So it seems HX and 2h are the most OP classes ever.you are drawing wrong conclusions. The only correct conclusion is (lets just accept that we see the voters as a sample of the community):
I would like to hear from you the community how would you herf 2h and make it acceptable to use.
Love, Prpavi
you are drawing wrong conclusions. The only correct conclusion is (lets just accept that we see the voters as a sample of the community):
'the community voted 2h and HX to be the most OP classes'
If you would do a poll with as question 'what is your class?', you will notice that there are VERY few horsexbows and alot 2handers.
And as we know that people never vote for their own class, we cant say the results of the poll are conclusive. They are biased.
So it seems HX and 2h are the most OP classes ever.
I would like to hear from you the community how would you herf 2h and make it acceptable to use.
Love, Prpavi
you are drawing wrong conclusions. The only correct conclusion is (lets just accept that we see the voters as a sample of the community):
'the community voted 2h and HX to be the most OP classes'
If you would do a poll with as question 'what is your class?', you will notice that there are VERY few horsexbows and alot 2handers.
And as we know that people never vote for their own class, we cant say the results of the poll are conclusive. They are biased.
So it seems HX and 2h are the most OP classes ever.Voting HX to be the "most OP class ever" proves that the community doesnt give a single fuck about actually balancing the game, but just want to do themselves a favor and get all the things that annoy them personally out of the game. There is no point on asking these retards anything about weapon/gamebalancing.
.....
Voting HX to be the "most OP class ever" proves that the community doesnt give a single fuck about actually balancing the game, but just want to do themselves a favor and get all the things that annoy them personally out of the game.
Voting HX to be the "most OP class ever" proves that the community doesnt give a single fuck about actually balancing the game, but just want to do themselves a favor and get all the things that annoy them personally out of the game. There is no point on asking these retards anything about weapon/gamebalancing.
There is no point on asking these retards anything about weapon/gamebalancing.This, but HX truly do a lil bit too much damage. It wouldn't be a problem at all if archers or crossbowmen actually tried to shoot those basterds...
This, but HX truly do a lil bit too much damage. It wouldn't be a problem at all if archers or crossbowmen actually tried to shoot those basterds...Lost 95% hp with a body shot from a HX. Arbalest can't do that much damage.
Make the lolstab bounce a lot more, and completely make the hug stabs bounce
Make hoplite stab, bounce if facestabHow? I think this is not possible with Warband combat system.
and before people start saying that I`m biased and butthurt because I`m a polearmer.
- Add the tag unbalanced to all polearms
- Nerf their speed
- Buff their damage
- Make hoplite stab, bounce if facestab
- Do not allow blocking and jumping with Pike/Lspears
- Enable collisions with walls
- Fix early stabs (goes for all long stabby things)
- Buff all weaker weapons damage-wise (aka make the 1h TTK not suck)
- A few specific 2h weapons should be slower
- Do not allow blocking and jumping with Pike/Lspears
also i'm tired to see how ninjas with less then 6ps take me half of hps thanks to that stupid "speed bonus" or whatever it is.Oh, really?
- Decrease the hideous speed bonus from longsword/hbs/bs
put back that old stab 2h used to have and nerf a bit their damage. also i'm tired to see how ninjas with less then 6ps take me half of hps thanks to that stupid "speed bonus" or whatever it is.
So, you don't block and then you complain about being hit ?
?? it happens i get hit unfortunately, and i hate when people with less than 6ps take 50% of my hps with a single hit just because of their ath, that's all :lYou underestimate the effort they need to do for it.
Increase the wpf reduction for wearing heavy armor.
visitors can't see pics , please register or login
You underestimate the effort they need to do for it.yep. Their blade has to also do a good over 90 degree turn to pick up its speed, in which time they are easly prone to spam and their hit is more predictable and therefor easier to block.
To hit that hard, he has to have some nice speed bonus and aim for the head, and he pays with less survivability for that speed bonus.
If you mean agi characters are OP because they don't lose as much power as you expect them to, well you're just wrong. Try to play with heavily agi-based char for a few gens.
visitors can't see pics , please register or login
visitors can't see pics , please register or login
One place I think that would be great to start is reducing the effect of power strike on increasing the sweet spot for swings, and you could do this with all weapons.
I believe it removes skill from the game a great deal if you can do these magical attacks.
1h for example is very pickey with sweet spots when you attack, and a lot of this "mysterious" speed that comes from elite 2h players is merely from having high PS that allows them to strike effectively earlier in the animation.
- Decrease the hideous speed bonus from longsword/hbs/bs
- Make the lolstab bounce a lot more, and completely make the hug stabs bounce
- Increase the stun of a fail stab
- Buff their chamber attacks
and before people start saying that I`m biased and butthurt because I`m a polearmer.
- Add the tag unbalanced to all polearms
- Nerf their speed
- Buff their damage
- Make hoplite stab, bounce if facestab
- Do not allow blocking and jumping with Pike/Lspears
I'll have to disagree on there Panus ! ( lame joke I know)
When a 2h with low wpf ( aka me ith high str and armor) makes a stab that does not hit, the stun if enough to allow the enemy to have a free hit. I have died numerous times as 2h with that bullcrap.
Making the stun longer is like katana-stabbing, it will mean 'lol, u thrust u die biatch'.
This. A stun of that kind should allow blocking in time, no matter the speeds.This feature isn't just a 2h one, just as easy to do with an espada or a warspear.
Instead, remove this gamey feature that lets you feint thrust at pointblank, produce a bounce sound but still do another (and I think it is faster than usual) slash because you "feinted". This is a minor problem though and depending on who you ask it should remain because that's a fairly high skill move.
i'm going to guess you mean weapon speed here not speed bonus
shows why no one takes you seriously Panos, if you did that then make downblock useless against stabs and unable to block multiple at one time
you all cry about 2h but balanced knock weapons are still ingame
Make all successful pierce attack stack in an enemy body. Add possibilty to free your stacked weapon with connected kick.you realize how hard that would be to implement xD.
you realize how hard that would be to implement xD.