Author Topic: Testers needed for new Gamemode  (Read 2064 times)

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Offline Jarlek

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Re: Testers needed for new Gamemode
« Reply #15 on: May 17, 2013, 09:11:27 pm »
0
naw it's more like a commanders battles from Napolean and WFaS
I know, tested it out myself now. Really cool!

PS: lol, why did that guy minus it? xD
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Offline Molly

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Re: Testers needed for new Gamemode
« Reply #16 on: May 17, 2013, 10:03:54 pm »
0
Yea, really good fun :D Nice work there...
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Offline Tore

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Re: Testers needed for new Gamemode
« Reply #17 on: May 18, 2013, 12:03:00 am »
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Someone join pls

Offline Chris_the_Animal

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Re: Testers needed for new Gamemode
« Reply #18 on: May 18, 2013, 12:03:50 am »
+1
i would like to, but i tried several times to extract it into my crpg folder and i started with wse and offline but the thing didnt want to work and gave me errors  :cry:
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Offline Tore

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Re: Testers needed for new Gamemode
« Reply #19 on: May 18, 2013, 12:04:26 am »
+2
i would like to, but i tried several times to extract it into my crpg folder and i started with wse and offline but the thing didnt want to work and gave me errors  :cry:

noob

Offline Dooz

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Re: Testers needed for new Gamemode
« Reply #20 on: May 18, 2013, 12:13:52 am »
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oh my god
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Offline Carthan

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Re: Testers needed for new Gamemode
« Reply #21 on: May 18, 2013, 12:36:45 am »
+2
I need a bunch of people with a very, very, very strong pc to test a new gamemode.

Please go to #crpg-commander if you want to join the test
( http://webchat.quakenet.org/?channels=crpg-commander )

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Offline Panos

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Re: Testers needed for new Gamemode
« Reply #22 on: May 18, 2013, 12:47:08 am »
+3
Polepoop teamed up with Tore and Teeth, against me and Jarlek.

this happened


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Offline Herr_Thomas

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Re: Testers needed for new Gamemode
« Reply #23 on: May 18, 2013, 12:59:57 am »
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Wait, does this give you clones of yourself that you command?
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Oh, and style matters way more than anything else regarding armor.

Offline Panos

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Re: Testers needed for new Gamemode
« Reply #24 on: May 18, 2013, 01:00:26 am »
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no, you command 100 troops, and you try to win the enemy, something like Total war, but in MnB
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Offline Penguin

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Re: Testers needed for new Gamemode
« Reply #25 on: May 18, 2013, 01:26:25 am »
+1
Sounds like a spectator mode that allows you to move/send commands to bots. Reminds me of the source mod zombie master. All we need now is to have this in the battle server, forcing real players to their doom!
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Offline Teeth

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Re: Testers needed for new Gamemode
« Reply #26 on: May 18, 2013, 01:41:17 am »
+5
I have a suggestion that would make this game mode about 12 times as good. Enable players to outift an an archer character, an infantry character and a cav character, using a limited amount of money, but with build entirely free. Of these customizable class archetypes, 200 will spawn aaaaand fight.

You know you want to see 100 full strength Flamberge wielding Gothic Knights charge at 100 full strength Great Maul wielding Gothic Knights. Or go nuts and blow all your budget on plated chargers. What a brilliant game mode would that be.

Offline Herr_Thomas

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Re: Testers needed for new Gamemode
« Reply #27 on: May 18, 2013, 01:56:04 am »
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I have a suggestion that would make this game mode about 12 times as good. Enable players to outift an an archer character, an infantry character and a cav character, using a limited amount of money, but with build entirely free. Of these customizable class archetypes, 200 will spawn aaaaand fight.

You know you want to see 100 full strength Flamberge wielding Gothic Knights charge at 100 full strength Great Maul wielding Gothic Knights. Or go nuts and blow all your budget on plated chargers. What a brilliant game mode would that be.

That would be amazing. I'd really like to see customizable armies and the ability to challenge other players and duke it out. Even with just the native troops, its a lot of fun, even if its extremely unbalanced. For example, Nord Archers have more armor than Rhodok Infantry, and Sarranid Cav get maces that just wreck everything.
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Oh, and style matters way more than anything else regarding armor.

Offline Apsod

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Re: Testers needed for new Gamemode
« Reply #28 on: May 18, 2013, 02:13:24 am »
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I have a suggestion that would make this game mode about 12 times as good. Enable players to outift an an archer character, an infantry character and a cav character, using a limited amount of money, but with build entirely free. Of these customizable class archetypes, 200 will spawn aaaaand fight.

You know you want to see 100 full strength Flamberge wielding Gothic Knights charge at 100 full strength Great Maul wielding Gothic Knights. Or go nuts and blow all your budget on plated chargers. What a brilliant game mode would that be.
That would be a lot of fun.

Currently I don`t see what so special about this. It is pretty much the same as playing with lots of bots on native with a few players as commanders. Only real difference is that the item balance is different.

Offline isatis

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Re: Testers needed for new Gamemode
« Reply #29 on: May 18, 2013, 03:31:14 am »
+1
I can't wait for daily commander drama!!

I'm in!

P.-S. Why do a shiny knight like our commander is does not have some shiny gloves??
« Last Edit: May 18, 2013, 03:48:30 am by isatis »
So the new response to ranged ragers is not "get a shield", it is "learn to chamber ranged nub!"
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