cRPG
cRPG => Suggestions Corner => Topic started by: Revo142 on April 27, 2013, 01:17:42 pm
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Add Poisoned Arrows!
They should do less base damage, but once someone is hit, that person should take ticks of damage over time at steady intervals. Loomed poisoned arrow's should continue to damage players for longer periods of time.
Also, for each "tick" of damage taken after the arrow initially hit's, you should flinch as if you were getting hit with any other normal weapon. This would make poisoned players easier targets to take down, and might even increase teamplay!
For example, an archer could pick out a high value target, "poison" him/her with a shot, and then friendly Melee would be able to take him/her down much easier due to them flinching!
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Good idea. but archers might be a little OP then.
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1. Patchday
2. Everyone gets Poisoned Arrows
3. Shooting everyone
4. People die by DOTs
5. Archers gets nerfed
6. 2h wins!
7. People suggest Burning Arrows on forums
8. Patchday
9. Everyone gets Burning Arrows
10. Shooting everyone
11. People die by fire
12. Archers get nerfed even more
13. 2h wins!
14. People suggest Magic Arrows on forums
15. Patchday
16. Everyone gets Magic Arrows
17. Shooting everyone
18. People die by magic, instant death
19. Archers get removed
20. 2h wins!
21. People suggest Archers on forums
22. Patchday
23. Everyone goes Archer
24. At fifteen, I had the will to learn ; at thirty, I could stand ; at forty, I had no doubts ; at fifty, I understood the heavenly Bidding ; at sixty, my ears were opened ; at seventy, I could do as my heart lusted without trespassing from the square.
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I like what happens at 24 :)
24. At fifteen, I had the will to learn; at thirty, I could stand; at forty, I had no doubts; at fifty, I understood the heavenly Bidding; at sixty, my ears were opened; at seventy, I could do as my heart lusted without trespassing from the square.
On topic
Most likely a ton of nerfs would be a chain reaction if poison arrows were added in.
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I can't say I like this. cRPG doesn't have a stamina system or getting slower if your HP drops system and is better for it.
Archers do not need to gain one, and certainly not one only they can use against others.
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If you want poisoned arrows go play Skyrim
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Then I want a poisoned axes and stuff too!
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I don't see how it would be OP if the base damage was low. I'm talking HA damage low. And high upkeep as well.
Maybe I should have suggested a buff to 2H speed and damage instead :?
I'm not an archer btw, never have been, just feel like the game needs something new.
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Are you a HA then? Or an infantry?
If you never played Archer, how can you properly judge the dmg and class?
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Are you a HA then? Or an infantry?
If you never played Archer, how can you properly judge the dmg and class?
Besides knowing that HA damage sucks, which is common knowledge at this point, where in my post did I attempt to "properly judge the dmg and class"?
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Besides knowing that HA damage sucks, which is common knowledge at this point, where in my post did I attempt to "properly judge the dmg and class"?
HA damage sucks because most HA suck.
Try riding straight at someone and watch the beautiful speed bonus do its work :)
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Add Poisoned Arrows!
They should do less base damage, but once someone is hit, that person should take ticks of damage over time at steady intervals. Loomed poisoned arrow's should continue to damage players for longer periods of time.
Also, for each "tick" of damage taken after the arrow initially hit's, you should flinch as if you were getting hit with any other normal weapon. This would make poisoned players easier targets to take down, and might even increase teamplay!
For example, an archer could pick out a high value target, "poison" him/her with a shot, and then friendly Melee would be able to take him/her down much easier due to them flinching!
as an archer i have to say this is probably 1 of the most stupid suggestions for archer ive ever read... you are awarded 0 points, and may god have mercy on your soul
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How bout just blunt arrows with better stun and much worse damage?
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Better stun? Are you sure what you're suggesting? Infantry is crying now already. :P
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I'm an archer (as though that needed to be said :rolleyes: ), and I say no way Jose.
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Add whistling arrows to reduce moral.
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Add whistling arrows to reduce moral.
Whistling arrows that lead horses away from dismounted cavalry? Now THAT I could get behind :lol:
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That's actaully not a bad idea lol.
Fire an arrow over a horse and off the map and the horse just runs away and disapears.
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Blunt arrows with knockdown.
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How bout just blunt arrows with better stun and much worse damage?
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The best idea ... +1 :twisted:
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How bout just blunt arrows with better stun and much worse damage?
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Remove the polestagger effect on all the current arrows. Add the blunt arrows with pole stagger effect and lower damage. That sounds better. :P
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Remove the polestagger effect and buff damage on all the current arrows. Add the blunt arrows with pole stagger effect and current damage. That sounds better. :P