cRPG

cRPG => General Discussion => Topic started by: Leman_Russ on September 21, 2013, 07:24:28 pm

Title: Map Changing in NA1.
Post by: Leman_Russ on September 21, 2013, 07:24:28 pm
I hope that I am not alone in feeling this way, but I would like to respectfully ask that Admins on NA1 refrain from changing maps to Native - Arena all the time.  Yes, I know that some people like arena and that is fine.  Have it added to the server rotation and then we can play it when it pops up.  But the problem is that every time you forcibly change it to arena, it resets the map rotation.  Myself and many others play map after map that we don't particularly like because we know that eventually a map that we do like will pop up and we will get to enjoy it.  But constantly resetting the map rotation because a map pops up that you don't like is unfair to the players who put up with maps that they do not like.

Not trying to cause any drama here, just asking for admins to let the map rotation be.  If you don't like a map or want to add one that isn't on rotation, feel free to go change the rotation.

Thanks
Title: Re: Map Changing in NA1.
Post by: Tanken on September 21, 2013, 07:53:56 pm
You tell 'em Steamin' Leman. Stop changing the map. If you want to change the maps, get rid of the shitty ones and replace them with Arena and the Blue Cake map.
Title: Re: Map Changing in NA1.
Post by: Kelugarn on September 21, 2013, 09:59:47 pm
It would help if you pointed out when these changes happen and who is making them. I very rarely see any admin change the map for any reason, and while plenty of players clamor for Arena I've only witnessed someone actually change it to Arena twice in the last two months.
Title: Re: Map Changing in NA1.
Post by: Tanken on September 21, 2013, 10:15:12 pm
Garrison or Gurnison or whoever the hell it is, Chaos admin. They do it quite often.
Title: Re: Map Changing in NA1.
Post by: Aldogalus on September 21, 2013, 10:21:17 pm
I've witnessed map change to arena twice in the past week. Maybe a map poll is acceptable, but when they just straight up change it, its kind of messed up. SOME DICTATOR SHIT

Also please don't add arena to the rotation. most overplayed map 2013. Arena is either fun when A: there are like 20 people on so its an appropriately sized map. or B: theres 110 people on so that its pure chaos. Please stay within these unwritten bounds of CRPG Etiquette.
Title: Re: Map Changing in NA1.
Post by: Jack1 on September 21, 2013, 10:50:00 pm
As cav it sucks to have city maps non stop to just have a random plains map get turned to arena
Title: Re: Map Changing in NA1.
Post by: Canary on September 21, 2013, 11:36:03 pm
Bad.

Should not be happening. Someone is in trouble.
Title: Re: Map Changing in NA1.
Post by: Jack1 on September 21, 2013, 11:46:35 pm
Smoothrich would never do that when he was admin......canary......
Title: Re: Map Changing in NA1.
Post by: Johammeth on September 22, 2013, 06:40:56 am
There is no fun.

visitors can't see pics , please register or login


There is only griiiiiind.
Title: Re: Map Changing in NA1.
Post by: Gmnotutoo on September 22, 2013, 07:48:28 am
Bad.

Should not be happening. Someone is in trouble.

Are you going to send them a rambling wall of text?
Title: Re: Map Changing in NA1.
Post by: Teeth on September 22, 2013, 12:05:37 pm
Changing the map should theoretically not reset the rotation as it is currently in shuffle mode, which is completely broken in Warband but it should still randomly select a new map even after having Arena manually selected. Shuffle mode is bugged as fuck though, so perhaps it shuffles the exact same way everytime or something.

You tell 'em Steamin' Leman. Stop changing the map. If you want to change the maps, get rid of the shitty ones and replace them with Arena
Arena is not coming in the rotation because it is way too small from 50 people and up and the campable corridors, catacombs and towers are lame. I heard they played Arena with the double xp event with 200 people though, damn shame I didn't witness that.

and the Blue Cake map.
The what now? If there are any very old maps or maps outside the community or any other maps that you think are good but have been forgotten, find a download link and submit them here http://forum.melee.org/scene-editing/battle-map-submissions-for-official-servers-2-0/

Preferably with some screenshots and they'll be looked at.
Title: Re: Map Changing in NA1.
Post by: Gurnisson on September 22, 2013, 04:36:09 pm
Garrison or Gurnison or whoever the hell it is, Chaos admin. They do it quite often.

visitors can't see pics , please register or login
Title: Re: Map Changing in NA1.
Post by: Gmnotutoo on September 22, 2013, 05:21:18 pm
Garrison or Gurnison or whoever the hell it is, Chaos admin. They do it quite often.

rofl. Tanken, You're wrong by about 3000-5000 miles. You should take the time to actually figure out the right persons name before throwing out accusations.


Side thought: The only map worth changing is the one where both teams spawn in the same place.
Title: Re: Map Changing in NA1.
Post by: Warborn304 on September 22, 2013, 05:35:38 pm
Bad.

Should not be happening. Someone is in trouble.


God forbid anyone listen to the community and let them have fun with maps....
Title: Re: Map Changing in NA1.
Post by: Pentecost on September 22, 2013, 06:26:35 pm
It would help if you pointed out when these changes happen and who is making them. I very rarely see any admin change the map for any reason, and while plenty of players clamor for Arena I've only witnessed someone actually change it to Arena twice in the last two months.

(click to show/hide)

Was this the specific instance to which you were referring? It took place on 8/19 of this year, and the only reason I have a screenshot of it in the first place is because this particular admin decided to do it twice in a row. After changing the map to arena (no poll) and letting it play out, he changed the map back to arena again the round after that before leaving.

Other things worth noting:
1.) As you can see from the screenshot, at least one person is actively objecting to his decision of changing the map in chat.
2.) At the time, this admin was, if my memory serves me correctly, playing heavy cavalry (Green Corazina Armor, Cataphract Horse, Sugarloaf Helmet etc) and probably benefited considerably in terms of score from the map change. 
3.) This particular admin has a penchant for using admin chat for non-admin related business. If you have a reason or opportunity to go back and check the logs relating to this incident, you will likely see at least one or two instances of it in this case alone.

The reason why I am posting this is not because I have any grudge against this particular admin and want to see his powers removed or something dumb like that; on the contrary, I think that having more people available to deal with delayers and imbeciles doing stupid things instead of actually playing the game is a good thing. I merely feel the same way as Leman, in that I would just like to see certain admins limit their actions to their responsibilities and those alone.
Title: Re: Map Changing in NA1.
Post by: Warborn304 on September 22, 2013, 07:07:50 pm
(click to show/hide)

Was this the specific instance to which you were referring? It took place on 8/19 of this year, and the only reason I have a screenshot of it in the first place is because this particular admin decided to do it twice in a row. After changing the map to arena (no poll) and letting it play out, he changed the map back to arena again the round after that before leaving.

Other things worth noting:
1.) As you can see from the screenshot, at least one person is actively objecting to his decision of changing the map in chat.
2.) At the time, this admin was, if my memory serves me correctly, playing heavy cavalry (Green Corazina Armor, Cataphract Horse, Sugarloaf Helmet etc) and probably benefited considerably in terms of score from the map change. 
3.) This particular admin has a penchant for using admin chat for non-admin related business. If you have a reason or opportunity to go back and check the logs relating to this incident, you will likely see at least one or two instances of it in this case alone.

The reason why I am posting this is not because I have any grudge against this particular admin and want to see his powers removed or something dumb like that; on the contrary, I think that having more people available to deal with delayers and imbeciles doing stupid things instead of actually playing the game is a good thing. I merely feel the same way as Leman, in that I would just like to see certain admins limit their actions to their responsibilities and those alone.


If only a couple of people object to a map does that mean that it shouldnt happen? There is plenty of shit-tacular maps in rotation now that the majority of people complain about...

and as for the admin being able to use the map to their advantage, I'm sure there were a bunch of people that could use that map to their advantage as well. so that doesn't really hold its weight for anything. I could argue since it was a close quarters combat scenario that the chances of that cav being fucked is even higher.... If I knew arena was coming up id grab 4 MW throwing lances, instead of my standard shit...
Title: Re: Map Changing in NA1.
Post by: Lt_Anders on September 22, 2013, 07:20:58 pm

If only a couple of people object to a map does that mean that it shouldnt happen? There is plenty of shit-tacular maps in rotation now that the majority of people complain about...

If it's via MAP POLL sure. But if it's just cause, then no.
Title: Re: Map Changing in NA1.
Post by: Ellie on September 22, 2013, 07:30:13 pm
But... Arena is best map. At least it's better than some of the horrible maps like the one with the hill that has 4 exits and floors that people glitch under and hide in.
Title: Re: Map Changing in NA1.
Post by: DreadCrusader on September 22, 2013, 07:54:07 pm
My HA supports this thread, cause they always seem to do it on a random steepe map.
Title: Re: Map Changing in NA1.
Post by: Tanken on September 22, 2013, 11:52:40 pm
rofl. Tanken, You're wrong by about 3000-5000 miles. You should take the time to actually figure out the right persons name before throwing out accusations.


Side thought: The only map worth changing is the one where both teams spawn in the same place.

Oh, it's Ganner. That's the name, sorry. But still fairly close considering Ganner and Garrison both start with Ga just like the word Gay, and Gurnisson, well, the name comes to mind because I see him on the forums all the time. MY BAD. FORGIVE ME.

The what now? If there are any very old maps or maps outside the community or any other maps that you think are good but have been forgotten, find a download link and submit them here http://forum.melee.org/scene-editing/battle-map-submissions-for-official-servers-2-0/

I don't remember what it's called, could have been an ATS map. But I can describe it. Big fort in the middle of this large map of snow/ice (very blue appearing) One side gets to the fort by crossing a wrecked ship, the other must go through a large moat of water to reach the fort. It's a pretty sweet map, fairly flat in most places, but it's nice because cav for the most part is secluded from the middle area, giving the infantry and range that area to fight (primarily) and the cav mainly run the outskirts of the map.

We always referred to it as the Blue Cake map, so hopefully this rings a bell and someone can remember what the name of it was.
Title: Re: Map Changing in NA1.
Post by: Kelugarn on September 23, 2013, 09:10:22 am
What? Blue Icee castle was still on the server somewhere? I thought it was removed over a year ago.
Title: Re: Map Changing in NA1.
Post by: Armycook_of_KSantiago on September 23, 2013, 09:47:59 am
What? Blue Icee castle was still on the server somewhere? I thought it was removed over a year ago.

It is not... Mr.Tanken is hoping to bring it back.
Although i personally loves the bar fight map...
Title: Re: Map Changing in NA1.
Post by: WITCHCRAFT on September 23, 2013, 10:15:08 am
Yes, I know that some people like arena and that is fine.  Have it added to the server rotation and then we can play it when it pops up.

I have no idea why this hasn't been the case for months. Years even(?). When admins ask the server "what map should I change this to" the answer is arena 99% of the time. Maybe it's a fun map. Maybe players in the middle of a round don't have time to think and they just ask to change it to the last map they can remember an admin changing to. It's a vicious cycle.

Although i personally loves the bar fight map...

I think that one is "The Burning Witch" and I love it to death. Small two-floor tavern that's similar to the inns you find in singleplayer M&B. I don't think it should be in standard rotation though. A full server would make that map a mess.
Title: Re: Map Changing in NA1.
Post by: Teeth on September 23, 2013, 01:31:10 pm
I don't remember what it's called, could have been an ATS map. But I can describe it. Big fort in the middle of this large map of snow/ice (very blue appearing) One side gets to the fort by crossing a wrecked ship, the other must go through a large moat of water to reach the fort. It's a pretty sweet map, fairly flat in most places, but it's nice because cav for the most part is secluded from the middle area, giving the infantry and range that area to fight (primarily) and the cav mainly run the outskirts of the map.

We always referred to it as the Blue Cake map, so hopefully this rings a bell and someone can remember what the name of it was.
I know which map you mean now, but I do not just need a name, I need a download link to actually be able to review and perhaps implement the map. Knowing the name might allow you to find it, but with a small game like Warband that might still prove difficult. So if you really want a map you are going to have to find the download link yourself. Now that we are talking about ATS maps, I believe they had a fairly large map pack which contained a lot of horrible maps, but also a bunch of good ones, of which some are on the server. I thought they also modified the Native maps to make them better for cRPG and I have been looking for that version of Port Assault with an extra route on the side, which might have been theirs. If someone is able to find a download link for the ATS Map Pack or contact info of someone that could have, please PM me. I'll then have a look at the entire pack to see what I can salvage.

What? Blue Icee castle was still on the server somewhere? I thought it was removed over a year ago.
The only instance where I saw it was when I logged on the Chinese server for half an hour out of curiousity.

I have no idea why this hasn't been the case for months. Years even(?). When admins ask the server "what map should I change this to" the answer is arena 99% of the time.

As said earlier, Arena is too small for anything above 50 players and is filled with campable spots like the towers and corridors. If someone feels like making a map like Arena but then more fit for cRPG, as in larger and less camping spots and slightly more protected spawns, it should be extremely easy. Especially when using current Arena as a working platform. Perhaps a good first mapping endeavour for someone new? Mapping is fairly easy and straightforward, don't be afraid to try it.

Also, my experience on EU servers is that admins and votes usually change the map to Ruins, which is a map that caters to all.
Title: Re: Map Changing in NA1.
Post by: CrazyCracka420 on September 23, 2013, 04:02:34 pm
It's really annoying to play so many city and enclosed maps in a row, and then you get on an open field map and people start bitching to change it to arena so it happens.

I don't even think a map poll is acceptable in these instances.  Change it to another open plains or steppe map if the map is really that hilly/mountainous. 

If you don't like the map rotation, post in the Scenes section of the forums.  Everyone has different tastes in what they find appealing in a map, while "we" put up with a bunch of maps you like that we don't really like, you can do the same.

Changing maps and putting up map change polls is really the only thing that admins do that annoy me, that I feel is overstepping their responsibilities.
Title: Re: Map Changing in NA1.
Post by: Mae. on September 23, 2013, 05:27:45 pm
you people..
Title: Re: Map Changing in NA1.
Post by: dynamike on September 23, 2013, 08:23:18 pm
Old school nerd nerding shit up

LOL, good old Dexx. I wish he played more often.

(click to show/hide)
Title: Re: Map Changing in NA1.
Post by: CrazyCracka420 on September 23, 2013, 08:45:52 pm
I can't stand most ATS maps...I stopped playing counter-strike years ago, I don't want to play similar "funnel/alley" maps in crpg.

But I tolerate and put up with any maps without bitching and complaining, because there's plenty that I like in the rotation (that people who like linear paths or buildings to hide behind, do not necessarily like).  You'll never see me asking for a map change or a map poll on a map I don't like. 

*EDIT* There is one map I bitch about, that's Zlisch's river map with there being only about 10-15 feet of space between each embankment and the map edge.  But I just get off my horse and run aimlessly forward like the rest of the infantry horde.
Title: Re: Map Changing in NA1.
Post by: dynamike on September 23, 2013, 09:19:47 pm
I can't stand most ATS maps...

Kingship = revoked.

Please drop off your crown on your way out  :twisted:
Title: Re: Map Changing in NA1.
Post by: Teeth on September 24, 2013, 01:06:14 am
Dammit, then provide me a download link to the ATS map pack and I might actually do something with it. I can't find it.
Title: Re: Map Changing in NA1.
Post by: Guano on September 24, 2013, 05:05:22 am
9/14/13 - 9:45pCST
Admin "Dexxtaa" changing map.
Screenshot:
(click to show/hide)

9/14/13 9:39pCST
Admin "Dexxtaa" implying new rules? Is it allowed or not allowed to use foul language in-game chat?
Screenshot:
(click to show/hide)
Title: Re: Map Changing in NA1.
Post by: Warborn304 on September 24, 2013, 05:06:35 am
9/14/13 - 9:45pCST
Admin "Dexxtaa" changing map.
Screenshot:
(click to show/hide)

9/14/13 9:39pCST
Admin "Dexxtaa" implying new rules? Is it allowed or not allowed to use foul language in-game chat?
Screenshot:
(click to show/hide)



#gottemcoach
Title: Re: Map Changing in NA1.
Post by: dynamike on September 24, 2013, 05:40:16 am
Dammit, then provide me a download link to the ATS map pack and I might actually do something with it. I can't find it.

Fuck yeah, PM'ed with the files!  :D
Title: Re: Map Changing in NA1.
Post by: MURDERTRON on September 24, 2013, 08:35:57 am
ADD BLANK 200 TO ROTATION
Title: Re: Map Changing in NA1.
Post by: WITCHCRAFT on September 24, 2013, 09:00:09 am
ADD BLANK 200 TO ROTATION

Blank 94 is obviously superior.  :rolleyes:
Title: Re: Map Changing in NA1.
Post by: Kelugarn on September 24, 2013, 11:13:12 am
Yes, please bring back some of the old ATS maps, I miss them dearly.
Title: Re: Map Changing in NA1.
Post by: Shadowren on September 24, 2013, 02:15:17 pm
Yes, please bring back some of the old ATS maps, I miss them dearly.

I could always ask around in ATS and find out who has them  :rolleyes:
Title: Re: Map Changing in NA1.
Post by: dynamike on September 24, 2013, 03:15:47 pm
Dammit, then provide me a download link to the ATS map pack and I might actually do something with it. I can't find it.

Fuck yeah, PM'ed with the files!  :D

I could always ask around in ATS and find out who has them  :rolleyes:

:?