Where's the random maps where you have underground dungeons, some sky-diving experience to see who can survive, or some epic maze that turns it into a complete clusterfuck
Where's the random maps where you have underground dungeons, some sky-diving experience to see who can survive, or some epic maze that turns it into a complete clusterfuckMaps with maze-like layouts and other gimmicks are fun once or twice. After that, it's tedious as hell to play though them. However, there are quite a few decent non-village, non-plains maps.
Gone for the sake of "realism." Then someone mistook "realism" for boring, and coupled with a severe deficiency of mapmakers means we have this odd rotation.
P.S. i don't really think changing map rotation requires that hard work, you won't have any excuses C:§
Maps with maze-like layouts and other gimmicks are fun once or twice. After that, it's tedious as hell to play though them. However, there are quite a few decent non-village, non-plains maps.
Some native maps will be good in the rotation, we already got Ruined Castle and Ruins, but Nord Town, Port Assault are good maps though