Just make all the ranged players wear a special badge... Then a little bit later on force all the ranged players to relocate to the ghetto. Then round them up and bring them all to "ranged camp"
duh, even my idea of class ratios was better...
No, it really isn't. But then I'm not surprised you're not capable of thinking about the implications of having class ratios.
There's a better idea in the OP.
Didn't say it was a good idea, just better. But then just about anything would be better than enforced class ratios in a mod like cRPG.
oh yes sure, there was never a game with class limitation ever right?Reading comprehension is very difficult, isn't it?
Reading comprehension is very difficult, isn't it?
then tell me, why do you think this is bad idea?
oh hey look, i will say this is a bad idea myself, if you can come up with better, okay?
Just make all the ranged players wear a special badge... Then a little bit later on force all the ranged players to relocate to the ghetto. Then round them up and bring them all to "ranged camp"Really? I mean... wtf... some people in this community are just broken.
Because you can't have a game with classes and leveling and persistent characters and then arbitrarily tell people they suddenly can't play their character that they've spent all that time on.
This would royally fuck over NA, which is already scarce archer- and crossbow-wise.
Just make all the ranged players wear a special badge... Then a little bit later on force all the ranged players to relocate to the ghetto. Then round them up and bring them all to "ranged camp"
This would royally fuck over NA, which is already scarce archer- and crossbow-wise. Ranged keep the cavalry and strength-stackers in check.
If NA doesn't remember the fabled Time of No Ranged At All (Except That One Guy Who Wears Samurai Armour and Carries a Shield Too) roughly two years ago, half the teams were Courser lancers and NOBODY HAD FUN
I am taking this back, fuck all ideas!
Melee only server nao.
You already have a red light sabre, I'm afraid it's too late for you to take anything back. Your shitposting was overflowing.
I dont fucking care about that, but I got shot 8 times on 3 seconds. that shit is insane.
Yeah, so you made a butt hurt thread.
I dont fucking care about that, but I got shot 8 times on 3 seconds. that shit is insane.
1) you are probably a brainless guy charging group of joke archers all the time (most ppl can't survive more than 4 arrows)
2) you are probably NA guy, so you should be happy that I and for ex Bagge and Robin can't shoot you every round
3) Cry baby, cry :mrgreen:
Steevee is right. Stop whining about archers whereas a single 1h cav can kill 3 if he plays well . An archer must get a protection from teammates and or a good spot. If he play without those, he dies like an idiot. Just a random question, try to guess my K/D as archer. It's not 3/1 or 2/1 , it's 1.5/1 because I die like an idiot without teammates or against 3 lancers. Also, a random ninja/daggercunt kills me 25% of time. Just deal with it , archers aren't "OP" in all situations. Anyway this thread is pointless, like 99.9% of threads generated by QQ.
But you one-shot me once in 59 body armour when I played 1h cav. :((click to show/hide)
I like how some people here talk like cav is a functional counter to ranged
can you give me your nick ingame and tell me what time you play?
Silly fool...
can you give me your nick ingame and tell me what time you play?
I would like to give you more reasons for whining about archers :twisted:
I'm tired of the game being balanced for rambo tryhards who have no desire to use a little logic, teamwork, or adaptation to the conditions on the battlefield.
Also, I'd like to point out that all Rambo tryhards have to do is throw on some more armour and crutch harder on Ironflesh. I can walk up to a group of 3 archers without taking a single sidestep, and if they're not smart enough to run away and try shotgunning me, I'll kill most or all of them.you got a nice dream :)
One day I was fighting a horse archer, a crossbowman, and a(n underpowered) thrower, and took something like 20 shots without dropping, then killed them as they got sloppy.
Got a shielder. if you want to challange my tower shield you are more than welcome.
However I have no specific time of playing so I cant help you with that.
P.S. Sooo scared of your puny bow...
Nothing is in a vacuum, what works in one round versus one enemy team may not work against another. Everything we're saying is anecdotal and lot of is hyperbole.
Typically speaking, other archers/xbows will counter archers.
Cavalry (lancers with shields, or 1h/2h) will counter archers.
Horse Ranged will counter ground ranged.
Throwers can counter ranged.
Melee in groups can counter ranged (especially if they have some ranged or cav support).
Using teamwork and tactics can counter any class in the game with pretty much any other class in the game.
I'm tired of the game being balanced for rambo tryhards who have no desire to use a little logic, teamwork, or adaptation to the conditions on the battlefield.
Let these fuckers whine and bitch and complain. Let them continue bashing their heads into the wall and crying that the dev's won't remove the wall instead of them going around, or over, or under the wall (or asking a friend for a boost over the wall, or for a catapult to destroy the wall).
I guess people are complaining about rangedagainstill.
Here's a guide I made back in Feb of 2012. It's in the beginners help and guides section, so any of younoobsbeginners that need help with dealing with ranged should read it.
[GUIDE] How to Defend against Archers/Xbows and not Become a Statistic
http://forum.melee.org/guides/%28guide%29-how-to-defend-against-archers-xbows-and-not-become-a-statistic/msg378727/#msg378727
I read it years ago, I even had a private course with Xenox about dodging. To the advanced player, all these things together don't help even a tenth as much as "learn to block" helps against melee. Noobs will get killed in melee and ranged equally because they suck. The problem emerges because it is possible to learn extremely effective means of defense against melee, but not against ranged.
Welp, I hardly ever get killed by ranged.
I can tell you with a serious face, in all honestly, offering myself as a living example:
"Get a shield" is just as useful for thwarting ranged as "learn to block" helps with melee. :)
Edit: It may be more accurate to say "learn to shield" since you DO have to use the shield with some intelligence and not just "have" it.
Maybe you just get killed by melee before. Maybe you are simply lucky and don't get shot from across the map and die in the middle of nowhere like stricken by lightning with enemies nowhere to be seen. Maybe you apply the retarded tips a majority of active archer lobbyists keep on regurgitating on these forums (you know, things like "hide behind imaginary cover for the entire round so instead of me having to kill you you play dead from the get go") and become a weight for you team just for the sake of being actually safe from ranged. I don't get killed that much by ranged personally either but what the hell at least when I get killed by melee in most cases I made a mistake somewhere. Ranged will get you no matter how you play, as there's no wrong and certainly no right way to go around it.
No it isn't. A shield won't protect you from shots in your back or while you fight in melee. A shield forbids you to dodge and cripples your movement speed. Additionally, blocking in melee stuns the attacker allowing you to retaliate. A shield won't even discourage ranged from shooting you since they very well know how ridiculously tighter than the models those things are (I'm speaking about the good looking rectangle shields, not the round ones).
Ho yeah of course, in case of emergency, apply "l2p nub !!!11" argument. I've been playing shielder for 3 years but I somehow don't know how to use it.