Just like polearm stab?
When will they Nerf the 2h lolstab finally
I don't really think 2h stab is that OP...
I mostly bounce off people with it nowadays. I found the 1h stab to be more useful to be honest...(click to show/hide)
eta is never
The main villain here is Pierce damage and has been always.Glad I have a good blunt damage stab on my iron staff. 8-)
The way pierce damage works, combined with "drag" from stab animations on pole/2h/1h and speed bonus you get too much damage. I don't mind 1hers having good stab animations but I mind being oneshotted to the face with 56 head armor, same with pole and lolstab.
I don't know how different damages work, don't know the engine at all but it would be lovely if there was a way to nerf pierce damage all together so the stabs lose some of their deadliness. I use MW Bamboo on my main and with only 5PS and 9 ath I deal shitloads of dmg, too much imo.
We have a new job for Tydeus: Nerf pierce (if possibru)!
The main villain here is Pierce damage and has been always.
The way pierce damage works, combined with "drag" from stab animations on pole/2h/1h and speed bonus you get too much damage. I don't mind 1hers having good stab animations but I mind being oneshotted to the face with 56 head armor, same with pole and lolstab.
I don't know how different damages work, don't know the engine at all but it would be lovely if there was a way to nerf pierce damage all together so the stabs lose some of their deadliness. I use MW Bamboo on my main and with only 5PS and 9 ath I deal shitloads of dmg, too much imo.
We have a new job for Tydeus: Nerf pierce (if possibru)!
since when are you using chamberblocks at all rufio? aren't you facehug-hold-hiltslashing the shit out of this game all the time :mrgreen: - that shit can't be chambereblocked as well btw..
personally I find polearm stabs way easier to chamber than 2h lolstab, because there is no delay, you just need to be quick and the distance doesn't really matter.
Instead of nerfing the game again, I'd prefer if they would buff chamberblocking, increasing the time windows by 10% or something idk..
lol stabs are weird, but atleast u have time to react to them, unlike current 1handed stabs and somepole arms where u dont need to lol. on a side note: even 1handed heavy cav cant charge a 1hander straight on anymore.. the stab as been overbuffed .. period.
EU 4 smoother than EU1, you kidding?
When it was still there, by far. Maybe it was the lower playercount i dont know. I got a lot less animation bugs and "hit before animation plays" on EU 4 in general.
No matter what weapon or what class hits you , it's always your own fault. Why would I go to forum to complain that Awlpike insta-stabs it's been there for 2 years already shouldn't you have adapted already so far. After the first day of 1h stab buff I realised it has a good range now so I'm no longer assuming il always outreach it.
I think chamberblocking is a bad mechanic because it encourages spam, but I don't like the fact that polearm animations have to be blocked before being released by the attacker, that's just silly and effectively makes chamberblocking impossible because to chamberblock most polearms you actually have to start attacking before the polearm guy does. In other words, I don't like attacks that lack a sufficient number of animation frames to be visible between the moment they are released and the moment they can hit effectively. This includes all stabs plus polearm side swings. Also remove lower body polestun already.
so when will they retweak this 1 handed stab?? im not even qqing or trolling, this is a concern, i play 1 handed alot, and that shit is clearly breaking the game. there used to be a time where all stabs were chamberable by skill, now only the 2handers remain, the 1handers have joined the polearms in their insta stabs, it like they hit before the animation hits you. silly implementiation imo, im all for a buff compared to how it was previously but current state is not improving the game imho.
I really don't get what people who are complaining about 2h stab are talking about, it has been pretty weak since 2010 animation change.
thx for the advise, i guess il get used to it, youre such a smart guy. why didnt i think of this. thx again, man you really opened my eyes.Mad cuz?
If the new1h thrust is such a problem for you, just facehug and spam. 1h thrust still can't land at facehug range without crazy thrust into the air/drag down silliness that takes forever and is hard to aim. If you facehug and take away their thrust, they are left with <33 cut damage sideswings, which won't penetrate loomed medium+ armor.Stabbing at facehug range with a 1h is neither hard nor slow for a lot of players, facehugging is not a reliable counter at all..
Before patch, a 1h thrust would often glance on an afk naked guy. Seriously.
If the new1h thrust is such a problem for you, just facehug and spam. 1h thrust still can't land at facehug range without crazy thrust into the air/drag down silliness that takes forever and is hard to aim. If you facehug and take away their thrust, they are left with <33 cut damage sideswings, which won't penetrate loomed medium+ armor.
Idk man.....I've point-blank stabbed easily on my STF using and Espada with no problems....just goes right through whether at the end of the animation or at the very start.
I'm not saying I think 1h stab needs a nerf, I just think a better route would've been a much more minor buff, and fixing 2h lol-stab along with it. Rather than just giving 1h it's own version of lol-stab.
1h now is too predictable i know what attack combo they be doing.
i will say this again.
1h stabs will be fixed after they fix shit like hiltslashing and 2h stabs, which is...never.
I can propably adapt to 1h stab over time , eventhough it feels and looks really broken atm to me, which is a bit sad ...
Im currently laughing my ass off half of the time about this crazy shielder spam rape and 1h -pokery and ask myself, if these players that never even hit the duel server and rape the shit out of everything on eu1 really consider themself to be playing a competetive game, which is obviously a lie to themself. They are merely exploiting the openly admitted easiest way to play, with the least risk and least need of effort to put in to be successful; a class, made so that new and casual players can have fun in the game and not bail out right away because they cant deal with skilled section of the playerbase. Those who are investing alot of effort and time into practicing mechanics and timings and other highlevel gameplay possibility, which casual classes and playstyle will never experiance. Those that dare to take the risk of vulnerability for the benefit of playing an immersive and thrilling game.
You must be the messiah or some shit.why should i be?
Just fix the 1h nudge which gives you a free hit and 1h will be ok
I'm not saying I think 1h stab needs a nerf, I just think a better route would've been a much more minor buff, and fixing 2h lol-stab along with it. Rather than just giving 1h it's own version of lol-stab.
visitors can't see pics , please register or loginhahaha , thats like the perfect "BOOO"-face, you know, that face where you cant resist saying "BOOO" despite the knowledge, that you will propably have to spend next days in hospital? :mrgreen:
I'm jealous of whatever drugs you're on :(ah , good german coffee from .. um wherever-no-fair-trade-land ... poor 'murricans with their health-o-maniac policy cant has the real stuff :mrgreen:
this got moved to chamber of tears, it was QQ after all
deemed qq by whome?
amateur devs are amateurs still. guess il stay playing on my onehander getting ez kills with stabs.
I'm gay