cRPG

cRPG => Suggestions Corner => Topic started by: HarunYahya on April 02, 2014, 02:11:29 pm

Title: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: HarunYahya on April 02, 2014, 02:11:29 pm
Guys,this is a suggestion that will never happen probably.
I want the old cRPG back ! (Keep reading,im not QQing for nonsense.)
With flag implementation, this game is basically Counter Strike now. Everyone rushing to enemy,killing or dying and gg round ends in 2mins.

What we had back then was more medieval.
Both teams were trying to capture the higher ground,forming shield walls,archers position behind shield walls and cavalry hides until the main infantry attack begins. Either the side who milk their multi thinks it's enough,or the other side decides thats enough milking for the enemy initiates the battle.Fight begins with infantry charge,cavalry follows up with flank surprisebuttsex . Rounds were at least 5 mins long and people were using tactics to win rather than hoping some individuals to have good KDR to win.

This mod is bleeding. Losing fun and therefore losing members.

Few years ago, everyone had a role on the battlefield.
Archers were softening the enemy ranks
Shielders were forming shieldwalls and leading the infantry charge at first rank
Twohanders were the main damage output
Polearms were covering the group from cav and poking the enemy
Cavalry were charging as a group and fucking up the enemy completely.

It had it's unique medieval feeling, you could feel that you were really fighting in a medieval battlefield.

Now what we have ?
Every class have only one role, to kill.
Infantry charging blindly,scattered because there will be flag soon and holding somewhere might be far away to flag so everyone spreads out
Cav charging enemy directly because everyone scattered around and easy to takeout
Archers roleplay survivors on walking dead,lots of "walkers" coming at them one by one without a protection.

No camping = No time to strategy .
We are just running around , killing guys and then keep running to flag and then everyone cries how ranged and cav are OP.

They are not OP, they seem like that because we have no time to form formations and use terrain advantage . We are sitting ducks in the battlefield trying to run to flag pointlessly.

cRPG is probably the only big mod without ducking ability. We even have nudges but no one can duck... Seriously what the fuck ?
chadz and other devs,you started a great mod,made it epic,now turning it to some shit action game like Chivalry .
We had a tactical medieval battle roleplaying game, now it's turning into a medieval hack'n slash game .

Old battles at EU 1 had tactics,brain,sections from art of war and that heroic nerdly medieval feeling that we don't have in even current "organized" strategus battles.

I am begging you to revert that retarded flag thingy. If you want this, add king of the hill mode instead, why are you forcing everyone to play that instead of good old medieval battles we had ?

I just realized i am not having fun in this mod anymore. I mean we came back as a wholeclan, we can't even do a tactic rather than "Ok guys let's attack here"

I shall remind you this is an indie game,people bought it because it is unique in its own way. Most of the guys who play this are nerds who wish to roleplay someone in medieval era. By turning this game into nonstrategic CoD style action game you are making this fanbase mad .
You guys are great developers,accomplished epic things in this project but you lost your way and ruining your own masterpiece.

I hope you'll hear me out and quit damaging this precious mod.


Forgot its a suggestion thread.
In order to have what we had
1)Remove flag appearance
2)Remove close quarter maps and add big open fields map back
3)???
4)Profit
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: korppis on April 02, 2014, 02:39:57 pm
I don't recall ever seeing much strategy in Battle (except between clan members). It used to be more scattered groups and chaotic fight... which at least was more fun for me.

Nowdays all the pew pew and cav are very skilled and have 360 awareness, so you just can't leave the team and go around flanking or you get swarmed by cav or sniped down in seconds. And that leads to being stuck in boring clusterfuck, and if you survive the collision, then it's about running headlessly at the remaining ranged and die to it.

The bottom line is.. we all need a serious lobotomy and become noobs again (well I don't still I'm still a noob).
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Mr.K. on April 02, 2014, 02:42:36 pm
Imo it's mostly about the terribad map rotation on EU1. Whoever is responsible for the neverending stream of towns and villages should be burned.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: HarunYahya on April 02, 2014, 02:45:59 pm
Imo it's mostly about the terribad map rotation on EU1. Whoever is responsible for the neverending stream of towns and villages should be burned.
Exactly Josef K. Random Open fields were the main part of the joy. Now we are stuck in this CoD inspired maps -_-
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Lannistark on April 02, 2014, 02:50:49 pm
I remember when I first tried cRPG after coming from native. I was surprised to see all the teamwork forming shieldwalls and archers behind, cavalry going through flanks etc. It inmediately made me toss away native. I was engaged into this thrilling shit. It just felt "different" to the rest of battles. Indeed.

So I guess, yeah:

(click to show/hide)

EDIT: It's also something to do with player attitude towards the game, and not the mod itself alone. People could still do shieldwalls or play tactic if they wanted. It just doesn't happen. Of course the system doesn't help either.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Tydeus on April 02, 2014, 03:09:20 pm
cRPG went towards freedom and player choice, rather than forcing you to play a specific way(proximity xp forced everyone into a large cluster, for example). Your outline of the roles that each individual class had, can only be taken as being more restrictive than whatever it is that we have now. MotF hasn't changed things that much, either. Every bit as much strategy can be employed as what was done in the past, and MotF has no influence over this, other than apparently flawing people's perspectives into thinking that it does.

The issue is with the people who play. Strategies were never employed by groups of entirely unaffiliated players, it was always done by clans. With fewer people playing, the average size of clans diminishing(particularly the average number of active players in a clan), there are fewer people capable of organizing (and participating in)such things. Likely, if you tried to do something like this now, you wouldn't have enough people with you, to convince the rest of your team to follow suit.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: HarunYahya on April 02, 2014, 03:43:31 pm
Thanks for the answer.
First, i didn't mention that i want the old EXP system,it was causing too many hits anyway.
My problem is with forced king of the hill mod on battle server and tiny,tight maps.
 
Removing restrictions and equalising abilities doesn't suit medieval combat. If that was an MMO, i would agree . (RIFT for example.)
This game was a medieval rpg game. It was unbalanced and restricted that was the only reason people needed each other.(By people i mean people from different classes.) So people were using teamwork and acting as one instead of individuals.
If game gives people idea that they need each other, people play together.
If game gives people idea that they only need to kill the enemy and there are several ways to do it, people will pick the one class they like and try to kill the enemy individually.
There are fewer people in clans correct,do you know why ? Because people are getting bored of this mod and quitting it.

You are telling me that "We removed restrictions"

Replacing open field maps with tight , close quarter maps
Implementing king of the hill style banner to force people meet up at some place
Changing class roles and equalising their damage role

You know what those 3 lead to ? Restrictions.

People are restricted to charge and pray for the best outcome.

Now most of the people pick archers and cav because of the archer's ability to deal damage afar and kite;
cav's ability of mobility . No problem here,they can't do anything if their enemy stays in a formation.

The problem is this:
This system requires you to run to a random place and since all classes are individual heroes they scatter as they fight, when banner appears,they all run to there and on their way they either get shot by archers or picked up by cav.

This is the main reason why people don't play on EU1 today. Check DTV, it's always full because people can relive their old cRPG battle memories by playing together with your team cooperatively instead of individual hero acts.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: CrazyCracka420 on April 02, 2014, 05:11:14 pm
I think having flags come up is (in theory at least) a good thing.  People were complaining about archers and cavalry so much it was getting ridiculous.  Infantry was forced to charge up hills and mountains with archers raining down fire from multiple angles as you climbed up the hill and were getting picked off.  Infantry had a choice of climbing the mountain and being archer fodder, or camping behind a building and crossing their fingers that MotF (flags) would spawn with 30 seconds left in the round. 

Archers can sit up on their hill all they want, but when there is less than 5 people alive, flags come out again.   I personally would like to see a conquest type of game play instead of battle, then infantry would be the main force on the battlefield, with archers and cavalry playing a supporting role (i.e. they won't be capturing flags most likely, but can help their team win by supporting infantry).  But that's a pipe dream now that the main devs are working on a new project.


Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: HarunYahya on April 02, 2014, 05:17:18 pm
  • I honestly don't know what you're going on about with king of the hill style banner to force people to meet up (that was a suggestion, it wasn't implemented). 
These things you called  MotF .
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: CrazyCracka420 on April 02, 2014, 05:18:42 pm
As far as I know, it only pops up when 5 people or less are alive on a team. 
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: San on April 02, 2014, 05:21:19 pm
Quote
What we had back then was more medieval.
Both teams were trying to capture the higher ground,forming shield walls,archers position behind shield walls and cavalry hides until the main infantry attack begins... Rounds were at least 5 mins long...

This sounds like some boring king of the hill to me.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Penitent on April 02, 2014, 05:32:36 pm
Having the flags added requires much more tactical play, since there is an objective as well as the other team to worry about.

In addition, it require much more team cohesion, since you need to work together and be in the same area to take or defend the objective.

Also, it prevents overly drawn out rounds from people kiting or hiding.

Also, it takes some power away from ranged (who everyone complains about) because they can't kite around, or they are forced to melee to take the flag, or if you are melee it's easier to hide behind a shield wall on the flags.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: HarunYahya on April 02, 2014, 09:10:16 pm
Having the flags added requires much more tactical play, since there is an objective as well as the other team to worry about.

In addition, it require much more team cohesion, since you need to work together and be in the same area to take or defend the objective.

Also, it prevents overly drawn out rounds from people kiting or hiding.

Also, it takes some power away from ranged (who everyone complains about) because they can't kite around, or they are forced to melee to take the flag, or if you are melee it's easier to hide behind a shield wall on the flags.
These are all good in theory but they are not practical.
Thats what devs think ranged and especially HAs and HXs would react after implementation. Guess what ? They don't care about the flag.
I never seen a HA,HX or archer going to flag to save the round. If it's doable i mean if not 15 people camping it while he's alone they try to kite if not they simply run around,hoping to find a lone runner , if they can't find they don't attack neither so...
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Penitent on April 02, 2014, 09:14:45 pm
These are all good in theory but they are not practical.
Thats what devs think ranged and especially HAs and HXs would react after implementation. Guess what ? They don't care about the flag.
I never seen a HA,HX or archer going to flag to save the round. If it's doable i mean if not 15 people camping it while he's alone they try to kite if not they simply run around,hoping to find a lone runner , if they can't find they don't attack neither so...

Yes, and thus HA and HX are nerfed.  They matter less, unless they adjust their play style.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Teeth on April 02, 2014, 09:21:15 pm
Imo it's mostly about the terribad map rotation on EU1. Whoever is responsible for the neverending stream of towns and villages should be burned.
That would be partly me. Random plains or other fully open maps caused huge rage and server emptying anytime they loaded up. I really wanted to keep a handful of them because I as well have good memories of playing them back in 2010, but the playerbase just cannot deal with them anymore. People do not enjoy playing without cover. It either creates boring camp situations or people run around like headless chickens while raging in chat about the shitty map. As my cRPG interest or willingness to spend much time on it has been dwindling, I gladly offer you my spot. I bet you will be very surprised to find out that people's map preferences vary wildly and that satisfying everyone is not easy.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Gravoth_iii on April 02, 2014, 09:30:58 pm
Rounds consisting of 5 minutes afk shieldwall are not fun.

Also all classes have always had the role "kill" i dont know what you are on about. You cant patch in teamwork, it doesnt work like that.

For the suggestions, removing flags? really? So rounds can be delayed 5 minutes because one person likes to sit in the corner of the map? sheesh, no thanks.
Remove close quarter maps? Inb4 archer and cav increase, its bad enough already. Close quarter maps are great fun as infantry, no reason to remove it.

Removing this would add more teamwork how? it wouldnt change the mod back to the way it was in any way. If you want strategic battles get some clan battles going, thats where strategy kicks in, pub battle is just chaotic because without voice commanding and with 50+ people playing its just not going to work.

Cant tell if troll or...

I've been playing crpg since the very early days, and this super strategic epic medieval realistic game you are talking about, its not crpg.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: CrazyCracka420 on April 02, 2014, 09:47:10 pm
That would be partly me. Random plains or other fully open maps caused huge rage and server emptying anytime they loaded up. I really wanted to keep a handful of them because I as well have good memories of playing them back in 2010, but the playerbase just cannot deal with them anymore. People do not enjoy playing without cover. It either creates boring camp situations or people run around like headless chickens while raging in chat about the shitty map. As my cRPG interest or willingness to spend much time on it has been dwindling, I gladly offer you my spot. I bet you will be very surprised to find out that people's map preferences vary wildly and that satisfying everyone is not easy.


That's why I am okay dealing with all the shitty counter-strike style siege maps that are in the battle rotation (playing inside an enclosed city is not a battle map...), because there are maps that I do enjoy, that I know others do not, so I can deal with maps I don't enjoy that others might.  But then whenever we went to an open plains map (mind you 1 map out of 50+ maps) people would literally rage and demand a change to arena.  People are a fickle bunch and they want to be able to mindlessly w-key around the map and be able to just jump behind a building or ruin for cover. 
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Miwiw on April 02, 2014, 09:54:44 pm
You're terrible at making polls!
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Kafein on April 02, 2014, 11:25:28 pm
That would be partly me. Random plains or other fully open maps caused huge rage and server emptying anytime they loaded up. I really wanted to keep a handful of them because I as well have good memories of playing them back in 2010, but the playerbase just cannot deal with them anymore. People do not enjoy playing without cover. It either creates boring camp situations or people run around like headless chickens while raging in chat about the shitty map. As my cRPG interest or willingness to spend much time on it has been dwindling, I gladly offer you my spot. I bet you will be very surprised to find out that people's map preferences vary wildly and that satisfying everyone is not easy.

My opinion is that fully open maps with hilly terrain are the worst maps ever. They restrict movement without providing cover. This results in hell for anything that isn't ranged, infinite boredom and camping for everybody.

On the other hand, flat random plains with no features except a few trees and perhaps small rocks tend to play out very tactically without the horrible camping. On those maps, "tactically" does not translate to "camp the defendable position". Tactically means there is a combined arms dynamic at play. Cavalry is uneffective against enemies that aren't distracted by infantry, ranged needs to be defended against raiders unless stacked in the same place (in which case it is less effective offensively) and infantry can tank both ranged and cav but has trouble inflicting damage.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Gurnisson on April 03, 2014, 12:26:25 am
My opinion is that fully open maps with hilly terrain are the worst maps ever. They restrict movement without providing cover. This results in hell for anything that isn't ranged, infinite boredom and camping for everybody.

On the other hand, flat random plains with no features except a few trees and perhaps small rocks tend to play out very tactically without the horrible camping. On those maps, "tactically" does not translate to "camp the defendable position". Tactically means there is a combined arms dynamic at play. Cavalry is uneffective against enemies that aren't distracted by infantry, ranged needs to be defended against raiders unless stacked in the same place (in which case it is less effective offensively) and infantry can tank both ranged and cav but has trouble inflicting damage.

QFT
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: PsychoTwins on April 03, 2014, 12:35:44 am
I have an idea, leave if you don't like it at all.

Mod is not as alive as before so all these changes you propose are idiotic. People complained about how OP HA's and cav are on low pop. That is why there are flags.
Flags also promote teamwork and not this shoot-em-up shit you saying. It forces you to work together and get the flags as opposed to the hill camping shoot-em-up it really was.
If you want tactics and hill camping go play Napoleonic Wars linebattles.

Also, start wearing 20 less armor and see how you feel about the ranged, because that is how the ranged was back then.


Edit: Chamber of tears please. Don't let this be an actual suggestion.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: CrazyCracka420 on April 03, 2014, 03:42:45 pm
(click to show/hide)

Edit: Chamber of tears please. Don't let this be an actual suggestion.

Don't worry the suggestions corner is all an

visitors can't see pics , please register or login


The devs don't listen to suggestions, the only thing that sways them is massive crying by the same 10 people repeatedly for months and years.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: WITCHCRAFT on April 03, 2014, 06:58:11 pm
You're terrible at making polls!

How strongly do you agree with me?
☐ Agree very strongly
☐ Agree somewhat strongly
☐ Agree
☐ Yes
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Sniger on April 11, 2014, 12:47:04 am
People do not enjoy playing without cover.

[here i wanted to say somehing about polearms/2h and valour but ill just stfu for the greater good, its like doing CPR on a rock too]
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Sandersson Jankins on April 11, 2014, 05:24:32 am
It's a social problem more than a game mechanic problem. In NA when someone tries to get the team together to do something, it'll work like 1/3 of the time. The other 2/3, what I call "you can't tell me what to do!" syndrome kicks in and 10 players on the team given a 30v30 will do the exact opposite of what you asked. Doesn't matter if you're abrasive, calm, encouraging, or anything. For some reason people will attempt to spite anyone trying to make order, and a greater multiplier for his/her team. Maybe it's just an NA problem, I don't know. When I have played on EU it seemed little different, but there wasn't as much of an exchange like this:

"Hey guys, please stay near this big ole' flag i'm putting on myself, let's stay together here"

"lol no"

"ur not my real dad xDD"

"hay guys lets just run around :DDDD"

"everyone run from the flag LOL"

Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: StonedSteel on April 11, 2014, 05:30:22 am
It's a social problem more than a game mechanic problem. In NA when someone tries to get the team together to do something, it'll work like 1/3 of the time. The other 2/3, what I call "you can't tell me what to do!" syndrome kicks in and 10 players on the team given a 30v30 will do the exact opposite of what you asked. Doesn't matter if you're abrasive, calm, encouraging, or anything. For some reason people will attempt to spite anyone trying to make order, and a greater multiplier for his/her team. Maybe it's just an NA problem, I don't know. When I have played on EU it seemed little different, but there wasn't as much of an exchange like this:

"Hey guys, please stay near this big ole' flag i'm putting on myself, let's stay together here"

"lol no"

"ur not my real dad xDD"

"hay guys lets just run around :DDDD"

"everyone run from the flag LOL"


^ this pretty much sums up NA
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Johammeth on April 11, 2014, 06:31:20 am
These are all good in theory but they are not practical.
Thats what devs think ranged and especially HAs and HXs would react after implementation. Guess what ? They don't care about the flag.
I never seen a HA,HX or archer going to flag to save the round.
If it's doable i mean if not 15 people camping it while he's alone they try to kite if not they simply run around,hoping to find a lone runner , if they can't find they don't attack neither so...

That's the entire point. HA/HX, by definition, ignore objectives and fart around the outskirts of a fight trying to pick up cheese kills.

Nobody expected HA/HXs to "react" to the flag changes; people expect them to continue prancing about delaying as they always have (and always will).

The only difference is that now the rest of the server need only suffer their stupidity for 1 minute instead of 3.

Working as intended.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Eugen on April 11, 2014, 06:56:57 am
Damn it. I also miss the tactical thing. It was there 2010/11/12. Nowadays all are so pro, no one needs to care for tactical gameplay. I never played in clans. Tactic used to happen in teamchat. Someone just typed: "Lets flank left" or "Hold the bridge" and three of four times it happened and often it was key to sucess to follow such simple tactics. I dont play as much anymore so I cant really tell. Still I have the feeling that teamwork is not very much a topic in teamchat anymore. Also battaillion flags are ralrley used. Commandersystem was not adapted by playerbase. So I guess its our fault when everyone goes rambo. Its like it is.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: San on April 11, 2014, 07:22:11 am
It's a social problem more than a game mechanic problem. In NA when someone tries to get the team together to do something, it'll work like 1/3 of the time. The other 2/3, what I call "you can't tell me what to do!" syndrome kicks in and 10 players on the team given a 30v30 will do the exact opposite of what you asked. Doesn't matter if you're abrasive, calm, encouraging, or anything. For some reason people will attempt to spite anyone trying to make order, and a greater multiplier for his/her team. Maybe it's just an NA problem, I don't know. When I have played on EU it seemed little different, but there wasn't as much of an exchange like this:

"Hey guys, please stay near this big ole' flag i'm putting on myself, let's stay together here"

"lol no"

"ur not my real dad xDD"

"hay guys lets just run around :DDDD"

"everyone run from the flag LOL"



Not gonna lie, I look to see where they are on the scoreboard and ignore if they're low/at the bottom, and follow if I know them / they're high.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Jona on April 11, 2014, 11:26:41 am
Not gonna lie, I ... follow if ... they're high.

Always heed the sage-like wisdom of a high man.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: MeatBunny on April 11, 2014, 08:41:46 pm
I only listen to people who have a cool banner.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Ubereem on April 11, 2014, 11:41:55 pm
Great points.

This is mostly why I play siege. Can sneak up on archers and hide from them, cav is non-existant and holding choke-points with shielders and such gives me that Braveheart feeling. I used to love cav in battle but maps are shit.

haha thong_bow i like the mental image i am getting
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: Kansuke on April 12, 2014, 12:09:00 am
Well I'm not a day one player of crpg but I remember when I started to play this mod back in 2011 there was indeed way more teamplay than nowadays.

People were fighting as a group, doing shieldwall, protecting ranged, advancing and retreating together, building stuff (damn I remember those moving siege tower on plains map, now that was funny). EU_1 was a place where tactic could be seen and not only with the impulsion of clan members.
These days we had fewer tools for teamplay than what we have now (commander chat...).

I'm sure it's not nostalgia, those times were better, more players, more teamplay, more fun. (who remember these multiclan battle, that was the shit!)

I don't think the flag system is the one to blame, teamwork was gone way before it's implemetation, for me it's more the player's mentality that changed and maybe fighting ability. Today it's hard to find someone who can't block, 2 or 3 years back, only the best players were able to block properly. Players had to rely on other to survive but everyone improved.

I miss these days too but we won't see such thing in crpg anymore, maybe with melee battleground who knows.
Title: Re: Everyone who play on Battle Mode server should check this out. (poll inside)
Post by: HarunYahya on April 12, 2014, 06:02:47 am
damn I remember those moving siege tower on plains map, now that was funny
lol,made my day.
Well people did learn how to block in 4 years indeed that's right but they still don't know how to play the game. Level of skill didn't improve. They slowed down the game so much,failing to block a swing is now a rare occassion. Still there are 2 handers chasing HAs,everytime i see a blob of infantry try to reach a cav by running and trying desperatly to jumpslash him out of his horse then they get shot by 4 archers,all get killed and start QQing "TOO MANY RANGED DAMMIT" I hope we won't need another 4 years for people to understand the basics of battle.

Nudge is clearly a good addition since it breaks blocks and fighting speed is slow motion compared to native.
I choose slowspeed combat with nudge over highspeed spam combat.