Bonus for arse shots
Examples of really bad "nerfs" that most of all just made the game less fun (atleast for that class):I seem to recall your foot archer alt kiting my 8ath char for over a minute (we were running at the same speed) with me being the last guy alive on my team and me being against you, hate_more, and one other guy. And yet you don't see why the weight nerf was so necesarry?
- Foot archery: Increased Arrow weight
- Lancers: The heavily decreased lance angle
- Throwers: The removal of jump throwing
- HA: Heavily decreased accuracy at higher riding speeds - This totally killed the class imo and with it Tuonela (the best of them all)
I seem to recall your foot archer alt kiting my 8ath char for over a minute (we were running at the same speed) with me being the last guy alive on my team and me being against you, hate_more, and one other guy. And yet you don't see why the weight nerf was so necesarry?
The problem with incresing the game speed is that it will also increse many problems related to connection.
Bonus for arse shots and instant kill with knee shot :wink:
99.99999% of Kafein's are biased and over-exaggerate.
I do exaggerate. But I don't like the term "overexaggerating". What does it mean anyway ?
Even if those suggestions are not acceptable, you can't ignore the selling point of ranged classes is precisely this asymmetry.
Its been said before that the class needs fixing.
Certain people see the departure of regular known archers from the servers as a victory, but its in fact a failure to the game and the players. Mostly of you see today are temporary archers who dont last long enought to even make a name for themselfs.
Making an archer move slow is an all over nerf to his efficiency, because a weak melee build with slow motion is even more useless in combat, it wasn't a fair move. And arrow speed had nothing to do with kitting, decreasing that one was also a fail for those who set out to 'ballance the game' and simply removing kitting, because there was no trade, only removal of capabilities.
I would enjoy a class that doesn't require level 34 and an extreme investment in athlectics to be eficiente.
Archery now fun for both parties involved, instead of just one.
- Archer hits 2her
- 2her goes 'WEEEE I LOVE BEING SHOT BY ARCHERS!!!!'
lol yeah like that's going to happen
:rolleyes:
Or, try to be efficient without being a dick, in other words, without kiting.
If there was an opportunity to dodge arrows after they are fired, why not ?
But mainly no, you can only mitigate.
I was a melee archer, Medium armor + mace. What do you think the nerf did to my build? Do you think it's fun swinging at thin air, when your oponent has 3 times your armor weight?
You shoul learn what the problem is before being allowed to post in threads like this, but knowing you I might as well ignore your posts.
There always was, if you bothered to learn the timing.
Yes. More fun than being shot at anyway. How many quivers you got ?
Rumblood you really shouldn't talk about other people making insanely biased suggestions...
First, please Kafein and others stop Lobying against this thread and the objetive that it has. Just leave it be and give to the people with real lifes one oportunity so our comments and opinions doesnt get deeply shadowed under a forum-post-war.
Second, with a litle bit of imagination it could be posible to get osme ideas so devs can think about it and inspire them, we can get some keys about it.
And yes, I have a melee alter to have some quick fun with my small weekly time for playing. But I really want to see archer heroes back, even if I never will be one of the, due to my ping and my underskillness, I think that ranged hazzard should be there. It makes the ambient more dangerous and hostile, and in my head that is how I imagine medieval times; where you dont really have a moment of peace if you choose to war. Nor moment to rest, nor place place to hide neither a safe a option to choose.
8-)