cRPG

Strategus => Diplomacy => Topic started by: Nightingale on June 18, 2014, 05:41:40 am

Title: Nova Reyvadin Trade Restrictions
Post by: Nightingale on June 18, 2014, 05:41:40 am
 Recent events have led me to restrict trade on a previously Free Trade fief ---> Now you need to notify me when you plan to use the City's S&D.

A few standard things I'll need to know ; army size, good count, where the goods are from/ good name. Do not sell goods unless the S&D is high enough for the price to be 25.

New Tadsamesh and Sungetche Castle is still Free trade and Open to be used without permission. *That doesn't give you permission to camp in said fief for days on end and use every ounce of S&D the fief produces*

Everyone that can't be accounted for in Reyvadin has been evicted if you re-enter the city; know that you run the risk of being attacked, if the S&D suddenly disappears.

Sorry for the inconvenience
~ Desire
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Bryggan on June 18, 2014, 05:53:04 am
So sad that there are so few free trade fiefs, yet some people will sit in them and sell 25 goods at a time.  I suggest buy less goods, travel faster, make money, buy gear, get in a war, and get sent to  Europe.  It works for me.

All free trade fiefs should do the same.  Then each one will have a collection of raiders circling, waiting for some jerk to get evicted and they'll all try pounce.  Great fun!
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Switchtense on June 18, 2014, 01:04:19 pm
Eurgh, does that mean we have to talk more than before now? :?

:P :mrgreen:
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Bryggan on June 18, 2014, 07:16:19 pm
Eurgh, does that mean we have to talk more than before now? :?

:P :mrgreen:
Aye, and thou mustest present such pleas of commerce in proper RP fashione.

Can we get gothic script for the messaging?
Title: Re: Nova Reyvadin Trade Restrictions
Post by: HappyPhantom on June 18, 2014, 09:21:35 pm
Sell fiefs hardest fiefs to find for us free traders. RIP strat. At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square..
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Jona on June 18, 2014, 09:33:49 pm
Eurgh, does that mean we have to talk more than before now? :?

:P :mrgreen:

I feel yah. No one likes talking to desire. I heard she has cooties.
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Balikar on June 18, 2014, 11:59:10 pm
Sell fiefs hardest fiefs to find for us free traders. RIP strat. At fifteen, I had the will to learn; at thirty, I could stand; at forty, I had no doubts; at fifty, I understood the heavenly Bidding; at sixty, my ears were opened; at seventy, I could do as my heart lusted without trespassing from the square..

Yup.  Extremely hard to come by.  RIP strat. 
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Lt_Anders on June 19, 2014, 12:59:39 am
it's not that it ISN"T Free trade, she just wants people to tell her so that everyone gets S/D and their money. Anyone that sells their goods for UNDER prosperity is dumb and ruins it for EVERYONE. Just be smart, really.

Honestly, Tilbaut will NEVER have a restriction as long I run it.
Title: Re: Nova Reyvadin Trade Restrictions
Post by: HappyPhantom on June 19, 2014, 01:30:11 am
it's not that it ISN"T Free trade, she just wants people to tell her so that everyone gets S/D and their money. Anyone that sells their goods for UNDER prosperity is dumb and ruins it for EVERYONE. Just be smart, really.

Honestly, Tilbaut will NEVER have a restriction as long I run it.

I know, but it does make things more difficult if you can't just rock up and swipe S&D whenever it's available, because it might have been scheduled for someone else. Tilbaut is great but honestly I struggled to find somewhere to sell goods from it at 300% and over.

What pissed me off is when I see guys like Legs (Squids) swipe a bunch of S&D from a free trade fief just as I'm about to use it - when that faction has a bunch of closed fiefs for their own trade. purposes. Admittedly Squids have been accommodating when I've asked to trade in their fiefs - but it's like they are having their cake and eating it too, while I'm scrounging around for crumbs.

But, this is the first strat I've participated in from the beginning, and maybe that's just the way it works. RIP Gear bugs.
Title: Re: Nova Reyvadin Trade Restrictions
Post by: CALAMARI on June 19, 2014, 01:47:24 am
It's not really fair to use Legs as an example; hes beyond human when it comes to trading. It would be like saying, "I can't get any kills in NA1 because I'm following Bigsandwich." Yah just got to go in a different direction in both cases.
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Keshian on June 19, 2014, 02:34:06 am
We still have 4 free trade fiefs and I'm pretty sure at least 2 other steppe fiefs are free trade.  Steppes and EU are  afree trade mecca right now (EU because nobody is guarding it because UIF made the game really gay over there to the point no one cares).
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Switchtense on June 19, 2014, 03:05:05 am
Aye, and thou mustest present such pleas of commerce in proper RP fashione.

Can we get gothic script for the messaging?

I apologise for not being able to speak that tongue. I only know of few words to meet your spoken criteria, mostly words my humble self has picked up reading a bit of Shakespeare, who yet has to emerge from his mothers womb in far future. I hope for thy understanding.
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Nightingale on June 19, 2014, 04:03:10 am
it's not that it ISN"T Free trade, she just wants people to tell her so that everyone gets S/D and their money. Anyone that sells their goods for UNDER prosperity is dumb and ruins it for EVERYONE. Just be smart, really.

Honestly, Tilbaut will NEVER have a restriction as long I run it.

This exactly, It's not that the fief is now closed to anyone in particular. Its just that people were being abusive and sitting in the fief for 5+ days camping out and selling goods under the prosperity line. It doesn't really slow you down to shoot me a PM and ask if the S&D is available, that is far better than showing up and someone snagging it from you right as you get there.

Originally I didn't want to put any restrictions on the fief but it just got out of hand. so I had two choices sky rocket the taxes - I do not want to do that - or more strictly manage commerce.

Title: Re: Nova Reyvadin Trade Restrictions
Post by: Balikar on June 19, 2014, 05:20:25 pm
We still have 4 free trade fiefs and I'm pretty sure at least 2 other steppe fiefs are free trade.  Steppes and EU are  afree trade mecca right now (EU because nobody is guarding it because UIF made the game really gay over there to the point no one cares).

You can play the 'Free trade in the steppes' card all you want Kesh, but unless your faction takes Bhulaban, they're closed.  Here's the logic.

There are four entry points to the steppes.  One is blocked by GeForce.  As you can see from their recent attacks, they don't really care who is who.  As long as they aren't AoW, they'll attack you if you they see you, and think that they'll win.  Second, getting in touch with them is rather difficult.  I know, because I've tried.  ;-)  My caravans won't go near their territory simply because communication lines aren't well established, and they're too whimsical.

Another entry is blocked by AoW.  Sure, you can come back and say 'Well if you're on good terms, then there isn't a problem.'  It's a good argument.  However, AoW friendlies are already in the steppes, or in GeForce.  There are the neutrals with MB and LCO, but the truth is, those clans don't NEED the steppes to trade.  They have plenty of fiefs, and plenty of armies to control them.  So that eliminates the territories to the southeast, and east.  That leaves Black Company, Wardens, Astralis, Desire's crew, Edit:  Vagabonds, and Acre.  Since Acre/Astralis are definitely NOT friendly, that shoves 75 (rough guestimate) traders out of your fiefs as well from that entry point.  EDIT:  Add to that the (minor) hostility shown from AoW towards BC... they probably won't be heading to the steppes either.

A third entry is Sungetche Castle, but with Bhulaban so close, and the fact that it has been a hot spot of activity for AoW, same rule applies as above. 

That leaves the northern most entry.  In all honesty, if anyone is going to go that route from the south/east/north then they will probably just head to EU.  It's safer.

All that being said, Strat is dead.  So many closed borders, so many huge neutral factions, and so few battles.  It boils down to the economy, and unless those borders open, or one/two/all the neutral factions become aggressive, and trade can open up... STOP BITCHING about the lack of battles.  Seriously, the gear is expensive, and it takes a long time to outfit a decent size army... can't do that without trade.  And thus we come full circle.

EU = dead because everyone is allied to one another.
NA = dead because shit is too expensive and no one can gain money.
Title: Re: Nova Reyvadin Trade Restrictions
Post by: phnxhdsn on June 19, 2014, 05:35:57 pm
For Balikar: Trying to get into the steppes (should start at 1:41): http://youtu.be/YH4Xr6GIp4U?t=1m41s
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Keshian on June 19, 2014, 05:48:13 pm
Balikar you don't need to dramatize.  Just ask AoW for passage and they will let you through unless you are acre or astralis.  Thats most of the players in this game not in those factions and ALL the independent traders (who were the ones complaining about free trade).
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Balikar on June 19, 2014, 06:13:11 pm
Balikar you don't need to dramatize.  Just ask AoW for passage and they will let you through unless you are acre or astralis.  Thats most of the players in this game not in those factions and ALL the independent traders (who were the ones complaining about free trade).

You think I'm dramatizing?  Pull off the blinders.

1)  Independent Traders - In my opinion, and I believe the general consensus... an independent trader would be a white dot.  Without a faction.  Majority of white dots on the map don't move.  They are inactive.  Those that are active will often have a small army, and thus don't care about aquiring gear/armies worth noting.  They also tend to carry limited goods.  Trades in small numbers can often happen without any notice from anyone.

2)  Small factions:  I'm actually very active on the map. It's very rare that I see a small faction member, unless their faction has a fief.  Then I typically only see them around their fief. I would love to see more small factions get involved, and find a home, but let's be honest here Kesh... it takes a long time to build an army.  Given that time frame it takes to get the army, wouldn't open trade be better for them as well?  Heaven forbid those members sign up for people trying to capture an AI fief, and thus earn the ire of AoW too. 

3) Big factions:  They can trade amongst themselves, or pass through AoW lands without notice because I don't think AoW actually wants to take on KBW, or LCO. 

So if you take out the KbW, LCO, Astralis, and Acre people out of consideration, which I would do if I was home (work computer, can't open the image), then the pool of people YOU are talking about is a very, very small number.  If we look at this thread, there are 10 posters. 2 in Acre, 1 in Astralis, You, 1 Squid... that's 50%.  It's just as rough a walk for Jona's crew to EU as it is to the steppes, and the number continues to drop. 

You've always defended them this round Kesh.  Truth is, you're as much in their pocket as their own members... oh wait, you have an alt there.  Hrmmm.  I know, I know, you have a lot of alts in various clans.  But your ties are a little stronger from doing it all the same. 
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Keshian on June 20, 2014, 12:15:20 am
I think you did some weird twisted logic there.  You basically said KBW and Occitan can freely go through aow lands and use our steppe trade fiefs and then in the very next breath you take them out of the pool of potential users of that free trade.  Re-read what you wrote man.

Basically every player on strategus can use them easily except for maybe acre and astralis who would have to go the long way from the north to get there (still safer than taking goods to eu).
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Balikar on June 20, 2014, 03:39:23 am
I think you did some weird twisted logic there.  You basically said KBW and Occitan can freely go through aow lands and use our steppe trade fiefs and then in the very next breath you take them out of the pool of potential users of that free trade.  Re-read what you wrote man.

Basically every player on strategus can use them easily except for maybe acre and astralis who would have to go the long way from the north to get there (still safer than taking goods to eu).

I'm sorry Kesh, I didn't know I needed to use finger paints to paint the picture for you.  Post before that included this:

"There are the neutrals with MB and LCO, but the truth is, those clans don't NEED the steppes to trade.  They have plenty of fiefs, and plenty of armies to control them.  So that eliminates the territories to the southeast, and east. "

So   yes...  big factions  like  KBW  and LCO  COULD  use  steppe fiefs   but   they don't   need to.

Thus, they aren't in the pool.  Better?
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Keshian on June 20, 2014, 04:06:02 am
Still doesn't make sense.  The big complaint was that there are too few free trade fiefs - I mention the large number of free trade fiefs available in the steppes.  You then say that no one can use them because of Squids.

Most of the map can use them and they are there to be used, whether someone NEEDS to use them as you say really doesn't matter (and is also a gross generalization).  A lot of individuals in large factions do their own thing and their own trade runs.  We have been getting plenty of people in large factions using our fiefs.

The main thing is this - the free trade fiefs are there and most people can make use of them.  If they are worried about going through aow lands - just ask and they will give passage to all but acre and astralis.

Also, in token to Brontosaurus:
(click to show/hide)
Title: Re: Nova Reyvadin Trade Restrictions
Post by: CALAMARI on June 20, 2014, 04:19:57 pm
The New Malayurg Castle Pass by the mountain is open to reach the steppe.
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Quiksilver on June 20, 2014, 05:12:46 pm
The New Malayurg Castle Pass by the mountain is open to reach the steppe.
shush calamari people need things to complain about and squids are the obvious choice, ayyike is entirely free trade as well last i seen.
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Balikar on June 20, 2014, 07:18:43 pm
shush calamari people need things to complain about and squids are the obvious choice, ayyike is entirely free trade as well last i seen.

Yep, because Ayyike is an EXCELLENT sell fief. 
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Holiday203 on June 20, 2014, 09:09:48 pm
Yep, because Ayyike is an EXCELLENT sell fief.

If you worry about trading this much go play port royal 3 nerd.
Title: Re: Nova Reyvadin Trade Restrictions
Post by: Balikar on June 20, 2014, 09:58:34 pm
If you worry about trading this much go play port royal 3 nerd.

:: sigh ::

It's not the trading I'm concerned with.  It's building the armies to get into battles blah blah blah.