cRPG

cRPG => cRPG Technical problems => Topic started by: Loki on May 12, 2011, 05:55:38 am

Title: Arrows going through hitboxes
Post by: Loki on May 12, 2011, 05:55:38 am
Arrows are still going through hitboxes.
Title: Re: Arrows going through hitboxes
Post by: StuLLe on May 14, 2011, 05:22:48 am
Yes, I confirm this. Something with the torso hitbox is wrong. Also for clear shots to the head I often get a hit to the shoulder of the target. And with clear, I mean really clear.
Title: Re: Arrows going through hitboxes
Post by: Hirlok on May 14, 2011, 12:34:11 pm
Another confirmation. Happens frequently, esp. with robe-type cloth wearing targets, and recently I spent like 10 arrows on an afk at medium distance, until I finally hit him -  it was just like only his spine was hittable and the rest  hot air (he was wearing medium strange armor, if I recall it right)

And indeed many headshots turn into shoulder shots, but some shots to the body, esp. from behind, magically turn into headshots  as well...

everything said relates to close/medium range shots where I can see for sure where my arrows hit. I do not care where long range "lucky" shots hit, but at close range it would be nice if arrows actually went where I shoot at - very disappointing if you try to decorate a tincan's arse with feathers and instead he drops dead with a headshot... lol


oh, and speaking of hitboxes: something with the shooting position of the big bows is weird - on walls it is often impossible to shoot down without hopping on the wall because my arrows get stuck in the forcefield above the wall, while the guys with the tiny bows seemingly can bend over and shoot down without problems. so somehow the game assumes that the arrow position with a longbow is lower or what? makes no sense to me.


P.S.: to keep it fair, I have also seen the opposite thing happen - where my arrow clearly missed the guy and even was shown sticking in the wall besides him for a split second, then suddenly the guy drops dead because the weird hitbox calculations changed their mind... so this is not a complaint about "I want more hits", but just about "make the arrows hit, where they hit".
Title: Re: Arrows going through hitboxes
Post by: Loki on May 18, 2011, 10:59:43 am
Is anybody else having this problem? arrows going through people at point-blank range?
Title: Re: Arrows going through hitboxes
Post by: Devil on May 18, 2011, 04:53:35 pm
yes, allso noticed it
Title: Re: Arrows going through hitboxes
Post by: Niemand on May 18, 2011, 08:31:08 pm
check. we were duelling with bows on eu3... several arrows shouldve hit, but did go thru the body/head
Title: Re: Arrows going through hitboxes
Post by: POOPHAMMER on May 19, 2011, 04:24:39 am
I can confirm this. It is really annoying
Title: Re: Arrows going through hitboxes
Post by: Ozin on May 19, 2011, 10:57:18 am
I think it has something to do with projectile speed. And possibly latency. Are you all using longbows or warbows?
Title: Re: Arrows going through hitboxes
Post by: Niemand on May 19, 2011, 11:24:44 am
MW Strongbow here. My opponent was using a warbow (not loomed).
Title: Re: Arrows going through hitboxes
Post by: Jambi on May 19, 2011, 01:57:59 pm
I think it has something to do with projectile speed. And possibly latency. Are you all using longbows or warbows?

Its all projectiles. But i dunno about Throwing stuff.

After alot of hassle. I were able to drag Okin, and some developer onto the duel server.
The bug didnt seem to appear very often. But at least they seen it is bugged, after 5 minutes of testing.

The arrow fly thru appears to happen alot often, when the server is crowded and is experiencing server side lag.

Anyways, lets hope they start taking this more serious, as more people complain about this now. At least serious enough... to not ridicule it as bad trolling.

http://forum.c-rpg.net/index.php/topic,5291.105.html (http://forum.c-rpg.net/index.php/topic,5291.105.html)

The point blank shoot through people thing might have something to do with the flatter trajectory fo arrows with recent patch.  Possibly an issue with warband where if you hit certain parts of the armor at a flat, horizontal angle rather than a sloped angle (trajectory fire) its easier to slip through the mesh without registering in the hitbox.  Angles provide more area hit in the body both entering/leaving so more room for hitbox to register at some point whereas flat trajectory is exactly 1 point going in and out.  And yes I tested it out with clanmate and shooting from a farther distance seemed to help.

Seems like the newest armor implements triggers the bug ALOT more often. The Kuyak armors especially. I think Keshian has a point here.

Didnt heavily test any of the other armors, except for the Kuyak one.

Maybe someone else can test the other new armors? I dont realy feel like bug testing myself anymore.

Also seen were arrows not even near people, hit them in the head.

Not a troll, i quote.
Charlie Sheen:" Im bringing you my violent torpedo of truth, defeat is not an option shown out too you! Ill see you in the battlefield. Troll do none apply, they suffer!"
Title: Re: Arrows going through hitboxes
Post by: Niemand on May 19, 2011, 03:37:31 pm
i cant hit head of riders when they stand still in front of me. my crosshair is on their nose but i dont hit anything when releasing the arrow. The body, on the other side, i hit easily.
Title: Re: Arrows going through hitboxes
Post by: Overdriven on May 20, 2011, 03:26:25 am
I've noticed this a lot recently. Several times I've seen arrows go straight through a stationary guy who is very close to me. It does seem to be worse on more populated servers.
Title: Re: Arrows going through hitboxes
Post by: RagnarLodbroke on May 21, 2011, 07:19:19 pm
I've noticed this as well, its really annoying, i can clearly see the arrow go trough someones body!!
Title: Re: Arrows going through hitboxes
Post by: Niemand on May 22, 2011, 03:21:13 am
I've noticed this as well, its really annoying, i can clearly see the arrow go trough someones body head!!

fixed. :D
Title: Re: Arrows going through hitboxes
Post by: fear_my_blade on May 22, 2011, 05:21:18 pm
I think it has something to do with projectile speed. And possibly latency. Are you all using longbows or warbows?

   nice pusy...
Title: Re: Arrows going through hitboxes
Post by: chadz on May 22, 2011, 05:27:30 pm
http://bugs.taleworlds.com/edit_bug.aspx?id=700
Title: Re: Arrows going through hitboxes
Post by: Joxer on May 22, 2011, 06:34:24 pm
At first I thought it happened because I was standing close to an object in one of the new maps. I had about 10 arrows go through people. Then I moved and turned a corner and right there was a longbow man standing still (strong bow myself). He was in a place where he didn't even have room to dodge so I thought it would be funny to let him draw the arrow and start aiming before I shoot him. I did and from point blank it went straight through and he hit me  :evil:
Title: Re: Arrows going through hitboxes
Post by: Loki on May 23, 2011, 02:38:49 am
http://bugs.taleworlds.com/edit_bug.aspx?id=700

This isn't a warband problem, it is a c-rpg problem.  Very clearly started with the latest patch.  Registry is fine on Native.
Title: Re: Arrows going through hitboxes
Post by: chadz on May 23, 2011, 06:32:16 am
no, it's a warband problem.
Title: Re: Arrows going through hitboxes
Post by: Keshian on May 23, 2011, 06:57:45 am
no, it's a warband problem.

Yeh, I agree its a warband problem, but something in the latest patch has made interaction with this warband error significantly worse than it was before, possibly the flatter trajectory is making it easier for the hitboxes to not register the hit (the fact that they don't register the hit in the first place is M&B's issue).  Is there any way to reduce the trouble coming from interfacing with M&B parameters?  Maybe widen arrows?  that might reduce hitbox non-registry.
Title: Re: Arrows going through hitboxes
Post by: Loki on May 23, 2011, 07:45:20 am
well fuck it.