Author Topic: Increase the rewards on high level retirements ..  (Read 1987 times)

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Offline Panos_

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Increase the rewards on high level retirements ..
« on: October 20, 2013, 03:27:06 pm »
+13
1 to 31 is 8.892.403 and gives you 1 loompoint as a reward

31 to 32 is again 8.892.403, and gives you 2 loompoints, which makes total sense, because it`s equal to 1-31 , but two times.

The problem appears if you retire on level 33 and above

Level 33 is 35.569.612 which translates to exactly 4 generations of 1 to 31, and yet the reward is 3 loompoints, and not 4 as it should be.

Level 34 is 71.139.224 which translates to exactly 8 generations of 1 to 31, and yet the reward is 5 loompoint, and not 8 as it should be.

Level 35 is 142.278.448 which translates to exactly 16 generations of 1 to 31, and yet the reward is 8 loompoints and not 16 as it should be.


What am I suggesting :

1.+1 Loompoint on level  33, from 3 to 4 , and also give x3 XP Bonus cap, instead of one, meaning that each tick will reward 1090 xp and not 1030

2. +2 Loompoints on level 34, from 5 to 7, and also give a x5 XP bonus , instead of one, meaning that each tick, will reward 1150 xp, and not 1030

3. +4 Loompoints on level 35, from 8 to 12, and also give a x10 XP bonus, istead of one, meaning that each tick, will reward 1300 xp and not 1030

What do you guys think?
« Last Edit: October 22, 2013, 11:06:44 am by Sabjorn »
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Offline Erzengel

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Re: Increase the rewards on high level retirements ..
« Reply #1 on: October 20, 2013, 04:07:38 pm »
+3
Very good suggestion. Retiring at a high level is just not worth it at the moment.

Offline Macropus

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Re: Increase the rewards on high level retirements ..
« Reply #2 on: October 20, 2013, 04:17:32 pm »
+10
Very good suggestion. Retiring at a high level is just not worth it at the moment.
It shouldn't be worth it, IMO.
While getting at high level you get more stats, but you lose some versality by making it more difficult (less profitable) for yourself to retire. This seems totally legit for me, actually. 

Offline Daunt_Flockula

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Re: Increase the rewards on high level retirements ..
« Reply #3 on: October 20, 2013, 04:19:38 pm »
0
I always retire at lvl 31. Never gone beyond that but I approve of this suggestion. If they have to grind millions of extra xp to advance that far, let them have a more fair reward. I have no problem with that.

Offline Fartface

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Re: Increase the rewards on high level retirements ..
« Reply #4 on: October 20, 2013, 04:21:14 pm »
+2
Except that you get to be way more powerfull than the people retiring at lvl 32, since you never got to do 1-30 again and you can have a full good build at 33.
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Offline Panos_

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Re: Increase the rewards on high level retirements ..
« Reply #5 on: October 20, 2013, 04:24:19 pm »
0
It shouldn't be worth it, IMO.
While getting at high level you get more stats, but you lose some versality by making it more difficult (less profitable) for yourself to retire. This seems totally legit for me, actually.

But thats the thing Macropus, it is more profitable to retire 2 times on level 32, rather on 33.

The first will give you 4 loompoints, and the second one just 3, and it`s the exact amount of XP.


With my suggestion, high level players are still "losing" but not as much as now.

Edit for Centurii : If the rewards are increased, I`m pretty sure that more and more people will go past level 31
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Offline Fartface

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Re: Increase the rewards on high level retirements ..
« Reply #6 on: October 20, 2013, 07:45:00 pm »
+2
But thats the thing Macropus, it is more profitable to retire 2 times on level 32, rather on 33.

The first will give you 4 loompoints, and the second one just 3, and it`s the exact amount of XP.


With my suggestion, high level players are still "losing" but not as much as now.

Edit for Centurii : If the rewards are increased, I`m pretty sure that more and more people will go past level 31
Well you´ve got to look at it from this, people that retire at lvl 32 will take 2 weeks to get 2 lps and will -lvl30 and be weak for like 4 days ( just an example), people going to lvl 35 might in the end get less reward for the total amount of XP they grinded but they never faced the issue of being weak on eu1 or not getting into strat battles.
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Offline Grumpy_Nic

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Re: Increase the rewards on high level retirements ..
« Reply #7 on: October 20, 2013, 07:52:13 pm »
+1
U dont have the disadvantages of the 31-retiring people, means being low level only once, being high lvl all the time and want the same reward.
No
-1
Dont agree

Offline Bjord

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Re: Increase the rewards on high level retirements ..
« Reply #8 on: October 20, 2013, 08:00:08 pm »
+1
Nic already said what I was about to say, but yeah, No.

Why?

Because the guys who are above lvl 32 have a much easier time farming exp than people who retired at lvl 31 or 32. You still get to enjoy a high level for an entire generation worth of exp, while trading away that bonus % from generations up to gen 15 if you decide to retire at lvl 32. Going beyond that and rewarding people who are lvl 33-34 is in my opinion not fair for the newer players with fewer generations.

All in all, you concede a few loom points per level past 32 in order to enjoy the higher levels and still be able to retire. Fair trade.
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Offline Tibe

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Re: Increase the rewards on high level retirements ..
« Reply #9 on: October 20, 2013, 08:27:00 pm »
0
I always retired at 32. Simply because you get 2 loompoints and dont have to level 2 times, which is a boring task. I never cared so much about gens thou.

Offline San

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Re: Increase the rewards on high level retirements ..
« Reply #10 on: October 20, 2013, 09:00:47 pm »
+2
The experiences are actually higher than you describe, so getting those lps would still take longer. This idea sounds good.

Offline Moncho

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Re: Increase the rewards on high level retirements ..
« Reply #11 on: October 20, 2013, 09:09:05 pm »
+3
aaaaand of course...
This is why they should have kept it at 1 lp no matter what lvl you retired at, give someone a finger and before you know it they will be asking for the whole arm...

Retiring at high levels is something that should not be done for the looms. At all. Not now, and not ever.

Offline Bulzur

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Re: Increase the rewards on high level retirements ..
« Reply #12 on: October 20, 2013, 09:46:48 pm »
+3
Didn't -1 the OP, since his text is constructive.


But i highly dislike and oppose that suggestion.

AS said above already, the reason is pretty simple. If you take the lv31 as the standard retiring, you'll notice the poor lad actually spends 1/2 his time as a level 30 or under, with an incomplete build most of the times.
This is not right anymore when you retire as lv32, since you actually spend more than half your playing time as a lv31, with a better than average build on the server.
And this phenomenon keeps building up at higher level.

That's the main reason why i don't want people retiring at lv33+ getting as many LP as people retiring X number of times at lv31. We need more peasants.

Secondly, you get a nice shiny title if you retire at lv33+. So, it sorts of compensate the lack of LP.


Things are fine as they are now.
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Offline Falka

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Re: Increase the rewards on high level retirements ..
« Reply #13 on: October 20, 2013, 09:57:11 pm »
0
Level 35 is 142.278.448

LevelXpHeirloom pointsTitle
318.735.8431
3217.784.8062
3337.332.2773Veteran
3480.873.1405Master
35180.977.6448Grandmaster
36418.780.85013Legendary
371.003.125.95421?

It's meaningless though, most of players who reached lvl 35 won't retire cause of a few more loompoints.

If they have to grind millions of extra xp to advance that far, let them have a more fair reward.

Their (our) reward is huge advantage over most of the players. It's more than enough according to me. Actually it's too much. Max lvl should be 33 or sth like that, not 36 (afaik no one reached lvl 37 yet?).
« Last Edit: October 20, 2013, 10:01:18 pm by Falka »
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Offline Kafein

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Re: Increase the rewards on high level retirements ..
« Reply #14 on: October 21, 2013, 12:12:52 am »
+1
Even 16 loom points aren't worth 5 levels. And they certainly aren't for people that already have all they need, which I suspect is a majority of high level players.