cRPG

cRPG => General Discussion => Topic started by: Nordwolf on August 29, 2013, 09:08:24 pm

Title: New armors quality spreadsheet
Post by: Nordwolf on August 29, 2013, 09:08:24 pm
So seeng noone really wants to do the job of item manager.... I would :)

Thanks for that great thread Panos(http://forum.melee.org/general-discussion/and-yet-one-more-thread-about-new-armors/)
Guess what? Only ~5% of all that is enough quality and 2-3% can be properly fit into cRPG.

So here's what I've got.
I've been selecting these in three steps:
1: Going through different OSPs to select those to go through
2: Opening armors in BRF and choosing quality/not similar to other cRPG items/fitting into cRPG items
3: Trying them in game for unexpected things and such

(click to show/hide)

If needed I can provide code for every armor is this format, though I'm not sure how different cRPG arranges items so it can be wrong for it.
Code: [Select]
["rus_horse", "Rus horse", [("rus_horse",0)], itp_type_horse|itp_merchandise, 0, 1400, abundance(45)|hit_points(130)|body_armor(25)|difficulty(4)|horse_speed(43)|horse_maneuver(40)|horse_charge(28)|horse_scale(110), imodbits_horse_basic ],and
Code: [Select]
  (item_set_slot, "itm_rus_horse", slot_item_multiplayer_item_class, multi_item_class_type_horse),Don't think you are using script_multiplayer_set_item_available_for_troop though.


Armors

Pino's armor pack:
"Feel free too to use those packs in your games or mods." (http://forums.taleworlds.com/index.php?topic=167389.0)
BRFs+Textures compiled by me (didn't go through textures though, maybe you have some kind of automatic way instead of going through all of them manually?):
https://dl.dropboxusercontent.com/u/96841139/Pino_armors.zip

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Arabian armors, not really sure about these:
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Fred's bunch of armors
Taleworlds post (http://forums.taleworlds.com/index.php?topic=216884.0)

BRF and textures compiled (now with textures filtered)
https://dl.dropboxusercontent.com/u/96841139/Freds_vests.zip

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Teutonic and Lithuanian items pack
http://forums.taleworlds.com/index.php/topic,187938.0.html

BRFs and textures compiled (textures not filtered exept armors)
https://dl.dropboxusercontent.com/u/96841139/TLA_items.zip

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Helmets:
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1 horse:
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Sonyer OSP

"If you use the item's in your mod,your gone need to give credit to me and the other modders that I mentioned." (http://forums.taleworlds.com/index.php/topic,187938.0.html)

BRFs and textures (textures not filtered)
https://dl.dropboxusercontent.com/u/96841139/Sonyer_armors.zip

Armors:
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Lucas' weapons pack
http://forums.taleworlds.com/index.php?topic=247595.0

BRF and unfiltered textures:
https://dl.dropboxusercontent.com/u/96841139/Lucas_weapons.zip

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PS: Well, I can probably apply as an item manager, but only temporary, going to Uni this year so probably won't have time :(
Title: Re: New armors quality spreadsheet
Post by: Herkkutatti666 on August 29, 2013, 09:43:04 pm
add everything :!:
Title: Re: New armors quality spreadsheet
Post by: Algarn on August 29, 2013, 09:50:53 pm
Ask to Tydeus or any dev to become item manager ... As you seem to know how to do all this shit, they should easily agree about your request ...

good luck btw ;)
Title: Re: New armors quality spreadsheet
Post by: Adraman on August 29, 2013, 09:54:36 pm
wow amazing helmets :D
Title: Re: New armors quality spreadsheet
Post by: Lord_Bernie_of_Voodoo on August 29, 2013, 09:56:53 pm
visitors can't see pics , please register or login
Title: Re: New armors quality spreadsheet
Post by: Elindor on August 29, 2013, 10:07:27 pm
Wow, very thorough....someone make this man item manager or something.
Title: Re: New armors quality spreadsheet
Post by: Nordwolf on August 30, 2013, 01:08:08 pm
Also to add, couldn't test these because download links are broken:
http://forum.melee.org/suggestions-corner/more-horses-(models-and-stats-are-included)/
http://forum.melee.org/suggestions-corner/new-shields-(models-and-stats-included)/
Title: Re: New armors quality spreadsheet
Post by: Count_Grishnackh on August 30, 2013, 01:21:33 pm
(click to show/hide)

Add these lovely helmets, they are already included in the game files, but they are unavailable ingame.
Title: Re: New armors quality spreadsheet
Post by: Zandieer on August 30, 2013, 01:50:47 pm

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We need this. Please, we so much need this oh god :shock: :shock: :shock: :shock:
Title: Re: New armors quality spreadsheet
Post by: Haboe on August 30, 2013, 02:20:00 pm
sweet models, if they don't stand out too much and are properly optimalized they should be replacing some armors/ added.
Title: Re: New armors quality spreadsheet
Post by: WITCHCRAFT on August 31, 2013, 06:51:31 am
Wow, you really put some effort into that post. I hope your work is noted by all those important guys who make decisions.
Title: Re: New armors quality spreadsheet
Post by: Panos_ on August 31, 2013, 07:26:45 am
Great work man!
Title: Re: New armors quality spreadsheet
Post by: Latvian on August 31, 2013, 10:20:04 am
OH GOD YES! add everything! NAOOOO
Title: Re: New armors quality spreadsheet
Post by: Ikarus on August 31, 2013, 11:21:10 am
Good work, I´d really love to see some of these armors, just give em similar stats to existing arrows idk, but that FASHION, SO FANCY AND SHINY
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Title: Re: New armors quality spreadsheet
Post by: smals98 on August 31, 2013, 03:43:32 pm
Would love if these were added......And great work on them btw, all very well done :mrgreen: :mrgreen:
Title: Re: New armors quality spreadsheet
Post by: Umbra on August 31, 2013, 04:27:44 pm
OH MY FUCKING GOD THOSE TEUTONIC ARMORS

visitors can't see pics , please register or login
Title: Re: New armors quality spreadsheet
Post by: Mala on August 31, 2013, 04:45:21 pm
well, most of pino´s armour sets have a really bad transition at the texture edges, especially at the shoulder region.
Title: Re: New armors quality spreadsheet
Post by: Tydeus on August 31, 2013, 06:13:10 pm
well, most of pino´s armour sets have a really bad transition at the texture edges, especially at the shoulder region.
Sadly, otherwise they would be truly great. The mail shirts would probably be fine though.
Title: Re: New armors quality spreadsheet
Post by: zagibu on August 31, 2013, 10:11:23 pm
well, most of pino´s armour sets have a really bad transition at the texture edges, especially at the shoulder region.

Maybe someone could clean them up? If it's just in the pixels, and not some strange shader thing...
Title: Re: New armors quality spreadsheet
Post by: Sir_Hans on September 01, 2013, 05:41:36 am
These armors are sexy! +1 Op  :mrgreen:
Title: Re: New armors quality spreadsheet
Post by: Sagar on September 01, 2013, 04:19:14 pm
All this helmets are in cRPG files.
(click to show/hide)

It will be really nice to see them finally in game. I just made couple new armor sets.
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Title: Re: New armors quality spreadsheet
Post by: Tibe on September 01, 2013, 07:26:36 pm
Recently whenever the discussion comes about adding new items or anything really, I sorta get the feeling nobody is listening. Or someone is, but that someone is probably an old fart who makes things happen years later and adds only 10% of what was suggested long ago, cause his hearing and eyesight are weary. :|

No offence, a lot of stuff has already been added yes and kudos for that. But whenever more equipment gets added in Crpg, I just feel like a kid in Christmas, even when I never wear the things added. Personalization is a big part of fun.
Title: Re: New armors quality spreadsheet
Post by: smals98 on September 02, 2013, 10:52:11 pm
No offence, a lot of stuff has already been added yes and kudos for that. But whenever more equipment gets added in Crpg, I just feel like a kid in Christmas, even when I never wear the things added. Personalization is a big part of fun.
agreed
Title: Re: New armors quality spreadsheet
Post by: Tore on September 02, 2013, 11:43:55 pm
hooded barbutte and mail shirt gonna be new kuyak and warmask :D
Title: Re: New armors quality spreadsheet
Post by: Count_Grishnackh on September 03, 2013, 12:26:05 am
The mail shirt is already the new Kuyak. Sadly people are disregarding the Byrnie being clearly superior to it. : |
Title: Re: New armors quality spreadsheet
Post by: Strudog on September 03, 2013, 01:18:47 pm
add everything, plus ther really isnt enough cool Arab stuff
Title: Re: New armors quality spreadsheet
Post by: Phew on September 04, 2013, 08:05:59 pm
Teutonic banded would get me to retire (it's too heavy for my current 1h/throwing build):
(click to show/hide)

So if you want to kill Peasant Phew one last time, lobby for this to be added!
Title: Re: New armors quality spreadsheet
Post by: Latvian on September 04, 2013, 08:41:48 pm
Teutonic banded would get me to retire (it's too heavy for my current 1h/throwing build):
(click to show/hide)

So if you want to kill Peasant Phew one last time, lobby for this to be added!
something like that would sure fit my black helmet :)
Title: Re: New armors quality spreadsheet
Post by: Sagar on September 04, 2013, 09:37:47 pm
It fits quite well.
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Title: Re: New armors quality spreadsheet
Post by: Varadin on September 05, 2013, 09:10:39 am
Nice stuff
Title: Re: New armors quality spreadsheet
Post by: Latvian on September 05, 2013, 02:49:11 pm
It fits quite well.
(click to show/hide)
i love you man, i would soooo use this armor combo.
Title: Re: New armors quality spreadsheet
Post by: Inglorious on September 05, 2013, 02:58:58 pm
Voulge and Flanged Mace  :shock:

Must Have
Title: Re: New armors quality spreadsheet
Post by: Miwiw on September 05, 2013, 03:00:14 pm
Just add all or most of it. Quality is fine and better than some other armors that are already in. Just do not delete any old gear. :)
Title: Re: New armors quality spreadsheet
Post by: Nordwolf on September 05, 2013, 11:30:02 pm
Please answer devs :)
Title: Re: New armors quality spreadsheet
Post by: En_Dotter on September 06, 2013, 02:55:47 am
Could you please PLEASE PLEASE make a head armor that has the same design as Pelt Hood but make it white like lamellar vest is.  I would love to see that in the game to combine it with my stuff. :)

I think they have already done it in Mercenaries mod, but im not sure. Also it wouldnt be bad to have white ninja head gear (i forgot the name, but the thing with the mask), but its not that much important as the "white pelt hood" is (at least for me).

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Title: Re: New armors quality spreadsheet
Post by: Thorvic on September 07, 2013, 11:31:40 pm
Free bump !
All those items are perfect, add them please !!  :D
Title: Re: New armors quality spreadsheet
Post by: Algarn on September 08, 2013, 12:23:26 am
Please answer devs :)

Go directly on IRC chat to ask them what you want.
Title: Re: New armors quality spreadsheet
Post by: 722_ on September 09, 2013, 06:55:28 pm
yes
Title: Re: New armors quality spreadsheet
Post by: Mlekce on September 09, 2013, 09:52:42 pm
Woolen shirt looks awesome,i would definitely loom that. 
Title: Re: New armors quality spreadsheet
Post by: Nordwolf on September 13, 2013, 02:01:08 pm
Patience is good.... But sometimes patience is not enough.

Please, answer, whatever it will be, we just need to see it. Even if you say that they are never going to be added and you won't allow anyone to add them. (Hope for a different answer though :D )
Title: Re: New armors quality spreadsheet
Post by: Phew on September 13, 2013, 06:37:02 pm
Go directly on IRC chat to ask them what you want.

This. Tydeus explained in another thread that the devs don't really take forum suggestions seriously, and that IRC is where suggestions actually get heard. Don't ask me why a technology from the 80s is their preferred means of discourse when they have this very modern and well laid out forum at their disposal.
Title: Re: New armors quality spreadsheet
Post by: Tomas_Miles_again on September 13, 2013, 09:45:48 pm
That mace is pure John Howe's Morgoth, love it!
Title: Re: New armors quality spreadsheet
Post by: Nordwolf on October 07, 2013, 04:28:28 pm
Patience is good.... But sometimes patience is not enough.

Please, answer, whatever it will be, we just need to see it. Even if you say that they are never going to be added and you won't allow anyone to add them. (Hope for a different answer though :D )
Title: Re: New armors quality spreadsheet
Post by: Algarn on October 08, 2013, 05:49:19 pm
bump, why do devs don't give a fuck ...
Title: Re: New armors quality spreadsheet
Post by: Nordwolf on October 19, 2013, 12:29:17 am
Since I've heard a new patch may come out soon.

bUMp
Title: Re: New armors quality spreadsheet
Post by: Algarn on November 18, 2013, 04:17:28 pm
bump, why do devs don't give a fuck ...
Title: Re: New armors quality spreadsheet
Post by: musketer on March 31, 2014, 06:06:17 pm
bump, why do devs don't give a fuck ...
Title: Re: New armors quality spreadsheet
Post by: Soldier_of_God on March 31, 2014, 06:22:14 pm
Pino's armors aren't texture mapped right. all the shoulders are just cut off. dont add any of those.
Title: Re: New armors quality spreadsheet
Post by: SP1N on March 31, 2014, 09:22:46 pm
Nordic Helm and Rus Horse PLEEEEZ

We Vikings/Rus' haven't had any additions since the Gjermundbu.

also, great necro
Title: Re: New armors quality spreadsheet
Post by: Dionysus on March 31, 2014, 09:31:45 pm
Nordic Helm and Rus Horse PLEEEEZ

We Vikings/Rus' haven't had any additions since the Gjermundbu.

To be fair, the Gjermundbu helmet is the only complete Viking era helmet archaeologists have discovered. The Valsgärde helmet would be a nice addition, but it's not necessarily Viking, as it predates the Gjermundbu by a good 300 years (Vendel era).
Title: Re: New armors quality spreadsheet
Post by: SP1N on March 31, 2014, 10:25:19 pm
True, but at this point I'd take anything from around the Viking Age (give or take a few centuries) in Scandinavia or Russia.
Title: Re: New armors quality spreadsheet
Post by: Ronin on March 31, 2014, 10:50:26 pm
Those were designed to be lithuanian helmets, if I'm not mistaken.
Title: Re: New armors quality spreadsheet
Post by: Nordwolf on March 31, 2014, 11:21:14 pm
Nice bump, I think I need to edit it a bit as some stuff has been implemented.
Title: Re: New armors quality spreadsheet
Post by: Normanguy on March 31, 2014, 11:28:14 pm
No mention of black armours or images of them dissapointed :))
Title: Re: New armors quality spreadsheet
Post by: Techno on March 31, 2014, 11:52:35 pm
Requesting a new wep:
visitors can't see pics , please register or login


5k crpg gold and 1 get out of jail card free for whoever makes it happen.
Title: Re: New armors quality spreadsheet
Post by: Dionysus on March 31, 2014, 11:53:30 pm
Those were designed to be lithuanian helmets, if I'm not mistaken.

Yes, you're right. There is a texture for this (http://www.thorkil.pl/platnerstwo/helmy/wczesne/Valsgarde%208_new.jpg) helmet out there too. (fixed the link)
Title: Re: New armors quality spreadsheet
Post by: SP1N on April 01, 2014, 08:14:26 pm
this (http://www.regia.org/images/ImageI77.jpg)

gf
Title: Re: New armors quality spreadsheet
Post by: Algarn on May 03, 2014, 10:00:13 am
Glorious bump for new armors in that game.
Title: Re: New armors quality spreadsheet
Post by: ilikere19 on May 04, 2014, 03:34:12 am
Just add all of them, we can't say that there is no ugly looking armors out atm, therefore even if one isn't perfect who cares? Add them all, the more the better, a wider selection will bring new people to the game who want to role play
Title: Re: New armors quality spreadsheet
Post by: Deatherage on May 06, 2014, 09:02:38 am
this is perhaps the wrong thread to be posting in, but I would like to see the return of the old black plate, albeit in a higher definition. And full plate armors with heraldic tabards.
Title: Re: New armors quality spreadsheet
Post by: HarunYahya on May 11, 2014, 06:04:58 am
That horseman mace is really good !
Rus horse is too cute, spread beastiality seeds into my brain  :shock:
Title: Re: New armors quality spreadsheet
Post by: Snufalufagus on May 13, 2014, 09:00:58 pm
would be epic