I was wondering whats controversial until i read the bottom bit :D Cant say people will be offended by this game and you seem to assume Europeans are horrified by the idea O.o
Yeah, it's not like the Castle Doctrine is originally an English law or anything :rolleyes:. I forgot native americans built teepee castles. :lol:
Just busting your balls blitz :P
EDIT: I forgot to say, this game looks like something I could have a lot of fun with.
I was wondering whats controversial until i read the bottom bit :D Cant say people will be offended by this game and you seem to assume Europeans are horrified by the idea O.o
Might give it a go when it comes out, looks interesting 8-)
i do not mind a little ball bashing. The reference to "castle" is just meant to say that a mans home is his castle, and he should be able to defend it, to the death of a man. I wasnt aware of any countries outside of the U.S that possessed such laws, so forgive me, i do not mean to insult anyone.
Shout at intruders? :D screw that Im English, if you break into my house don't expect to leave in the same condition you came in :D Any idea when this game will be out?
Sounds like fun, but not very controversial even to my european self. Killing enemies is very common, whatever they are doing as long as they are going against your virtual you.
Arent you using this game to show your ideas to the world Blitz? :P I dont blame you, it interest me.
In France most of the time someone shoot an intruder to death before he did anything bad, he is sent to remand prison for months/years and then pronounced guilty of homicide.
You must be somewhat wounded or the man must die gun in hand (but not in the back) to not go to jail. The subject of defending one's own life/things easily derail into: killing=homicide=jail whatever the situation :| Each time it feels so stupid that there is a lot of protest going to liberate the "killer"-victim but justice is very severe.
Sounds like fun, but not very controversial even to my european self. Killing enemies is very common, whatever they are doing as long as they are going against your virtual you.
Arent you using this game to show your ideas to the world Blitz? :P I dont blame you, it interest me.
In France most of the time someone shoot an intruder to death before he did anything bad, he is sent to remand prison for months/years and then pronounced guilty of homicide.
You must be somewhat wounded or the man must die gun in hand (but not in the back) to not go to jail. The subject of defending one's own life/things easily derail into: killing=homicide=jail whatever the situation :| Each time it feels so stupid that there is a lot of protest going to liberate the "killer"-victim but justice is very severe.
But there is a limit, i.e if you have won the fight and he has either fled or is down/injured, you shouldn't continue to beat him or kill him, or you may face prosecution yourself if it is deemed that the intruder was no longer a threat, but you carried on with your assault.
Actually one of the example I used was a situation where someone got assaulted then robbed, then shot the guys as they were fleeing with the booty. Since his life wasnt in danger and the robbers were leaving, the guy he managed to shoot down the street was deemed a murder. They were "off-side" as long as they werent directly assaulting the victim at the time they were shot down. Also in most european country it is very bad to defend yourself without calling the police first, even though its obvious it would be useless to do that first.
Like you said "back turned" and other misconception really fuck it up for victims of assaults. How fast the tables can turns (with firearms's deadliness/ease of use) is forgotten when we focus the preciousness of life.
i hope you enjoy it, his original idea behind creating the game was to create a rogue-like game which consisted of you creating the dungeon for someone else to try and play through, but it eventually faded into this, which i am still happy with, so thats a little tid bit of information about the games past.(click to show/hide)