cRPG

Other Games => ... and all the other things floating around out there => Topic started by: NejStark on June 19, 2014, 10:29:44 am

Title: Mount and Blade and Android presentation
Post by: NejStark on June 19, 2014, 10:29:44 am
http://www.slideshare.net/sahinserdarkocdemir/mount-blade-android-en


Video of presentation (its in Turkish)
http://www.paylas.com/video/mount-and-blade-ve-android
Title: Re: Mount and Blade and Android presentation
Post by: [ptx] on June 19, 2014, 10:49:21 am
Eclipse :(

Also, nice to hear of incoming Linux/Mac port :)
Title: Re: Mount and Blade and Android presentation
Post by: Kafein on June 19, 2014, 10:53:49 am
Eclipse :(

Also, nice to hear of incoming Linux/Mac port :)

Hater
Title: Re: Mount and Blade and Android presentation
Post by: cmp on June 19, 2014, 11:52:29 am
Eclipse :(

respect for TaleWorlds +1
Title: Re: Mount and Blade and Android presentation
Post by: Radament on June 19, 2014, 01:35:10 pm
Finally i could play cRPG in the swimmingpool with the  steeringwheel drinking my fav beer.
Title: Re: Mount and Blade and Android presentation
Post by: jack786 on June 19, 2014, 01:55:33 pm
they better start working on bannerlord or atleast make new blog series. Who cares about playing MB on phones lol
Title: Re: Mount and Blade and Android presentation
Post by: Clockworkkiller on June 19, 2014, 01:57:25 pm
<<<<iphone user  :cry: :(
Title: Re: Mount and Blade and Android presentation
Post by: NejStark on June 19, 2014, 04:27:36 pm
China has ~300m android users, and theyre opening up to the international gaming market. Worth a punt?

they better start working on bannerlord or atleast make new blog series. Who cares about playing MB on phones lol

They are making it.
Title: Re: Mount and Blade and Android presentation
Post by: cmp on June 19, 2014, 06:51:09 pm
China has ~300m android users, and theyre opening up to the international gaming market. Worth a punt?

They also have a hilariously high piracy rate, so that number doesn't mean much by itself.
Title: Re: Mount and Blade and Android presentation
Post by: Man of Steel on June 19, 2014, 07:11:16 pm
Really cool thing but expensive
Title: Re: Mount and Blade and Android presentation
Post by: NejStark on June 19, 2014, 07:27:54 pm
They also have a hilariously high piracy rate, so that number doesn't mean much by itself.

True, I'm just trying to figure out why they would do it. It does seem a strange niche hardware gamble to take on for a small company.
Title: Re: Mount and Blade and Android presentation
Post by: Leshma on June 20, 2014, 12:16:24 am
Hater

Don't like Eclipse, it's almost as bad like MonoDevelop. Using Vim and QtCreator. Vim is awesome but I still haven't got into it to be truly productive.
Title: Re: Mount and Blade and Android presentation
Post by: Tomas_Miles_again on June 20, 2014, 12:24:50 am
Eclipse as bad as MonoDevelop?  :shock:

Edit: reason?
Title: Re: Mount and Blade and Android presentation
Post by: Kafein on June 20, 2014, 12:27:20 am
Yeah everybody thinks vim is awesome.

visitors can't see pics , please register or login


Disclaimer : most people use whatever they got used to. A friend of mine uses Sublime Text and says it's great, and to be honest it looks great.
Title: Re: Mount and Blade and Android presentation
Post by: Leshma on June 20, 2014, 03:23:58 am
Isn't Sublime Text editor for webdevs? Can I use as C++ editor?

I'm trying to get into Vim because I've heard from many people that it can boost productivity. Wanted to use Qt IDE to build projects, but I'm mostly using it to write code as well.

I'm far from real programmer but also a far cry from code monkey, since I'm not employed in the industry. Working as freelance every now and then and mostly improving knowledge in my free time (thanks to leaving crpg, i've got more time to code). My main issue is being painfully slow at coding.

Quote
Eclipse as bad as MonoDevelop?  :shock:

Edit: reason?

Painfully slow and bloated. My PC can't take it. MD is a travesty, C# shouldn't be used outside win unless they open it.
Title: Re: Mount and Blade and Android presentation
Post by: Banok on June 20, 2014, 03:28:04 am
I thought when PC exclusive games get moved to a controller platform every gets mad and shed many many tears about dumbing down and stuff.
Title: Re: Mount and Blade and Android presentation
Post by: Kafein on June 20, 2014, 09:14:50 am
Isn't Sublime Text editor for webdevs? Can I use as C++ editor?

It works for everything. A bit like Eclipse. I use Eclipse for Java, C++, Python, Erlang, Clojure and Latex so it's actually less bloated than having one ide/editor per language, not to mention that those specialized IDEs often suck. I used QtCreator for a while and if anything it felt much less responsive than Eclipse (which I never had any serious problem with). Not using an IDE at all seems like a chore to me, especially without a graphical debugger, reference hierarchy, smart autocompletion etc.

I thought when PC exclusive games get moved to a controller platform every gets mad and shed many many tears about dumbing down and stuff.

In this case nothing is lost for the PC version. They didn't dumb down Warband for this purpose when they made it the first time. Otherwise they wouldn't make a presentation about porting it and why it's difficult. Besides we'll be able to run Warband on Linux and OSX which is good news for PC and Mac users.
Title: Re: Mount and Blade and Android presentation
Post by: Xant on June 20, 2014, 09:44:06 am
I thought when PC exclusive games get moved to a controller platform every gets mad and shed many many tears about dumbing down and stuff.
I don't think you've quite understood how that works. Nobody is mad when it's done after PC release.
Title: Re: Mount and Blade and Android presentation
Post by: Rumblood on June 20, 2014, 10:16:08 am
True, I'm just trying to figure out why they would do it. It does seem a strange niche hardware gamble to take on for a small company.

Whaaa? A "strange niche hardware gamble"? What gamble?

Here is a link for you. http://www.amazon.com/gp/search/ref=sr_nr_p_n_operating_system_mrr_0?rh=n%3A172282%2Cn%3A541966%2Cn%3A1232597011%2Ck%3Aandroid+tablet%2Cp_n_operating_system_browse-bin%3A3077590011&keywords=android+tablet&ie=UTF8&qid=1403250636&rnid=3077589011 (http://www.amazon.com/gp/search/ref=sr_nr_p_n_operating_system_mrr_0?rh=n%3A172282%2Cn%3A541966%2Cn%3A1232597011%2Ck%3Aandroid+tablet%2Cp_n_operating_system_browse-bin%3A3077590011&keywords=android+tablet&ie=UTF8&qid=1403250636&rnid=3077589011)

That is around 2000 tablets (that doesn't even include laptops). You can get them in 7 inch display for as low as $40 and then you have Samsung covering the larger and more powerful tablets in the $700-$800 range. Android phones sold ~750 million last year and are expected to approach 1 billion (with a B) this year. Over 80% of the smartphone market is Android. Of those, 22% of them shipped in the 3rd quarter of 2013 were phablets of between 5 and 6 inches. Plenty of gaming real estate.

Not to mention that Android needs some grownup programs. Unlike iOS and Windows 8 RT, Android doesn't have a big brother that can run full featured programs like OS X or Windows 8.1 (god I hate that Windows 8 was tacked on to the RT name, so wrong)

But at any rate, by no stretch of the imagination could you call it a "strange niche hardware".
Title: Re: Mount and Blade and Android presentation
Post by: NejStark on June 20, 2014, 10:35:32 am
Whaaa? A "strange niche hardware gamble"? What gamble?

Here is a link for you. http://www.amazon.com/gp/search/ref=sr_nr_p_n_operating_system_mrr_0?rh=n%3A172282%2Cn%3A541966%2Cn%3A1232597011%2Ck%3Aandroid+tablet%2Cp_n_operating_system_browse-bin%3A3077590011&keywords=android+tablet&ie=UTF8&qid=1403250636&rnid=3077589011 (http://www.amazon.com/gp/search/ref=sr_nr_p_n_operating_system_mrr_0?rh=n%3A172282%2Cn%3A541966%2Cn%3A1232597011%2Ck%3Aandroid+tablet%2Cp_n_operating_system_browse-bin%3A3077590011&keywords=android+tablet&ie=UTF8&qid=1403250636&rnid=3077589011)

That is around 2000 tablets (that doesn't even include laptops). You can get them in 7 inch display for as low as $40 and then you have Samsung covering the larger and more powerful tablets in the $700-$800 range. Android phones sold ~750 million last year and are expected to approach 1 billion (with a B) this year. Over 80% of the smartphone market is Android. Of those, 22% of them shipped in the 3rd quarter of 2013 were phablets of between 5 and 6 inches. Plenty of gaming real estate.

Not to mention that Android needs some grownup programs. Unlike iOS and Windows 8 RT, Android doesn't have a big brother that can run full featured programs like OS X or Windows 8.1 (god I hate that Windows 8 was tacked on to the RT name, so wrong)

But at any rate, by no stretch of the imagination could you call it a "strange niche hardware".

With hardware gamble, I meant the little controller thing that they show in their slides, not Android of course. :) I think its called Android Shield?

Also some reviews of it on Play Store. https://play.google.com/store/apps/details?id=com.taleworlds.mbwarband
Title: Re: Mount and Blade and Android presentation
Post by: Rumblood on June 20, 2014, 10:54:09 am
Okay, that makes more sense  :lol:
Title: Re: Mount and Blade and Android presentation
Post by: cmp on June 20, 2014, 11:42:09 am
Isn't the shield a full Android console (and not only a controller)? I recall reading that Warband ran only on that one, but maybe they added support for more devices by now.

I'm trying to get into Vim because I've heard from many people that it can boost productivity.

Anybody who says Vim boosts productivity over an IDE is clearly deluded (probably lying to themselves because they can't admit their OS is behind in that respect).

Painfully slow and bloated. My PC can't take it. MD is a travesty, C# shouldn't be used outside win unless they open it.

You mean like what they've been already doing (http://blog.xamarin.com/xamarin-and-the-.net-foundation/)?
Title: Re: Mount and Blade and Android presentation
Post by: Leshma on June 21, 2014, 12:33:05 am
cmp, will c-rpg work in linux? can you make .deb version of launcher or find someone to maintain c-rpg ppa?

Will M:BG be Wine friendly?
Title: Re: Mount and Blade and Android presentation
Post by: cmp on June 21, 2014, 12:40:46 am
cRPG already works (both launcher and WSE2 run under Ubuntu+Wine, haven't tried in other distros).
Can't promise anything about M:BG yet, but if possible (Kickstarter stretch goal?!) I'd like to make a native Linux port.