cRPG

cRPG => Suggestions Corner => Topic started by: Muki on March 27, 2013, 10:40:39 pm

Title: 1/2h swords
Post by: Muki on March 27, 2013, 10:40:39 pm
I know we have some 1 handers that can switch to a two hand mode, can we add in the ability  for those 2 handers that are 2/1 hander label to be able to switch into 1 hand mode?

He probably means a 1h/2h mode where you press X to switch from another, this is different as the current 1h/2h mode we have, where you need a shield.

The one we have forces us to lose 30% speed and damage, the one proposed allows the dev to set damage and speed values for both modes.
Title: Re: 1/2h swords
Post by: Nightingale on March 28, 2013, 01:40:22 am
I think this is a pretty good Idea, and I see no reason not too.

Probably going to have to do something with the halfsword 2hs though. ' dont know if its possible to have three different choices.
Title: Re: 1/2h swords
Post by: PoisonedTail on March 28, 2013, 03:05:55 am
Arabian cav sword as a 2H <3
Title: Re: 1/2h swords
Post by: Muki on March 28, 2013, 06:10:37 pm
bump
Title: Re: 1/2h swords
Post by: Joseph Porta on March 28, 2013, 07:22:52 pm
I thinkthe major thing will be the models that will have to be adjusted to fit two hands on the hilt.
idk for sure though, it should be possible allthough it would look incredibly derpy to see a hand grab the knob on the hilt.  :lol:
Title: Re: 1/2h swords
Post by: Kelugarn on March 29, 2013, 07:54:12 am
I agree that it should be possible, it seems kind of silly that bastard swords can only be held in one hand if you have a shield or on horse back. We already know it's perfectly possible, and you can already kind of force it by equipping any random shield so just make it a normal alternate mode.
Title: Re: 1/2h swords
Post by: Bobthehero on March 29, 2013, 06:39:30 pm
I thinkthe major thing will be the models that will have to be adjusted to fit two hands on the hilt.
idk for sure though, it should be possible allthough it would look incredibly derpy to see a hand grab the knob on the hilt.  :lol:

Its not that derpy, really, the problem is that you'll lose half swording.
Title: Re: 1/2h swords
Post by: Muki on March 29, 2013, 10:22:54 pm
bumping for more opinions and views
Title: Re: 1/2h swords
Post by: Macropus on March 29, 2013, 10:26:33 pm
I have no idea why would you like to use bastard swords or morningstar as 1h since it loses so much speed and becomes useless anyway because of penalty.
Also looking from realism point of view: why would you hold a sword with one hand if you can hold it with both hands?
Title: Re: 1/2h swords
Post by: Algarn on March 29, 2013, 10:33:10 pm
There is in Floris mod pack some morningstars for 1 handed , just add this   :D
Title: Re: 1/2h swords
Post by: Muki on March 29, 2013, 10:56:57 pm
I have no idea why would you like to use bastard swords or morningstar as 1h since it loses so much speed and becomes useless anyway because of penalty.


There are situations were the one hand animation are better than the two hand
The longsword has a polearm mode (noclue why) won't hurt if we can just switch to 1h mode at will.
Title: Re: 1/2h swords
Post by: Zlisch_The_Butcher on March 29, 2013, 11:09:54 pm
I have no idea why would you like to use bastard swords or morningstar as 1h since it loses so much speed and becomes useless anyway because of penalty. Morningstars lowest speed ingame is useful if used right.
Also looking from realism point of view: why would you hold a sword with one hand if you can hold it with both hands? Feinting
Title: Re: 1/2h swords
Post by: Bobthehero on March 30, 2013, 12:09:08 am
I have no idea why would you like to use bastard swords or morningstar as 1h since it loses so much speed and becomes useless anyway because of penalty.
Also looking from realism point of view: why would you hold a sword with one hand if you can hold it with both hands?

He probably means a 1h/2h mode where you press X to switch from another, this is different as the current 1h/2h mode we have, where you need a shield.

The one we have forces us to lose 30% speed and damage, the one proposed allows the dev to set damage and speed values for both modes.
Title: Re: 1/2h swords
Post by: Berserkadin on March 30, 2013, 12:20:16 am
The hilt on most 1h swords are made for 1h, hence they are to short for being held properly with 2 hands. They're made to be used with only 1 hand. Using them with both your hands would just be akward and look very silly.
Title: Re: 1/2h swords
Post by: Muki on March 30, 2013, 12:38:00 am
He probably means a 1h/2h mode where you press X to switch from another, this is different as the current 1h/2h mode we have, where you need a shield.

The one we have forces us to lose 30% speed and damage, the one proposed allows the dev to set damage and speed values for both modes.
^^^^
Yes this is what I meant
Title: Re: 1/2h swords
Post by: Muki on March 31, 2013, 12:39:32 am
bumping for more votes and opinions
Title: Re: 1/2h swords
Post by: Muki on April 01, 2013, 04:15:58 am
bumping for more votes and opinions

More votes are needed <<<
Title: Re: 1/2h swords
Post by: Konrax on April 01, 2013, 06:31:49 pm
I think it would water down 1h and 2h prof.

The way it stands now works well, I think if anything maybe expand the number of 1h/2h alternate mode weapons.
Title: Re: 1/2h swords
Post by: Phew on April 01, 2013, 07:12:22 pm
I'm always amazed how effective some people are with Morningstar in 1h mode. It's so slow, people get bored waiting to block and try to attack anyway, so they get hit.
Also, really slow overheads let you drag along the ground for a long time, so you can really surprise people.
Title: Re: 1/2h swords
Post by: Brrrak on April 01, 2013, 11:28:26 pm
Probably going to have to do something with the halfsword 2hs though. ' dont know if its possible to have three different choices.

Buff 'em.
Title: Re: 1/2h swords
Post by: owens on April 02, 2013, 01:36:00 am
whoever said "why use one hand if you can use two" with respect to realism needs to pick up a hatchet or a wooden stick and swing it with 1 hand compared to two. You get a much better arc with one hand its less jarring at the end of the swing and for most swords of a normal weight its faster. Two hands allows you to push into the target and prevents stabs from deflecting but for the most part using a weapon with 1 hand is easier and more natural.
Title: Re: 1/2h swords
Post by: Muki on April 03, 2013, 03:12:44 am
Moar votes!
Title: Re: 1/2h swords
Post by: Muki on April 05, 2013, 11:16:05 am
Still could use some more votes
Title: Re: 1/2h swords
Post by: Legs on April 11, 2013, 11:17:35 pm
I have no idea why would you like to use bastard swords or morningstar as 1h since it loses so much speed and becomes useless anyway because of penalty.

Also looking from realism point of view: why would you hold a sword with one hand if you can hold it with both hands?

Realistically, holding a longsword with one hand will increase your range by a few inches and can be useful for hitting an opponent when he thinks that he's out of range.

See 1:05 and 3:20 in this video:
http://www.youtube.com/watch?v=6r7VWIQCHvM

In cRPG the 1H right swing has much more range than the 2H right swing and could be used to surprise opponents who think that they're out of range. Similarly, the 1H left swing has the advantage of being much faster than the 2H left swing. Not to mention that people just don't expect to see someone using a weapon like the bastard sword or katana with one hand and they may have trouble reacting properly. It's like the tactic of changing from orthodox to southpaw in boxing; you do it to throw your opponent off. This would be especially effective since these weapons are held in one hand anyway when you're 'idle' or running, so unlike with halfswording there wouldn't be any indication of what mode your weapon is in until you attack.

Using these weapons with one hand may not be super effective, but it's definitely better than halfswording with them. Halfsword mode can be good for greatswords in tight spaces but when you're using a shorter sword it's totally pointless.
Title: Re: 1/2h swords
Post by: bruce on April 11, 2013, 11:35:37 pm
I actually use my longsword as both 1h (with shield, sometimes a shield is necessary like in face of ranged and is handy on horseback), as a 2h (naturally) and as a polearm. The halfsworded longsword can be used as a spear with shield in which case it has quite adequate range (and penalty due to being used with shield, ofc, but the animation is different the 1h stab and unusual and has afaik longer range although is much much slower).

By 31 I'll have about 100ish wpf in all three cathegories, too. Halfsword mode is however very bad without shield due to very bad range. It's ok for greatswords.