Hey, for those who have experienced high shield skill, I am just wondering what experience you had with 7? (Or some other high number). I often get hit over the shoulder or in the leg a lot with an elite cavalry shield. Is 5 to 7 shield skill worth it for the coverage? I like the increased durability, too, but the coverage and speed are more important to me.
Also, I am debating on 3 different dream build variants around 21/21 for a pure 1h with max WM where I have
70 HP with 7 shield skill and 7 PS (7IF)
63 HP with 5 shield skill and 8 PS (2IF)
58 HP with 5 shield skill and 8 ATH/WM (1IF)
This is why it's important to know if those 2 points in shield and some HP are worth a point in PS or Ath. I will increase armor to compensate with 7.5 weight leeway. The 8PS build sounds the best, but the 70 HP build hinges on 7shield being excellent over 5 with the best defence, and 8 ath just sounds fun to experience and may offer extra attack/defense with the additional speed. Of course, this build is quite a few months off, but it is fun to ponder what it would be like. The higher PS build can also get 7 shield at the cost of reducing HP to 59.
Hey, for those who have experienced high shield skill, I am just wondering what experience you had with 7? (Or some other high number). I often get hit over the shoulder or in the leg a lot with an elite cavalry shield. Is 5 to 7 shield skill worth it for the coverage? I like the increased durability, too, but the coverage and speed are more important to me.
Also, I am debating on 3 different dream build variants around 21/21 for a pure 1h with max WM where I have
70 HP with 7 shield skill and 7 PS (7IF)
63 HP with 5 shield skill and 8 PS (2IF)
58 HP with 5 shield skill and 8 ATH/WM (1IF)
The round and steel bucklers are half the weight of other shields, and you get a block radius as wide as or maybe wider than a huscarl's shield. I would choke with laughter as my buckler caught javelins, arrows, bolts, and even throwing lances that should have impaled my elbows or knees.
If range is hitting you it might just be bolts penetrating through your shield (which would decrease with more skill).
Thanks for the input, guys. Any build could work since it's such a high level (actually level 36 o.o). I like to experiment with things on my STF, and 7 ath is just so fun and quick already. Took a week-long break, but I hope to get to one of those dream builds in a few months.
Thanks for the input, guys. Any build could work since it's such a high level (actually level 36 o.o). I like to experiment with things on my STF, and 7 ath is just so fun and quick already. Took a week-long break, but I hope to get to one of those dream builds in a few months.
Possible with almost 3 years of exp. I only retired twice. 600k-1mil+ from a strat battle also helps. I still have 80 million left, which will take ~4-6 months.
I think I want to try out 21/24 at this point. I might change my mind.
"dead people cannot deal any damage"
Possible with almost 3 years of exp. I only retired twice. 600k-1mil+ from a strat battle also helps. I still have 80 million left, which will take ~4-6 months.
I think I want to try out 21/24 at this point. I might change my mind.
I just got to level 34 tell me if you think this was smart:
Level 34 (before adding attributes/skills):
21/18
2 IF
7 Power Strike
5 Shield
6 Athletics
6 Riding
6 Weapon Master
I could have went for a 24/18 (with 8 powerstrike) at level 35 build...which was tempting, but it's another 100 million xp before I would hit 35 (not sure that will happen, and if it did, it would be another 6+ months)
So instead, I decided to convert the attribute into two skill points, and dumped 3 skills into IF, bringing me up to 5 IF...was that the right move?
...was that the right move?
was that the right move?
Ignore Rhaelys, he is str my old friend.
24 Agi is the minimum for a good shielder cause 8ath is fucking amazing. It just gets better though! I decided to go for 15/27 for my 35 build! You could always do 18/24 for your 36 and just pump the IF up.
It's been a few days, and I decided to switch my STF from 18/21 with ~50 body armor to 15/24 65 body armor. Weight was increased by 10, which simulates an increase of 5 weight in armor and a 5 weight shield to compare what my main will be using, increasing from 55 body armor to 64 body armor. Even with 2IF and 15 strength, 54Hp, I was tanking quite a few hits. The 8ath allowed me high levels of control, even with higher armor. I feel 7ath and high armor might not be as fast as I want, since I want to be comparatively faster than my opponent, not the same/less speed, although I still haven't tested that yet.
It was safe to say that my performance more than doubled. My 18/21 with medium/low body armor had a KD of 2.5:1, and after the last 5 maps, my 15:24 with high armor had 5.8:1. The higher weight didn't change the great amount of acceleration I had. Being able to manipulate speed bonus on myself with high armor really helped mitigate a lot of damage. 21/24 on my main is looking quite great now, despite the low Hp, although I would only be able to increase shield skill to 6 at most.
Right now, 21/24 > 24/21 >>> 21/21. 2 Shield skill + 7-11 Hp doesn't compete with avoiding more attacks and killing enemies with less swings. Since shield skill doesn't affect melee forcefield, higher ath allows me to catch archers, and higher armor reduces arrow damage if I do get shot in a blind spot. Of course, 21/21 is the most future-proof if any changes occur to IF and shield. So in the end, kudos to Matey and Rustyspoon in the agi shielder lobby.
this. Sadly I didnt had the balls to go for 15/27 after my respec, so its only 18/24, but I am very certain, that effectivity will be pretty much the same while 15/27 would be way more fun.
Then at 36 you could do the following 21/24 build:
60 HP
2 IF
7 PS
4 Shield
8 Athletics
8 WM
177 1H WPF
4 shield? are you mad? you couldn't even lift a huscarl! Get out of here polearm user! get!
Someone's gotta go against the grain here
Level 35 (142 278 448 xp)
Strength: 30
Agility: 12
Converted: 4
Ironflesh: 6
Power Strike: 9
Shield: 4
Athletics: 4
Power Throw: 5
Weapon Master: 4
One Handed: 118
Throwing: 104
The club can't even handle me right now
Someone's gotta go against the grain here
Level 35 (142 278 448 xp)
Strength: 30
Agility: 12
Converted: 4
Ironflesh: 6
Power Strike: 9
Shield: 4
Athletics: 4
Power Throw: 5
Weapon Master: 4
One Handed: 118
Throwing: 104
The club can't even handle me right now
Then at 36 you could do the following 21/24 build:
60 HP
2 IF (1 if you took 5 shield)
7 PS
4 Shield (5 if you're a Huscarl puutie like Matey)
8 Athletics
8 WM
177 1H WPF
Without the wpf, I lose a point in powerstrike and a good amount of swing speed. I got outswung a ton with 131 wpf, and on my stf with 172, the difference is night and day. It allows the slower blunt weapons to swing nearly as fast as the cut weapons, with much better earlier hits.
My 15/24 stf is working out so well, I decided I will do 18/27 over 21/24. With 66 body armor and 54 hp, I was tanking more hits (and avoiding even more) than my 76 hp main in 56 body armor.
Let's say each point in athletics + 3 agi allows you to maintain the same speed with 7.5 more weight.
Let's also say a competitive speed to be fast is 7ath with 15 total weight. 9ath will let me wear 15 more weight of armor, especially since a lot of that original 15 weight consisted of weapons/boots/helmets/gloves that won't change the weight that much. That's the difference between tunic over mail and the heaviest of plate. Not to mention the acceleration stays great, and PS past 6 isn't affected by blunt weapons too much.
The massive amount of wpf will keep my damage high. 5 shield is better than 5 IF, so 2h variants may be worse since they just get shot up. 18 strength is also the minimum for all the heaviest armor and gear outside of the great maul.
Strength: 18
Agility: 27
Hit points: 53
Skills to attributes: 8
Power Strike: 6
Shield: 5
Athletics: 9
Weapon Master: 9
One Handed: 185
With a blunt weapon and a sword, consistent damage will be made. It can easily catch archers while running in plate, and deal good amounts of damage with blunt. If there is a knockdown, a held attack+speed bonus can deal multiples of damage of a normal swing. Held attacks are easier to land in general with higher ath. Good armor + speed bonus manipulation helps mitigate damage. Hoplite weapons can be used with 1wpf if sorely needed against cav. Weaknesses are getting hit by blunt weapons or getting knocked down. I learned that I don't need exorbitant amounts of speed, just competitive levels of 6-7ath medium armor is more than fast enough.
185 wpf? Utter insanity, I must do this. Moving faster than infantry with gothic plate with bevor? Priceless.
I spent a few gens in a tribal warrior outfit. The problem is not dieing from enemies, it's from teammates and horsebumps. Matey you like to run around solo on flanks, which is fine, and you avoid the teammate hazard and you have room to dodge horses, but frontline shielders take a serious beating from teammates, 55+ armor stacking with the 50% dmg reduction for friendly hits really helps mitigate that a lot. My kill ratio really improved when I switched from armor from leather to the heavier side of medium.
I didn't always avoid teammates... but I learned to. I do put on armour in strat fights when I have to be in the big melee mash up... But I usually feel slow and sluggish and still get killed by teammates and random hits and so on. I would agree that heavy armour is worth it in strat though... but in battle?! Run off on the side and murder those poor little ranged guys. p.s. fuck cav.One or two guys running off to fight on the flanks is useful. Too many more, and your team ends up undermanned for the big, battle-deciding melee that usually occurs on most maps.
Stop face hugging the enemy and running around in circles, you won't get team hit as much (and cav can actually help you).Frontline shielders will always get teamwounded, no matter what they do. It just goes with the gig.