I could put that in sugestion forum but fuck that dead place that shiet is important.
Everyone know how hard is to play as peasant with low level and how it can throw out players away from the mod.
Point of that topic is simple, post your ideas that will help new player get in to crpg.
How we can help them enjoy CRPG.
Simple ideas are the best one(for lazy people) remember that!
I like to sugest new system for new player:
1.
I thin that evry player should start on lvl 20 or something similar.
That will help keep new players in to mod because they will not feel useless on battlefield.
Difference in exp between system that we have now can be easily compensated by spreading that missing exp on higher levels requirements.
2. New players often have proble to get proper eq, they dont understand upkeep and how weight and wpf works(plate armour (not)best armour !!!!!)
New player will revice eq that he will be not able to sell or trade, eq will be based on what he wants to RP and will be easy to upkeep(knight, samurai, nomad, lancer, archer ect ect).
We can connect that with class adviser and premade builds that will help them adapt faster.
3. Mechanics tutorial, video or guide that will explain why horse archer xbower in full plate with lance is bad idea and why WPF in every class are not helpful at all.
Basic stuffs, forum is full of that guides.
Even links to them or simple tab or announcement on forum would be enough.
/ingrisch bada me apololoizing
I was inspired by Panos thread
http://forum.melee.org/general-discussion/promote-the-mod-to-mod-sites/