cRPG
Strategus => Strategus General Discussion => Topic started by: Lt_Anders on March 28, 2014, 10:17:53 pm
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All of the soft(and hard) counters for archery are expensive compared to the relative ease of equipping an archer. Can we fix archery in strat to not be so Bullshit?
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Considering they probably wont do anything about it, we just gotta wait until people can afford the expensive as hell heavier armors.
So strat may become fun in about 2-3 months. :rolleyes:
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The only way to nerf archers is to buy better armour which will be available as the round progress :wink: the richest factions are already using some middle-rate armor.
Let the archers have their fun right now :P
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Shitty devs decided to exponentially increase the cost of horses, but not ranged...
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Shitty devs decided to exponentially increase the cost of horses, but not ranged...
No, they also are really expensive - its just archers know how to reuse bows - you just need to learn how to ride dead horses.
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Archery gear was made retardedly expensive as well.
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Archery gear was made retardedly expensive as well.
no...no it wasn't.
Since it's based on CRPG prices, most bows(without arrows) are cheaper than the worst (combat) horse of a rouncey. Even with arrows, most ranged archery weapons are cheaper than horses.
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These forums are the melee forums. LOL
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no...no it wasn't.
Since it's based on CRPG prices, most bows(without arrows) are cheaper than the worst (combat) horse of a rouncey. Even with arrows, most ranged archery weapons are cheaper than horses.
I'm not saying that cavalry prices aren't bullshit, but it is a fact that ranged prices were jacked up as well.
Yes archery is strong early in strat but it gets fucked hard later on.
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I'm not saying that cavalry prices aren't bullshit, but it is a fact that ranged prices were jacked up as well.
Yes archery is strong early in strat but it gets fucked hard later on.
If there was never any horses, no archery is plenty capable. Cavalry is archeries main counter.
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No, they also are really expensive - its just archers know how to reuse bows - you just need to learn how to ride dead horses.
Bow prices were increased by the same exact multiplier/ratio/whatever as pretty much everything else (ie. melee weapons), other than horses and siege equipment.
Go compare the Horn bow, Ranseur, Two Handed Sword, and Broad One Handed Axe.
Kesh, I know you love to be wrong for the sake of being argumentative, but this is getting ridiculous.
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Honestly I can hardly convince myself to even play in Frisia's important Strategus battles because the combat is so unbelievably, fun-numbingly broken with a bias towards ranged... and what is it, a month and a half into Strategus and I still haven't seen a single horse in NA. Doesn't even matter if you're a shielder in Strat right now, it doesn't help.
meh
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Forgive me if im wrong but the archers got buffed for this strat intentionally, The devs wanted the sky to rain arrows and also sped the fire rate of bows up just for strat battles. But not as much as they buffed large factions, cant wait to watch the larger clans steamroll who ever they want when they can afford plate and small and medium clans are struggling to arm their armies with mail. I think last strat was much better and as balanced as you ever going to get as at least everyone could afford the good gear. Im already bored with using crappy gear all the time and I think a lot of others are also and that is proven by the lack of full rosters even for the bigger battles. Yay to everyone who cried about plate armies in strat4. :rolleyes:
p.s. I will still play it anyway as im a crpg/strat addict but to be honest I think all the changes this strat are shit and where made by narrow minded people.
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If there was never any horses, no archery is plenty capable. Cavalry is archeries main counter.
Only applies to heavy cav. Light cav spend most of the fight avoiding getting shot. This changes with circumstances though, since I guess when archers get distracted by an approaching melee blob I can get some kills.
It is unfortunate that i cant play strat because lol no horses
I'm saving up massive trade wealth though and will fix that, though.
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plain board shields, 110 gold
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plain board shields, 110 gold
Training lessons, 33000000 gold.
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Taking an arrow in the knee, priceless.
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Have two chars, one a high level archer, one a high level anything else you fancy, have the archer as a hero at the beginning of the strat when they are so powerful against lower gear, switch to other hero when everyone starts getting better armour and archers arent that strong anymore = 0 gold
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wrong thread
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It seems kind of silly that you would take the time and energy to sabotage strat. I mean, some people run strat factions in the hope that there will be good experience later on, but you'd be doing the opposite. DRZ is at least an active faction that produces battles, and whether you love them or hate them, they are needed. But, I guess you hate exp, and that makes you UnAmerican and probably a terrorist.
Is it just me or does everyone else have no clue who this was aimed at?
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It seems kind of silly that you would take the time and energy to sabotage strat. I mean, some people run strat factions in the hope that there will be good experience later on, but you'd be doing the opposite. DRZ is at least an active faction that produces battles, and whether you love them or hate them, they are needed. But, I guess you hate exp, and that makes you UnAmerican and probably a terrorist.
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ignore murder he is sucking hard on the drz teat this strat
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Archery isn't even that strong honestly now, yeah individual archers can get some insane KDRs but when has that ever not been true for ranged in Strategus? The main reason archers are not broken is because you can't have too many of them or you get completely overwhelmed by melee and flag capped. I've been in a couple battles now where the enemy has had tons of range, and yep it's not very fun to play in but it's not good either because they got capped 1/2 way through due to being outnumbered considerably in melee pushes.
Ranged just don't die in strat often combined with the fact that when you get shot by ranged you get annoyed and remember it, so they look like they are being much more effective than they actually are. Even when there is tons of horses about do you really think cavalry kill ranged in strategus when they're laddering up on top of every building they can or camping on a massive hill in awful randomly generated field battles (90% of them)?
Just learn to accept that ranged players aren't Game Winners in strategus, just annoying, and if the enemy has tons of ranged keep trying to cap their flags and if you aren't bad you probably eventually will.
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Helps if you're on the side that admins are using the show names cheat on and can easily pinpoint where enemies are to shoot at.
Say that 3 times fast.
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Is it just me or does everyone else have no clue who this was aimed at?
I replied to the wrong thread.
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I replied to the wrong thread.
Well that makes sense as to why that post made no sense :shock:
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All of the soft(and hard) counters for archery are expensive compared to the relative ease of equipping an archer. Can we fix archery in strat to not be so Bullshit?
No then we would lose lol.
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If there was never any horses, no archery is plenty capable. Cavalry is archeries main counter.
Shmeh... once armies start having enough money for horses, they also have enough money for ladders. And as we saw last strat, that means insane ladder fortresses for archers to climb around in far beyond cav's reach. And the only way to get them is with other archers or infantry pushes. Ya cav make things harder for ranged, but they do FAR more damage to infantry formations, shield walls, etc. That's why they got the price jacked up, had nothing to do with ranged.