cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Tibe on April 14, 2013, 01:06:32 pm

Title: Nerf kicks
Post by: Tibe on April 14, 2013, 01:06:32 pm
I dont get what the hell was wrong with the nativekick, why not just use that, but now its near close to bullshit in EU3. There are no patiently calculated kicks anymore. Now theres just doing the Can-Can and hoping for the best.
Title: Re: Nerf kicks
Post by: Gurnisson on April 14, 2013, 01:12:33 pm
I dont get what the hell was wrong with the nativekick, why not just use that, but now its near close to bullshit in EU3. There are no patiently calculated kicks anymore. Now theres just doing the Can-Can and hoping for the best.

Previously there was close to no risk with a kick, being able to block while doing so. Now they're easier to hit, but they're quite risky as well, since they removed blocking while kicking. Haven't really seen how much further you can kick, and with how much turning, so can't really comment on the change, if it buffed or nerfed kicks.
Title: Re: Nerf kicks
Post by: Gravoth_iii on April 14, 2013, 01:13:31 pm
It isnt updated on EU3 afaik, so you can still block while kicking there. On eu1 though its more risky.
Title: Re: Nerf kicks
Post by: Tibe on April 14, 2013, 01:23:53 pm
EU 1 is fine. When you fall to a kick there. It probably was calculated. EU3 kicks.....those....um I swear are worse than nativekicks. As in there isnt even a 0,5second delay. You can instantly block after a kick. Players dont even give a single fuck anymore and just spam it every 2 seconds. Thats why I sorta stopped dueling recently aswell. The only time its dangerous there is when the kickspammers are fighting agiwhores, cause atleast they stop moving for a sec when they kick, wheres a agiwhore runs behind em and slashes em. Not agiwhores however are gonna have to deal with it.
Title: Re: Nerf kicks
Post by: ROHYPNOL on April 14, 2013, 05:24:33 pm
Yes update this on eu3 and na3 both, I agree with this guy saying the skey spam kickers have 0 risk haha
Title: Re: Nerf kicks
Post by: MrShine on April 14, 2013, 05:53:52 pm
EU 1 is fine. When you fall to a kick there. It probably was calculated. EU3 kicks.....those....um I swear are worse than nativekicks. As in there isnt even a 0,5second delay. You can instantly block after a kick. Players dont even give a single fuck anymore and just spam it every 2 seconds. Thats why I sorta stopped dueling recently aswell. The only time its dangerous there is when the kickspammers are fighting agiwhores, cause atleast they stop moving for a sec when they kick, wheres a agiwhore runs behind em and slashes em. Not agiwhores however are gonna have to deal with it.

If you fight someone who kicks a lot use your stab.  Blocking down had a delay after kicking sometimes.

But otherwise yeah it's fixed in other servers where you leave yourself open if you miss a kick.
Title: Re: Nerf kicks
Post by: Sultan Eren on April 14, 2013, 06:15:05 pm
I think it should be as it is in native.
Title: Re: Nerf kicks
Post by: Tibe on April 14, 2013, 09:32:57 pm
Im sorta suprised that people are cool with this. EU3 is a kickspamville. But favk it. If people are cool with it, who am I to judge.....
Title: Re: Nerf kicks
Post by: Shemaforash on April 14, 2013, 09:38:50 pm
If you fight someone who kicks a lot use your stab.  Blocking down had a delay after kicking sometimes.

But otherwise yeah it's fixed in other servers where you leave yourself open if you miss a kick.

That works against everyone below 50 ping, if you have above 50 ping you can block it
Title: Re: Nerf kicks
Post by: Gurnisson on April 14, 2013, 09:48:17 pm
That works against everyone below 50 ping, if you have above 50 ping you can block it

I had 65 ping on nditions and tested that with Lezard. There is a small time window you're vulnerable to stabs, and if what you say about the high pingers is true, it's got to be higher than what I have. :wink: