cRPG

cRPG => Suggestions Corner => The Chamber of Tears => Topic started by: Tzar on November 18, 2013, 04:44:21 pm

Title: Stabbing is overused.....
Post by: Tzar on November 18, 2013, 04:44:21 pm
Am i the only one, who´s gotten sick of it :?:  :lol:

Im a stab molester myself, but atm it just feels like every other none good stabbing weapons are obsolete.

How about we spice things up, an we buff swing speed across the board :?:

NOTE: Im not talking about a specific class, both 1h/2h/polearm stabs are just overused.

I just wanna see people starting to use more swings, rather then stab stab stab.....

EDIT: What im trying to say is, that i just wanna be able to use my swings, without feeling like im fucking myself over for not sticking to stabbing.
Title: Re: Stabbing is overused.....
Post by: Macropus on November 18, 2013, 04:53:42 pm
Stab is overused, because it is OP since the last patch.
Title: Re: Stabbing is overused.....
Post by: Tzar on November 18, 2013, 04:54:46 pm
Stab is overused, because it is OP since the last patch.

They just added the OP´ness on stabs to 1h´s since the patch. Stabbing on Polearm/2h have always been a blast  :!:
Title: Re: Stabbing is overused.....
Post by: Macropus on November 18, 2013, 05:06:56 pm
They just added the OP´ness on stabs to 1h´s since the patch. Stabbing on Polearm/2h have always been a blast  :!:
Afaik, both 1h and polearm stab animations were changed, making them hitting hard even in the very end of animation (just like 2h), increasing its effective reach. So yeah, more stabbing appears nowadays.
Title: Re: Stabbing is overused.....
Post by: Osiris on November 18, 2013, 05:07:42 pm
i got bored of stab :D now i use Elite scimi because its def not op :lol:
Title: Re: Stabbing is overused.....
Post by: CrazyCracka420 on November 18, 2013, 05:11:49 pm
crpg is full of hipsters apparently (refering to all you people crying/whining/bitching)
Title: Re: Stabbing is overused.....
Post by: Prpavi on November 18, 2013, 05:38:56 pm
You don't say... haha just had a moment, 3 guys approaching me hoplite, shielder and 2her, blocked them all with downblock the first attack three attacks at once, I was dead 4 seconds later but made me lol and then saw this thread  :mrgreen:
Title: Re: Stabbing is overused.....
Post by: Tzar on November 18, 2013, 05:49:43 pm
crpg is full of hipsters apparently (refering to all you people crying/whining/bitching)

Nut really bitching or asking for a nerf, all im saying is, that it would be great for diversity in attacks, that you could resort to other attacks then stab.

For me cRPG´s best feature was the diversity in builds and combat, now combat just feels boring.
Title: Re: Stabbing is overused.....
Post by: Nightmare798 on November 18, 2013, 05:50:41 pm
Then BLOCK DOWN ffs.

Seriously, if someone uses nothing but stabs, then you just block down.
Title: Re: Stabbing is overused.....
Post by: Tzar on November 18, 2013, 05:54:43 pm
Then BLOCK DOWN ffs.

Seriously, if someone uses nothing but stabs, then you just block down.

Nut sure if im gonna try and reason with you, refering to your regular posting.

But im not talking about vs stab, im also talking about using the stab, as your opening attack because of the overwhelming power behind it..

In short, i think stab is fine, but i wanna see the other attack directions buffed in terms of speed, to make it more attractive to use, rather then stab stab stab....
Title: Re: Stabbing is overused.....
Post by: Nightmare798 on November 18, 2013, 05:58:17 pm
Nut sure if im gonna try and reason with you, refering to your regular posting.

But im not talking about vs stab, im also talking about using the stab, as your opening attack because of the overwhelming power behind it..

In short, i think stab is fine, but i wanna see the other attack directions buffed in terms of speed, to make it more attractive to use, rather then stab stab stab....

Everyone uses stab as the opener for its reach. I myself use left swing more than stab, because tbh, unless you wiggle it a bit, stab still glances a lot at point blank.

And please dont try to act hip by ridiculing my posts kthx.
Title: Re: Stabbing is overused.....
Post by: Balance on November 18, 2013, 05:58:34 pm
if you mean LEE and awlpike I'd agree with you

seems these two weaponz are everywhere atm
Title: Re: Stabbing is overused.....
Post by: Tzar on December 03, 2013, 04:17:00 pm
Bump.

Thoughts: Buff right swings across the board, would make it more viable for people to use em, instead of stabbing  :?:
Title: Re: Stabbing is overused.....
Post by: Jack1 on December 03, 2013, 04:29:37 pm
Well if your talking about distance group combat then use an English bill, there longer than most stabs and hit like a son of a bitch on the overhead. (Used a Swiss halberd in an EU strat battle and was destroying bastard sword/awlpike/great sword stab abusers. English bills have become a new requirement in NA strat armies ever since FCC showed everybody how gay they were)

The main thing that is OP about stabs is that they have a continuous animation that, if aimed at your opponent and gets within range for a second, will land the hit. The polearm right swing, for example, is longer than its stab. The only problem is that you have to time the right time of the swing to hit your opponent when they are just in range. If your fighting a stab abusive weapon just get face hug them and if they suddenly stop back the fuck up for a free hit, a kick is coming

tdlr; stabs are more than counter able as long as you have your timing down for the range game or you face hug enough so they glance their stabs.
Title: Re: Stabbing is overused.....
Post by: Fuma Kotaro on December 03, 2013, 04:49:11 pm
i got bored of stab :D now i use Elite scimi because its def not op :lol:
become a man and take a hatchet like I do
Title: Re: Stabbing is overused.....
Post by: Herkkutatti666 on December 03, 2013, 04:52:16 pm
Instastab shit is op, ofc it is overused.
Title: Re: Stabbing is overused.....
Post by: Dexxtaa on December 03, 2013, 04:54:40 pm
I stab with my horse, then my lance, then I get off and stab with the side of my bardiche, then I stab with my long dagger. Finally, I stab with my penis.
Title: Re: Stabbing is overused.....
Post by: Teeth on December 03, 2013, 04:57:28 pm
Recent 1h and polearm stab tweaks made them the best animation available to these classes in most situations. They now function much like the 2h stab has always done, able to deal high damage until the arse end of the animation, but the OP ness of the 2h stab animation caused that stab damage values are usually in the 24-28 range, whereas polearm and 1h still have a lot of stabs with 30+ pierce.

There is barely any point in using other weapons than awlpikes or sideswords because the stabs are so fucking sweet. Latest patch tried to balance this out by changing stats of popular stab weapons, which is the wrong way of correcting for an overbuff of the animation. It is not only a problem that these stabs deal too much damage, it is also fucking frustrating to have everyone walking around with a lightning fast, accurate and ridiculous reach attack. What should be done is a partial revert of the 1h stab animation buff, a revert of the polearm stab animation buff and a slight nerf for the 2h stab animation.

1h stab was crap, polearm stab was strong enough, 2h stab was too good. Equalize at polearm level, not at 2h level.
Title: Re: Stabbing is overused.....
Post by: CrazyCracka420 on December 03, 2013, 05:04:30 pm
Agreed, 2h stab animation was OP forever.  That should have been fixed (nerfed), 1h should have been buffed slightly, and polearm left alone. 

I still think that people are overestimating how powerful stabs are nowadays (they should be fixed, but it's not the end of the world).  And it's not hard to block down if you think "everyone is always stabbing".  Stab only weapons are pretty easy to detect and you know that stab is the only thing that will hurt you, so block down. 
Title: Re: Stabbing is overused.....
Post by: Prpavi on December 03, 2013, 05:05:06 pm
stabs start dealing too much damage too early in the animation and it lasts too long, added to that is the speed bonus which works in mysterious way and the fact those animations mostly hit the head you get ridiculous ammouts of damage even from really light builds.

this should be corrected on all 3 types of stabs, the should start dealing max dmg later in the animation and the peak damage should be shorter.


edit: @cracka: it'a not about not getting hit by stabs you'll get hit with any type of attack, it's about the damage they make.
Title: Re: Stabbing is overused.....
Post by: Leshma on December 03, 2013, 05:10:18 pm
You guys have way too much armor, that's why people abuse pierce damage. Cut damage is inefficient against plate and that's the main reason why everyone is stabbing these days.
Title: Re: Stabbing is overused.....
Post by: Turkhammer on December 03, 2013, 05:21:06 pm
Stabs would naturally be more deadly than slashes.  Not really a problem IMHO.
Title: Re: Stabbing is overused.....
Post by: Tzar on December 03, 2013, 05:23:54 pm
You guys have way too much armor, that's why people abuse pierce damage. Cut damage is inefficient against plate and that's the main reason why everyone is stabbing these days.

Ohh really?? People that use armor past the 18 weight are like really fucking rare, since heavy armor is shit.

The majority of the player base use light armor, cause footwork.
Title: Re: Stabbing is overused.....
Post by: Panos_ on December 03, 2013, 05:39:29 pm
crpg is full of hipsters apparently (refering to all you people crying/whining/bitching)

guess what crackhead, whining about whining, makes you a whiner aswell
Title: Re: Stabbing is overused.....
Post by: Gurnisson on December 03, 2013, 05:45:16 pm
Ohh really?? People that use armor past the 18 weight are like really fucking rare, since heavy armor is shit.

The majority of the player base use light armor, cause footwork.

Light armour being more popular than heavy armour in crpg? Don't make me laugh...
Title: Re: Stabbing is overused.....
Post by: Prpavi on December 03, 2013, 05:46:58 pm
before you start this debate, define heavy/medum/light armor

where do heavy start and medium stop? around Kuyaks? Sarranid Guard? Coat of Plates?
Title: Re: Stabbing is overused.....
Post by: Leshma on December 03, 2013, 05:54:57 pm
Players don't use that much plate but Lordly Sarranid Guard Armor and Lordly Heavy Gauntlets combined have 66 body armor ratio, which is the same as regular Gothic Plate and regular Heavy Gauntlets for 80% less weight.

Don't get me wrong, I'm not for another armor looms nerf. But fact remains, that 21 STR build with 7 IF wearing lordly medium armor can survive a lot of hits. Another way is to nerf armor in general (regular armor) but I don't think that's a good idea. I've been playing too long without armor and with 65-70 HP, I know very well how many hits naked player with high HP can survive.

Maybe it's best to buff cut damage values as Tzar suggested.
Title: Re: Stabbing is overused.....
Post by: Tzar on December 03, 2013, 06:12:04 pm
Chamber of tears??? really? dafuq  :?
Title: Re: Stabbing is overused.....
Post by: Penitent on December 03, 2013, 06:31:58 pm
Chamber of tears??? really? dafuq  :?

visitors can't see pics , please register or login
Title: Re: Stabbing is overused.....
Post by: CrazyCracka420 on December 03, 2013, 06:43:17 pm
Chamber of tears??? really? dafuq  :?

visitors can't see pics , please register or login


Seems like a reasonable place to post a whine thread.
Title: Re: Stabbing is overused.....
Post by: Tzar on December 03, 2013, 06:46:39 pm
Huehuehue  :lol:
Title: Re: Stabbing is overused.....
Post by: Kaoklai on December 03, 2013, 07:12:15 pm
Stabbing will always be the best opener because it moves in a straight line towards your opponent. 
Title: Re: Stabbing is overused.....
Post by: protox2k on December 03, 2013, 07:31:36 pm
Before the patch it was underused and people raged about it always glancing

People will always complain

personally i have gotten used to the stabs now
Title: Re: Stabbing is overused.....
Post by: Leshma on December 03, 2013, 08:31:09 pm
When it comes to 1H, I would prefer change back to old animation but with buffed 1H stabs by 3 points on average. Many players will glance, but those who know what they are doing will be quite deadly. But as usual, Paul is doing everything in his might to reduce the difference between skilled and less skilled players :wink:
Title: Re: Stabbing is overused.....
Post by: PsychoTwins on December 03, 2013, 08:43:18 pm
People are going to overuse the longest attack of the weapon no matter what type of attack it is. If you lower range on stab then people will just use whatever is the new longest and overuse it.
Title: Re: Stabbing is overused.....
Post by: Artyem on December 03, 2013, 09:00:55 pm
It'd be cool to see a decrease in stab weapons on the field, but that's mostly because I play cavalry.

You know it's getting bad when 1h and 2h can kill horses just as easily as polearms can, I'm certainly not raging over this, but it is pretty silly.
Title: Re: Stabbing is overused.....
Post by: Clockworkkiller on December 03, 2013, 09:03:54 pm
Stabbing with a sword and shield once conquered half the known world
Title: Re: Stabbing is overused.....
Post by: Kafein on December 04, 2013, 01:47:17 am
Buff swing damage, not speed.


When it comes to 1H, I would prefer change back to old animation but with buffed 1H stabs by 3 points on average. Many players will glance, but those who know what they are doing will be quite deadly. But as usual, Paul is doing everything in his might to reduce the difference between skilled and less skilled players :wink:

How does the new 1h stab makes the game less skillbased ? Before, not a single relevant 1h player was using the stab anyway. Those that did use it got frequently eaten alive by braindead 2h or pole spammers because a clean stab decided to bounce, I don't see how solving this problem makes the difference between skilled and less skilled players smaller.
Title: Re: Stabbing is overused.....
Post by: Leshma on December 04, 2013, 02:19:11 am
Not sure are they relevant to you but both Zlisch and Trikipuma used stab a lot before animation change. Also there were other shielders, very deadly but can't remember them right now, who used stab all the time.
Title: Re: Stabbing is overused.....
Post by: Zlisch_The_Butcher on December 04, 2013, 02:24:23 am
When it comes to 1H, I would prefer change back to old animation but with buffed 1H stabs by 3 points on average. Many players will glance, but those who know what they are doing will be quite deadly. But as usual, Paul is doing everything in his might to reduce the difference between skilled and less skilled players :wink:
I'd prefer this as well, but it really isn't some magic skill thingy, things are as skillbased as before, they're just less fun. There's a reason I stopped using an espada on my 1h chars, with the espada the best animation at everything (speed, damage, length) was the stab, I felt like I was playing a hoplite except it was more boring somehow.
Title: Re: Stabbing is overused.....
Post by: Kafein on December 05, 2013, 01:11:07 am
Not sure are they relevant to you but both Zlisch and Trikipuma used stab a lot before animation change. Also there were other shielders, very deadly but can't remember them right now, who used stab all the time.

Yeah and those guys were beasts anyway. The stab being very hard to pull off correctly doesn't mean that skill will help you use it more effectively than the same skill applied to something else.
Title: Re: Stabbing is overused.....
Post by: Trikipum on December 05, 2013, 10:06:19 pm
Stab got very bad after they nerfed the spin rate for 1h. Ive been told they recently "buffed" that spin rate for 1h but im not sure about. The stab for 1h is just like the 2h's stab now. Just shorter. Some year and a half ago, I used to make most my kills with a stab. About 80% of my kills were that way. Then they nerfed the spin rate for everyone (to "fix" 2h lol stab). That left the stab in a very bad shape (for 1h), still i kept using it but not so much. The spin nerf didnt allow you to stab from "too close". The usual method was doing a quick spin to the left, from the right side and stab. Was quite deadly. After that it wasnt posible, and stabs from a far distance are very easily read. So i went to a 50% or less of my kills with stabs (that is why i use a long arming sword nowadays and not a slavona as i used to do). Nowadays it seems the stab just goes through, no matter if you spin or not. I personally would get the "last stab" with a buff in the spin, which is what allowed to use it "with skill". Just that.