell and was eaten. The Nords possessed a remarkably healthy appetite.

“What we need before I completely run out of slaves,” said Arslic Oan thoughtfully to Gorkith. “Is an armor sturdier than leather but lighter than metal.”

The armorer had already considered that and taken stock of the materials available. He had thought about doing something with stone or wood, but there were practical problems with demolishing more of the stronghold. The next most prevalent stuff present in the stronghold was skinned dead bodies, hunks of muscle, fat, blood, and bone. For six hours, he toiled relentlessly until he produced eighteen suits of bonemold, the first ones ever created. Arslic Oan was somewhat dubious at the sight (and smell) but he was very thirsty, and willing to sacrifice another eighteen slaves if necessary.
“Might I suggest,” Gorklith queried tremulously, “Having the slaves practice moving about in the armor, here in the courtyard, before sending them to face the Nords?”

Arslic Oan coolly allowed it, and for a few hours, the slaves wandered about the stronghold courtyard in their suits of bonemold. They grew used to the give of the joints, the rigidity of the backplate, the weight pushed onto their shoulders and hips. They discovered how to plant their feet slightly askew to keep their balance steady; how to quickly turn, pivoting without falling down; how to break into a run and stop quickly. By the time they were sent out of the castle gates, they were easily very nearly almost amateurs in the use of their medium weight armor.
Seventeen of them were killed and eaten, but one made it back with a jar of water.

“It's perfect nonsense,” said Xiomara. “But my point is still valid even so. Like all great inventors, even in fiction, the armorer worked diligently to create the bonemold.”
“I think there was a good deal of happenstance as well,” frowned Garaz. “But it is an appalling story. I wish you hadn't told me.”
“If you think that's appalling,” grinned Hallgerd. “You should hear what happened next.”
Title: Re: Random TES lore thread
Post by: Umbra on November 14, 2014, 10:13:47 am
Part 2:

“What do you mean the story gets more appalling?” Garaz was incredulous. “How in Boethiah's name could it get more appalling?”
“It's a ruse,” Xiomara scoffed, ordering two more mugs of greef and a glass of flin for Garaz. “How much worse can a tale get which prominently features cannibalism, abuse of slaves, and the regular placement of rotting animal carcasses?”

“Don't you dare dare me,” growled Hallgerd, annoyed by his listeners' lack of appreciation of his prose styling. “Remind me where we were?”

“Arslic Oan is the owner of a stronghold under siege by savage, cannibalistic Nords,” said Xiomara, keeping a straight face. “After a lot of deaths and several unsuccessful attempts to get water, he had his armorer with the unlikely name of Gorkith outfit his slaves with the first ever bonemold armor. One of them finally makes it back with some water.”

It was only one jarful of water (said Hallgerd, pulling back in his chair and continuing the tale), and Arslic Oan drank most of it, passing the remains to his dear armorer Gorkith and the last dribbles to the few dozen slaves who still lived. It was hardly enough to sustain health and well-being. Another expedition was necessary, but they had only one suit of bonemold left, as there was only one survivor of the trip.
“One out of eighteen slaves made it through the gauntlet of Nords wearing that marvelous bonemold armor of yours,” said Arslic Oan to Gorkith. “And one can only carry back enough water for one.

 Therefore, mathematically, as we have, counting you and me, fifty-six remaining people at the stronghold, we need armor for fifty-four. Since we already have one, you only need to make fifty-three to make the total. That way, three will make it back, with enough water for you and me and whoever's in the best condition to partake. I don't know what we'll do after that, but if we wait, we won't have enough slaves to fetch even a couple days' worth of water.”

“I understand,” whimpered Gorkith. “But how am I going to make the armor? I used all the livestock bones to make the first batch of bonemold.”

Arslic Oan gave an order which Gorkith fearfully complied with. In eighteen hours -
“What do you mean 'Arslic Oan gave an order which Gorkith fearfully complied with'?” asked Xiomara. “What was the order?”

“All will be clear,” smiled Hallgerd. “I have to chose what to reveal and what to conceal. Such is the way of the tale teller.”

In eighteen hours, Gorkith had fifty-three suits of bonemail (said Hallgerd, continuing, not really minding the interruption) prepared for the slaves. Without prompting, he ordered the slaves to practice using the armor, and even allowed them more training time than their predecessors. They not only learned how to move and stop quickly in bonemold, but how to adjust their peripheral vision to see a blow before it came, and to sway to dodge, and where the sturdiest reinforcement points on the arm were -- the center of the chest and the abdomen -- and how to position themselves to take blows there, against their natural instincts. The slaves even had time for a mock battle before being sent out among the cannibals.

The slaves handled themselves admirably. Very few, just fifteen slaves, were killed and eaten out right. Only ten were killed and eaten when they reached the river. That was when things did not go according to Arslic Oan's plans. Twenty-one slaves with jars of water took off for the hills. Only eight returned to the castle, largely because they were blocked by the cannibal Nords. It was a larger percentage than he had anticipated surviving, but Arslic Oan felt righteous indignation at the paucity of loyalty.

“Are you absolutely certain you wouldn't rather flee?” he hollered from the battlements.

Finally, he allowed the survivors in. Three had been killed waiting for the gate to open. Two more died almost upon stepping into the courtyard. One was delirious, walking around in circles, laughing and dancing before suddenly collapsing. That meant five jars of water for four people, the two surviving slaves, Arslic Oan, and Gorkith. As the lord of the manor, Arslic Oan took the extra jar, but he was democratic with the others.

“You're quite correct,” frowned Garaz. “This story is getting more and more appalling.”
“Just wait,” smiled Hallgerd.

The next morning (Hallgerd continued) Arslic Oan awoke to a perfectly still and quiet stronghold. There was no murmuring in the corridors, no sound of hard labor in the courtyard. He dressed and surveyed the scene. It appeared that the fortress was utterly deserted. Arslic Oan walked down to the armorer's quarters, but the door was locked.

“Open up,” said Arslic Oan, patiently. “We need to speak. Thirty out of fifty-four slaves successfully made it to the river and gathered water. Admittedly, some then fled, and a couple didn't survive because I needed to correct their fickleness, but mathematically, that's a fifty-five percent survival rate. If you and I and the two remaining slaves made the next run to the river, we two should survive.”
“Zilian and Gelo left last night with their armor,” cried Gorklith through the door.

“Who are Zilian and Gelo?”
“The two remaining slaves! They don't remain anymore!”
“Well, that's vexing,” said Arslic Oan. “Still we must continue on. Mathematically--“
“I heard something last night,” whimpered Gorklith in a funny voice. “Like footsteps, only different, and they were moving through the walls. And there were voices too. They sounded strange, like they couldn't move their jaws very well, but I knew one.”
Arslic Oan sighed, humoring his poor armorer: “And who was it?”
“Ponik.”
“And who is Ponik?”

“One of the slaves that died when the Nords poisoned our water. One of the many, many slaves that died, and we made use of. He was always a nice, uncomplaining fellow, that's why I noticed his voice above all the others,” Gorklith began to sob. “I understood what he was saying.”
“Which was what?” asked Arslic Oan with a sigh.

“'Give me back my bones!'” Gorklith's voice shrieked. There was silence for a moment, and then more hysterical sobbing.
“I saw that coming,” laughed Xiomara.
There was nothing more to be done with the armorer for the time being (said Hallgerd, a trifle annoyed at the regular interruptions), so Arslic Oan stripped one of the dead slaves of his suit of bonemold and put it on. He practiced in the courtyard, impressing himself with his natural comfortably with medium weight armor. For hours, he boxed, feinted, dodged, sprinted, skipped, jumped, and generally cavorted about.

 When he felt tired, he retired to the shade and took a nap.

The sound of the king's trumpet woke him with a start. Night had fallen, and for a moment, he thought he had been dreaming. Then the alarum sounded again, far in the distance, but clear. Arslic Oan leapt to his feet and ran to the ramparts. Several miles away, he could see the emissaries and their vast and well-armed escort approach. They were there early! The cannibal Nords below looked at one another with consternation. Savages they might be, but they knew when a superior force was approaching.
Arslic Oan joyously dashed down the stairs to Gorklith's chamber. The door was still locked. He beat on it, cajoling, demanding, threatening. Finally, he found a key, one of the few scraps of metal that had not been smelted days before.
Gorklith appeared to be sleeping, but as Arslic Oan approached, he noticed that the armorer's mouth and eyes were wide open and his arms were folded unnaturally behind his back. On closer inspection, the armorer was obviously dead. What was more, his face and whole body were sunken, like an empty pig's bladder.

Something moved through the walls, like a footfall only... squishy. Arslic Oan expertly and gracefully turned to face it, completely in balance.

At first, it seemed like nothing more than a bubble expanding through one of the cracks in the stone. As more of the flesh-colored gelatinous matter emerged, it more clearly resembled part of a face. A flaccid, almost shapeless face with a low brow and a slack, toothless jaw. The rest of the body oozed out of the crack, a soft bag of muscle and blood. Behind Arslic Oan and to the side, there was more movement, more slaves welling up through the cracks in the stone. They were all around him, reaching out.

“Give us,” moaned Ponik, his tongue rolling about his hanging jaw. “Give us back our bones.”
Arslic Oan began to rip off his bonemold, throwing it to the floor. A hundred figures, more, pooled into the small chamber.
“That's not enough.”

The cannibals had cleared away by the time the king's emissaries arrived at Arslic Oan's gates. They had not been looking forward to this visit. It was best, they though [sic] philosophically, to begin with the worst of the king's noblemen, so to end their trip well. They sounded the alarum once again, but the gates did not open. There was no sound from Arslic Oan's stronghold.
It took a few hours to gain access. If the emissaries had not brought a professional acrobat with them for entertainment, it might have taken longer. The place seemed to be abandoned. They searched every room, until finally they came to the armorer's.

There they found the master of the manor, folded neatly, legs behind his head, arms behind the legs, like a fine gown. Not a bone in his body.
“The first part of your story was complete nonsense,” cried Xiomara. “But now it doesn't hold true on any level. How could bonemold be made again if the armorer who invented it died before he could tell anyone how he did it?”

“I said that this was the first time it was created, not the first time people learned the craft.”

“And when did someone first teach someone else the craft?” asked Garaz.

“That, my friends,” replied Hallgerd with a sinister smile. “Is a tale for another night.”
Title: Re: Random TES lore thread
Post by: Latvian on November 14, 2014, 10:14:29 am
tl dr
Title: Re: Random TES lore thread
Post by: lombardsoup on November 14, 2014, 10:14:55 am
in b4 the lusty argonian maid and the sultry argonian bard
Title: Re: Random TES lore thread
Post by: Umbra on November 14, 2014, 10:56:02 am
in b4 the lusty argonian maid and the sultry argonian bard
http://elderscrolls.wikia.com/wiki/The_Lusty_Argonian_Maid

You are too late
Title: Re: Random TES lore thread
Post by: Dezilagel on November 14, 2014, 04:51:51 pm
TES lore of mystery, if children cannot die why are the lands so sparsely populated? A land of zero infant mortality.

Thye cannot die, but can still be launched into orbit. Duh.

Ez pz lemon squeezy
Title: Re: Random TES lore thread
Post by: Clockworkkiller on November 14, 2014, 08:51:53 pm
http://elderscrolls.wikia.com/wiki/The_Lusty_Argonian_Maid

Ain't got nuffin on the stuff found in the first two games:


"What sort of test?"
"Ah," Therris said. "Payment first, sweet thing." He put an arm around her, leaned over and kissed her, thrusting his tongue deep into her mouth and his free hand into her shirt.
"Nice," he said presently, withdrawing his tongue, but not his hand. His other hand slid down inside her waistband and fondled her buttocks.
"Let's go upstairs. We can use my room," Barenziah felt both embarassed and excited by his boldness.
Therris grinned insolently. "Why bother? You want me, don't you? I'll bet you'd pay me, wouldn't you?"
"No," Barenziah said. She did want him, but not that badly.
"No? Well, a bargain's a bargain and Therris keeps his word. But here. Now." He hiked her skirt up and pulled her onto his lap so she sat astride, facing him. He opened her shirt and pulled it down on her shoulders so that her breasts were exposed.
"Nice pair, kid." She was facing the wall but she could feel the stares of the other patrons. A hush had fallen over the place. Even the bard had stilled. She felt both nausea and a hot burning desire. Her hands released his turgid penis and then it was inside her and she was screaming in both pain and ecstasy. Then everything went black.
When she came to herself again she was sitting beside Therris, who was buttoning her shirt.
"That hurt!" she said indignantly.
"Always does, kid. Didn't anyone ever tell you about Khajiit men? It hurts good though, now doesn't it?"
Barenziah scowled at him. She was still smarting. His penis had tiny little barbs on it.
"Well, the deal's off, if you like," he shrugged.
"No, I didn't say that. Only I prefer privacy, and I want to wait awhile, like a day or so before the next time."
Therris laughed. "You're OK, kid."
Straw was going to kill her, and maybe Therris too. What in Tamriel had possessed her to do such a thing? She cast an anxious look around the room, but the other patrons had lost interest and gone back to their own business. She did not recognize any of them; this wasn't the inn where she lived. With luck it'd be awhile, or never, before Straw found out. But Therris was by far the most exciting and attractive man she'd yet met.
Title: Re: Random TES lore thread
Post by: Umbra on November 19, 2014, 11:54:02 am
The true nature of the orcs

Orcs were born during the latter days of the Dawn Era. History has mislabeled them beastfolk, related to the goblin races, but the Orcs are actually the children of Trinimac, strongest of the Altmeri ancestor spirits. When Trinimac was eaten by the Daedroth Prince Boethiah, and transformed in that foul god's insides, the Orcs were transformed as well.

The ancient name for the Orcs is 'Orsimer,' which means 'The Pariah Folk.' They now follow Malauch, the remains of Trinimac.

Who is Malauch?

He is more commonly know as the Daedroth Prince Malacath, 'whose sphere is the patronage of the spurned and ostracized, the sworn oath, and the bloody curse.' He is not technically a Daedra Lord, nor do the other Daedra recognize him as such, but this is fitting for his sphere. Of old he was Trinimac, the champion of the High Elven pantheon, in some places more popular than Auri-El, who protected them against enemies without and within. When Trinimac and his followers attempted to halt the Velothi dissident movement, Boethiah ate him

. Trinimac's body and spirit were corrupted, and he emerged as Malacath. His followers were likewise changed for the worse. Despised by everyone, especially the inviolate Auri-El, they quickly fled to the northern wastes, near Saarthal. They fought Nords and Chimer for a place in the world, but did not get much. In Skyrim, Malacath is called Orkey, or Old Knocker, and his battles with Ysmir are legendary.

 
Title: Re: Random TES lore thread
Post by: Casimir on November 19, 2014, 01:33:53 pm
What's the matter umbra, someone steal your sweet roll?
Title: Re: Random TES lore thread
Post by: Umbra on November 19, 2014, 01:36:57 pm
No lollygagging
Title: Re: Random TES lore thread
Post by: Casimir on November 19, 2014, 01:50:22 pm
I have, as a matter of fact, fought mudcrabs more fearsome than you.

(click to show/hide)
Title: Re: Random TES lore thread
Post by: Umbra on November 19, 2014, 03:52:05 pm
What do you want outlander? Lazy fetcher....
Title: Re: Random TES lore thread
Post by: Umbra on December 16, 2014, 10:01:39 am
Was Torygg as bad a king as was claimed? - from Madoradus

One of the main events prior to the Stormcloak Rebellion is Ulfric's murder of High King Torygg. He claimed Torygg was an ineffectual and weak king. But how true is that?

We don't know much about Torygg, but we do know that he is in Sovngarde. Only good warriors and rulers go to Sovngarde, which implies that he is not a bad ruler.

We also know that he worshipped Talos, likely in secret. Elisif, his widow, asks you to deliver his war horn to a shrine of Talos.

Additionally, in Sovngarde, he states that he knew Ulfric would defeat him, but his honour did not allow him to refuse the duel. Would a weakling and a coward truly have faced a powerful combatant like Ulfric?


Lastly, though the Stormcloaks say he was an Imperial lapdog, those who actually knew him, like his court wizard, say he respected Ulfric and would have sided with them if they had so much as asked.

Everything we know about Torygg paints him in a different light than Ulfric would cast him. Not only that, but this last tidbit shows that Ulfric was truly only fighting for his own interests and his own ambition.

In summary- I believe Torygg was a good and brave king who stayed true to his people, but was slandered and murdered by Ulfric Stormcloak, who knew he would not turn down a duel.
Title: Re: Random TES lore thread
Post by: Gnjus on December 16, 2014, 11:00:46 am
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