cRPG

cRPG => General Discussion => Topic started by: Lennu on July 13, 2013, 08:32:17 pm

Title: Why is Eu_1 so empty?
Post by: Lennu on July 13, 2013, 08:32:17 pm
It's prime time, but there are less than 60 players on eu1. And I believe that the reason for that is ranged. People just don't want to play there anymore. Just sayn'  :rolleyes:


Edit: And buff polearms. Just sayin'
Title: Re: Why is Eu_1 so empty?
Post by: Prpavi on July 13, 2013, 08:33:23 pm
what could it be?

Title: Re: Why is Eu_1 so empty?
Post by: Kalp on July 13, 2013, 08:34:23 pm
Steam sale ?
Title: Re: Why is Eu_1 so empty?
Post by: Molly on July 13, 2013, 08:37:12 pm
Joined yesterday for a bit... saw 6 Fallens... 4 of them shooting... clean up your own acts before... ahh, whatever...
Title: Re: Why is Eu_1 so empty?
Post by: Miwiw on July 13, 2013, 08:37:59 pm
Calling a server empty with about 60 ppl. fail
Title: Re: Why is Eu_1 so empty?
Post by: polkafranzi on July 13, 2013, 08:39:39 pm
(click to show/hide)
(click to show/hide)
Title: Re: Why is Eu_1 so empty?
Post by: Prpavi on July 13, 2013, 08:39:53 pm
Calling a server empty with about 60 ppl. fail

he said less than 60, stop twisting his words!
Title: Re: Why is Eu_1 so empty?
Post by: Osiris on July 13, 2013, 08:47:24 pm
seemed to be doing pretty well a couple of hours ago.
Title: Re: Why is Eu_1 so empty?
Post by: Miwiw on July 13, 2013, 08:55:05 pm
he said less than 60, stop twisting his words!

"about" doesnt mean more than 60.
Title: Re: Why is Eu_1 so empty?
Post by: Lennu on July 13, 2013, 08:56:53 pm
"about" doesnt mean more than 60.

Well, on prime time I'd use the world "healthy" from a population of over 100.

Joined yesterday for a bit... saw 6 Fallens... 4 of them shooting... clean up your own acts before... ahh, whatever...
I wasn't saying I'm not "part" of the problem. I'm saying that there is a problem.
Title: Re: Why is Eu_1 so empty?
Post by: Paul on July 13, 2013, 08:57:41 pm
strat battle. also auth warp storms. lastly there is women football on tv.
Title: Re: Why is Eu_1 so empty?
Post by: Prpavi on July 13, 2013, 08:58:14 pm
Well, on prime time I'd use the world "healthy" from a population of over 100.

Eu1 has been under 100 for a long time man.

strat

Strat killed it!
Title: Re: Why is Eu_1 so empty?
Post by: vipere on July 13, 2013, 09:02:09 pm
http://c-rpg.net/index.php?page=strategusbattlesupcoming
Title: Re: Why is Eu_1 so empty?
Post by: Lennu on July 13, 2013, 09:02:44 pm
Eu1 has been under 100 for a long time man.

Strat killed it!

But I've seen EU_2 full many times recently. So the overall player count hasn't really decreased.
Title: Re: Why is Eu_1 so empty?
Post by: Prpavi on July 13, 2013, 09:04:32 pm
But I've seen EU_2 full many times recently. So the overall player count hasn't really decreased.


I'm sticking to my story!  :mrgreen: :mrgreen: :mrgreen:
Title: Re: Why is Eu_1 so empty?
Post by: Nehvar on July 13, 2013, 09:12:31 pm
Because
pewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpew
pewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpew
pewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpew
pewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpew
pewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpew
pewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpew
pewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpew
pewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpewpew
Title: Re: Why is Eu_1 so empty?
Post by: Fips on July 13, 2013, 09:14:17 pm
Let's face it: Siege is the better gamemode and you all know it.

You guys are just afraid HRE or GO will kick your ass on siege!  :oops:
Title: Re: Why is Eu_1 so empty?
Post by: polkafranzi on July 13, 2013, 09:15:17 pm
(click to show/hide)
Title: Re: Why is Eu_1 so empty?
Post by: Murmillus_Prime on July 13, 2013, 09:23:20 pm
At fifteen, I had the will to learn; at thirty, I could stand; at forty, I had no doubts; at fifty, I understood the heavenly Bidding; at sixty, my ears were opened; at seventy, I could do as my heart lusted without trespassing from the square.

^ LIES

M0D 1S D34D!
Title: Re: Why is Eu_1 so empty?
Post by: Lennu on July 13, 2013, 09:25:07 pm
(click to show/hide)

You are now offcialy awesome.
Title: Re: Why is Eu_1 so empty?
Post by: jtobiasm on July 13, 2013, 09:25:36 pm
At fifteen, I had the will to learn; at thirty, I could stand; at forty, I had no doubts; at fifty, I understood the heavenly Bidding; at sixty, my ears were opened; at seventy, I could do as my heart lusted without trespassing from the square.

What does that even mean?
Title: Re: Why is Eu_1 so empty?
Post by: Molly on July 13, 2013, 09:36:44 pm
(click to show/hide)
Awesome :D
Title: Re: Why is Eu_1 so empty?
Post by: Adamar on July 13, 2013, 09:41:27 pm
70 ppl right now.

NERF RANGED!
Title: Re: Why is Eu_1 so empty?
Post by: pingpong on July 13, 2013, 09:42:49 pm
Sigh i remember the mayhem when EU_1 was 200/200  :lol:, fuckin range killed this great mod.
Title: Re: Why is Eu_1 so empty?
Post by: Kuujis on July 13, 2013, 09:43:42 pm
I vote steam summer sale. Friggin servers are down, I'm down 50e, good buys all of them new games... Sorry  :mrgreen:
Title: Re: Why is Eu_1 so empty?
Post by: San on July 13, 2013, 10:17:46 pm
Was it like this a few weeks ago when GMG and GOG sales that were almost as good were up?
Title: Re: Why is Eu_1 so empty?
Post by: Rumblood on July 13, 2013, 10:45:35 pm
strat battle. also auth warp storms. lastly there is women football on tv.

Quit trying to ruin the anti-ranged narrative with annoying facts!  :P
Title: Re: Why is Eu_1 so empty?
Post by: Ronin on July 13, 2013, 11:05:08 pm
Because people preferring to play in eu1 are mostly the ones fighting in strat battles. There has been too many battles recently. They are exhausted, bored, having a break etc.
Title: Re: Why is Eu_1 so empty?
Post by: dreadnok on July 13, 2013, 11:08:18 pm
Why would pole arms need a buff?
Title: Re: Why is Eu_1 so empty?
Post by: darmaster on July 13, 2013, 11:17:45 pm
now this is a serious question, i know it's quite off topic but meh: if strat didn't give all that exp, do you think people would enjoy that anyway? cause honestly i don't like it, but i don't understand if people play it because they like it or just for exp.

btw i admit since the ranged buff (or change, call it however you want) eu 1 got less players, i might be wrong though.
Title: Re: Why is Eu_1 so empty?
Post by: Wiltzu on July 13, 2013, 11:20:55 pm
My reason: other games. And ofc shit load of other reasons, but other game is the main reason.
Title: Re: Why is Eu_1 so empty?
Post by: Grumpy_Nic on July 13, 2013, 11:51:13 pm
Its summer and there is a world called outside  :o
Title: Re: Why is Eu_1 so empty?
Post by: pingpong on July 14, 2013, 01:08:59 am
Its summer and there is a world called outside  :o
visitors can't see pics , please register or login



Title: Re: Why is Eu_1 so empty?
Post by: Bars on July 14, 2013, 06:34:46 am
Sommer Time XD
Title: Re: Why is Eu_1 so empty?
Post by: Prpavi on July 14, 2013, 09:52:52 am
now this is a serious question, i know it's quite off topic but meh: if strat didn't give all that exp, do you think people would enjoy that anyway? cause honestly i don't like it, but i don't understand if people play it because they like it or just for exp.

btw i admit since the ranged buff (or change, call it however you want) eu 1 got less players, i might be wrong though.


If strat had same XP as EU1 half the people that play it now wouldn't play it guaranteed
Title: Re: Why is Eu_1 so empty?
Post by: Berserkadin on July 14, 2013, 10:57:30 am
Its summer and there is a world called outside  :o
This you fucking nerds  :lol:
Title: Re: Why is Eu_1 so empty?
Post by: Leesin on July 14, 2013, 12:08:11 pm
Joined yesterday for a bit... saw 6 Fallens... 4 of them shooting... clean up your own acts before... ahh, whatever...

Except that the guys shooting have either A) Always been shooting on their mains or B) are just playing on an alt to player as an archer squad, which doesn't happen often.

Option B) has always been something we do once in a while, but we also do that with non-ranged and cavalry at times too. So the Fallens ranged use hasn't really changed since the buff, we've always had a good amount of ranged alongside the melee, maybe it's more noticeable now with the buff.

Also in the general CRPG population are people who came back to , or decided to try archery it out when it was buffed, this is a common trend when anything gets a decent buff, not all of those stick with it and the archery will soon die down again. But archery is hardly the only ranged, right now there are even a ton of Xbows and even throwers, why?, maybe because they want to try and snipe archers, I don't know, but either way their numbers will probably die down once people get bored of it again.

 There are always trends and phases CRPG has gone through, you can't expect that trend to always stay at a level YOU deem 'just right'. Archery recieved a buff yet it's not just more bowmen on the field in general, it's all kinds of ranged, it happens, it will change. Will the Fallen Brigade change? probably not, because we have always had a healthy mix of ranged and melee on main characters and a lot of players also have Ranged alts.
Title: Re: Why is Eu_1 so empty?
Post by: BlindGuy on July 14, 2013, 12:15:08 pm
What does that even mean?

It is the default word swap if you write these 3 words in reverse order: Dead Is Mod.

Just like my old friend and archer combined gives friendly archer. Cannot believe you haven't noticed.

Anyway: EU1 is empty because 1h cav is too strong, can 1hit anything, so more players turn to pewpew because shooting horses is very fucking easy. SO then they buffed archery and even MORE ppl did it and now its like hoplites and archer running around having a fairly realistic battle as far as history concerned, cause guess what: A shield is a REQUIREMENT is medieval battles else your ass gets shot, and a spear is the most common weapon in history. Anime 2handers are not related to history, and see, as the playerbase evolves, we get closer to what was historically accurate becaaaaaaause: Our ancestors were NOT idiots, they fought with bows, shields and spears because THATS what is effective.
Title: Re: Why is Eu_1 so empty?
Post by: Berserkadin on July 14, 2013, 07:38:20 pm
And when armour evolved, people started using polearms like poleaxes, halberds, bec de corbin etc etc, especielly if you yourself had good armour. Altough 2h's where used on the battlefield, in the late middle ages, but then you most where a tincan too.
Title: Re: Why is Eu_1 so empty?
Post by: Ronin on July 14, 2013, 07:59:43 pm
Based on that logic, I wonder what would happen if devs introduce firearms to the mod.
Title: Re: Why is Eu_1 so empty?
Post by: betard_lulz on July 14, 2013, 08:56:34 pm
ITT the 2h  hero server is no longer able to be 2 hand hero'd therefore I leave you all with this message

At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
Title: Re: Why is Eu_1 so empty?
Post by: Algarn on July 14, 2013, 09:00:38 pm
Based on that logic, I wonder what would happen if devs introduce firearms to the mod.

would be like WFAS (tincans with 2 handed/polearm chopping those fucking musketeers before they hs them from 75 m)

Warband's devs are not even able to update their games and understand ranged is REALLY OP in native and WFAS
Title: Re: Why is Eu_1 so empty?
Post by: Miwiw on July 14, 2013, 09:14:43 pm
It's not really OP in native. It's really OP in casual games, on public servers. It always worked out on competetive matches. I can tell you, we always won or lost because of enemy infantry/cavalry in the end, and only about 20-30% of all rounds were really decided by Archers/ranged. Of course we also had some sniping rounds but those were mostly with Swadian/Rhodok crossbowmen who also had a 1h and shield and went into melee later on.

A bad example is of course a match on ruins which is an open map and factions like Vaegirs could easily decide a round by having more than 40% ranged in the team. Clans in native still play in a competetive way and they're fine with ranged (though some tournaments only allow a certain amount of archers, but usually teams did decide that themselves anyway).
Title: Re: Why is Eu_1 so empty?
Post by: Algarn on July 14, 2013, 09:42:23 pm
It's not really OP in native. It's really OP in casual games, on public servers. It always worked out on competetive matches. I can tell you, we always won or lost because of enemy infantry/cavalry in the end, and only about 20-30% of all rounds were really decided by Archers/ranged. Of course we also had some sniping rounds but those were mostly with Swadian/Rhodok crossbowmen who also had a 1h and shield and went into melee later on.

A bad example is of course a match on ruins which is an open map and factions like Vaegirs could easily decide a round by having more than 40% ranged in the team. Clans in native still play in a competetive way and they're fine with ranged (though some tournaments only allow a certain amount of archers, but usually teams did decide that themselves anyway).


yes , sorry, I forgot to say it's impossible in siege ... Every defender is archer/crossbowman, so, it's a constant rain of arrows. Go play on ZHG server and you will understand  :wink:
Title: Re: Why is Eu_1 so empty?
Post by: Ronin on July 14, 2013, 09:54:06 pm
Well, you need to get close to flag to take/protect the castle you know. And infantry is definitely better suited for this I can say. Play in wolfpack (the early 22nd siege) and you will understand.
Title: Re: Why is Eu_1 so empty?
Post by: Miwiw on July 14, 2013, 09:56:24 pm
I don't see siege being a full game mode in any case in warband actually. Battle on the other hand is perfect and the perfect battleground for a competetive match. On siege you got more than 1 life so its not the same. You can die and still play on.

While people are able to play what they want, especially on a public server where they are not under the pressure of becoming any better in melee, which is quite important in warband, they may choose the easier way and simply go Crossbowman. Or Archer if you like.
ZHG siege, how many slots does it have? More than 60? Imo a siege server is fine with a cap of 60 players. 30vs30 is about the perfect amount for siege mode. Anything more will make you feel especially the "distance power" of a ranged class.  :wink:
And infantry is usually always the better choice.
Title: Re: Why is Eu_1 so empty?
Post by: Ronin on July 14, 2013, 10:03:52 pm
ZHG is 64. (and you can spawn with random equip try it :P )
Title: Re: Why is Eu_1 so empty?
Post by: Algarn on July 15, 2013, 03:18:17 pm
I do ofc  :wink: And then , if the round is near to be finished , i spawn , and I wait the end to get the money of the stuff I have (if I spawn with a plate , I'm with the best stuff for all rounds on the map  :lol:).

And even if they are 32 players , they have like 20 archers , sometimes more , so , you can't fight without a shield. Of course , archers are too weak to kill 5 tincans with shields .

But the thing is , when I'm talking about archers in native , I 'm also talking about crossbowmen , those guys who can reload quicker a xbow than a bow of course  :)
Title: Re: Why is Eu_1 so empty?
Post by: Miwiw on July 15, 2013, 03:22:30 pm
In native everyone has a shield anyway so it works out usually. And if Archers (Vaegir/Sarranid) do not have a shield themselves, inf spawns them one in trade for a scimitar for example.
Infantry does always have one though as native has no slot system and an infantry player can easily take a 1h wep + pike + javelin + shield.

That was also possible in crpg in the beginning but back then ranged had a far better accuracy. :P
Title: Re: Why is Eu_1 so empty?
Post by: Algarn on July 15, 2013, 03:27:35 pm
bah ;)
Title: Re: Why is Eu_1 so empty?
Post by: Tzar on July 16, 2013, 02:19:23 am
The more ranged players the better  :twisted:
Title: Re: Why is Eu_1 so empty?
Post by: Riddaren on July 16, 2013, 05:44:52 pm
The amount of players and thus the bigger amount of ranged on EU_1 has always been the reason I prefer playing on smaller servers like EU_4.
On EU_4 I rarely get "randomly" shoot as it's possible to be aware of all ranged enemy players. This is not possible on EU_1. There are simply too many ranged players.
I could wait it out and don't engage in combat the first 2 minutes, but how fun is that?

Also, I like to play as much as possible when I play.
On EU_4 I die 1/5 rounds. On EU_1 I die 1/2 rounds and the time spent waiting for a round to end while dead is much longer.
On EU_4 I can have an everage multiplier of 4x. On EU_1 it's probably 2x.

No wonder I prefer the more rewarding EU_4.
Title: Re: Why is Eu_1 so empty?
Post by: Grumpy_Nic on July 16, 2013, 06:12:06 pm
The amount of players and thus the bigger amount of ranged on EU_1 has always been the reason I prefer playing on smaller servers like EU_4.
On EU_4 I rarely get "randomly" shoot as it's possible to be aware of all ranged enemy players. This is not possible on EU_1. There are simply too many ranged players.
I could wait it out and don't engage in combat the first 2 minutes, but how fun is that?

Also, I like to play as much as possible when I play.
On EU_4 I die 1/5 rounds. On EU_1 I die 1/2 rounds and the time spent waiting for a round to end while dead is much longer.
On EU_4 I can have an everage multiplier of 4x. On EU_1 it's probably 2x.

No wonder I prefer the more rewarding EU_4.

Also on EU4 everybody is dueling at the end of the round, rest keeps nudging and kicking other people that would interfere. Top server. Should be renamed to EU_BroCode
Title: Re: Why is Eu_1 so empty?
Post by: Joker86 on July 16, 2013, 11:37:32 pm
The game mode makes the server empty.

Infantry, which is a theoretic third of the classes met on the battlefield, is at a serious disadvantage in battle, and this does not neccessarily mean they make less kills. Can be they do as many kills or even more than the other classes, but the goal of "kill every enemy" is not really suited for a class which has to run on foot to their opponents to cause some harm. They just lack flexibility, and are the most passive class, while archers and cavalry through their flexibility enjoy more possibilities, hence are the acting classes and have more fun.

This leads to a frustrating gameplay for infantry, and the infantry players react, either by quitting to play cRPG at all, playing another game mode (I see little complaints about ranged players on siege - coincidence?), changing the class or by storming the forum and crying for nerfs, which were listened to now for years, also ruining the fun for archers and cavalry.

Give the infantry some more freedom by adding a goal which they are suited to accomplish, like taking and holding terrain, not hunting individuals, and things will be fixed again.

=> Conquest mode/MOTF ALWAYS 0:30 after the battle begun.
Title: Re: Why is Eu_1 so empty?
Post by: Tzar on July 16, 2013, 11:52:40 pm
 :arrow: http://forum.meleegaming.com/suggestions-corner/change-battle-to-%27conquest%27-mode-by-spawning-motf-early-in-rounds/

But in all seriousness their have been a shitload of strat battles today  :lol:
Title: Re: Why is Eu_1 so empty?
Post by: Adamar on July 17, 2013, 12:03:02 am
Tzar you forgot to say archers are op.
Title: Re: Why is Eu_1 so empty?
Post by: Ronin on July 17, 2013, 05:34:39 pm
We want conquest!
Title: Re: Why is Eu_1 so empty?
Post by: Prpavi on July 20, 2013, 12:10:05 pm
this is so silly it's funny really

(click to show/hide)
Title: Re: Why is Eu_1 so empty?
Post by: Osiris on July 20, 2013, 12:32:54 pm
yeah i had to leave :D as a shielder the split second i started lowering my shield i got hit by 1-2 arrows :(
Title: Re: Why is Eu_1 so empty?
Post by: korppis on July 20, 2013, 12:40:57 pm
The game mode makes the server empty.

Infantry, which is a theoretic third of the classes met on the battlefield, is at a serious disadvantage in battle, and this does not neccessarily mean they make less kills. Can be they do as many kills or even more than the other classes, but the goal of "kill every enemy" is not really suited for a class which has to run on foot to their opponents to cause some harm. They just lack flexibility, and are the most passive class, while archers and cavalry through their flexibility enjoy more possibilities, hence are the acting classes and have more fun.

This leads to a frustrating gameplay for infantry, and the infantry players react, either by quitting to play cRPG at all, playing another game mode (I see little complaints about ranged players on siege - coincidence?), changing the class or by storming the forum and crying for nerfs, which were listened to now for years, also ruining the fun for archers and cavalry.

Give the infantry some more freedom by adding a goal which they are suited to accomplish, like taking and holding terrain, not hunting individuals, and things will be fixed again.

=> Conquest mode/MOTF ALWAYS 0:30 after the battle begun.

I don't see Conquest ever replacing Battle. It's just an extended siege, and fun addition but not going to replace Siege either.

I'd still prefer Battle over the other game modes, because there killing and getting killed means so much more. In Siege/Conquest you can go nuts and die as many times as you like and it just doesn't make any difference.
Title: Re: Why is Eu_1 so empty?
Post by: Joker86 on July 20, 2013, 04:12:12 pm
In difference to Smoothrich and a few others I am advertising for a single-spawn-conquest, which means every life is precious.

As I said often enough, I think the biggest problem of battle mode is this autowalker-Rambo-lemming attitude, most infantry players are showing. If they did not, and instead stood together, showed some patience and stuck the the simple but yet effective rule "Go where your teammates are, not where the enemy is", they wouldn't suffer so much from archers, and much less from cavalry. So even with their one single life in battle mode they throw it away like they enjoyed being in spectator mode most of the time. I definitely won't support this retarded behaviour by granting several spawns per round.
Title: Re: Why is Eu_1 so empty?
Post by: Tomas on July 20, 2013, 05:54:58 pm
Whilst i don't dispute the ability of conquest mode to limit ranged and cav influence, I would be extremely disappointed if it were implemented on EU1.

If I want enforced goals and dumbed down tactics/teamplay, I'll play on EU2. 

Title: Re: Why is Eu_1 so empty?
Post by: Prpavi on July 20, 2013, 06:57:01 pm
There used to be epic tactics on EU1 before.
Title: Re: Why is Eu_1 so empty?
Post by: Algarn on July 20, 2013, 07:25:35 pm
cRPG isn't dead , teamplay is dead (or half dead)
Title: Re: Why is Eu_1 so empty?
Post by: Lennu on July 21, 2013, 09:52:31 pm
There used to be epic tactics on EU1 before.

['S]hield wall!
Title: Re: Why is Eu_1 so empty?
Post by: Kafein on July 21, 2013, 11:37:31 pm
If I want enforced goals and dumbed down tactics/teamplay, I'll play on EU2.

That is a matter of perspective.

Having to kill fleeing ranged is a forced goal, and camping whatever vantage point advantageous for whichever class your team is more densely composed of until MoTF is a dumbed down tactic.
Title: Re: Why is Eu_1 so empty?
Post by: Juhanius on July 22, 2013, 05:00:26 pm
visitors can't see pics , please register or login
Title: Re: Why is Eu_1 so empty?
Post by: RandomDude on July 22, 2013, 05:13:33 pm
I do (stupidly) rambo a lot when I play battle. I just seem to have this unshakable belief that I can kill everyone all the time, even when I lose in those situations where im outnumbered or even 1v1.

It's like when im not playing i know i die a lot and im not going to win vs the odds, but when Im playing and I see the badguyz, I just want to charge and kill them all and I BELIEVE I will win at that time.

It's always a shock when I realise I died again lol.

I've come to realise I chase the adrenaline rush I get from fighting against the odds and surviving/winning. That's why I play c-rpg.
Title: Re: Why is Eu_1 so empty?
Post by: Joker86 on July 22, 2013, 06:54:54 pm
Whilst i don't dispute the ability of conquest mode to limit ranged and cav influence, I would be extremely disappointed if it were implemented on EU1.

If I want enforced goals and dumbed down tactics/teamplay, I'll play on EU2.

Having MOTF spawn always doesn't mean the game is only revolving around conquering a single flag. If you still win by kiling all enemies, you suddenly have TWO options to win. And the game mode itself actually can't influence whether you apply tactics or not, if anything it's more a matter of the reward system. And we all know how well the multiplier, who makes your rewards depending upon the performace of your team, did in encouraging teamplay. The answer is: multiplier helped jack shit. So nithing changes there.

And yes, complaining about enforced goals is like complaining that cRPG is not Garry's Mod. You ALWAYS have a goal, and yes, if it makes you win when you accomplish it and makes you fial when you ignore it, it's a forced goal. It's what every game in the world has.

The thing is, that "kill all enemies" is a goal which works only good for 66% of all layers, namely archers and cavalry, but not infantry. "take the flag or kill all enemies" on the other hand suits all classes. Which means that objectively, from a game design point of view, conquest mode is far and absolutely superior to battle mode.
Title: Re: Why is Eu_1 so empty?
Post by: Mlekce on July 22, 2013, 07:12:17 pm
If you don't carry shield (or if you play without it) if you don't have heavy plate high lvl char you should just leave eu1 cuz you have no chance of surviving there. Pew pew and heavy plated dudes everywhere.  :cry: