cRPG

cRPG => Suggestions Corner => Topic started by: Adalwulf on August 07, 2013, 06:29:02 pm

Title: Archery
Post by: Adalwulf on August 07, 2013, 06:29:02 pm
So I can shoot someone in the head with MW bodkins and MW Rus bow and he doens't die. I get shot by 1 bolt in the body I die. In fact a throwing axe does more damage then my bodkin to the head. Something is a bit wrong here, So I suggest that you give me an option to loom my bows +6 to Goldy Rus bow for example. I would also like my arrows to ahve 60 pierce, knockdown and crushthrough. I think it's only fair.
Title: Re: Archery
Post by: Miwiw on August 07, 2013, 06:35:23 pm
+1

Just bought a MW Rus Bow and must realize how weak it is compared to xbow. :P
Title: Re: Archery
Post by: Narestel on August 07, 2013, 06:42:12 pm
+1. But just coz of seeing Analgulf QQ  :lol:
Title: Re: Archery
Post by: Fuma Kotaro on August 07, 2013, 06:47:16 pm
wow awesome sounds really great I want to get shot now one hit every time pls devs add it
 :oops:
Title: Re: Archery
Post by: Adalwulf on August 07, 2013, 06:50:41 pm
wow awesome sounds really great I want to get shot now one hit every time pls devs add it
 :oops:

ty for your support fuma cuntaro.
Title: Re: Archery
Post by: Ronin on August 07, 2013, 07:05:12 pm
Add it. It's justice, crpg already stupid.
Title: Re: Archery
Post by: Gurnisson on August 07, 2013, 07:08:18 pm
The fuck you on about? Archers deals massive damage already. While I hate them like the plague, they honestly don't need a nerf to their damage after the kiting was toned down, but they sure as hell don't need a damage buff.
Title: Re: Archery
Post by: Adalwulf on August 07, 2013, 07:09:06 pm
So I can shoot someone in the head with MW bodkins and MW Rus bow and he doens't die. I get shot by 1 bolt in the body I die. In fact a throwing axe does more damage then my bodkin to the head. Something is a bit wrong here, So I suggest that you give me an option to loom my bows +6 to Goldy Rus bow for example. I would also like my arrows to ahve 60 pierce, knockdown and crushthrough. I think it's only fair.

OH I forgot to add the Flaming property like the flaming Katana has. To put ablaze anyone hit by it. Yes, I did just quote myself.
Title: Re: Archery
Post by: Adalwulf on August 07, 2013, 07:11:28 pm
The fuck you on about? Archers deals massive damage already. While I hate them like the plague, they honestly don't need a nerf to their damage after the kiting was toned down, but they sure as hell don't need a damage buff.

For your info, loomed archers didn't get no buff only unloomed. If you count 2-3 accuracy as a buff you don't know anything about archery.
Title: Re: Archery
Post by: Gurnisson on August 07, 2013, 07:15:18 pm
For your info, loomed archers didn't get no buff only unloomed. If you count 2-3 accuracy as a buff you don't know anything about archery.

I had no problems topping scoreboards as an archer. After the increase in weight archers started getting punished for mistakes and bad positioning like cavalry and infantry.

So, what would you class 2-3 increased accuracy as, a nerf? Sure, can just remove that if you want to, they don't do anything good anyway, right? What about the increased arrow speed? Not a buff either? I was very happy to see missile speed and accuracy being buffed, making hybrids easier and reward skill over luck, but the damage is already very high, and does not need a change either way.

(click to show/hide)
Title: Re: Archery
Post by: Adalwulf on August 07, 2013, 07:19:19 pm
Not saying you're wrong Gurnisson, but if I shoot someone in the head with a bodkin in his face, he should die. Why can someone 1 shot me across the map with 1 bolt in my medium armor yet I can't 1 shot someone in the face? See my point. it's just stupid.
Title: Re: Archery
Post by: XyNox on August 07, 2013, 10:40:00 pm
I gotta say the headshot damage seems toned down a bit too much. There were times where only few people were able to survive a longbow headshot, now quite many can. Killing with a hornbow headshot, even with just medium headarmor is a rare thing now adays.

(click to show/hide)

This picture for example was taken a month ago, arrow was fired from a nomad bow at medium range. My build at that time was 15/24 no IF. At that rate it would have probably taken this guy 10 headshots to kill me.

At some other day, a while back, I headshot Everkistus who was wearing a vaegir helmet ( unloomed 21 headarmor ) ( Edit )

+3 Helmet with Lamellar Guard. 43 head armour.
He took an arrow in the head from a +3 longbow +3 bodkin and didnt die.

Yet, as Adal stated, an Xbow can onehit us in the body across the map.


That said, I dont know why the armor limit is still there. Arrows weigh a fuckton now and armor slows you down even more. Im not saying there should be plated archers everywhere but why dont we lift the weight limit to something like 15 or 20 ? What are you afraid of ? Archers owning melees in close combat because they cant be onehit anymore ? Archers kiting with medium armor + arrows on their backs ? None of this is much likely to happen.

The reasons that were ones in place to justify an armor limit for archers are no longer present. The arrow weightnerf rendered this limit obsolete.
Title: Re: Archery
Post by: CrazyCracka420 on August 07, 2013, 11:02:03 pm
You're complaining your bow and arrow (which you can shoot what, 5 or 6 or 7 times for every time an arbalest reloads) is only doing 1/3rd of the damage, or 1/2 or 3/4 of the damage as a bolt/quarrel to the head?  Get some more power draw if you want to deal more damage.  I'd be pissed if I was wearing a heavy helmet and was 1 shot killed any time I was hit in the head by an arrow.  You likely have a lot less HP than the crossbowman and he probably has a lot more armor than you.

Yes, I totally feel sympathy for you... :rolleyes:
Title: Re: Archery
Post by: Miwiw on August 07, 2013, 11:27:26 pm
Ye, like any real Archer had less than 6 PD and 7 WM... sure sure
Title: Re: Archery
Post by: Gurnisson on August 07, 2013, 11:54:51 pm
At some other day, a while back, I headshot Everkistus who was wearing a vaegir helmet ( unloomed 21 headarmor ). He took an arrow in the head from a +3 longbow +3 bodkin and didnt die.

+3 Helmet with Lamellar Guard. 43 head armour. Still, seems quite random. I often get one-shot in my lordly morion (54 armour), but then again, I was running around with 2 arrows once as well :|
Title: Re: Archery
Post by: Rumblood on August 08, 2013, 12:07:50 am
Just....stop. Leave archery alone. Leave xbows alone.
Title: no
Post by: Malaclypse on August 08, 2013, 12:11:25 am
lol
Title: Re: Archery
Post by: Adalwulf on August 08, 2013, 04:56:09 am
You're complaining your bow and arrow (which you can shoot what, 5 or 6 or 7 times for every time an arbalest reloads) is only doing 1/3rd of the damage, or 1/2 or 3/4 of the damage as a bolt/quarrel to the head?  Get some more power draw if you want to deal more damage.  I'd be pissed if I was wearing a heavy helmet and was 1 shot killed any time I was hit in the head by an arrow.  You likely have a lot less HP than the crossbowman and he probably has a lot more armor than you.

Yes, I totally feel sympathy for you... :rolleyes:

We have to draw the bow, stand still and then aim before getting shot or run over by cav. You're saying arbalest reload time justifies the damage? I went xbow for 1 gen 15/24.....my crosshairs stood still and it was so fucking easy to kill anyone with no skill. Also, higher PD then 6 is completely inaccurate at far ranges and also useless at lower levels since PD damage is based on your bows difficulty as well. So only slow easy to target rus bow and longbows are viable for these builds and when drawing, the recoil spreads so quickly that you have to shoot right away.

This was honestly a joke, although some didn't think it was it seems. IN ALL SERIOUSNESS, RANGED SCORE SYSTEM NEEDS TO BE REWORKED TO MAKE IT FAIR FOR ALL TO GET A CHANCE AT VALOUR WITHOUT BEING A FUCKING ALLSTAR ARCHER EVERY ROUND. RAOR!
Title: Re: Archery
Post by: Rumblood on August 08, 2013, 05:18:32 am
Get a pony, shoot other ponies. I made 181 points last time I played!
Title: Re: Archery
Post by: Adalwulf on August 08, 2013, 07:44:53 pm
Get a pony, shoot other ponies. I made 181 points last time I played!
'

did you get valour? probably not.
Title: Re: Archery
Post by: Rumblood on August 09, 2013, 12:00:29 am
'

did you get valour? probably not.

Of course I did. I get valour a decent amount of times when I top the scoreboards. However, if you want to improve your chance of getting valour as an archer, go kill one peasant with a melee weapon. It seems to double your chance.
Title: Re: Archery
Post by: Adalwulf on August 09, 2013, 05:57:42 am
Of course I did. I get valour a decent amount of times when I top the scoreboards. However, if you want to improve your chance of getting valour as an archer, go kill one peasant with a melee weapon. It seems to double your chance.

hunting peasants is lame though.
Title: Re: Archery
Post by: Rumblood on August 09, 2013, 06:12:16 am
hunting peasants is lame though.

"Peasant" is a relative term. It applies to everyone who dies to me in melee  :mrgreen:
Title: Re: Archery
Post by: Tomas on August 09, 2013, 03:02:59 pm
I'd say that people surviving head shots more is down to Strat XP and increased retirement rewards at higher levels.

Before Strat 3, level 31 and over chars were fairly rare and the average level of players on our rosters was probably around 30.  Now the average level of players on our rosters is getting close to 32.
Title: Re: Archery
Post by: Adalwulf on August 09, 2013, 06:23:00 pm
I'd say that people surviving head shots more is down to Strat XP and increased retirement rewards at higher levels.

Before Strat 3, level 31 and over chars were fairly rare and the average level of players on our rosters was probably around 30.  Now the average level of players on our rosters is getting close to 32.

times are changing but archery IMO still sucks.
Title: Re: Archery
Post by: Fuma Kotaro on August 10, 2013, 01:56:48 am
ty for your support fuma cuntaro.
WHERE ARE YOUR CAPS?
Title: Re: Archery
Post by: Tydeus on August 10, 2013, 02:20:26 am
For your info, loomed archers didn't get no buff only unloomed. If you count 2-3 accuracy as a buff you don't know anything about archery.
So fucking oblivious. It's to be expected I guess, devs don't really like min/maxers so they don't like releasing all the intricacies. But no, you're so wrong it's clear to me that you can't possibly have ever done any accuracy tests that might make you at least somewhat credible on this subject.
Title: Re: Archery
Post by: San on August 10, 2013, 03:20:43 am
If accuracy increase could be translated into how many wpf points they are worth, it would be easier for people to understand. Weapon speed is ~12 wpf, ~15 if you account for points lost from armor. Even if an accuracy point is worth 6 or 7 each points of wpf, that's almost 2 extra WM. Even 4-5 would mean 1 extra WM