x1 should provide .5 of a tick.
Strategus ticks should be gained in strat battles as well as normal cRPG. The only reason ticks are a thing is to "stop" multiaccounting in strat, by making people play the game to grind troops. But strat battles are part of the game too, and some people only enjoy playing those and they have 0 ticks, it sucks.
Problem with total renown as troop cap would be that people are forced to join the forum, and if people don't have much renown, because they
1. Don't use the forum
or
2. Didn't use it for some years
can't play strat, because their renown isn't high enough to use more than 200 troops for around 80% of the playerbase.
Well I guess we could use in-game renown too. And renown could be boosted by Strat fight performance.
Also winning a battle should give you 50 renown and taking a village should give you 75 a castle 150 and a town 300.
If you have to boost your cap buy fighting on the map and winning it should make the whole strat things, ye know, more strategic. Not to mention it would cause a blood bath at the beginning because you will need to win fights to jack up your army size to a point where you can assault a town.
Then you just make tickets cost 100 silver and allow them to be gotten at castles and towns. You also give them an S&D rate and a max cap of say 1000.
@Butan one solution could be a hard cap of say 2k for an army. That way no one can become an unstopable goliath. But you could still get steam rolled if you're on strat players sucked and didn't take risks in the early game to get renown.
They should make it so you can sell your strat ticks on the market :twisted:
You have a slight bias here methinks.