cRPG

cRPG => General Discussion => Topic started by: chadz on May 17, 2013, 03:25:15 pm

Title: Testers needed for new Gamemode
Post by: chadz on May 17, 2013, 03:25:15 pm
I need a bunch of people with a very, very, very strong pc to test a new gamemode.

Please go to #crpg-commander if you want to join the test
( http://webchat.quakenet.org/?channels=crpg-commander )
Title: Re: Testers needed for new Gamemode
Post by: Teeth on May 17, 2013, 03:28:23 pm
Shit, going to buy a very, very, very strong pc right now!
Title: Re: Testers needed for new Gamemode
Post by: Latrinenkobold on May 17, 2013, 04:02:41 pm
 :(
Title: Re: Testers needed for new Gamemode
Post by: Segd on May 17, 2013, 04:05:43 pm
Nah. I can play your mod on mine Pentium MMX  8-)
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Title: Re: Testers needed for new Gamemode
Post by: chadz on May 17, 2013, 04:09:37 pm
it's not that bad - there's about 500 agents on the screen, and you dont fight yourself
Title: Re: Testers needed for new Gamemode
Post by: Utrakil on May 17, 2013, 04:28:18 pm
Server ist voll für Spieler ohne Privatmitgliedskennwort.
 :? :cry: :(
Title: Re: Testers needed for new Gamemode
Post by: ThePoopy on May 17, 2013, 05:19:32 pm
i need help, do i have a strong pc?
Title: Re: Testers needed for new Gamemode
Post by: no_rules_just_play on May 17, 2013, 05:41:44 pm
DONT TRY TO SEDUCE ME chadz, I AINT BE NO ADDICT ANYMORE D:



i need help, do i have a strong pc?
no
Title: Re: Testers needed for new Gamemode
Post by: Panos on May 17, 2013, 05:58:22 pm
chadz, will there be a new patch aswell?
Title: Re: Testers needed for new Gamemode
Post by: Chris_the_Animal on May 17, 2013, 05:59:47 pm
I would like to test for you.
Got a pretty strong PC. If you want exact stats tell me which and I will make sure you get to know them.  :wink:

Looking forward to it,

Chris
Title: Re: Testers needed for new Gamemode
Post by: the real god emperor on May 17, 2013, 06:03:38 pm
I guess it will be like singleplayer fights, you will command a group of man, and others will command theirs. That was the thing i expected for Strat, when i was a beginner..

P.S.: I can only play cRPG with 30 fps at shitty graphics :(
Title: Re: Testers needed for new Gamemode
Post by: Algarn on May 17, 2013, 06:16:04 pm
chadz, will there be a new patch aswell?

Panos is right ... add bows , horses , armors, ... and stop nerfing every class (exept HX lol :mrgreen:)
Title: Re: Testers needed for new Gamemode
Post by: SirCymro_Crusader on May 17, 2013, 06:19:14 pm
You don't need that strong a PC - i'm playing on good graphics with stable fps on a laptop!
Title: Re: Testers needed for new Gamemode
Post by: Jarlek on May 17, 2013, 07:56:55 pm
Stronghold? :D
Title: Re: Testers needed for new Gamemode
Post by: Lt_Anders on May 17, 2013, 08:34:00 pm
naw it's more like a commanders battles from Napolean and WFaS
Title: Re: Testers needed for new Gamemode
Post by: Jarlek on May 17, 2013, 09:11:27 pm
naw it's more like a commanders battles from Napolean and WFaS
I know, tested it out myself now. Really cool!

PS: lol, why did that guy minus it? xD
Title: Re: Testers needed for new Gamemode
Post by: Molly on May 17, 2013, 10:03:54 pm
Yea, really good fun :D Nice work there...
Title: Re: Testers needed for new Gamemode
Post by: Tore on May 18, 2013, 12:03:00 am
Someone join pls
Title: Re: Testers needed for new Gamemode
Post by: Chris_the_Animal on May 18, 2013, 12:03:50 am
i would like to, but i tried several times to extract it into my crpg folder and i started with wse and offline but the thing didnt want to work and gave me errors  :cry:
Title: Re: Testers needed for new Gamemode
Post by: Tore on May 18, 2013, 12:04:26 am
i would like to, but i tried several times to extract it into my crpg folder and i started with wse and offline but the thing didnt want to work and gave me errors  :cry:

noob
Title: Re: Testers needed for new Gamemode
Post by: Dooz on May 18, 2013, 12:13:52 am
oh my god
Title: Re: Testers needed for new Gamemode
Post by: Carthan on May 18, 2013, 12:36:45 am
I need a bunch of people with a very, very, very strong pc to test a new gamemode.

Please go to #crpg-commander if you want to join the test
( http://webchat.quakenet.org/?channels=crpg-commander )

Can I be that guy with horrible ping and performance that makes people feel better about themselves??
Title: Re: Testers needed for new Gamemode
Post by: Panos on May 18, 2013, 12:47:08 am
Polepoop teamed up with Tore and Teeth, against me and Jarlek.

this happened


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YOU DONT FUCK WITH JARLEK AND ME SON
Title: Re: Testers needed for new Gamemode
Post by: Herr_Thomas on May 18, 2013, 12:59:57 am
Wait, does this give you clones of yourself that you command?
Title: Re: Testers needed for new Gamemode
Post by: Panos on May 18, 2013, 01:00:26 am
no, you command 100 troops, and you try to win the enemy, something like Total war, but in MnB
Title: Re: Testers needed for new Gamemode
Post by: Penguin on May 18, 2013, 01:26:25 am
Sounds like a spectator mode that allows you to move/send commands to bots. Reminds me of the source mod zombie master. All we need now is to have this in the battle server, forcing real players to their doom!
Title: Re: Testers needed for new Gamemode
Post by: Teeth on May 18, 2013, 01:41:17 am
I have a suggestion that would make this game mode about 12 times as good. Enable players to outift an an archer character, an infantry character and a cav character, using a limited amount of money, but with build entirely free. Of these customizable class archetypes, 200 will spawn aaaaand fight.

You know you want to see 100 full strength Flamberge wielding Gothic Knights charge at 100 full strength Great Maul wielding Gothic Knights. Or go nuts and blow all your budget on plated chargers. What a brilliant game mode would that be.
Title: Re: Testers needed for new Gamemode
Post by: Herr_Thomas on May 18, 2013, 01:56:04 am
I have a suggestion that would make this game mode about 12 times as good. Enable players to outift an an archer character, an infantry character and a cav character, using a limited amount of money, but with build entirely free. Of these customizable class archetypes, 200 will spawn aaaaand fight.

You know you want to see 100 full strength Flamberge wielding Gothic Knights charge at 100 full strength Great Maul wielding Gothic Knights. Or go nuts and blow all your budget on plated chargers. What a brilliant game mode would that be.

That would be amazing. I'd really like to see customizable armies and the ability to challenge other players and duke it out. Even with just the native troops, its a lot of fun, even if its extremely unbalanced. For example, Nord Archers have more armor than Rhodok Infantry, and Sarranid Cav get maces that just wreck everything.
Title: Re: Testers needed for new Gamemode
Post by: Apsod on May 18, 2013, 02:13:24 am
I have a suggestion that would make this game mode about 12 times as good. Enable players to outift an an archer character, an infantry character and a cav character, using a limited amount of money, but with build entirely free. Of these customizable class archetypes, 200 will spawn aaaaand fight.

You know you want to see 100 full strength Flamberge wielding Gothic Knights charge at 100 full strength Great Maul wielding Gothic Knights. Or go nuts and blow all your budget on plated chargers. What a brilliant game mode would that be.
That would be a lot of fun.

Currently I don`t see what so special about this. It is pretty much the same as playing with lots of bots on native with a few players as commanders. Only real difference is that the item balance is different.
Title: Re: Testers needed for new Gamemode
Post by: isatis on May 18, 2013, 03:31:14 am
I can't wait for daily commander drama!!

I'm in!

P.-S. Why do a shiny knight like our commander is does not have some shiny gloves??
Title: Re: Testers needed for new Gamemode
Post by: Sarpton on May 18, 2013, 08:30:32 am
I need a bunch of people with a very, very, very strong pc to test a new gamemode.

Please go to #crpg-commander if you want to join the test
( http://webchat.quakenet.org/?channels=crpg-commander )

You need DX Diag?
Title: Re: Testers needed for new Gamemode
Post by: Dalhi on May 18, 2013, 08:36:22 am
no, you command 100 troops, and you try to win the enemy, something like Total war, but in MnB

That reminds me about "Zombie Total War" server that Spanky hosted in warband beta at some point, was fun.
Title: Re: Testers needed for new Gamemode
Post by: Macropus on May 18, 2013, 10:01:26 am
I have a suggestion that would make this game mode about 12 times as good. Enable players to outift an an archer character, an infantry character and a cav character, using a limited amount of money, but with build entirely free. Of these customizable class archetypes, 200 will spawn aaaaand fight.

You know you want to see 100 full strength Flamberge wielding Gothic Knights charge at 100 full strength Great Maul wielding Gothic Knights. Or go nuts and blow all your budget on plated chargers. What a brilliant game mode would that be.
Also armies of 100 horse crossbowmen incoming, muahahaha.
Title: Re: Testers needed for new Gamemode
Post by: chadz on May 18, 2013, 10:03:47 am
Commander Mode Discussion (http://forum.meleegaming.com/general-discussion/%28new%29-commander-mode/new/#new)