cRPG

cRPG => Suggestions Corner => Topic started by: Panos_ on October 20, 2013, 03:27:06 pm

Title: Increase the rewards on high level retirements ..
Post by: Panos_ on October 20, 2013, 03:27:06 pm
1 to 31 is 8.892.403 and gives you 1 loompoint as a reward

31 to 32 is again 8.892.403, and gives you 2 loompoints, which makes total sense, because it`s equal to 1-31 , but two times.

The problem appears if you retire on level 33 and above

Level 33 is 35.569.612 which translates to exactly 4 generations of 1 to 31, and yet the reward is 3 loompoints, and not 4 as it should be.

Level 34 is 71.139.224 which translates to exactly 8 generations of 1 to 31, and yet the reward is 5 loompoint, and not 8 as it should be.

Level 35 is 142.278.448 which translates to exactly 16 generations of 1 to 31, and yet the reward is 8 loompoints and not 16 as it should be.


What am I suggesting :

1.+1 Loompoint on level  33, from 3 to 4 , and also give x3 XP Bonus cap, instead of one, meaning that each tick will reward 1090 xp and not 1030

2. +2 Loompoints on level 34, from 5 to 7, and also give a x5 XP bonus , instead of one, meaning that each tick, will reward 1150 xp, and not 1030

3. +4 Loompoints on level 35, from 8 to 12, and also give a x10 XP bonus, istead of one, meaning that each tick, will reward 1300 xp and not 1030

What do you guys think?
Title: Re: Increase the rewards on high level retirements ..
Post by: Erzengel on October 20, 2013, 04:07:38 pm
Very good suggestion. Retiring at a high level is just not worth it at the moment.
Title: Re: Increase the rewards on high level retirements ..
Post by: Macropus on October 20, 2013, 04:17:32 pm
Very good suggestion. Retiring at a high level is just not worth it at the moment.
It shouldn't be worth it, IMO.
While getting at high level you get more stats, but you lose some versality by making it more difficult (less profitable) for yourself to retire. This seems totally legit for me, actually. 
Title: Re: Increase the rewards on high level retirements ..
Post by: Daunt_Flockula on October 20, 2013, 04:19:38 pm
I always retire at lvl 31. Never gone beyond that but I approve of this suggestion. If they have to grind millions of extra xp to advance that far, let them have a more fair reward. I have no problem with that.
Title: Re: Increase the rewards on high level retirements ..
Post by: Fartface on October 20, 2013, 04:21:14 pm
Except that you get to be way more powerfull than the people retiring at lvl 32, since you never got to do 1-30 again and you can have a full good build at 33.
Title: Re: Increase the rewards on high level retirements ..
Post by: Panos_ on October 20, 2013, 04:24:19 pm
It shouldn't be worth it, IMO.
While getting at high level you get more stats, but you lose some versality by making it more difficult (less profitable) for yourself to retire. This seems totally legit for me, actually.

But thats the thing Macropus, it is more profitable to retire 2 times on level 32, rather on 33.

The first will give you 4 loompoints, and the second one just 3, and it`s the exact amount of XP.


With my suggestion, high level players are still "losing" but not as much as now.

Edit for Centurii : If the rewards are increased, I`m pretty sure that more and more people will go past level 31
Title: Re: Increase the rewards on high level retirements ..
Post by: Fartface on October 20, 2013, 07:45:00 pm
But thats the thing Macropus, it is more profitable to retire 2 times on level 32, rather on 33.

The first will give you 4 loompoints, and the second one just 3, and it`s the exact amount of XP.


With my suggestion, high level players are still "losing" but not as much as now.

Edit for Centurii : If the rewards are increased, I`m pretty sure that more and more people will go past level 31
Well you´ve got to look at it from this, people that retire at lvl 32 will take 2 weeks to get 2 lps and will -lvl30 and be weak for like 4 days ( just an example), people going to lvl 35 might in the end get less reward for the total amount of XP they grinded but they never faced the issue of being weak on eu1 or not getting into strat battles.
Title: Re: Increase the rewards on high level retirements ..
Post by: Grumpy_Nic on October 20, 2013, 07:52:13 pm
U dont have the disadvantages of the 31-retiring people, means being low level only once, being high lvl all the time and want the same reward.
No
-1
Dont agree
Title: Re: Increase the rewards on high level retirements ..
Post by: Bjord on October 20, 2013, 08:00:08 pm
Nic already said what I was about to say, but yeah, No.

Why?

Because the guys who are above lvl 32 have a much easier time farming exp than people who retired at lvl 31 or 32. You still get to enjoy a high level for an entire generation worth of exp, while trading away that bonus % from generations up to gen 15 if you decide to retire at lvl 32. Going beyond that and rewarding people who are lvl 33-34 is in my opinion not fair for the newer players with fewer generations.

All in all, you concede a few loom points per level past 32 in order to enjoy the higher levels and still be able to retire. Fair trade.
Title: Re: Increase the rewards on high level retirements ..
Post by: Tibe on October 20, 2013, 08:27:00 pm
I always retired at 32. Simply because you get 2 loompoints and dont have to level 2 times, which is a boring task. I never cared so much about gens thou.
Title: Re: Increase the rewards on high level retirements ..
Post by: San on October 20, 2013, 09:00:47 pm
The experiences are actually higher than you describe, so getting those lps would still take longer. This idea sounds good.
Title: Re: Increase the rewards on high level retirements ..
Post by: Moncho on October 20, 2013, 09:09:05 pm
aaaaand of course...
This is why they should have kept it at 1 lp no matter what lvl you retired at, give someone a finger and before you know it they will be asking for the whole arm...

Retiring at high levels is something that should not be done for the looms. At all. Not now, and not ever.
Title: Re: Increase the rewards on high level retirements ..
Post by: Bulzur on October 20, 2013, 09:46:48 pm
Didn't -1 the OP, since his text is constructive.


But i highly dislike and oppose that suggestion.

AS said above already, the reason is pretty simple. If you take the lv31 as the standard retiring, you'll notice the poor lad actually spends 1/2 his time as a level 30 or under, with an incomplete build most of the times.
This is not right anymore when you retire as lv32, since you actually spend more than half your playing time as a lv31, with a better than average build on the server.
And this phenomenon keeps building up at higher level.

That's the main reason why i don't want people retiring at lv33+ getting as many LP as people retiring X number of times at lv31. We need more peasants.

Secondly, you get a nice shiny title if you retire at lv33+. So, it sorts of compensate the lack of LP.


Things are fine as they are now.
Title: Re: Increase the rewards on high level retirements ..
Post by: Falka on October 20, 2013, 09:57:11 pm
Level 35 is 142.278.448

LevelXpHeirloom pointsTitle
318.735.8431
3217.784.8062
3337.332.2773Veteran
3480.873.1405Master
35180.977.6448Grandmaster
36418.780.85013Legendary
371.003.125.95421?

It's meaningless though, most of players who reached lvl 35 won't retire cause of a few more loompoints.

If they have to grind millions of extra xp to advance that far, let them have a more fair reward.

Their (our) reward is huge advantage over most of the players. It's more than enough according to me. Actually it's too much. Max lvl should be 33 or sth like that, not 36 (afaik no one reached lvl 37 yet?).
Title: Re: Increase the rewards on high level retirements ..
Post by: Kafein on October 21, 2013, 12:12:52 am
Even 16 loom points aren't worth 5 levels. And they certainly aren't for people that already have all they need, which I suspect is a majority of high level players.
Title: Re: Increase the rewards on high level retirements ..
Post by: Nightmare798 on October 21, 2013, 12:17:50 am
Even 16 loom points aren't worth 5 levels. And they certainly aren't for people that already have all they need, which I suspect is a majority of high level players.

They would be worth it, if you did not need about 250M of exp to get there.
Title: Re: Increase the rewards on high level retirements ..
Post by: Rebelyell on October 21, 2013, 12:23:28 am
They would be worth it, if you did not need about 250M of exp to get there.
strat my friend
high lvl are born in strat for strat
Title: Re: Increase the rewards on high level retirements ..
Post by: Nightmare798 on October 21, 2013, 12:30:07 am
strat my friend
high lvl are born in strat for strat

I feel like I am completely retarded when I dont get that strat map and battles stuff.

Well, it is not like I saw any thoroughtly explaining tutorial around here.
Title: Re: Increase the rewards on high level retirements ..
Post by: Panos_ on October 21, 2013, 12:32:43 am
yeah, because you need to be Albert fucking Einstein to play strat.  :?
Title: Re: Increase the rewards on high level retirements ..
Post by: Nightmare798 on October 21, 2013, 12:34:50 am
yeah, because you need to be Albert fucking Einstein to play strat.  :?

Guess I felt some sarcasm in that post. anyways, I think that I would get a grasp of it in time, but as of now, it looks too overwhelming for me to invest time in it.
Title: Re: Increase the rewards on high level retirements ..
Post by: Bjord on October 21, 2013, 12:41:09 am
yeah, because you need to be Albert fucking Einstein to play strat.  :?

Even Panos here knows how to play Strat. :lol:
Title: Re: Increase the rewards on high level retirements ..
Post by: Rumblood on October 21, 2013, 12:44:06 am
It shouldn't be worth it, IMO.
While getting at high level you get more stats, but you lose some versality by making it more difficult (less profitable) for yourself to retire. This seems totally legit for me, actually.

You are totally missing the point of retirement. It has nothing to do with the player themselves, but the overall game. We want to encourage high level players to retire back to lower levels and reduce the number of players with high level stats. It is one of the few mechanisms aimed at making the game more fair for new players. Having extra stats and ability points far outweighs the gains from looms. Especially since many already have their full set of looms, this just lets them loom out an alt that won't level nearly as quickly when they play it.
Title: Re: Increase the rewards on high level retirements ..
Post by: Panos_ on October 21, 2013, 12:51:52 am
Even Panos here knows how to play Strat. :lol:

you know what annoys me the most, is that you think you`re smarter than most here.

Get of your high horse you little yuppie  :wink:
Title: Re: Increase the rewards on high level retirements ..
Post by: Bjord on October 21, 2013, 12:52:44 am
you know what annoys me the most, is that you think you`re smarter than most here.

Get of your high horse you little yuppie  :wink:

Not everyone, but I'm smarter than you for sure. :D
Title: Re: Increase the rewards on high level retirements ..
Post by: Panos_ on October 21, 2013, 12:53:13 am
I`m sure about that, asshole of c-rpg.  :rolleyes:
Title: Re: Increase the rewards on high level retirements ..
Post by: Bjord on October 21, 2013, 12:55:44 am
I`m sure about that, asshole of c-rpg.  :rolleyes:

Thank you for understanding. Not everyone can handle being less smart.
Title: Re: Increase the rewards on high level retirements ..
Post by: Panos_ on October 21, 2013, 12:59:48 am
Thank you for understanding. Not everyone can handle being less smart.

Now I get why you seem angry and butthurt all the time  :lol:
Title: Re: Increase the rewards on high level retirements ..
Post by: Bjord on October 21, 2013, 01:01:19 am
Now I get why you seem angry and butthurt all the time  :lol:

Yeah, well, you ain't too bright, judging by your political views, Mr. Golden Dawn. :wink:
Title: Re: Increase the rewards on high level retirements ..
Post by: Panos_ on October 21, 2013, 01:04:50 am
 haha, you`re a fucking joke, and I actually believed that you could better than this, apparently I was wrong.
You`re a waste of my time.

From now on just talk to the hand, it looks like you have the same IQ with it.
Title: Re: Increase the rewards on high level retirements ..
Post by: Nightmare798 on October 21, 2013, 01:11:25 am
haha, you`re a fucking joke, and I actually believed that you could better than this, apparently I was wrong.
You`re a waste of my time.

From now on just talk to the hand, it looks like you have the same IQ with it.

Ignore him. he probably doesnt have nothing better to do than to lurk around these forums to find someone to expell his hate and misery upon.
Title: Re: Increase the rewards on high level retirements ..
Post by: Bjord on October 21, 2013, 01:15:02 am
haha, you`re a fucking joke, and I actually believed that you could better than this, apparently I was wrong.
You`re a waste of my time.

From now on just talk to the hand, it looks like you have the same IQ with it.

Oh come now, Penos. I thought you were tougher skinned than that? I could care less about your political views, because I'm pretty sure I'd just give up on humanity if I cared more. :lol:

Don't be so touchy!

Ignore him. he probably doesnt have nothing better to do than to lurk around these forums to find someone to expell his hate and misery upon.


Who are you?
Title: Re: Increase the rewards on high level retirements ..
Post by: Zlisch_The_Butcher on October 21, 2013, 01:31:43 am
Level 33 getting 4 loompoints would be completely silly, sure there is a mil or so more exp, but good players who aren't major bannerstackers are gonna be earning far more exp due to often getting valor and often getting having a far easier time killing large amounts of the enemy team as a level 32 build than a level 1-30 one.
Title: Re: Increase the rewards on high level retirements ..
Post by: Butan on October 21, 2013, 02:59:47 am
You all have very poor memory or playing dumb  :P


You had no rewards for retiring after lvl 31 in the past, they increased heirloom point return to resolve that, but still in the spirit : growing a high lvl char is exponentially harder and less interesting the more powerful you become.
Title: Re: Increase the rewards on high level retirements ..
Post by: The_Bloody_Nine on October 21, 2013, 04:18:31 pm
Wow, panos did some mathematics and found out that you get less looms per required xp when you retire at high levels than at 31, respect!

As others have already said, it is intended.


Also you are contradicting the quote of rumblood you put into the OP:

We want to encourage high level players to retire back to lower levels and reduce the number of players with high level stats.
If the rewards are increased, I`m pretty sure that more and more people will go past level 31
Title: Re: Increase the rewards on high level retirements ..
Post by: CrazyCracka420 on October 21, 2013, 04:32:08 pm
You are totally missing the point of retirement. It has nothing to do with the player themselves, but the overall game. We want to encourage high level players to retire back to lower levels and reduce the number of players with high level stats. It is one of the few mechanisms aimed at making the game more fair for new players. Having extra stats and ability points far outweighs the gains from looms. Especially since many already have their full set of looms, this just lets them loom out an alt that won't level nearly as quickly when they play it.

THIS THIS THIS.

Glad I didn't have to say it, (but you know I'm still going to anyways).  Basically repeating what the old angry man said:

High level characters are far more powerful versus new players, than a level 30 with fully heirloomed equipment.  Loompoints are certainly nice, but they don't compare to being level 33, 34 or 35 (compared to someone who is level 30 or lower).
Title: Re: Increase the rewards on high level retirements ..
Post by: Panos_ on October 22, 2013, 09:54:44 am
More and more people will go past level 31, and retire at higher levels, because.

A) They would receive a higher reward for all that grinding

B) They will have the chance to actually play with a high level build, for quite some time, rather being a stinking peasant.

Also, Bloodynine, I don`t get why you keep attacking me, I guess you`re butthurt much, thats ok though, go and hug Bjord, I`m sure that if you unite your butthurts you`ll make something beautiful out of it.  :lol:
Title: Re: Increase the rewards on high level retirements ..
Post by: Bjord on October 22, 2013, 10:05:55 am
What? Me butthurt? Preposterous!
Title: Re: Increase the rewards on high level retirements ..
Post by: Vibe on October 22, 2013, 10:29:38 am
What do you guys think?

I personally believe, that cRPG players,
are unable to do so,
because uh,
some, people out there, in our game don’t have looms.
and uh…
I believe that our retirement like such as in other mods,
and other games,
everywhere like such as…
and, I believe they should uh,
our retirement over here,
in the cRPG should help the cRPG
or should help other mods,
and should help other games and mods so we will be able to build up our future,
for us.
Title: Re: Increase the rewards on high level retirements ..
Post by: Bjord on October 22, 2013, 10:44:06 am
I personally believe, that cRPG players,
are unable to do so,
because uh,
some, people out there, in our game don’t have looms.
and uh…
I believe that our retirement like such as in other mods,
and other games,
everywhere like such as…
and, I believe they should uh,
our retirement over here,
in the cRPG should help the cRPG
or should help other mods,
and should help other games and mods so we will be able to build up our future,
for us.

visitors can't see pics , please register or login
Title: Re: Increase the rewards on high level retirements ..
Post by: The_Bloody_Nine on October 22, 2013, 11:19:03 am
More and more people will go past level 31, and retire at higher levels, because.

A) They would receive a higher reward for all that grinding

B) They will have the chance to actually play with a high level build, for quite some time, rather being a stinking peasant.

Also, Bloodynine, I don`t get why you keep attacking me, I guess you`re butthurt much, thats ok though, go and hug Bjord, I`m sure that if you unite your butthurts you`ll make something beautiful out of it.  :lol:

I try not to attack you out of personal reasons (political opinion) but because of the content of your posts (How many times btw? 2?). This time it maybe was a bit harsh, but the OP really reads like after a thorough study you recently discovered that it is less looms/xp when retiring at high levels compared to retiring at lvl 31. And as soon as you found out about this cornerstone of crpg-science you posted this :)
I know it probably wasn't like this but it reads like. And the contradiction-thing still makes no sense to me.


My general opinion on the matter is that looms and xp should be much easier to get by in general. I'm no fan of the grind and that it is even possible in this game to have stat advantages (small or big doesn't matter) that would take years to catch up with for a new player. And that considered that you have a huge advantage anyway simply because of the high skill level. It's BS.
Title: Re: Increase the rewards on high level retirements ..
Post by: Panos_ on October 22, 2013, 11:24:11 am
I knew it from the start so actually your argument is invalid, but I myself never had a character above level 32, but now that I`m finally level 34 , I find no reason for me to actually retire him for just 5 loompoints.

What I`m proposing is quite simple, increase the reward when you retire on higher levels, watch the higher level player decrease steadily.

Oh and for fucks sake, stop dropping the "political opinion" card everytime you want to get back at me, I`m a nationalist and proud about it, you will never make me feel bad about it  :wink:
Title: Re: Increase the rewards on high level retirements ..
Post by: The_Bloody_Nine on October 22, 2013, 12:16:41 pm
I knew it from the start so actually your argument is invalid, but I myself never had a character above level 32, but now that I`m finally level 34 , I find no reason for me to actually retire him for just 5 loompoints.

What I`m proposing is quite simple, increase the reward when you retire on higher levels, watch the higher level player decrease steadily.

Oh and for fucks sake, stop dropping the "political opinion" card everytime you want to get back at me, I`m a nationalist and proud about it, you will never make me feel bad about it  :wink:

mh, sorry but it doesn't seem you have read or understood what I posted.
Title: Re: Increase the rewards on high level retirements ..
Post by: Panos_ on October 22, 2013, 12:41:24 pm
No worries, I totally understood what you were trying to say.
Title: Re: Increase the rewards on high level retirements ..
Post by: Varadin on October 22, 2013, 01:00:38 pm
Yeah, well, you ain't too bright, judging by your political views, Mr. Golden Dawn. :wink:

Jezz this guy is so reta****
Title: Re: Increase the rewards on high level retirements ..
Post by: Sagar on October 22, 2013, 01:14:20 pm
Retire on lvl 36 - you can loom any weapon of your choice to +4, and you can name it.  :mrgreen:

Example: Black Sword; Savage Mace; Longsword of Chaos; Guardsman's Club; Cursed Morning Star of Chaos; Runic Scythe of the Abyss; Golden Lance of Fate; Spear of Death; Katana of the Immortal ...etc.
Title: Re: Increase the rewards on high level retirements ..
Post by: The_Bloody_Nine on October 22, 2013, 01:48:56 pm
No worries, I totally understood what you were trying to say.

well, then I don't understand your answer really.

1) I was making fun of your thread, it is no argument that can be valid or not.

2) I don't really care about retiring at high levels. The only thing I kinda agree is that the advantage long time players get because they played so long is bad, but I would propose a more severe and general change of the system.

3) I said I am trying to ignore that I dislike your political/ethnographical opinion when commenting on your posts, where is that 'trying to get back at you'?
Title: Re: Increase the rewards on high level retirements ..
Post by: Kalp on October 22, 2013, 01:56:34 pm
Retire on lvl 36 - you can loom any weapon of your choice to +4, and you can name it.  :mrgreen:

Example: Black Sword; Savage Mace; Longsword of Chaos; Guardsman's Club; Cursed Morning Star of Chaos; Runic Scythe of the Abyss; Golden Lance of Fate; Spear of Death; Katana of the Immortal ...etc.
Still not worth if you consider the amount of time you need to get 36...
Title: Re: Increase the rewards on high level retirements ..
Post by: CrazyCracka420 on October 22, 2013, 06:31:03 pm
Still not worth if you consider the amount of time you need to get 36...

Forever.  Being level 36 would be better than having a +4 weapon.  Much, much much better.
Title: Re: Increase the rewards on high level retirements ..
Post by: Phew on October 24, 2013, 09:10:06 pm
Don't underestimate the value of the pink text title: I'm thinking of retiring at lvl 34, changing my name to Baiter, and wearing a fisherman outfit (staff, straw hat, shirt, khergit leather boots). Master Baiter will be the terror of NA2.