cRPG

cRPG => Suggestions Corner => Topic started by: Afina on June 17, 2014, 06:48:08 am

Title: +5 items
Post by: Afina on June 17, 2014, 06:48:08 am
hello. I want to bring to your attention the idea of improving weapons to +5
correspondingly improved statistics and change the name
for example Nodachi
+1 will have a name - Tempered Nodachi
+2 will have a name - Balanced Nodachi
+3 will have a name - Masterwork Nodachi
+4 will have a name - Graceful Nodachi
+5 will have a name-Legendary Nodachi
for example Nodachi
stat for +4
speed - 93
dmg-47
stat for +5
speed-94
dmg-47
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Title: Re: +5 items
Post by: Sparvico on June 17, 2014, 07:36:41 am
No.
Title: Re: +5 items
Post by: Afina on June 17, 2014, 08:05:41 am
No.
YES
people need variety in fashion and not the gun with one and the same names and it will add even more excitement in the trade and exchange between the players
Title: Re: +5 items
Post by: Sandersson Jankins on June 17, 2014, 08:48:02 am
The girl in your avatar looks as though she's recently died, been re-animated, and painted in oompa-loompa style.

Also no.
Title: Re: +5 items
Post by: Smoothrich on June 17, 2014, 09:25:25 am
Do this, but only for ranged, and make it take 5 or 6 loom levels to get them to the current +3 stats
Title: Re: +5 items
Post by: Grumbs on June 17, 2014, 09:45:48 am
I'd support more looming if you got negative elements at the same time. So you get damage but lose speed or something. Otherwise its hard to balance while still making looming desirable, and to ensure 1-4 looms aren't worthless
Title: Re: +5 items
Post by: Macropus on June 17, 2014, 10:08:36 am
and it will add even more excitement in the trade
Not really.

The suggestion is bad because it would put new players at even bigger disadvantage compared with fully loomed pros.
Also, a +5 weapon sounds like Korean MMO.  :|
Title: Re: +5 items
Post by: Dark_Blade on June 17, 2014, 10:53:15 am
i really do like the idea but not with your example xD
Title: Re: +5 items
Post by: sF_Guardian on June 17, 2014, 10:53:46 am
Nah, you have enough of a disadvantage while playing without looms atm, we dont need to extend that.
Title: Re: +5 items
Post by: Afina on June 17, 2014, 12:29:45 pm
i really do like the idea but not with your example xD
sorry for all item it long
I just picked as the first example that came to mind
Title: Re: +5 items
Post by: Afina on June 17, 2014, 12:49:14 pm
Medium armour wearing 60+ armour crutchers would rejoice....

They'd become 70+ armour crutchers in a Kuyak, and then they'd have to fuck around with armour soak values some more.
I do not understand what you mean
Title: Re: +5 items
Post by: Nightmare798 on June 17, 2014, 02:27:09 pm
Sure, let us make it so that people with crap ton of gold have even greater advantage over new players, making this game as unaccessible as possible...
Title: Re: +5 items
Post by: Dark_Blade on June 17, 2014, 04:07:32 pm
my god. there is not much difference between loomed stuffs and unloomed ones. even more, nowdays almost everyone got pretty alot of mws so they are not as effective as before
Title: Re: +5 items
Post by: Lennu on June 17, 2014, 04:27:27 pm
I prefer skill over grinding.

So my answer is no.
Title: Re: +5 items
Post by: Nightmare798 on June 17, 2014, 05:17:43 pm
my god. there is not much difference between loomed stuffs and unloomed ones. even more, nowdays almost everyone got pretty alot of mws so they are not as effective as before

I can honestly tell you there is a huge difference between stock and mw stuff. One speed can mean a breaking point between hitting and getting hit. People who say that there is no difference in loomed and stock items are mostly massive hypocrites who have been running in mw everything for ages.

Title: Re: +5 items
Post by: Vibe on June 17, 2014, 06:44:45 pm
SUPER BEAR-LIKE NODACHI OF MASTERFUL INTELLIGENCE +10 ENCHANTED WITH RAINBOWS
Title: Re: +5 items
Post by: Dark_Blade on June 17, 2014, 07:14:04 pm
weapons don't kill people, people do (c)
Title: Re: +5 items
Post by: Lennu on June 17, 2014, 08:47:03 pm
weapons don't kill people, people do (c)

But weapons certainly help.
Title: Re: +5 items
Post by: Afina on June 18, 2014, 06:30:16 am
Namakan иди соси
Title: Re: +5 items
Post by: Rico on June 18, 2014, 06:33:40 am
Quote
there is not much difference between loomed stuffs and unloomed ones
Maybe for already OP classes and items. But other items become only usable when you loom them.

Think about how a Spiked Mace +3 is a perfect substitute for an Iberian Mace +0, but you pay much less upkeep. A loomed bow makes a huge difference for archers. With Bodkin Arrows, you run out of ammo pretty fast when they are +0. Light armor protects you just as bad as paper, but an additional +8b +8l armor makes it about as strong as medium armor +0, without gaining weight. Most cavalry players pick just enough riding to use the horse they want. Two identical horses will have the same speed, but if you run from an enemy with a +3 horse while yours is +0, he will catch you. Loomed Arbalest and Steel bolts have a much higher onehit potential compared to +0. Depending on your PS, a loomed Espada Eslavona may stop glancing on the sideswings, while the vanilla version does not even stun the enemy. Unloomed low-tier shields break when you look at them. The loomed versions are quite good.

Most twohanded weapons and polearms might get only a small advantage. They are very strong and either benefit from backpedaling or very fast animations. They can kill pretty much anything in a 1v1, unless the enemy is faster and running away, or you are using a special purpose weapon like a Pike or a Maul. Looming them has a notable, but not a huge effect. Steel Pick and Warhammer for instance are also very good on +0. Not to mention an Arab Cav Sword. Who cares about the +3c when you have a super-long, fast and strong weapon with insane speed bonus anyways. High-tier helmets and shoes are not a must-loom. If you want more protection, you can simply buy better ones.
Title: Re: +5 items
Post by: owens on June 18, 2014, 07:02:06 am
Thanks to looms I can run 61 body armour at 12 str for only 29k upkeep (including helmet, polearm and boots)



+5 would bring me up to maybe 65



Maybe it should reduce armour weight or upkeep slightly instead a non-essential luxury.
Title: Re: +5 items
Post by: Afina on June 18, 2014, 07:06:03 am
Thanks to looms I can run 61 body armour at 12 str for only 29k upkeep (including helmet, polearm and boots)



+5 would bring me up to maybe 65



Maybe it should reduce armour weight or upkeep slightly instead a non-essential luxury.
+5 only for weapon, not armor. although the developers might think armor and over. because more waves shildmaiden players do not pass
Title: Re: +5 items
Post by: Afina on June 18, 2014, 07:13:05 am
if the weapon is 5 it allow players to use the glasses are not on the force of impact and on the run, veapon master or any of the other skills
Title: Re: +5 items
Post by: Dark_Blade on June 18, 2014, 10:49:42 am
imo +5 armors are needed, not weapons lol D:
as i already said - at least half of community already got mw weapons. thats why simple heavy armor is useless and even mw ones are useless too.
i have many body armors and for at least half of year i am usually playing in light-medium ones because plate SUX. it gives huge penalty and very low advantage. i know, people prefer to have balanced builds... well but heavy plate must be stronk and it currently isnt.
Title: Re: +5 items
Post by: matt2507 on June 18, 2014, 02:15:58 pm
hello. I want to bring to your attention the idea of improving weapons to +5
correspondingly improved statistics and change the name
for example Nodachi
+1 will have a name - Tempered Nodachi
+2 will have a name - Balanced Nodachi
+3 will have a name - Masterwork Nodachi
+4 will have a name - Graceful Nodachi
+5 will have a name-Legendary Nodachi
for example Nodachi
stat for +4
speed - 93
dmg-47
stat for +5
speed-94
dmg-47
visitors can't see pics , please register or login


No

Firstly because this idea is stupid, +3 items are already pretty op.

Secondly because it is simply impossible to modify the scripts to do it.
Title: Re: +5 items
Post by: Afina on June 18, 2014, 02:20:05 pm
No

Firstly because this idea is stupid, +3 items are already pretty op.

Secondly because it is simply impossible to modify the scripts to do it.
is your idea is stupid, because there is nothing you can do to offer and secondly, everything can change almost all have three arms and it sucks too because there is no movement in trade
Title: Re: +5 items
Post by: Kafein on June 18, 2014, 02:30:10 pm
What about doing this but at the same time limiting the total amount of heirlooming bonuses you can use on a character to 8 or some other number ?
This would be interesting because there would be real choice to make even for people with 50 loom points. Do you want heirloomed armor, or weapon, or both, by how much ?

Actually I'm going to create a thread for this.
Title: Re: +5 items
Post by: Dark_Blade on June 18, 2014, 06:46:23 pm
What about doing this but at the same time limiting the total amount of heirlooming bonuses you can use on a character to 8 or some other number ?
This would be interesting because there would be real choice to make even for people with 50 loom points. Do you want heirloomed armor, or weapon, or both, by how much ?

Actually I'm going to create a thread for this.
seems you are jealous. getting mws is not as funny as playing on high lvl. for me, for example, getting mws is the only reason to play in this MMORPG because i already have every achivment i can get. I am already Legendary, getting 36 again is wasting of the time so i am playing on my alts to get all of them to the 33 lvl and then i'll grind loomz. getting every item on mw is my goal to finish this game.
haters gonna hate but i am not sure how does it affect on you?
yes, there is so many masterworks so there should be something that will make mw not as needed as before. imo - just increase the maximal ammount of loomz that can be invested in an item will do 2 actions in same time:
it will make loomz not as popular because +5 item is top. now everyone needs IT.
it will reduce the production on mws in global because now people will grind looms for making their mws better.
for example, for now i have like 43 mws. so if there will be +5 items - i gonna have to retire like 40 times from 32 lvl. as you can imagine - its god damn shitload of time.

and even +5 weapon still wont be OP. yes, maybe its gonna make the life of unloomed people even worse but not as much as looks like. yes. i am not agree with increasing the speed on the weapons but damage. and as i already said - plate is useless nowdays. you, Kafein, is the one who proved it not once while you are naked and with side sword. it shouldnt be like it currently is.
Title: Re: +5 items
Post by: Dexxtaa on June 18, 2014, 06:54:56 pm
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Title: Re: +5 items
Post by: Lannistark on June 18, 2014, 07:20:15 pm
Imagine a fucking katana with +2 speed. Blocking that lightsaber will become a pain in the ass.

Now, if this was made for peasant gear, I'd think about it.
Title: Re: +5 items
Post by: Kafein on June 18, 2014, 08:59:48 pm
seems you are jealous. getting mws is not as funny as playing on high lvl. for me, for example, getting mws is the only reason to play in this MMORPG because i already have every achivment i can get. I am already Legendary, getting 36 again is wasting of the time so i am playing on my alts to get all of them to the 33 lvl and then i'll grind loomz. getting every item on mw is my goal to finish this game.
haters gonna hate but i am not sure how does it affect on you?
yes, there is so many masterworks so there should be something that will make mw not as needed as before. imo - just increase the maximal ammount of loomz that can be invested in an item will do 2 actions in same time:
it will make loomz not as popular because +5 item is top. now everyone needs IT.
it will reduce the production on mws in global because now people will grind looms for making their mws better.
for example, for now i have like 43 mws. so if there will be +5 items - i gonna have to retire like 40 times from 32 lvl. as you can imagine - its god damn shitload of time.

and even +5 weapon still wont be OP. yes, maybe its gonna make the life of unloomed people even worse but not as much as looks like. yes. i am not agree with increasing the speed on the weapons but damage. and as i already said - plate is useless nowdays. you, Kafein, is the one who proved it not once while you are naked and with side sword. it shouldnt be like it currently is.

My post may have sounded self-centered but yours is even more. It's precisely because all the old players have a full set of MW items that nobody wants to join this community. As for this "plate is useless" whining, armor is only needed in melee for people that can't block for shit and/or rely almost exclusively on bounce baiting (aka banditosirheadlesschickentornadospam). Oh shit I described your playstyle, sorry about that.
Title: Re: +5 items
Post by: Dark_Blade on June 18, 2014, 10:46:36 pm
My post may have sounded self-centered but yours is even more. It's precisely because all the old players have a full set of MW items that nobody wants to join this community. As for this "plate is useless" whining, armor is only needed in melee for people that can't block for shit and/or rely almost exclusively on bounce baiting (aka banditosirheadlesschickentornadospam). Oh shit I described your playstyle, sorry about that.
yes, i am agree at one things for sure - newbies dont want to play crpg because they have to start as peasents and everyone else got fine equip... but damn, even when i started play crpg it was so. now with huges armories new players can easy get mws. what a problem?
well to be honest i would be happy if all masterworks get reset.


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Title: Re: +5 items
Post by: Afina on June 19, 2014, 06:28:10 am
out all the players who play right now and have a lot of things 3, earned their (blood and sweat) and what that molokosoy who will play they will get it quickly and easily? If you do, most people will stop playing, and fashion to die, because people have already become bored because everything has already three things and it makes no sense to play, only to spend time and not reach any goal
Title: Re: +5 items
Post by: Sparvico on June 20, 2014, 01:24:50 am
Perhaps I was not clear enough in my first post.

No.

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Title: Re: +5 items
Post by: Lactating Vegetables on June 20, 2014, 03:18:29 am
Warband is only 4 years old (not including beta)
Title: Re: +5 items
Post by: Sparvico on June 20, 2014, 07:26:17 am
Eh, older then 3 might as well be 100 in terms of community growth for nearly all video games. To saturated of a market really.
Title: Re: +5 items
Post by: Macropus on June 20, 2014, 09:36:03 am
out all the players who play right now and have a lot of things 3, earned their (blood and sweat) and what that molokosoy who will play they will get it quickly and easily? If you do, most people will stop playing, and fashion to die, because people have already become bored because everything has already three things and it makes no sense to play, only to spend time and not reach any goal
So you don't like that someone else could get looms easier than you had to?
You are a pathetic person.

I'm not sure why you guys even discuss it, Sparvico was clear enough in his first reply in this thread.
Title: Re: +5 items
Post by: Nightmare798 on July 07, 2014, 04:44:30 pm
SUPER BEAR-LIKE NODACHI OF MASTERFUL INTELLIGENCE +10 ENCHANTED WITH RAINBOWS



Bear-like nodachi? How do you do that?
Title: Re: +5 items
Post by: Joseph Porta on July 07, 2014, 06:28:06 pm
my god. there is not much difference between loomed stuffs and unloomed ones. even more, nowdays almost everyone got pretty alot of mws so they are not as effective as before

Yes there is wtf!
Title: Re: +5 items
Post by: Switchtense on July 07, 2014, 06:37:01 pm
nowdays almost everyone got pretty alot of mws so they are not as effective as before

Welcome to my loom-shed. :D

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