The recruitment system needs to be changed imo (addition to economy)
If troops would be less valuable and gold more valuable (like in reality), all items would have a better chance to be used. In the current strat, troops are so valuable and irreplacable that people arm them as best as they can. And for that, they only use blunt and pierce weapons. Not to mention that lightly armed troops have a chance to get pushed out to the flags very easily. Makes it an even more silly tactic.
[...]
lightly armed - moves the fastest
armed - in between movement speed
heavily armed - slow movement speed
shiny - slower movement speed
[...]
Corsair
Yes Haboe, big NO for positional warfare :P
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Increase the price on all armors, with the top-tiered items going up by as much as 300%. Make a new recruitment option, the option to recruit and "train" elite soldiers. These will take twice as long to recruit than the current rate and they will be able to use super heavy armor without penalty. The penalty for normal soldiers using the heavy armors will be slowed speed on the strat map, a speed nerf in game, and a weapon degradation of -3 ranks. (only when actually spawning with them during your battle.) Yes, it's quite a radical nerf, but when any solo trader can pretty much make 2 million strat gold in trading in a single week, it's the kind of change that is necessary
well yeah i think some of you guys are missing my point, shiny armies would still be the best for big military moves like attacking castles etc, but having light armoured troops moving faster than shiny armoured troops means that, to use an example, if a faction sent out a caravan of 2000 "shiny" troops, it could be intercepted by 3500 "armed" troops and they may be able to defeat it ...
what i'm suggesting isn't to nerf 'shiny' armies, it's to encourage the use of other armies (light, armed, heavy), which are at the moment, Never Used
If you make it so each army has a different strat map speed, sure, you'll use your shiny armies to attack castles / fiefs / cities like they are used at the moment, but for open field battles it might be advantageous to use heavily armed or even armed armies.
It's getting pretty silly at this stage of strat that every single army is in full plate, I have already suggested nerfing the economy so people can't afford it as easily; however if this isn't an option, perhaps you could make it so that armies move at different speeds
lightly armed - moves the fastest
armed - in between movement speed
heavily armed - slow movement speed
shiny - slower movement speed
Obviously this would mean that the normal armies used at the moment would be slower ... however it does have the advantage of making lower levels of armour useful where they are completely worthless at the moment ... an army guys well equipped in light armour could outmanouvere a shiny armour which takes twice as long to reach it's destination
Just a thought, would encourage more strategic diversity whilst not actually nerfing the effectiveness of shiny armour in-game
Corsair
If you want a real change to the game then they should simplify getting troops.
The current system is a fucking joke!
Peasant armies will overwhelm us all if this goes into effect. They'll be in front of you one second and then behind you banging your wife back in your fief 100 km away the next.