cRPG

Other Games => ... and all the other things floating around out there => Topic started by: Vibe on September 11, 2014, 11:27:26 am

Title: Albion Online
Post by: Vibe on September 11, 2014, 11:27:26 am
Funny how I haven't yet posted about this, considering I have been following this game for months. I guess there wasn't that much to show back then, but it seems they're adding stuff pretty fast.

Albion Online is the first MMO to combine full-loot PvP with a classless character customization system and territory-based guild versus guild warfare, all in a free-to-play game. It is also the world’s first true cross-platform MMO, giving players a full MMO experience on Linux, Windows, Mac, and iOS and Android tablets, all in one massive world. Claim your own plot in Albion, or team up with a guild and conquer your own territories, erect buildings and earn silver, then fight to expand your empire!

Webpage: https://albiononline.com/


Features:

PLAYER-DRIVEN ECONOMYA SANDBOX GAME BROUGHT TO LIFE

The ultimate in crafting
To erect the greatest cities and smith the most deadly weapons requires resources, and plenty of them. Search far and wide to find the very rarest, most prized materials. But be on your guard - you won’t be the only one looking for them!

Craft your own armor and weapons
A player forges their own destiny! Be it a mighty set of armor, a magic staff or a set of sturdy tools - all items are crafted by you in our player-driven economy, so take up position at the anvil and get smithing!

Haul your goods around the world
There are many ways to transport goods across the vast world of Albion. So load up your trusty pack mule and set off on your way! Be warned, though, a full carriage is slow, and an easy target for thieves - be prepared to protect your cargo!

Trade your goods at local marketplaces
Have more resources and items than you know what to do with? Or are you looking for a particular kind of blade? Take yourself to the nearest marketplace – plenty of traders await you there, and you’re sure to find what you’re looking for!

FIGHT FOR YOUR LIFEA THRILLING PvP MMO

GvG Warfare
You can conquer the vast world of Albion for yourself!  Territories mean shelter from the dangers of the wilderness, and room to build villages and gather precious resources. Claim yours, then expand your empire and protect it from invaders!

PvP Action
Challenge yourself with intense, exhilarating PvP fighting with the greatest warriors in the open world of Albion. Gear up and use teamwork to send the enemy fleeing from the battlefield! Only the most skilful fighters will leave the field victorious!

PvE Battles
Monster hunting isn’t just a pastime in Albion Online. The creatures you fight provide you with the resources you’ll need to create weapons and items. Arm yourself wisely: Powerful beasts lurk in the world below, and only true heroes can best them!

REAL ESTATEFOUND AND EXPAND YOUR OWN VILLAGES AND CITIES!

Player Housing
Buy your home, then furnish and decorate it to suit your own personal style! Beds, tables, trophies, chests… the list goes on! And these items aren't just there for aesthetic effect – how you decorate will have a direct influence on your character!

Your own corner of Albion
You have your territory - now choose from over 50 buildings to develop your bare patch of land! Whether military, industrial or residential, you create your own city; but construction space is a rare commodity in Albion, so make every building count!

CHARACTER CUSTOMIZATION YOU ARE WHAT YOU WEAR

No classes - no restrictions
Forget what you know from other MMOs. There are no classes in Albion Online, which means no restrictions on what you can equip. In Albion Online, you are what you wear!


More about housing (http://albiononline.com/dev-blog-housing-rights/)
More about player cities (http://albiononline.com/player-cities/)
Salvage and repair (http://albiononline.com/salvageandrepair/)

Alpha begins at 15th September 2014. You can secure your place in alpha by becoming a founder (as always, lol).
Overall, I think this game has potential. It really focuses on crafting and sandbox by not having any levels or having to quest or other themepark-y stuff. What I don't like about it is that the combat system is tab target (some skills are aimed) - and you move by clicking with mouse and not with WASD (that might come later) - ARPG/diablo style. I'm not really sure about them trying to put this game on all platforms (including mobile), it might potentially leave the combat system pretty plain and without much depth. We'll see, it seems to me like a decent spiritual successor to Ultima Online.
Title: Re: Albion Online
Post by: Christo on September 11, 2014, 11:38:57 am
That skill tree..

Path of Runescape?
Title: Re: Albion Online
Post by: Umbra on September 11, 2014, 11:40:17 am
How are these MMOs still profitable
Title: Re: Albion Online
Post by: Vibe on September 11, 2014, 11:50:22 am
How are these MMOs still profitable

Why wouldn't they be?
Title: Re: Albion Online
Post by: Umbra on September 11, 2014, 11:59:56 am
There are like a million of them out there. Whats the shelf life of the average mmo, 3 months? 6?
Title: Re: Albion Online
Post by: Vibe on September 11, 2014, 12:03:07 pm
That skill tree..

Path of Runescape?

It's not really a skill tree, it's more of a path/specialization tree - called the Destiny Board.

"Players can now really orient their character to one specific craft or trade, incurring significant benefits to motivate them in that direction, or diversify to create a more rounded character. This makes it easier for guilds in particular to strategize, forming several different groups focussed on different trades, such as gathering, crafting or PvE, all forming a coherent whole.
A guild owning a number of territories could, for instance, place all of their gatherers in one territory neighbouring their crafters, creating a production line for items and weapons to keep the PvP fighters of the guild well-equipped."


More here: https://albiononline.com/followyourdestiny/

There are like a million of them out there. Whats the shelf life of the average mmo, 3 months? 6?

Yeah there is millions. How many of those are actually sandbox? Not that many. It's a somewhat fresh MMO genre that has been getting a more wide recognition the past, what, 2-3 years or so. It's still pretty niche, but there is market and players for it. This is about this game in particular, but I can't argue that the average shelf life for the average themepark/we've seen it before MMO with a redesign/new theme is anything more than 6 months.
Title: Re: Albion Online
Post by: Gnjus on September 11, 2014, 12:32:26 pm
I've been following this one for some time as well, it looks interesting and fun, especially for a small squad of veteran brothers in arms.  :wink:
Title: Re: Albion Online
Post by: Vibe on September 11, 2014, 12:43:02 pm
I've been following this one for some time as well, it looks interesting and fun, especially for a small squad of veteran brothers in arms.  :wink:

The game is heavily guild focused as I've noticed, but it should work with a smaller group as well (up to 20). You probably won't have the manpower to take a city or many territories though :)
Title: Re: Albion Online
Post by: Lemon_ on September 12, 2014, 04:36:20 am
I'd be interested in making a group of bandits/outlaws and pick on traders, if anyone wants that :D
Title: Re: Albion Online
Post by: Earthdforce on September 12, 2014, 08:39:27 am
I'll be downloading this and trying it out. Is it wasd movement? From the little I've seen, it looks like dota/lol movement
Title: Re: Albion Online
Post by: Vibe on September 12, 2014, 08:53:41 am
I'll be downloading this and trying it out. Is it wasd movement? From the little I've seen, it looks like dota/lol movement

What I don't like about it is that the combat system is tab target (some skills are aimed) - and you move by clicking with mouse and not with WASD (that might come later) - ARPG/diablo style.
Title: Re: Albion Online
Post by: Earthdforce on September 12, 2014, 09:21:52 am
Can you hold the mouse button down like in diablo?
Title: Re: Albion Online
Post by: Vibe on September 12, 2014, 09:32:14 am
Can you hold the mouse button down like in diablo?

From the few PvP videos I've watched I didn't see actual clicks on the ground all the time, so I'm pretty sure they were just holding the mouse.
Title: Re: Albion Online
Post by: SeQuel on September 12, 2014, 05:59:49 pm
Dis game looks like its for the Ipad.
Title: Re: Albion Online
Post by: Vibe on September 12, 2014, 09:52:39 pm
Dis game looks like its for the Ipad.

That's because it is for tablets as well :p
Title: Re: Albion Online
Post by: Dach on September 13, 2014, 10:51:56 am
ultima/dota/path of exile online...  :D

Could be interesting... free to play... so pay to win?!  :|

EDIT: WHAT BENEFITS DOES A PREMIUM ACCOUNT GIVE ME?
Premium accounts grant several bonuses to your character, such as increased experience gain, increased max carry load, faster crafting and gathering speed, etc.

Hmm kinda look like a big bonus... hope that etc doesn't add even more...

maybe i'll try it... dunno if I can really quit EVE though  :P

Title: Re: Albion Online
Post by: Vibe on September 13, 2014, 02:42:23 pm
EDIT: WHAT BENEFITS DOES A PREMIUM ACCOUNT GIVE ME?
Premium accounts grant several bonuses to your character, such as increased experience gain, increased max carry load, faster crafting and gathering speed, etc.

Hmm kinda look like a big bonus... hope that etc doesn't add even more...

All depends on the actual value of the boost. If it's like a 10-30% boost for premium I'd say its ok. Anything more than that (like 50-100% boost) basically means the game is freemium.
Title: Re: Albion Online
Post by: Vibe on September 17, 2014, 09:31:21 am
Bought the Epic Founder Pack so I'm testing the game now. Only played for about an hour yesterday, gathering resources and crafting shitty tools and weapons :D There's quite a lot of people in starter zones so the resources are low, will have to move a bit further so I can progress faster. Devs are very active on forums and they said they're opening new zones on map today due to so many people testing. I'll give a better review later, in the meanwhile take a look at this funny clip:

Title: Re: Albion Online
Post by: Earthdforce on September 17, 2014, 11:06:17 am

That's the kind of reaction all men want .. ;)
Title: Re: Albion Online
Post by: Vovka on September 17, 2014, 11:10:55 am
looks fun but not sure if i want give away 2000rubles on dat  :P
Title: Re: Albion Online
Post by: Zerkain on September 17, 2014, 02:35:44 pm
Game looks good for casual fun but i think developers can't figure out where they actualy stand.
The money they ask for alpha stage of a Browser Game makes me think they are on drugs.
Title: Re: Albion Online
Post by: Vibe on September 17, 2014, 02:44:23 pm
Game looks good for casual fun but i think developers can't figure out where they actualy stand.
The money they ask for alpha stage of a Browser Game makes me think they are on drugs.

Considering how much other publishers ask it's not really a surprise to see such high costs of founder packs. Heck, Trion had founder packs going up to freaking 150€ and they didn't have one finger in the development of ArcheAge.
Obviously, this is a new kind of cash grab, a way to get some money for development by providing immediate testing access to enthusiastic people. It's happening everywhere (M:BG as well, no?). It's almost always a waste of money, as well, unless you really want to test the game right now, and if that is of value to you.
Title: Re: Albion Online
Post by: SeQuel on June 24, 2015, 03:17:57 am
Bumparino.

The Summer Access is starting June 29th and I'm really tempted to buy it. Apparently a lot of things have changed etc etc. Anyone play it? Thoughts?
Title: Re: Albion Online
Post by: Vibe on June 24, 2015, 08:39:48 am
Bumparino.

The Summer Access is starting June 29th and I'm really tempted to buy it. Apparently a lot of things have changed etc etc. Anyone play it? Thoughts?

I've already shared my thoughts but the sandbox gameplay is pretty okay, however the thing keeping this game behind is the fact that it's catered to tablets, so any kind of depth in combat is out of the question, which is a big shame, because otherwise the game overall would be quite decent.
Title: Re: Albion Online
Post by: Richyy on June 24, 2015, 09:31:46 am
why its so expensive  :shock:
Title: Re: Albion Online
Post by: SeQuel on June 24, 2015, 11:51:52 pm
I've already shared my thoughts but the sandbox gameplay is pretty okay, however the thing keeping this game behind is the fact that it's catered to tablets, so any kind of depth in combat is out of the question, which is a big shame, because otherwise the game overall would be quite decent.

Apparently they've expanded on the combat this test and have skill shots and more instant casts so there is less standing around channeling and more movement.
Title: Re: Albion Online
Post by: Richyy on June 25, 2015, 03:20:07 pm
If you die, do you lose everything you had in your inventory?
Title: Re: Albion Online
Post by: SeQuel on June 25, 2015, 05:53:06 pm
If you die, do you lose everything you had in your inventory?

Yup, from my understanding you do at least.
Title: Re: Albion Online
Post by: Richyy on June 25, 2015, 08:31:54 pm
i think im going to fund 50$, im really tempted, anyone else going to?
Title: Re: Albion Online
Post by: SeQuel on June 25, 2015, 11:30:36 pm
I did, looking forward to the Summer Access.
Title: Re: Albion Online
Post by: karasu on June 25, 2015, 11:32:06 pm
That skill tree..

Path of Runescape?

Reminds me a lot of the FFX skill trees, and most recent path of exile as you mentioned.

(click to show/hide)
Title: Re: Albion Online
Post by: Richyy on June 26, 2015, 02:03:57 pm
I did, looking forward to the Summer Access.

send pics when it will be out
Title: Re: Albion Online
Post by: SeQuel on June 26, 2015, 08:36:44 pm
Summer Access starts in 3-4 days and will go for about 1 month.
Title: Re: Albion Online
Post by: Vibe on June 27, 2015, 01:36:54 pm
Apparently they've expanded on the combat this test and have skill shots and more instant casts so there is less standing around channeling and more movement.

Got any video of how this looks?
Title: Re: Albion Online
Post by: SeQuel on June 27, 2015, 05:16:14 pm
Got any video of how this looks?

No video but they posted this - https://forum.albiononline.com/index.php/Thread/11149-The-news-room-Index-of-news-posts/

scroll down a bit. Keep in mind they're still a Work in Progress.
Title: Re: Albion Online
Post by: Guray on June 28, 2015, 11:20:23 pm
Has anyone played this game here? If so how do you like the game so far?
Title: Re: Albion Online
Post by: Richyy on June 29, 2015, 01:37:31 am
summer alpha is out in 2-3 days or so
Title: Re: Albion Online
Post by: SeQuel on June 29, 2015, 02:51:36 am
summer alpha is out in 2-3 days or so

Tomorrow for Legendary founders and the day after for Epic.
Title: Re: Albion Online
Post by: Guray on June 29, 2015, 10:50:32 am
I thought people were playing it. Weren't there another phase of alpha
Title: Re: Albion Online
Post by: Vibe on June 29, 2015, 10:58:23 am
I thought people were playing it. Weren't there another phase of alpha

Yes, they've had a few other alpha phases so far. Then they close it, do some changes, and do another phase of alpha testing (usually by season: winter alpha, summer alpha).
Title: Re: Albion Online
Post by: Guray on July 09, 2015, 02:52:20 am
Any feedback from you guys?
Title: Re: Albion Online
Post by: Herkkutatti666 on July 09, 2015, 07:28:50 am
Albanian online 1/5
Title: Re: Albion Online
Post by: SeQuel on July 09, 2015, 05:07:10 pm
Enjoying it quite a bit, highly recommend you don't play solo and find a group. It's a bit grindy past T5 weapons/armor so thats most likely gonna become standard and the pvp mechanics could use some work.
Title: Re: Albion Online
Post by: Gnjus on November 18, 2015, 08:19:15 pm
Title: Re: Albion Online
Post by: Gravoth_iii on November 18, 2015, 10:14:21 pm
Im sort of comparing it to ROTMG, i hope itll fill about the same roll but with pvp.
Title: Re: Albion Online
Post by: Vibe on November 18, 2015, 11:59:29 pm
Until they do some significant changes to combat I won't even be following this. Doubt that's gonna happen though, because it's made for tablets lol.
Title: Re: Albion Online
Post by: Leshma on November 19, 2015, 12:11:33 am
The fact it is made for tablets is probably the only reason why I'm going to give it a try.
Title: Re: Albion Online
Post by: SeQuel on November 19, 2015, 03:56:05 am
It's starting back up soon.
Title: Re: Albion Online
Post by: Vibe on November 19, 2015, 08:36:29 am
The fact it is made for tablets is probably the only reason why I'm going to give it a try.

you're disgusting leshma
Title: Re: Albion Online
Post by: JasonPastman on November 27, 2015, 10:15:22 pm
Is there anyone in the beta that would care to report?

Mainly is it worth the founder pack even with the impending wipe?
Title: Re: Albion Online
Post by: Richyy on April 03, 2016, 07:52:06 pm
Anyone been playing lately and can tell me if i should get it
Title: Re: Albion Online
Post by: Voso on August 04, 2016, 08:01:23 pm
Alright guys, the final beta for the game is up and will last 2-3 months. I have been playing this and it is pretty fun, I can answer questions if you guys have any.

If you do decide to buy it, and I am not going to try to talk you into it, please use my referral link: https://albiononline.com/?ref=L7UT3GV5YP  (Just use the link and then register an account)





The game will be B2P on release, with optional premium that honestly isn't that hard to buy with the in-game currency.


It is a fun little grind-heavy medieval game. The combat feels similar to a MoBA with skill shots and the like, especially on higher levels. You also only have about 5 combat abilities, Q,W,E,R,D, which are from your weapons and armor.

There is full loot on death but only in some zone types. There are 4 zone types:

Green zones: Safe zones
Yellow zones: You have to flag yourself as hostile, players are able to see how many hostiles are in a zone, and a percentage of a player's durability gets converted to money and drops for you
Red zones: Full loot but you have to flag yourself to attack people and it says the number of players in the zone
Black zones: You get no info and is full loot and full pvp.

Pretty much all the higher level zones are red or black zones, you can also only get the higher tier crafting materials in these pvp zones.

All of the towns have local auction houses and banks. There is fast travel between major towns for a fee, however the fee scales based off the value of the items in your inventory making it impractical to fast travel with resources, forcing players to cross pvp zones if they wish to access other markets.


The game is often called a Medieval EVE online, so if you like EVE you will likely like Albion. If you aren't into grind heavy, more long-term goal games Albion won't be for you. I personally enjoy some boring Farmville type stuff so I have mainly been doing that in Albion as you can buy an island and plant a bunch of crops there, sorta like ArcheAge. (Though the Islands are their own instance you fast travel to, you can only fast travel to them from the town in which you bought the island)


The game has two main focuses and that is crafting and PvP. While it is possible to go it solo you are going to have the most fun in this game by joining up with a big guild and do some guild vs guild combat and fight over territories.



If you are already playing add me in game, my name is Soso.
Title: Re: Albion Online
Post by: Banok on August 05, 2016, 02:00:40 am
been interested in this for years now, but Im still going to wait until release I think. even though it wont be f2p now it hopefully will be cheaper than current box price, plus hopefully more complete too.

the low tech moba focus has made me less interested than I might have been if it had proper combat, but Im moving to sweden 2 years without my desktop so that side of it actually appeals alot more now. however I hope it isn't too good/addictive!!

even though its a hardcore sandbox mmo i;ve been waiting for I now hope it caters to filfy casuals/ solo players too. its hard to imagine I used to play mmos like darkfall 14 hour/day
Title: Re: Albion Online
Post by: Voso on August 05, 2016, 02:09:23 am
Got any video of how this looks?

https://www.youtube.com/watch?v=iAZYcwOGIvs



been interested in this for years now, but Im still going to wait until release I think. even though it wont be f2p now it hopefully will be cheaper than current box price, plus hopefully more complete too.

the low tech moba focus has made me less interested than I might have been if it had proper combat, but Im moving to sweden 2 years without my desktop so that side of it actually appeals alot more now. however I hope it isn't too good/addictive!!

even though its a hardcore sandbox mmo i;ve been waiting for I now hope it caters to filfy casuals/ solo players too. its hard to imagine I used to play mmos like darkfall 14 hour/day

Ah yeah, not sure if you will be able to do much pvp on a tablet really. I am doubtful how it will handle large amounts of players/the speed you need to do things for pvp competitively. Crafting and PvE should be fine though. We'll have to see how it handles.

I'm a bit of a casual now too and it seems to cater fine as long as you make enough money ingame (or real life money) to keep your premium up as it generates Learning Points passively so you can keep leveling.
Title: Re: Albion Online
Post by: Banok on August 05, 2016, 06:22:49 am
Ah yeah, not sure if you will be able to do much pvp on a tablet really. I am doubtful how it will handle large amounts of players/the speed you need to do things for pvp competitively. Crafting and PvE should be fine though. We'll have to see how it handles.

I'm a bit of a casual now too and it seems to cater fine as long as you make enough money ingame (or real life money) to keep your premium up as it generates Learning Points passively so you can keep leveling.

no tablet, I just bought a phone and laptop which both have simular specs on paper, 1080p, 4gb ram and intel cpu, no proper gpu. both shud be able to run it, but yeah I wont be pvping on a fucking touch screen. the crazy part is a 1080p laptop costs at least 2-3 times more than a phone, ridiculous! sorry I cant stop complaining about how stupid the laptop market is.

about leveling, is there skill loss on death? if not what happens when everyone reaches max level? I should probably read up on it....
Title: Re: Albion Online
Post by: Vibe on August 05, 2016, 08:52:02 am
Looks okayish but this game is basically initial purchase price + (optional?) subscription + cash shop where you can buy ingame currency... sounds a bit too much for my taste
Title: Re: Albion Online
Post by: Voso on August 05, 2016, 09:25:30 am
Looks okayish but this game is basically initial purchase price + (optional?) subscription + cash shop where you can buy ingame currency... sounds a bit too much for my taste

Yeah. Though you really only need to buy the initial game. I mean, money is pretty easy to make in this game. If you are really lazy you could buy ingame currency but it isn't going to give people a huge leg up. They can only use gear up to what they have leveled up to get and if they have leveled up their skills enough to wear the gear they should have been able to afford it anyway. It isn't too difficult to gear up, at least up to tier5, I don't know anything past that, because you will be likely be losing your gear quite regularly. If you aren't losing your gear regularly it means you are winning the fights and taking everyone else's gear. But buying ingame currency always saves some time I guess.

This seems to be the trend with games nowadays.. I am just happy there is no monthly fee.

about leveling, is there skill loss on death? if not what happens when everyone reaches max level? I should probably read up on it....


No skill loss, just durability loss or gear loss. When everyone reaches max level it will be full out pvp war for territories I'd imagine. If you are afraid of everyone being able to do anything I think it would take years to max out every skill tree. Everyone still needs to specialize to some degree. If everyone maxed out every skill tree the economy would probably die since everyone could make all their own gear and resources. Doubt that will ever happen though.