cRPG

cRPG => Suggestions Corner => The Chamber of Tears => Topic started by: Joseph Porta on May 22, 2014, 12:12:18 pm

Title: Lance cav angle
Post by: Joseph Porta on May 22, 2014, 12:12:18 pm
Please increase it, i am forced to backstab and play like a bundle of sticks catching unaware players because I cant brawl with it, its fucking gay and forces you to play even more gay. Not like in native, cause thats next level gay, but just a tad bit more and Instead make the Y angle limited to stab downwards, to prevent bump stabbing, cause thats gay aswell.

Tyvm for your time,

Title: Re: Lance cav angle
Post by: //saxon on May 22, 2014, 12:17:19 pm
if increasing the angle lowers cav backstabbing, im all for it.

but i don't think many will stop backstabbing. if anything try to make bump lance/bump slash impossible to pull off like you said.
Title: Re: Lance cav angle
Post by: Joseph Porta on May 22, 2014, 12:23:51 pm
if increasing the angle lowers cav backstabbing, im all for it.

but i don't think many will stop backstabbing. if anything try to make bump lance impossible

What do you think about the limited Y-axis? I think this could fix the bump stabbing.

Anyways, you are right, people will never stop backstabbing because they are k:d whoring try-hards. I've now played cav for a while on my alt, and I am seriously fucking bored outta me brain when I play on EU1. The only thing that you can do is wait for an opportunity, get in - get out, and rinse and repeat. I dont understand how anyone even enjoys playing like this, it is just waiting, hitting and trotting off, how boring does it get.

but I really fucking hate it how I am forced to play like a buttfucking toy knight when im playing cav,
Title: Re: Lance cav angle
Post by: MURDERTRON on May 22, 2014, 04:33:53 pm
What do you think about the limited Y-axis? I think this could fix the bump stabbing.

Anyways, you are right, people will never stop backstabbing because they are k:d whoring try-hards. I've now played cav for a while on my alt, and I am seriously fucking bored outta me brain when I play on EU1. The only thing that you can do is wait for an opportunity, get in - get out, and rinse and repeat. I dont understand how anyone even enjoys playing like this, it is just waiting, hitting and trotting off, how boring does it get.

but I really fucking hate it how I am forced to play like a buttfucking toy knight when im playing cav,

Backstabbing is the only way to play cav now, since every class can destroy cav if aware.   Before, there was very little a 1her could do, now it's the most forgiving class in terms of timing against cav.

I'd love to see lancing angles tied to WPF, bringing back true lancers.  Right now everyone has around 100wpf in poles and the rest in 2h or 1h, which is hardly coating them anything due to synergies.
Title: Re: Lance cav angle
Post by: Mae. on May 22, 2014, 04:40:31 pm
I'd love to see lancing angles tied to WPF, bringing back true lancers.

would be legit.
Title: Re: Lance cav angle
Post by: Joseph Porta on May 22, 2014, 04:52:51 pm
Backstabbing is the only way to play cav now, since every class can destroy cav if aware.   Before, there was very little a 1her could do, now it's the most forgiving class in terms of timing against cav.

I'd love to see lancing angles tied to WPF, bringing back true lancers.  Right now everyone has around 100wpf in poles and the rest in 2h or 1h, which is hardly coating them anything due to synergies.

I like that, I like that alot. Just to be sure I dont want the angles to be like native, thats too extreme but a little buff to it would make me very happy.
Title: Re: Lance cav angle
Post by: Gravoth_iii on May 22, 2014, 05:04:48 pm
As if its going to reduce backstabbing, its going to make backstabbing easier & safer because you can use the angle to position yourself further to the sides and become harder to hit.

Fuck cav buffs, its the last class that needs buffing. Tired of backstabbing unaware targets so you want to be able to backstab aware people aswell, pfft.
Title: Re: Lance cav angle
Post by: Joseph Porta on May 22, 2014, 05:23:16 pm
As if its going to reduce backstabbing, its going to make backstabbing easier & safer because you can use the angle to position yourself further to the sides and become harder to hit.

Fuck cav buffs, its the last class that needs buffing. Tired of backstabbing unaware targets so you want to be able to backstab aware people aswell, pfft.

(click to show/hide)

You are very right, thus we need to introduce 50% damage reduction on backstabs fromhorseback.   8-)
Title: Re: Lance cav angle
Post by: Gravoth_iii on May 22, 2014, 05:26:39 pm
Reduce all lance damage by 50%, give old lance angles back. Also remove 50% 1h/2h cav damage to create balance between cav classes.
Title: Re: Lance cav angle
Post by: MURDERTRON on May 22, 2014, 05:29:33 pm
Well, the issue really is that for a mere 5pts, you can enjoy 90% of the benefits of being cav.  This isn't too much more reason to get more riding than that, since additional PS straight up outweighs the difference in speed bonus difference gained from riding itself, riding faster horses and having more WPF.  The only horses worth riding as non-ranged cav are all 5 riding horses.  However, I believe they are working on something to alleviate some of the problems, mostly such a low commitment to riding.

If you reduced lancing damage any further, the heavy lance would go right back to glance city even at +3.  Perhaps the speed bonus from horseback could be reworked and the base damage penalties from horseback increased, meaning you'd need a higher speed bonus to do decent damage, but also increase the damage ceiling so having more than 5-6 riding would be beneficial.
Title: Re: Lance cav angle
Post by: San on May 22, 2014, 08:53:18 pm
Variable lance angles aren't possible. I think slightly increasing the current angle isn't, too, but I can't remember 100% since the focus back then was on variable angles. If variable lance angles were possible, then there was an idea for slightly increasing the angle for heavy lance and scaling to provide better angles as weapon lengths decrease that I liked. Looking at murdertron's post, a mix of weapon length + wpf would have been neat had it been possible.

Murdertron, I do think that you are underestimating the merits of high riding, even though you make some nice points. You can reach knockdown bump speeds very easily and your power is noticeably increased from the speed bonus, although you'll glance a lot if you can't get the speed bonus (ex. when an infantry is backpedaling and you don't time it correctly). Not to mention that at the extremes (9+riding), you can easily chase down HA and other cav at the cost of infantry effectiveness. I think both have their places, even if strength can be seen as overall better because of less points invested and easy synergy with infantry fighting.
Title: Re: Lance cav angle
Post by: Oberyn on May 22, 2014, 09:25:55 pm
Nerf heavy cav, buff light cav (dat bias).
Title: Re: Lance cav angle
Post by: Joseph Porta on May 22, 2014, 11:16:39 pm
Snip

I can confirm this, i rolled with a 15/21 build at first, at level 30 but I didn't spend all my points because I was not sure wether to go for 18/21 or 15/24 - I went for 15/24 at lvl 31 (5ps,8riding,8ath,3wm((gimped ik)) as it allows me to play FAR more offensive with my Arabian Warhorse. The difference between 5 and 6 powerstrikw on horseback feels like a gigantic gap to me though, but I was willing to sacrifice that in order to play the way I like to play cavalry. Playing with the Lance and Arabian warhorse - both unloomed - allowed me to be very versatile and flexible in close combat with the extra riding skill.

Please dont revert to the native angle, practicly being able to stab behind you is fucked up. If only like 10 degrees on both sides could be added i'd cry with joy.

How did they change it in c-rpg in the first place if it is not possible?

Nerf heavy cav, buff light cav (dat bias).

Heavy cav is truly the most boring thing ever hehe  8-)

Title: Re: Lance cav angle
Post by: NJ_Legion_Icedtea on May 22, 2014, 11:26:43 pm
Am I the only one who does not find back stabbing a problem? I even hear cav most of the time coming to me but am just too stupid lazy to face them and attack, then I die and laugh at my own stupidity, maybe we just need to be more aware?
Then maybe we can think about increasing lance cav angle
Title: Re: Lance cav angle
Post by: Joseph Porta on May 22, 2014, 11:28:25 pm
Am I the only one who does not find back stabbing a problem? I even hear cav most of the time coming to me but am just too stupid lazy to face them and attack, then I die and laugh at my own stupidity, maybe we just need to be more aware?
Then maybe we can think about increasing lance cav angle

Its not a rage vs cav thread, its a "I am forced into homosexuality" thread
Title: Re: Lance cav angle
Post by: NJ_Legion_Icedtea on May 22, 2014, 11:32:58 pm
I play lance cav too and love the homosexuality  :D
Title: Re: Lance cav angle
Post by: Ikarus on May 26, 2014, 09:38:59 am
I stopped playing glance cav, it´s a pain in the butt and not worth the costs
Title: Re: Lance cav angle
Post by: Joseph Porta on May 26, 2014, 11:19:34 am
I stopped playing glance cav, it´s a pain in the butt and not worth the costs

Obviously that is the case if attack targets in their back when they move away from you..
Title: Re: Lance cav angle
Post by: Teeth on May 26, 2014, 03:58:40 pm
Get a Heavy Lance and develop some tricks and good timing and you can take on most of the infantry while they are aware. Since the sweetspot fix of one handed polestab (hoplites and lancers) the Heavy Lance doesn't glance at all and you can use every bit of it's reach. You are only forced to backstab if you're bad. In that case just take a normal lance or become slasher cav for higher damage output.
Title: Re: Lance cav angle
Post by: Nehvar on May 26, 2014, 05:31:23 pm
I don't think giving them wider lance angles is going to make cav play any less douche-y.
Title: Re: Lance cav angle
Post by: Ikarus on May 26, 2014, 06:34:00 pm
Get a Heavy Lance and develop some tricks and good timing and you can take on most of the infantry while they are aware. Since the sweetspot fix of one handed polestab (hoplites and lancers) the Heavy Lance doesn't glance at all and you can use every bit of it's reach. You are only forced to backstab if you're bad. In that case just take a normal lance or become slasher cav for higher damage output.

Still not good enough, you may master lance cav, but it´s way more worth it to spend your time on more efficient builds.

Why become
an elite lance cav to kill decent players
when you can become
a decent 1h cav/2h/thrower/archer/xbow/shielder to kill elite players?
Title: Re: Lance cav angle
Post by: Joseph Porta on May 26, 2014, 07:04:05 pm
Get a Heavy Lance and develop some tricks and good timing and you can take on most of the infantry while they are aware. Since the sweetspot fix of one handed polestab (hoplites and lancers) the Heavy Lance doesn't glance at all and you can use every bit of it's reach. You are only forced to backstab if you're bad. In that case just take a normal lance or become slasher cav for higher damage output.

And thats a problem I have with it aswell, I don't want to use the heavy lance because it doesn't suit my playstyle - it is too slow to my liking. It doesn't give me the flexibilty I like with the regular Lance, its stab is extremely slow and you have to release very early in the situation for it to work its length.

I like to play very offensively and the heavy lance doesn't provide me with the ability to swing out a quick stab, its still a weapon with which you need to plan your move seconds ahead, i cant just turn 90 degrees and go for the enemy 6meters away (it takes planning, lol. But im not a controlled player, im an unbalanced violent fool  :evil:)

Though this is just a personal matter and it is a bit biased because the weapon has its obvious pro's over the lance and I nerf myself by refusing to use it but I do stand by my point that I should be able to do OK (its not that I do extremely bad though) with the regular lance.
Title: Re: Lance cav angle
Post by: ARN_ on May 26, 2014, 07:28:20 pm
Good cav like musashi can already do magic with the lance as it is and you want to buff it? If you can't do good with it then you are just bad, just practice a bit :P
Title: Re: Lance cav angle
Post by: Torben on May 26, 2014, 07:47:10 pm
the turnratenerf doesnt help either,  an agi guy can move faster then one can adjust ones (heavy)lance.

however,  porta:  get a str build and a heavy lance,  and you can take on a lot of aware guys.
Title: Re: Lance cav angle
Post by: Riddaren on May 26, 2014, 09:10:10 pm
I agree with Ikarus (who is were one of the best lance cav players imo).

The lancer class is only good as long as you stick to attacking unaware or unskilled opponents.
It's the same no matter what build, horse or lance you use, except if you use a great lance, which can be used to attack even the skilled and aware 2H players.
Title: Re: Lance cav angle
Post by: Ikarus on May 26, 2014, 09:50:24 pm
Quote
I agree with Ikarus (who is were one of the best lance cav players imo).
And that said by Riddaren, wow...th..thank you  :oops:

Good cav like musashi can already do magic with the lance as it is and you want to buff it? If you can't do good with it then you are just bad, just practice a bit :P
Musashi is an exception, but isn´t he also using arabic? Surely an agile horse is deadly with lance, but one, two arrows or one bolt and you´re grounded; that can get frustrating quickly. Only effective if there are barely ranged players online (lol), not suitable for these days. So it´s back to backstabbing.
Title: Re: Lance cav angle
Post by: San on May 26, 2014, 09:57:56 pm
I think that the great lance has less maximum potential than the other available melee cav options, even if it's much easier to use and very difficult for most to fight against it head-on. Not being confined to move at couching speeds to attack and being able to bump+stab or slash are some key advantages that the great lance doesn't have without a backup weapon.

Once you move up to a horse that can soak up hits, you'll be able to deal with good opponents with a lance or 1h. The power of bumps and tankiness of heavier horses by themselves are great assets.

I also think people are underestimating the lances when comparing them to 1h/2h cav. I find them all roughly equivalent but similarly some of the best classes in the game. As you move from the heavy lance to the light lance, bump stabbing becomes easier as the speed increases. The regular lance probably has the best deal with decent lingering hitboxes and a good combination of speed + damage + length, while the heavy and light lances specialize in 2/4.

I think that spears on horseback are limited to just bump-stabbing people, so that's why I think those shorter weapons would benefit from an increased angle. It would make them similar to 1h/2h cav while offering a unique touch.
Title: Re: Lance cav angle
Post by: Grumbs on May 26, 2014, 10:04:02 pm
I don't think giving them wider lance angles is going to make cav play any less douche-y.

Changing the lance angle won't make them suddenly behave more honourably..they will just get access to easier unblockable attacks alongside the normal backstabs.
Title: Re: Lance cav angle
Post by: Joseph Porta on May 26, 2014, 11:39:32 pm

I think that spears on horseback are limited to just bump-stabbing people, so that's why I think those shorter weapons would benefit from an increased angle. It would make them similar to 1h/2h cav while offering a unique touch.

Would be cool, would finally make my throwing-hoplite-cav char work effectively.  8-)
Title: Re: Lance cav angle
Post by: Mr.K. on May 27, 2014, 06:48:59 pm
Iirc the lance angle can't be changed depending on the weapon length unless using WSE2. And forcing WSE2 doesn't seem to be happening for whatever reason. That's what I think cmp or someone once said.

Heavy lance has more reach than a great lance and timed right it can outreach any 2H stab and most polearms. Lance cav is a lot harder than 1H/2H cav, but done right it can do some epic shit which could be a problem if it's buffed. I do a lot better as 1H/2H cav, but that class has it's limitations compared to lance cav.
Title: Re: Lance cav angle
Post by: Joseph Porta on May 28, 2014, 03:09:53 pm
Iirc the lance angle can't be changed depending on the weapon length unless using WSE2. And forcing WSE2 doesn't seem to be happening for whatever reason. That's what I think cmp or someone once said.

Heavy lance has more reach than a great lance and timed right it can outreach any 2H stab and most polearms. Lance cav is a lot harder than 1H/2H cav, but done right it can do some epic shit which could be a problem if it's buffed. I do a lot better as 1H/2H cav, but that class has it's limitations compared to lance cav.

Yeah, someone else ointed that out aswell.. But oh well.. Got to move on!
Title: Re: Lance cav angle
Post by: Death_Dealer on June 02, 2014, 01:10:49 am
Lance cav is a lot harder than 1H/2H cav, but done right it can do some epic shit which could be a problem if it's buffed.
well its supposed to do epic shit when done right of course, like everything. i want full angle back. lance angle nerf is the most riddiculus thing happened to crpg.