cRPG

cRPG => Beginner's Help and Guides => Topic started by: Wurdle on May 19, 2014, 12:15:47 pm

Title: I feel like I'm playing wrong
Post by: Wurdle on May 19, 2014, 12:15:47 pm
I'm level 33, 9 ps, 5 ath, 5 wm and I have 139 points dumped into 2-handed. I use a MW Persian Battle Axe.

Just now I kicked and then landed a cleanly placed headshot on an obvious polearm agility build, his helmet being a Blue Morion, and I didn't kill him, he was wounded by two arrows prior.

I feel like when I connect my hits I'm not doing the damage I should be doing. I don't know if it's the lack of a speed bonus or the hitbox of the Persian, or if my expectations are too high. If I play with a MW Highland Claymore or a MW Morningstar, the damage feels good - it feels like I'm the heavy hitter I should be.

Any tips?
Title: Re: I feel like I'm playing wrong
Post by: [ptx] on May 19, 2014, 12:18:30 pm
Protip: 1 example is not a sufficient test group.
Title: Re: I feel like I'm playing wrong
Post by: Wurdle on May 19, 2014, 12:27:44 pm
Protip: 1 example is not a sufficient test group.

My anecdotal evidence lacks credibility. Thank you for this genius, smartass.
Title: Re: I feel like I'm playing wrong
Post by: [ptx] on May 19, 2014, 12:31:36 pm
Well, yes, it does?

Damage is randomised. Also you don't know if the guy is actually an agility build, or what quality armor he is wearing. Unless you've done controlled tests with someone, you are just complaining about how someone once didn't die in a single hit.

I don't see what the issue is.
Title: Re: I feel like I'm playing wrong
Post by: Umbra on May 19, 2014, 12:32:57 pm
Yep, 9 PS here too, it means jack shit on cut damage these days.

If you want to 1shot that is reserved for face-stabbing with pierce, high agility/wpf for speed bonus.
Pretty sad how everyone stabs these days, manly axes are extinct.

Title: Re: I feel like I'm playing wrong
Post by: Grumbs on May 19, 2014, 01:43:28 pm
Overheads don't always connect with the head when you think they should. Not really sure besides that, persian battle axe is probably OP if anything, and cut is great even against high armour. Since they reduced the min/max damage difference you do pretty much the same damage with cut if you have about 10 more than pierce or blunt even against the best armour

Also if you feel you don't do enough damage, make sure you hold a bit before you release an attack
Title: Re: I feel like I'm playing wrong
Post by: Vibe on May 19, 2014, 02:57:17 pm
loomed heavy armor, stacked IF, lvl 35 = 200 hits to kill

crpg these days (since always tbh)
Title: Re: I feel like I'm playing wrong
Post by: Vibe on May 19, 2014, 03:15:56 pm
I just hope M:BG won't go this way. I don't want to play an RPG where I watch an enemy's HP bar deplete as I continously smack him for 5 minutes. I'd rather have people dying in 2-3 hits, more punishing, less crutch, more fun.
Title: Re: I feel like I'm playing wrong
Post by: Joseph Porta on May 19, 2014, 03:26:14 pm
As you all can see this man has done some in-depth research and testing. Looking at the results it's quite obvious that the 2-handed weapon class is in serious need of a buff. Not being able to one hit practicly everything is a serious issue that needs to be adressed. Afterall, that is what the 2-handed weapons are all about - being a mighty warrior whom's only flaw is is that he can not kill anything in half an attack.

This baffles me, wy isn't it obvious that every 2-handed weapon should be able to one hit every other player, and succeed at it 98% of the time. The opponents build and gear should not matter in this case, the 2-handed is supreme, and ought to be supreme.

As a solution I think the standard base damage roll of attacks made by 2-handed weapons should add in a +100% damage bonus to every glancing hit it makes, a +150% damage bonus to connecting hits and an AoE bonus of 500% bonus damage to every overhead that makes contact with the opponent, also damaging all nearby opponents for the same amount.

Furthermore the stab should have an addition 200% damage bonus and it should also ignore all the armor the opponent is wearing. The 2-handed weapons should also feature a special attack, that makes the 2-handed weapon wielder spin around like a whirlwind, hitting all nearby opponents for 300% weapon damage.
I suggest the X button for this(same key as Couching on horseback). Another feature of this ability should be that whilst the player is in this special move he is invulnerable to any incoming attacks, both melee and ranged.

I think these changes are wise and would bring back the 2-handed weapons to their rightfull place on the c-rpg-foodchain, on top - that is.

Just, my two cents.
Title: Re: I feel like I'm playing wrong
Post by: Vibe on May 19, 2014, 03:52:46 pm
I bet we end up with a server full of King Vendricks who don't even notice you hitting them cos their armour so high. It makes it... epic. lol.

200 poise 300 vig 5000 defens no block meta Kappa
Title: Re: I feel like I'm playing wrong
Post by: Thryn on May 19, 2014, 03:53:55 pm
27/15 complaining about not one shotting.
...
 :lol:

The only class I one shot is peasantmasterrace.
Title: Re: I feel like I'm playing wrong
Post by: korppis on May 19, 2014, 10:15:26 pm
I feel like when I connect my hits I'm not doing the damage I should be doing. I don't know if it's the lack of a speed bonus or the hitbox of the Persian, or if my expectations are too high. If I play with a MW Highland Claymore or a MW Morningstar, the damage feels good - it feels like I'm the heavy hitter I should be.

Any tips?

Remember that you don't get any speed bonus with overheads. Agi builds take a lot extra damage if they move into your swing, propably enough to one hit them with weapons like persian unless they have heavy armor.. soo, try use that speed against them.
Title: Re: I feel like I'm playing wrong
Post by: Macropus on May 19, 2014, 11:30:09 pm
Remember that you don't get any speed bonus with overheads. Agi builds take a lot extra damage if they move into your swing, propably enough to one hit them with weapons like persian unless they have heavy armor.. soo, try use that speed against them.
What?
You do get speed bonus with overheads if you move forward. Or if your enemy moves towards you.
Title: Re: I feel like I'm playing wrong
Post by: Wurdle on May 20, 2014, 02:09:20 am
Well, yes, it does?

Damage is randomised. Also you don't know if the guy is actually an agility build, or what quality armor he is wearing. Unless you've done controlled tests with someone, you are just complaining about how someone once didn't die in a single hit.

I don't see what the issue is.

 :rolleyes: You're a pretty bad sceptic. Re-read what I originally wrote, he was hit with two arrows before I swung into him. It was a solid head connect. If you want to doubt the reliability of my story, go ahead, it won't get you anywhere on your next undergraduate paper. I'm sick of you B+ college students applying this got-to-top-the-next-guy criticism to everything you encounter in life. It's not appropriate. I'm asking for some simple tips to play better and you're just giving me nonsense. You sound like a complete idiot, do you realize that?

Thanks to everyone else though. Most of this stuff I already know. I was wondering more if there is something particular about the Persian, I've heard a couple times that certain weapons have sweet spots or some weapons have wonky hitboxes. I know all the stuff that's easy to find by searching, but there's some things about this game that are hard to look up - like how exactly unbalanced traits work, or how certain weapons have longer chambering timezones than others.
Title: Re: I feel like I'm playing wrong
Post by: Hoppster on May 20, 2014, 02:45:36 am
15 PS +3 Great Long Bardiche user

you love being able to say that don't you :p
Title: Re: I feel like I'm playing wrong
Post by: San on May 20, 2014, 02:54:53 am
Without speed/hold bonus, you're looking at a good mid 30s damage of a hit against that morion. That's still very high and can easily reach close to 1hit potential with good holds and movement. Holds are good situational approach methods for those who anticipate a regular swing+miss. Against those above 50 armor, it's difficult to 1hit someone unless you're on a horse.
Title: Re: I feel like I'm playing wrong
Post by: Tojo on May 20, 2014, 03:58:06 am
Imo get a pierce or blunt weapon if you want to 1 shot people
Title: Re: I feel like I'm playing wrong
Post by: korppis on May 20, 2014, 06:44:08 am
What?
You do get speed bonus with overheads if you move forward. Or if your enemy moves towards you.

I thought you only get speed bonus if you move in same direction as your swing. Moving forward/backward while your axe is coming straight down doesn't make it connect any faster.
Title: Re: I feel like I'm playing wrong
Post by: Smoothrich on May 20, 2014, 06:54:38 am
If you kick then overhead someone, you aren't holding your swing and you aren't getting a good speed bonus. That's probably the main thing. If you are holding overheads properly and w-keying with any high cut weapon in the middle of a clusterfuck, you will Feel the Power properly.

You aren't going to one shot anyone but a peasant if you are infantry, unless you are playing Strategus and everyone is in shit armor however.

Also, if you want to "play correctly" as a 2hander, you are supposed to killsteal other classes. High powerstrike or high damage weapons are meant to ensure you get the killing blow (on a enemy or teammate) from behind on a shielder who just "skillfully" backpedaled while holding RMB and spamming stabs against a 360 jump spinning awlpike user.

Ironically this is why balanced builds are best for kills as 2hand, you do enough damage to killsteal, remain fast enough to get in position for the killsteal, with enough HP to survive friendly archers, pikers, and cav trying to killsteal you within the first 2 minutes of the round.
Title: Re: I feel like I'm playing wrong
Post by: Macropus on May 20, 2014, 04:44:11 pm
I thought you only get speed bonus if you move in same direction as your swing. Moving forward/backward while your axe is coming straight down doesn't make it connect any faster.
Well you're not actually moving your weapon straight down when you overhead, you move it forward and down or something.
I've tested how speedbonus works in singleplayer, and if cRPG doesn't change that mechanic significantly here's what I came up to:
- you get speed bonus when you move forward with any strikes (for side swings it gives just almost as much as moving to your side)
- for side swings, you get the most speed bonus, against a static target, when you hold your W and turn on your side while doing the swing (to your left with a right swing and to your right with a leftswing).
Title: Re: I feel like I'm playing wrong
Post by: Joseph Porta on May 20, 2014, 05:20:19 pm

:rolleyes: You're a pretty bad sceptic. Re-read what I originally wrote, he was hit with two arrows before I swung into him. It was a solid head connect. If you want to doubt the reliability of my story, go ahead, it won't get you anywhere on your next undergraduate paper. I'm sick of you B+ college students applying this got-to-top-the-next-guy criticism to everything you encounter in life. It's not appropriate. I'm asking for some simple tips to play better and you're just giving me nonsense. You sound like a complete idiot, do you realize that?

Thanks to everyone else though. Most of this stuff I already know. I was wondering more if there is something particular about the Persian, I've heard a couple times that certain weapons have sweet spots or some weapons have wonky hitboxes. I know all the stuff that's easy to find by searching, but there's some things about this game that are hard to look up - like how exactly unbalanced traits work, or how certain weapons have longer chambering timezones than others.
Let me show you what it is that we read and take in.


I'm level 33, 9 ps, 5 ath, 5 wm and I have 139 points dumped into 2-handed. I use a MW Persian Battle Axe.

Just now I kicked and then landed a cleanly placed headshot on an obvious polearm agility build, his helmet being a Blue Morion, and I didn't kill him, he was wounded by two arrows prior.

I feel like when I connect my hits I'm not doing the damage I should be doing. I don't know if it's the lack of a speed bonus or the hitbox of the Persian, or if my expectations are too high. If I play with a MW Highland Claymore or a MW Morningstar, the damage feels good - it feels like I'm the heavy hitter I should be.

Any tips?

And let me also explain how this came to be.

If you've been here as long as we are, and some way longer then I have, your brain will develop a filter that filters out all the bullcrap people post, it is a sort of natural protection we have developed vs QQ-I-Am-Not-Stronk-Enough threads.
Title: Re: I feel like I'm playing wrong
Post by: Johammeth on May 20, 2014, 05:35:31 pm
Ironically this is why balanced builds are best for kills as 2hand, you do enough damage to killsteal, remain fast enough to get in position for the killsteal, with enough HP to survive friendly archers, pikers, and cav trying to killsteal you within the first 2 minutes of the round.

This is the most wonderfully concise and accurate description of cRPG I've ever read.
Title: Re: I feel like I'm playing wrong
Post by: woody on May 21, 2014, 01:49:19 pm
I feel that if the server if full of people with loomed medium plus armour its morningstar time.

Plus I know this is probably bollocks but I think that extra athletics makes a big difference to damage, I could be talking rubbish but its an impression I've got.
Title: Re: I feel like I'm playing wrong
Post by: Kafein on May 21, 2014, 07:33:37 pm
loomed heavy armor, stacked IF, lvl 35 = 200 hits to kill

crpg these days (since always tbh)

This.