cRPG

cRPG => General Discussion => Topic started by: Panos_ on July 14, 2014, 10:04:54 am

Title: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Panos_ on July 14, 2014, 10:04:54 am
Characters.



Re: Instead of the default titles allow us to...

Put our own custom titles.


What I have in mind is this.

You retire at level 33, and instead of the Veteran title, you get a custom title for 6 months. So, instead of Veteran Panos, I could be Panos the Butcher of Turks for 6 months

And the same applies for the other titles, but with extended periods, Veteran = 6 months, Master = 9 Months, Grandmaster = 1 year and Legendary = Permanent.


What this will change? It will add total immersion to the mod, because lets face it, everyone is a veteran nowadays and it`s kinda boring seeing the same title over and over again.


OF COURSE, there should be a Title moderation, to avoid retarded titles.


What do you guys think?



Re: Increase the rewards on high level retirements ..

1 to 31 is 8.892.403 and gives you 1 loompoint as a reward

31 to 32 is again 8.892.403, and gives you 2 loompoints, which makes total sense, because it`s equal to 1-31 , but two times.

The problem appears if you retire on level 33 and above

Level 33 is 35.569.612 which translates to exactly 4 generations of 1 to 31, and yet the reward is 3 loompoints, and not 4 as it should be.

Level 34 is 71.139.224 which translates to exactly 8 generations of 1 to 31, and yet the reward is 5 loompoint, and not 8 as it should be.

Level 35 is 142.278.448 which translates to exactly 16 generations of 1 to 31, and yet the reward is 8 loompoints and not 16 as it should be.


What am I suggesting :

1.+1 Loompoint on level  33, from 3 to 4 , and also give x3 XP Bonus cap, instead of one, meaning that each tick will reward 1090 xp and not 1030

2. +2 Loompoints on level 34, from 5 to 7, and also give a x5 XP bonus , instead of one, meaning that each tick, will reward 1150 xp, and not 1030

3. +4 Loompoints on level 35, from 8 to 12, and also give a x10 XP bonus, istead of one, meaning that each tick, will reward 1300 xp and not 1030

What do you guys think?



I wanted to post these here because I wanted them to get more attention.


Discuss and give your thoughs please.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: PsychoTwins on July 14, 2014, 10:07:05 am
Like it all, and to moderate the titles, if the title is inappropriate it can be removed and the person can lose their privilege to a title.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Panos_ on July 14, 2014, 10:10:17 am
if the title is inappropriate it can be removed and the person can lose their privilege to a title.

thats actually a pretty good suggestion
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Panos_ on July 14, 2014, 10:19:21 am
DOCTORS HATE HIM!!!

Learn Panos' two weird tricks to reduce the number of high-levels!!!

Hurry before it's taken down!!!!

visitors can't see pics , please register or login
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: BlueKnight on July 14, 2014, 10:29:46 am
(click to show/hide)

Sounds like one of those wonderful 'drop 10kg in a week and get glorious abs' adds. Almost sure you wanted to parody it in your comment Heskey. Amirite? Just trying to clarify so people understand it properly.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: ShinySpoons on July 14, 2014, 10:33:08 am
I'd expect you'd need some guidelines for titles.

Also, rather than simply removing their title, just make it the default.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Panos_ on July 14, 2014, 10:35:14 am
Panos learned 2 easy tips to cut body fat!

And Doctors Hate Him!!!

Well, instead of posting mindless shit, why don`t you try posting YOUR suggestion/s, if you have any of course.

When I was level 34, I didnt want to retire because the rewards were just lame, and I finally did because I was bored of my build.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Tindel on July 14, 2014, 10:45:50 am
You are approaching this from the wrong way Panos, most people dont want to retire at all ever again once they have their looms and high level.

I would like to see a removal of the respec cost or a lessening of it. So i dont respec/retire due to build boredom ever again  :)

Being a peasant in this game fucking sucks, a total removal of anything below lvl30 would be a great improvement.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Panos_ on July 14, 2014, 10:56:41 am
Well, long time ago I had suggested that when you retire you go straight to level 30 and you can only retire at level 32 and above, but not many were fond of that suggestion

Every third post I read, is about how big the gap between high leveled characters and the newcomers is, yet no one has something to suggest on how to close that gap. So yeah Heskey, even if only 1 decides to retire his character because of my suggestions, I would be happy.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Kalp on July 14, 2014, 11:01:40 am
1. I don't care about titles.
2. I have enough loompoints/masterwork items.
3. Already reached max bonus cap.
4. Mostly what Tindel said.


At this stage I would like only possibility to often change my build, week as xbow, next week as polearm and so on (don't like STF chars).
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Royans on July 14, 2014, 01:33:55 pm
Well the only thing that could make me retire ( i didnt retire since 2 years on my main i think ) would be something like if u retire at 35/36 u get a special loom point that can make an item +4. I know its just a dream and that most of ppl will say it's bullshit, but just giving my idea :D

If u want all high level to retire give them something very special like this. And retro active for those who already got master / legendary titles.


About titles... and loompoint, you could give 100 to me, no one really needs loompoint anymore.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: //saxon on July 14, 2014, 02:22:14 pm
them suggestions are good, im going to retire my main character right now.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Teeth on July 14, 2014, 02:25:08 pm
Literally nothing that will not grant me a more significant advantage ingame will incentivize me to retire my high level characters.

Also, doesn't the title 'butcher/slayer of Turks' carry some genocidal implications that are worthy of moderation?
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Panos_ on July 14, 2014, 02:28:25 pm
Yes it does, I like murdering Kapikulus in game.

Please ban me and send me to jail afterwards.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Switchtense on July 14, 2014, 02:28:29 pm
First of all, everybody saying "Nobody needs loompoints anymore", you guys are just either  no lifers who have retired 500 times and/or market jews who make millions each day by trading.

There are many people who barely have any looms.


Anyway, really like the suggestions Panos, however, what happens to the people who have already retired at 33+ before?

Do they recieve the bonus of having retired at higher levels as well, or will they not get anything now? (Loompoints and gen bonus)
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: the real god emperor on July 14, 2014, 02:28:53 pm
we need a char wipe, nuff said
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Trikipum on July 14, 2014, 05:59:58 pm
Yes it does, I like murdering Kapikulus in game.

Please ban me and send me to jail afterwards.
Yes do this. Indeed, send him to a prison full of hairy turks with nice moustaches. (panos loves this even if he wont admit). On a serious note. No one will retire panos. Everyone wants to be the biggest grinder, so just before the new game gets released, they will retire to be the most famous bitches of CRPG.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Sniger on July 14, 2014, 06:04:58 pm
 :lol: I will never retire :lol:

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Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: _Tamra_ on July 14, 2014, 06:06:52 pm
And also add function to hide "Hall of Fame-titles" such as Veteran, Master, etc..

That'd be nice too, btw.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: MURDERTRON on July 14, 2014, 06:14:32 pm
The second suggestion actually deters retiring at 32 and makes the situation worse.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Garner on July 14, 2014, 06:55:07 pm
we need a char wipe, nuff said
   Wow, there will be peasants everywhere.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Sniger on July 14, 2014, 06:57:20 pm
we need a char wipe, nuff said
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Kalp on July 14, 2014, 08:29:03 pm
First of all, everybody saying "Nobody needs loompoints anymore", you guys are just either  no lifers who have retired 500 times and/or market jews who make millions each day by trading.
Depends on upkeep of equipment you use in game you need 1-2 gens (31 lvl retirement) to buy any +3 item. Also you don't need to be a marketplace jew to get few more additional masterworks from trade. Millions per day ? LOL You need idea and patience.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Switchtense on July 14, 2014, 08:47:13 pm
Depends on upkeep of equipment you use in game you need 1-2 gens (31 lvl retirement) to buy any +3 item. Also you don't need to be a marketplace jew to get few more additional masterworks from trade. Millions per day ? LOL You need idea and patience.

Obviously I was exaggerating. But people who have dozens of looms do not need any more, yet these people are the ones who have the best resources to keep making more and more looms.
Those who do not have (m)any looms need a lot longer to get one more.

My point was that there are still many people who are far from having a whole loom set.

So just because some people have several gear sets loomed don't find getting more lps for retiring at 33+ to be a good idea does not mean that it really is pointless.

It might incline people who do not have many looms yet to retire at 33+. And that would fulfil the purpose of the suggestion.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: JackieChan on July 14, 2014, 08:50:27 pm
1. I don't care about titles.
2. I have enough loompoints/masterwork items.
3. Already reached max bonus cap.
4. Mostly what Tindel said.


At this stage I would like only possibility to often change my build, week as xbow, next week as polearm and so on (don't like STF chars).
Pretty much why i stopped playing crpg, got bored of my build and i had achieved everything in that list. The prospects of losing half of my xp or play as lowly peasent to regrind my way up just to switch builds stops me from coming back. It would be nice to be able to switch builds at higher lvl without those detriments. Heck, id give some of my precious loompoints for that! (heres a new way to lower the amount of lps/gold!)
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Torost on July 14, 2014, 09:18:03 pm
instead of giving away "special looms" in raffles in obscure donkeyraces... make them a non-transferable rewards for retiring at high levels?

Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Nehvar on July 14, 2014, 10:04:55 pm
Still wouldn't retire.  It's not that playing levels 1 through 25 isn't as fun...it's that it is miserable.

Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: JackieChan on July 15, 2014, 12:39:51 am
You've pretty much summarized the 100-page 'Allow full respec in exchange for looms/make respecs more affordable' thread into 2 lines - which has a crazy number of 'yes' votes and an overwhelmingly high % of the vote. The idea will never be implemented... but it's nice to have the whole community agree on something for once
Could you send me the link please? i cant find it anymore  :? id like to check it out
Since this suggestion has been approved by most of the community, why isnt it implemented? One more reason i will never understand crpg devs...
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: sF_Guardian on July 15, 2014, 12:43:41 am
The second suggestion seems not good to me.
Imo it would just encourage players to go for higher levels even more if you get the same LP/XP like palyers who retire at 31
but have a far easier time playing. I doubt many players need the generation bonus anymore so that won't have enough impact.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Sniger on July 15, 2014, 10:44:44 am
Pretty much why i stopped playing crpg, got bored of my build and i had achieved everything in that list. The prospects of losing half of my xp or play as lowly peasent to regrind my way up just to switch builds stops me from coming back. It would be nice to be able to switch builds at higher lvl without those detriments. Heck, id give some of my precious loompoints for that! (heres a new way to lower the amount of lps/gold!)

i played the class i play for 3 years and its fun as ever. never gets boring.

(click to show/hide)
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Riddaren on July 15, 2014, 11:59:03 am
I like booth your suggestions.
Here are mine, which can be done as well. They will decrease the grinding part of cRPGa lot and thus decrease the gap between new and old players.

What about the following. It could be done fairly easy and I think most would agree to it.

Solution for loomed items of which the difference between +0 and +3 is currently unecessary big:
If unloomed items had stats similar to +2 items it would be sufficent. It's still possible to have various improved stats for +1, +2 and +3 since there are several stats of an item.

Solution for high levels which takes too long to grind up to.
Difference between 30 and 36 is for example +6 strength, +2 power strike, +2 power draw +2 ironflesh (+10hp extra).
That's quite a lot but still, we can have it like that if we decrease experience required to reach it.

So instead of setting a level cap at 30, we can set it at 36 but make it a lot faster to reach it.
Level 31 is currently 8,735,843. Just make level 36 reachable at 8,735,843 * 6 (6 loompoints when retiring).

The reason for having 36 as cap is that it's more fun with higher leves since you can make a more extreme build.
The diversity between builds will simply be higher. Also, all players who are now at 36 won't be affected (just a bit mad).

You can compensate people when you make this change by giving them loompoints or gold in relation to their current xp.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Molly on July 15, 2014, 12:38:52 pm
Most people go high level cuz they found their class and have everything they need loomed, I guess.
There is no real incentive to retire at all any more.

Maybe interesting for some newer guys...
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Panos_ on July 15, 2014, 12:48:06 pm
I don`t know, but if I had a level 35 character, I would insta retire him for the "Panos the Genocider of Turks" custom title  :lol:
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: darmaster on July 15, 2014, 01:08:43 pm
wipe
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Molly on July 15, 2014, 02:29:48 pm
I don`t know, but if I had a level 35 character, I would insta retire him for the "Panos the Genocider of Turks" custom title  :lol:
Not everyone has this kind of... dedication :P
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Jack1 on July 15, 2014, 03:03:37 pm
if the second was implemented before I was level 35.5 I would have probably retired. hopefully 36 gives me like 100 lps if this is changed.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: Herezy92 on July 15, 2014, 03:33:48 pm
but it's nice to have the whole community agree on something for once
Like the perma rain.
I think, we mostly all agreed on this.
But devs do not really care ^^

But anyway, it's not the topic.


From my point of view, i am high level, but i have very few looms.
Someone who retires a lot, will have much more looms and will adapt easier.
(click to show/hide)
(Even if, to be honnest, looms are overrated)
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: woody on July 15, 2014, 03:36:26 pm
The main effect of increasing looms for high level retirements will be even less people retiring mains or alts at lvl 31 or 32.

If it was done as a one off clear out on a specific day maybe, after that I would suggest no loom increase at all after lvl 32 to incentivise people to retire at 31/32 and stop the lvl inflation and lack of variety we are currently seeing. You go high level because you want uber stats not more looms.

But a day where high level retirements got bonus looms as a one off, maybe even linked to XP not just level, would refresh the mod a bit.
Title: Re: Two suggestion I had, that will motivate people to retire their high leveled..
Post by: JackieChan on July 15, 2014, 08:27:35 pm
i played the class i play for 3 years and its fun as ever. never gets boring.

(click to show/hide)
I have a 15/30 HA build atm, you might think its OP but its not by a long shot (and i dont like it, one reason why i stopped playing was that i couldnt switch my build as it would cost me to much  :cry:). If i had the possibility to respec without losing all my xp i would come back with my old swiss knife build, which is not op at all.
I bet your char build is more "OP" than mine, but what matters in the end is the player skill not the build  :D

EDIT: I might also add, im not looking for an OP build, i  want the possibility to change build at high lvl as it allows to have more diversity, be more "unique". Today most people are rolling with the same generic builds that offer little change in gameplay.