Add every day 4 - 5 Training Lessons, so everyone can buy it for 150 - 300k, just like Exclusive Banner.
1. Add 1 free respec for everybody every month.
2. Add 1 heirloom respec every 2 weeks add cost of 50k.
I like the idea of new players starting at level 20. Fuck, even I hate the 1-20 grind. The only fun part is getting to dick around as a peasant.
Honestly the typical RPG grind of, "Play more to get better to be able to actually play" is pretty simplistic and shitty, as a largely statistical and generally unpleasant experience. Playing's a god damned chore, though maybe I'm just disillusioned. To contrast: I've been playing (my friend's copy lul) of Bf4 recently and I greatly admire the leveling system there, if only because play time and skillful play are rewarded with new content--weapons, armor, upgrades, pimping camouflage patterns.
I don't think cRPG can really break outside it's grindfest roots, though. I propose just making it less of a chore whenever possible, like an easier 1-20, and more rewards for getting to 30+.
1/ A free respec every two months, don't fuck with free respecs or everyone will just take the OP class after every patch.then maybee 100k. thats not the problem.
2/ a loom respec for 100 k. Why 50 k ? it's like a day of leeching.
Gen bonus should be inverted...it should be easier to grind out your first couple looms and harder and harder from there, not easier and easier...harder later?
Also, I agree about 1-20 levels....scrap em.
harder later?
rofl. it should be easier all over.