No.YES
and it will add even more excitement in the tradeNot really.
i really do like the idea but not with your example xDsorry for all item it long
Medium armour wearing 60+ armour crutchers would rejoice....I do not understand what you mean
They'd become 70+ armour crutchers in a Kuyak, and then they'd have to fuck around with armour soak values some more.
my god. there is not much difference between loomed stuffs and unloomed ones. even more, nowdays almost everyone got pretty alot of mws so they are not as effective as before
weapons don't kill people, people do (c)
there is not much difference between loomed stuffs and unloomed onesMaybe for already OP classes and items. But other items become only usable when you loom them.
Thanks to looms I can run 61 body armour at 12 str for only 29k upkeep (including helmet, polearm and boots)+5 only for weapon, not armor. although the developers might think armor and over. because more waves shildmaiden players do not pass
+5 would bring me up to maybe 65
Maybe it should reduce armour weight or upkeep slightly instead a non-essential luxury.
hello. I want to bring to your attention the idea of improving weapons to +5
correspondingly improved statistics and change the name
for example Nodachi
+1 will have a name - Tempered Nodachi
+2 will have a name - Balanced Nodachi
+3 will have a name - Masterwork Nodachi
+4 will have a name - Graceful Nodachi
+5 will have a name-Legendary Nodachifor example Nodachivisitors can't see pics , please register or login
stat for +4
speed - 93
dmg-47
stat for +5
speed-94
dmg-47
Nois your idea is stupid, because there is nothing you can do to offer and secondly, everything can change almost all have three arms and it sucks too because there is no movement in trade
Firstly because this idea is stupid, +3 items are already pretty op.
Secondly because it is simply impossible to modify the scripts to do it.
What about doing this but at the same time limiting the total amount of heirlooming bonuses you can use on a character to 8 or some other number ?seems you are jealous. getting mws is not as funny as playing on high lvl. for me, for example, getting mws is the only reason to play in this MMORPG because i already have every achivment i can get. I am already Legendary, getting 36 again is wasting of the time so i am playing on my alts to get all of them to the 33 lvl and then i'll grind loomz. getting every item on mw is my goal to finish this game.
This would be interesting because there would be real choice to make even for people with 50 loom points. Do you want heirloomed armor, or weapon, or both, by how much ?
Actually I'm going to create a thread for this.
seems you are jealous. getting mws is not as funny as playing on high lvl. for me, for example, getting mws is the only reason to play in this MMORPG because i already have every achivment i can get. I am already Legendary, getting 36 again is wasting of the time so i am playing on my alts to get all of them to the 33 lvl and then i'll grind loomz. getting every item on mw is my goal to finish this game.
haters gonna hate but i am not sure how does it affect on you?
yes, there is so many masterworks so there should be something that will make mw not as needed as before. imo - just increase the maximal ammount of loomz that can be invested in an item will do 2 actions in same time:
it will make loomz not as popular because +5 item is top. now everyone needs IT.
it will reduce the production on mws in global because now people will grind looms for making their mws better.
for example, for now i have like 43 mws. so if there will be +5 items - i gonna have to retire like 40 times from 32 lvl. as you can imagine - its god damn shitload of time.
and even +5 weapon still wont be OP. yes, maybe its gonna make the life of unloomed people even worse but not as much as looks like. yes. i am not agree with increasing the speed on the weapons but damage. and as i already said - plate is useless nowdays. you, Kafein, is the one who proved it not once while you are naked and with side sword. it shouldnt be like it currently is.
My post may have sounded self-centered but yours is even more. It's precisely because all the old players have a full set of MW items that nobody wants to join this community. As for this "plate is useless" whining, armor is only needed in melee for people that can't block for shit and/or rely almost exclusively on bounce baiting (aka banditosirheadlesschickentornadospam). Oh shit I described your playstyle, sorry about that.yes, i am agree at one things for sure - newbies dont want to play crpg because they have to start as peasents and everyone else got fine equip... but damn, even when i started play crpg it was so. now with huges armories new players can easy get mws. what a problem?
out all the players who play right now and have a lot of things 3, earned their (blood and sweat) and what that molokosoy who will play they will get it quickly and easily? If you do, most people will stop playing, and fashion to die, because people have already become bored because everything has already three things and it makes no sense to play, only to spend time and not reach any goalSo you don't like that someone else could get looms easier than you had to?
SUPER BEAR-LIKE NODACHI OF MASTERFUL INTELLIGENCE +10 ENCHANTED WITH RAINBOWS
my god. there is not much difference between loomed stuffs and unloomed ones. even more, nowdays almost everyone got pretty alot of mws so they are not as effective as before
nowdays almost everyone got pretty alot of mws so they are not as effective as before