cRPG

cRPG => Beginner's Help and Guides => Topic started by: PauliniusX on April 05, 2013, 01:29:19 pm

Title: Retirement - pros and cons?
Post by: PauliniusX on April 05, 2013, 01:29:19 pm
I am currently on my second character. That means that I have already retired once and am about to retire again (am on level 30). I know that by retiring I gain Loom point and an experience multiplier but is it possible to just carry on levelling up? If so, what are the benefits of doing that and will there come a point where I am required to retire whether I want to or not? I'm asking this question because when I retired last time, I spent a while having to level up again and having to wear crap armour etc and found it frustrating
Title: Re: Retirement - pros and cons?
Post by: Muki on April 05, 2013, 01:32:19 pm
Just keep retiring intill your gen 16 since that when the xp bonus cap stops I believe, than the graind to level 32+ is easier, through if you want to graind without the xp bonus it takes longer and is alot more painful unless your getting your xp from strat battles.

Of course you can get rich from retiring at the higher levels (32-35) since they give bonus heirloompoints

The only con I can really think of is the restarting to a peasant through I always find those periods enjoyable, nothing better than getting a kill at level 1 :)
Title: Re: Retirement - pros and cons?
Post by: PauliniusX on April 05, 2013, 03:24:30 pm
Great! Thanks for replying.
Title: Re: Retirement - pros and cons?
Post by: oohillac on April 05, 2013, 03:27:27 pm
Someone somewhere did the math, stating that getting to generation six, then heading to 35, is fastest if a high level is your goal.  Anything before or after generation six means more experience to grind overall.
Title: Re: Retirement - pros and cons?
Post by: Turboflex on April 05, 2013, 03:37:52 pm
If you hate playing as a peasant you can retire at lvl 32. It's basically double the XP required to get to 31 and you get 2 loom points, but only 1/4 of your time is spent under level 30, 1/4 is spent at 30, and 1/2 at 31 so a lot more quality time as a high level. The one downside is you gain gen bonus exp slower.
Title: Re: Retirement - pros and cons?
Post by: PauliniusX on April 05, 2013, 04:49:22 pm
Coolio. One last question: When I retire (character 2) and rename myself as character 3, when I log into CRPG next I don't see my new name but I'm still shown as character 2?? Why??
Title: Re: Retirement - pros and cons?
Post by: Muki on April 05, 2013, 04:57:31 pm
Coolio. One last question: When I retire (character 2) and rename myself as character 3, when I log into CRPG next I don't see my new name but I'm still shown as character 2?? Why??

mmm could be a bug or You need to reselect the character at the top left menu. You could had been playing on character 2 than retired while playing renaming it to character 3 so the server detects character 2 is a "new" character and creates a table for him on the site.

Remember you have to rename yourself  ingame too so you "Select" that character

Edit: It's not a bug since your Main Character (Paulinius_III)  is showing up correctly on the database
Title: Re: Retirement - pros and cons?
Post by: GuiKa on April 05, 2013, 05:05:22 pm
You should retire at lvl 31 or 32 until you have at least these loomed at +3 :

-Horse (if cav)
-Body
-Weapon
-Hand
-Head
-Leg  (optional)

Don't go for lvl 33 or more until you have these bought in that order.

Don't forget to NEVER use your loom point on an item ! You can trade any +3 item for 2 Loom points and some golds (between 0 and 200k dependign the item). So you'll get one R3 every two retirement if you are doing well.
Title: Re: Retirement - pros and cons?
Post by: Muki on April 05, 2013, 05:07:21 pm
You should retire at lvl 31 or 32 until you have at least these loomed at +3 :

-Horse (if cav)
-Body
-Weapon
-Hand
-Head
-Leg  (optional)

Don't go for lvl 33 or more until you have these bought in that order.


I always thought it was Weapon, Horse, Body, Hand, Head than legs
Title: Re: Retirement - pros and cons?
Post by: Turboflex on April 05, 2013, 05:17:04 pm
Depends on the weapon. Some like 1h, shield, archery/xbow, spears, gain a lot more from looming than stuff like greatswords and poleaxes.
Title: Re: Retirement - pros and cons?
Post by: no_rules_just_play on April 05, 2013, 07:42:32 pm
weapon first for sure
Title: Re: Retirement - pros and cons?
Post by: DUKE DICKBUTT on April 05, 2013, 08:24:59 pm
I would say hand armor comes first, as long as you choose something medium or light.  Then any class you pick can use it, even ranged.
Title: Re: Retirement - pros and cons?
Post by: Shemaforash on April 05, 2013, 08:46:06 pm
I always thought it was Weapon, Horse, Body, Hand, Head than legs

It is like this for anyone who want to be useful ASAP.

I'd go with including weapon as shield as well, but I prefer not heirloom that.

@OP

I always retire at 32 most of the time, currently aiming for lvl 33-34 at generation 5 with 2 million gold, +3 rus scale, +3 arabian cavalry sword, +3 nordic war sword, +3 danish (exchanging this), +3 destrier
Title: Re: Retirement - pros and cons?
Post by: Canderous on April 05, 2013, 09:24:02 pm
If u want a high level its the best if u dont retire. U need 966 hours with x5 to get the exp back.  That mean that u have to gain over 298 Million Exp to get the exp back which u lost for the retirement.

But its better to be a lvl 31 full loomed as an lvl 35 without loom.
Title: Re: Retirement - pros and cons?
Post by: no_rules_just_play on April 05, 2013, 09:47:11 pm
If u want a high level its the best if u dont retire. U need 966 hours with x5 to get the exp back.  That mean that u have to gain over 298 Million Exp to get the exp back which u lost for the retirement.

But its better to be a lvl 31 full loomed as an lvl 35 without loom.
966 hours on x5? what?
and btw, as posted before retiring untill gen 6 is the fastest.

do your math!
Title: Re: Retirement - pros and cons?
Post by: Canderous on April 05, 2013, 10:24:24 pm
If u retire u lose 8.7 million exp and u will get a 30 Exp bonus per tick
8,7 million / 30 = 290.000 ticks (after this u have gain the amount of exp u lose at the retirement)
290.000 ticks / 5 =  58.000 ticks with x5
58.000 ticks with x5  / 60 = 966,666 hours

290.000 ticks = 290 million regular exp + 8.7 bonus exp = 298 million exp

For example

Round one:
Player 1: gain 8.700 ticks * 1.000 exp = 8.7 million -> retire
Player 2: gain 8.700 ticks * 1.000 exp = 8.7 million

Round two:
Player 1: gain 8.446 ticks * 1.030 exp   = 8.7 million 
Player 2: gain 8.446 ticks * 1.000 exp + 8.7 million = 17.146 million

Round 3:
Player 1: gain 8.446 ticks * 1.030 exp + 8.7 million  = 17.4 million 
Player 2: gain 8.446 ticks * 1.000 exp + 17.146 million = 25.592 million
.
.
.
Round X:
Player 1: gain 290.000 ticks * 1.030 exp  = 298.700.000 million
Player 2: gain 290.000 ticks * 1.000 exp + 8.7 million = 298.700.000 million

If u retire more often for example 2 times u get the double exp bonus but player two has round about the double exp advance.



 

Title: Re: Retirement - pros and cons?
Post by: Sparvico on April 06, 2013, 07:06:56 am
Loom gloves. The most versatile loom of them all. Not even kidding.
Title: Re: Retirement - pros and cons?
Post by: WITCHCRAFT on April 08, 2013, 08:44:09 am
Level 31 to 32 takes exactly as long as level 1 to 31. At 32 you get two heirloom points for retiring. If you don't want to retire 16 times (where you reach the bonus xp cap), try getting to level 32 before retiring. Same amount of time spent as retiring at 31 two times, but you don't have to start back at level one when you reach level 31.

The other good thing about playing to level 32 or higher is that you can find out if you really want to stick with your class/build or change to something different.
Title: Re: Retirement - pros and cons?
Post by: Canderous on April 09, 2013, 12:32:13 pm
No its faster to lvl from lvl 1 to 31 because u get a 30 exp bonus so u need 250.000 less exp. (Thats round about 1-2 hours playtime)
Maybe u think thats not much but if u retire more often u need less and lesser exp.

But on the other hand u can help your team with lvl 31 more than with lvl 1 so u can get a higher multi.
Title: Re: Retirement - pros and cons?
Post by: Grumpy_Nic on April 09, 2013, 03:10:42 pm
Lvl1 - Lvl31, then retire. Do that until you reach Gen16. Then Lvl1 - Lvl32 if you're going for loompoints or open end if you dont give a shit. If you get bored make alts. You hit level20 very fast and can be of use for the team, you wont have money problems because you surely have saved up a lot with your gen16 main.
That way you have a char for everything.
Title: Re: Retirement - pros and cons?
Post by: Falka on April 09, 2013, 05:52:23 pm
ye, retire 16 times what will take a year or even more if you're not a hardcore grinder and then stop playing the game :rolleyes:
Title: Re: Retirement - pros and cons?
Post by: Grumpy_Nic on April 10, 2013, 12:48:33 pm
You cannot quit the game. You might get banned, but that doesnt count.
Title: Re: Retirement - pros and cons?
Post by: Falka on April 11, 2013, 05:56:39 pm
You cannot quit the game. You might get banned, but that doesnt count.

Ye, sadly that's true  :( I tried, but failed  :wink: